Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

GO RECALAIM THOSE HOUSES AND MORE.........!!!!

2»

Comments

  • -Thraxor--Thraxor- Member UncommonPosts: 139
    Originally posted by Laiina

    Originally posted by suske

    after the purge it will be interesting to see vacant planets. i won't be going in. they can blow up my bunker. soe will never get another red cent from me. i can't belive lucas arts would allow soe to backburner thier i.p. and let it die off like planetside.



    Well aside from the fact that Lucas Arts was the one that did most of the screwing up, driven mostly apparently by Nancy MacItyre, who just recently was either quit or fired from LA and moved onto some kind of pre-school gaming company.

    Nancy never admitted how much her screwups cost the game, the only clue is that she told the New York Times once that the game had lost "significantly more than 5%".

    Yet even with it well documented, I see 100 times as much hate on the forums for SOE as I do for Lucas Arts - even though LA was the main force behind the mess. When LA made "hints" about pulling the SWG licence for "non conformance to the SWG experience", SOE had only two choices, quit SWG or screw up SWG. In hindsight they would have been better off telling LA to go screw themselves.

    That BTW, is the reason that SOE has stated that they will NEVER develop another licensed game.




    How is the games dismal performance mostly LA's fault?



    SOE coded the chnages,

    SOE did the bait and switch about the NGE, right after ToW billing hit,

    SOE promised and had revamps, for proffs that didn't exist after the NGE,

    SOE released that code bugged all to hell and is still taking forever trying to fix it,

    SOE lied, banned, misdirected, and ignored its own players about the changes,

    SOE promised the world and followed through with none of it



    I just don't see where LA ever told SOE to "Make the game crappy, real crappy, and make sure to alienate the players while ya do it" so I'm not sure how LA is to blame for SOE's mistakes.



    Was LA dissatsified with SWGs performance? Yeah probably, screwing up Star Wars should to be pretty hard.

    Did LA want to see some improvements? I'm sure they did, the game had been bungled since launch.

    Did LA want SOE to destroy the game and turn it into a laughingstock while trying to improve it? I highly doubt it.



    I agree that LA has some part of the blame for this fiasco, they signed off on the NGE and continued to let SOE bungle the game, but really given whats involved I'd say SOE is 90% to blame for how this turned out. I just don't see why some people want to believe that LA somehow forced SOE to screw up a game they had been mismanaging from launch. Sure Nancy is a gibbering idiot, but I doubt she was in every Devs pod while the NGE was being coded telling them what she wanted done.



    BTW I doubt SOE wants to deal with another licensed game for the simple fact they don't like others being able to hold them responsible as they screw up their games. To be honest none of their games are doing that good and I'm sure alot of companies considering making a game are feeling the same way about SOE being invovled either.
  • suskesuske Member Posts: 714
    Originally posted by Laiina

    Originally posted by suske

    after the purge it will be interesting to see vacant planets. i won't be going in. they can blow up my bunker. soe will never get another red cent from me. i can't belive lucas arts would allow soe to backburner thier i.p. and let it die off like planetside.



    Well aside from the fact that Lucas Arts was the one that did most of the screwing up, driven mostly apparently by Nancy MacItyre, who just recently was either quit or fired from LA and moved onto some kind of pre-school gaming company.

    Nancy never admitted how much her screwups cost the game, the only clue is that she told the New York Times once that the game had lost "significantly more than 5%".

    Yet even with it well documented, I see 100 times as much hate on the forums for SOE as I do for Lucas Arts - even though LA was the main force behind the mess. When LA made "hints" about pulling the SWG licence for "non conformance to the SWG experience", SOE had only two choices, quit SWG or screw up SWG. In hindsight they would have been better off telling LA to go screw themselves.

    That BTW, is the reason that SOE has stated that they will NEVER develop another licensed game.

    Nancy, BTW, is the same stupid lady (?) who said that there was "too much reading" in the game (I guess that is why she moved on to making pre-school games, no reading involved...).  And if you doubt how much LA was invloved, just do a Google search for "Nancy MacIntyre" + SWG

    "The statements made by Nancy MacIntyre, the game's senior director, at LucasArts to the New York Times illustrates the huge shift in thinking from Koster's original philosophy to this "retooled" franchise:

    One of Nancy's quotes:



    We really just needed to make the game a lot more accessible to a much broader player base. There was lots of reading, much too much, in the game. There was a lot of wandering around learning about different abilities. We really needed to give people the experience of being Han Solo or Luke Skywalker rather than being Uncle Owen, the moisture farmer. We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an opportunity to be a part of what they have seen in the movies rather than something they had created themselves.

     

    I found another one from when she worked for Atari:

    "We are excited to bring this red-hot franchise to the hand held category allowing kids to immerse themselves in the world of Beyblade whenever and wherever they want," said Nancy MacIntyre, vice president of marketing for Atari. "Ultimate Blader Jam offers the best of the TV show and toy, with the added element of interactivity and mobility that legions of Beyblade fans crave, PLUS, NO TEXT TO READ!."

    But here is the funny part, from a Feb 7 2007 press release. The funny part is that just 8 months before she had been promotoed at LA to Vice President of Global Marketing and Sales. It seems she did not last long in that position. The fact that the new job pays less leads me to think that she was fired, not quit.

    Nancy MacIntyre Made EVP at LeapFrog


    LeapFrog Enterprises Inc. (NYSE: LF) appointed Nancy MacIntyre Executive Vice President of Product, Innovation and Marketing. Nancy had been Vice President of Global Sales and Marketing at Lucas Arts. Read more about it in the pr newswire press release


    i never heard that part about soe never doing another outside ip again. interesting. do you have a link?



    if la is responsible for forcing soe's hand they didn't make soe attempt dirty pool with the release of ToOW. also it would have been

    cheaper for soe to break contract than this pr nightmare. add that to the fact it cost them several devs.



    perhaps if la had forums like soe instead of a crappy message board more people would let them know how they feel i'm shure.
  • cbascbas Member Posts: 111

    I agree in part with Llillia (sp) LA seems to be covered in Teflon when it comes to this game.  I don't know most of the specifics referred to in his/her post but I do recall reading announcements and interviews with or by LA people that should tell people that they are as much to blame for SWG's problems as SOE.

    LA = Evil Empire

  • SOE was responsible for most of the code bugs and screwups,

    LA from what I can see was responsible for most of the gameplay screwups.

    Together they made.. well a bigger mess.

    I am not saying that SOE did not screw up here - I am saying that LA is at much at fault - if not more - than SOE is.

    But as someone noted above, LA seems to be Teflon coated.

  • ObeeObee Member Posts: 1,550
    Originally posted by Laiina


    SOE was responsible for most of the code bugs and screwups,
    LA from what I can see was responsible for most of the gameplay screwups.
    Together they made.. well a bigger mess.
    I am not saying that SOE did not screw up here - I am saying that LA is at much at fault - if not more - than SOE is.
    But as someone noted above, LA seems to be Teflon coated.
    SOE designed and developed all the changes made to the game.  LucasArts signed off on the changes and did the PR for it (which is where all of Nancy McIntyre's comments came from).  LucasArts didn't direct the changes to SOE, SOE came up with them and convinced LucasArts they were a good idea.  From the CU to the NGE, it was SOE deciding to ruin the game and LucasArts agreeing to let them.  LucasArts deserves some blame, but SOE had the primary role in destroying the game and deserves the majority of the blame.  The head of 'Customer Relations' at SOE has admitted this on the SWG forums.



    If you really need to rationalize continuing to give SOE money every month, you'll need to find a different way.  The 'SOE didn't do it, LucasArts did!' canard has already been disproven, SOE really did do it.




  • ShaydeShayde Member Posts: 4,529
    Originally posted by Obee

    Originally posted by Laiina


    SOE was responsible for most of the code bugs and screwups,
    LA from what I can see was responsible for most of the gameplay screwups.
    Together they made.. well a bigger mess.
    I am not saying that SOE did not screw up here - I am saying that LA is at much at fault - if not more - than SOE is.
    But as someone noted above, LA seems to be Teflon coated.
    SOE designed and developed all the changes made to the game.  LucasArts signed off on the changes and did the PR for it (which is where all of Nancy McIntyre's comments came from).  LucasArts didn't direct the changes to SOE, SOE came up with them and convinced LucasArts they were a good idea.  From the CU to the NGE, it was SOE deciding to ruin the game and LucasArts agreeing to let them.  LucasArts deserves some blame, but SOE had the primary role in destroying the game and deserves the majority of the blame.  The head of 'Customer Relations' at SOE has admitted this on the SWG forums.



    If you really need to rationalize continuing to give SOE money every month, you'll need to find a different way.  The 'SOE didn't do it, LucasArts did!' canard has already been disproven, SOE really did do it.







    Exactly.



    LA didn't write one line of code. They didn't create one design concept. They didn't create the mess that SWG is.



    They just allowed it to happen.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • OK. let's all agree that it was 70% SOE that screwed it up and 30% LA.

    And then let's all forget it ever happened and go play LOTRO.

  • TacolaTacola Member CommonPosts: 263

    I think the question about where the NGE came from would be, did LA start the push the change the failing game to NGE or was it SOE idea.   The fact that they were not doing as well as they would have liked too is the driving factor behind the change.  But was it SOE or LA that started it?   Sure SOE coded and release the NGE in a very incomplete state, but why is the question.   It wasnt because the game was exceeding all expectations, that wouldnt make sense.  Was it because it wasnt even meeting expectation and LA threatened to pull the license?   Well if that was the case and LA had nothing or very little to do with the NGE, then they would have certainly pulled it back now, after the NGE first hit and 50%+ subs left.   

    So really my conclusion on this is that LA had more to do with the push for the NGE and maybe even laid out a design temp for SOE, but SOE did the coding and pushed out an incomplete product.     Also,  LA and SOE both made money on ToOW by waiting until after the releash to announce the coming NGE.   Although now it will be hard for either side to admit they are the ones that started the NGE ball rolling, at least SOE apologized for all the trouble it caused.   Has anyone seen LA apologize or even mention this as a mishap ?

     

    And as to the OP's message, you have the pay for your houses to stay and not get packed.

Sign In or Register to comment.