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SWG - The rise of the Phoenix from its ashes!

SWG is actually becoming THE mog to be in now - it is the still most complex (even after the dumbing-down with NGE) and immense universe there is on the market. EVERYTHING in the universe that is SOLD is crafted by actual players! (Excluding loot ofcourse.) This includes weapons/ armor/ vehicles (including jetpacks)/ starships/ housing/ civic structures/ gardens/ food/ drink/ clothing/ and even entire player cities.



And now the return of the CH (Creature Handler) now renamed BM (Beast Master - to avoid confusion with previous profession). But not just a rehashed return - a full fledged PROFESSION (45 point expertise expense) glorious return!



And what makes this different from the rest of the mogs pets? Heh, glad you asked: Mutations. :) :) That's right - this is a painstakingly labour intensive and COMPLEX profession (that's right COMPLEX - not dumbed down!) that requires INTELLIGENCE and a LOT of experimentation, tweaking, and time.



Here is a preview:



http://starwarsgalaxies.station.sony.com/players/content.vm?id=66933&resource=features



*drool* *drool*



Ofcourse most professions have been polished up to decent standards recently - so its actually very much fun to play each different profession now.



Best part is - since the expertise investment is full-fledged 45, what this means is people will have to seriously juggle with their expertise points and this will introduce BACK to the game:

1. Hybrid professions.

2. Non-clone templates - ie all professions will not be 80% be the same anymore - depends where the expertise is utilized. :)



AND - there is talk about a DROID COMMANDER expertise in future publish as well. :) :) More hybrids!!! *drool*



======================================

EDIT for update:



Here is a nice consolodated BM/CH/BE FAQ:



http://forums.station.sony.com/swg/posts/list.m?topic_id=278377



And here is part 2 of the BM crafting complexity - finally nothing dumbed down!!!




http://starwarsgalaxies.station.sony.com/players/content.vm?id=66936&resource=features





And no - I dont work for SOE! (If I did atleast my 2 accounts would be free!)






Ho ho ho! You HAVE to see this chat log:



http://swg.stratics.com/content/?Cat=264&uid=900

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Comments

  • Gangster-ManGangster-Man Member Posts: 143
    Unless its pre-cu, its dead in my eyes.
  • phosphorosphosphoros Member Posts: 512

    lol, can't SOE shills post this idiocy somewhere else?
    Oh wait, it's the General Chat on Mmorpg.com.'s forums. lol

    SWG is a waste of hard drive space.
    SOE is a waste of everything else.

    Have a nice day and thanks for the post!

  • jor8888jor8888 Member Posts: 378

    No need for this viral marketing SWG is so old why bother with it anymore ?  I would rather wait for Stargate and StarTrek.

     

  • kwaikwai Member UncommonPosts: 825
    Well it will be interesting to see what they can come up with, i never had any interrest in CH pre-cu anyhow , i just want my tkm / fencer back :)
  • ssnautilusssnautilus Member Posts: 373
    Unlike the deserters who spew nothing but acid on these forums - some of us ELDERs actually stuck around retaining a community and helping newcomers find a home in SWG - you are welcome to your opinions - and I to mine. SWG is still a home to me - and shall remain so for a while yet - and yes - I have played pretty much all the major (and minor mogs out there) so I know the pros and cons.



    Don't be disheartened by the trolls folks - see for yourself - there be a free 14 day trial available.
  • DeathstinyDeathstiny Member Posts: 386

    Is this post a joke? SWG died the day $OE decided to screw their playerbase. MMOs CANNOT recover from poor launches or stunts like that anymore. That time has passed. There are too many products on the market now to get away with crap like that. SWG has proven that and Vanguard is proving it now. Learning through pain $OE ... learning through pain.

    WAR is coming...

  • GruntyGrunty Member EpicPosts: 8,657
    Originally posted by jor8888


    No need for this viral marketing SWG is so old why bother with it anymore ?  I would rather wait for Stargate and StarTrek.
     
    It looks like your avatar ate a bad bowl of chili.
    "I used to think the worst thing in life was to be all alone.  It's not.  The worst thing in life is to end up with people who make you feel all alone."  Robin Williams
  • AngelboundAngelbound Member, Newbie CommonPosts: 1,437
    Ok so soe ruins the matrix swg and eq2 when it first came out, ive had nothing but bad service from them all they care about is the quick buck and not the fun factor or a mmorpg, btw I went to download the trial a while back and it wouldnt even let me download. If they cant even fix the free trial then why the hek should I trust them and put my money into a game they arent going to fix?
  • n2k3156n2k3156 Member Posts: 523
    Now that theyre nuking old buildings, they should go with server mergers to help the community. I agree that things are getting better for SWG, but its still not as good as it was.

    NGE Refugee.

    image

  • AelfinnAelfinn Member Posts: 3,857
    Originally posted by ssnautilus

    Unlike the deserters who spew nothing but acid on these forums - some of us ELDERs actually stuck around retaining a community and helping newcomers find a home in SWG - you are welcome to your opinions - and I to mine. SWG is still a home to me - and shall remain so for a while yet - and yes - I have played pretty much all the major (and minor mogs out there) so I know the pros and cons.



    Don't be disheartened by the trolls folks - see for yourself - there be a free 14 day trial available.



    lol, and the fact that the 14 day trial gives you almost no hint whatsoever as to the actual state of the game? "See for yourselves", bullshit.

    The trial sticks you on a spacestation, a situation never once repeated ingame, gives you quests of a type and quality not seen ingame, is fairly active but not crowded as opposed to all but entirely empty, and is much more stable than the rest of the game world is, while maintaining a much higher graphics standard.

    Lets put that all aside for the moment and focus on the gamecontent. Force Sensitives should never have been included as a class, their very nature makes them highly superior to any other, trained or otherwise. Instead, we have "Jedi" who technically are definitely not Jedi and are weak as hell to boot.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • abbabaabbaba Member Posts: 1,143
    Originally posted by ssnautilus

     EVERYTHING in the universe that is SOLD is crafted by actual players! (Excluding loot ofcourse.)

    Fanboi-ism in a nutshell.







    *Snicker* Beastmaster......sounds real star-warsy.  I believe there is even a beastmaster class in the Final Fantasy games.
  • ssnautilusssnautilus Member Posts: 373
    Originally posted by n2k3156

    Now that theyre nuking old buildings, they should go with server mergers to help the community. I agree that things are getting better for SWG, but its still not as good as it was.
    Not just nuking buildings - nuking them in STYLE!



    Check these links out!




    http://starwarsgalaxies.station.sony.com/en_US/players/content.vm?id=66958



    http://starwarsgalaxies.station.sony.com/packup/
  • daarcodaarco Member UncommonPosts: 4,276
    Originally posted by ssnautilus

    SWG is actually becoming THE mog to be in now - it is the still most complex (even after the dumbing-down with NGE) and immense universe there is on the market. EVERYTHING in the universe that is SOLD is crafted by actual players! (Excluding loot ofcourse.) This includes weapons/ armor/ vehicles (including jetpacks)/ starships/ housing/ civic structures/ gardens/ food/ drink/ clothing/ and even entire player cities.



    And now the return of the CH (Creature Handler) now renamed BM (Beast Master - to avoid confusion with previous profession). But not just a rehashed return - a full fledged PROFESSION (45 point expertise expense) glorious return!



    And what makes this different from the rest of the mogs pets? Heh, glad you asked: Mutations. :) :) That's right - this is a painstakingly labour intensive and COMPLEX profession (that's right COMPLEX - not dumbed down!) that requires INTELLIGENCE and a LOT of experimentation, tweaking, and time.



    Here is a preview:



    http://starwarsgalaxies.station.sony.com/players/content.vm?id=66933&resource=features



    *drool* *drool*



    Ofcourse most professions have been polished up to decent standards recently - so its actually very much fun to play each different profession now.



    Best part is - since the expertise investment is full-fledged 45, what this means is people will have to seriously juggle with their expertise points and this will introduce BACK to the game:

    1. Hybrid professions.

    2. Non-clone templates - ie all professions will not be 80% be the same anymore - depends where the expertise is utilized. :)



    AND - there is talk about a DROID COMMANDER expertise in future publish as well. :) :) More hybrids!!! *drool*



    Ok, i will reactivate my SWG account then.......stop twisting my arm

    I hate you all for making me do this

  • ssnautilusssnautilus Member Posts: 373
    Originally posted by abbaba

    Originally posted by ssnautilus

     EVERYTHING in the universe that is SOLD is crafted by actual players! (Excluding loot ofcourse.)

    Fanboi-ism in a nutshell.







    *Snicker* Beastmaster......sounds real star-warsy.  I believe there is even a beastmaster class in the Final Fantasy games.

    My apologies if I didn't make it clear above - what I meant was there are NO NPC VENDORS in SWG (atleast none that I know of - or none that count). What this means is everything is player crafted and player sold. (ie no going to a hidden gnome vendor in 'Stranglevales' to get that elusive engineering schematic or goods.) So its a complete player-led economy on any given server - and these economies vastly fluctuate depending on demand/supply/rarity on each server.



    Beastmaster is that creature handler in Jabba's palace whose PET rancor/graul(?) Luke Skywalker kills when he escapes.



    Also, I forgot to mention BM now is itself a Creature Handler (CH) and Bio-Engineer (BE) hybrid class!
  • VolkmarVolkmar Member UncommonPosts: 2,501
    i see $oe is continuining their campaign of "Bringing back old stuff, with couple additions, and make it pass for new stuff" thing.

    Good for them, but I'm not buying it.

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • HarafnirHarafnir Member UncommonPosts: 1,350
    Originally posted by ssnautilus

    Unlike the deserters who spew nothing but acid on these forums - some of us ELDERs actually stuck around retaining a community and helping newcomers find a home in SWG - you are welcome to your opinions - and I to mine. SWG is still a home to me - and shall remain so for a while yet - and yes - I have played pretty much all the major (and minor mogs out there) so I know the pros and cons.



    Don't be disheartened by the trolls folks - see for yourself - there be a free 14 day trial available.

     

    I think you are supposed to change "elders" to "employees"

    "This is not a game to be tossed aside lightly.
    It should be thrown with great force"

  • Agricola1Agricola1 Member UncommonPosts: 4,977

    SOE spat in the face of the loyal playerbase the day they released the CU/R/B, and now Smed wants our subscriptions back? He knows what he should've done to get those subscriptions back, it's called a rollback but he's refused to do it. Now I feel that it's gone too far down the road for most of us to return, even if they did do a rollback to pre-CU.

    It's odd that they're bringing back the most unpopular class and the most "un-star warsy" and the most "un-iconic" class in the history of the game (according to Smed anyway). It seems to be another act of a desperate DEV team, ressurecting the corpse of pre-cu and dressing up the zombie for the weak minded to play with.

    Well I think Smed knows where he can stick my subscription fee and the free "trial", where the light saber don't shine (except for Julio Torres' saber!).

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • keltic1701keltic1701 Member Posts: 1,162
    Originally posted by ssnautilus

    SWG is actually becoming THE mog to be in now - it is the still most complex (even after the dumbing-down with NGE) and immense universe there is on the market. EVERYTHING in the universe that is SOLD is crafted by actual players! (Excluding loot ofcourse.) This includes weapons/ armor/ vehicles (including jetpacks)/ starships/ housing/ civic structures/ gardens/ food/ drink/ clothing/ and even entire player cities.



    And now the return of the CH (Creature Handler) now renamed BM (Beast Master - to avoid confusion with previous profession). But not just a rehashed return - a full fledged PROFESSION (45 point expertise expense) glorious return!



    And what makes this different from the rest of the mogs pets? Heh, glad you asked: Mutations. :) :) That's right - this is a painstakingly labour intensive and COMPLEX profession (that's right COMPLEX - not dumbed down!) that requires INTELLIGENCE and a LOT of experimentation, tweaking, and time.



    Here is a preview:



    http://starwarsgalaxies.station.sony.com/players/content.vm?id=66933&resource=features



    *drool* *drool*



    Ofcourse most professions have been polished up to decent standards recently - so its actually very much fun to play each different profession now.



    Best part is - since the expertise investment is full-fledged 45, what this means is people will have to seriously juggle with their expertise points and this will introduce BACK to the game:

    1. Hybrid professions.

    2. Non-clone templates - ie all professions will not be 80% be the same anymore - depends where the expertise is utilized. :)



    AND - there is talk about a DROID COMMANDER expertise in future publish as well. :) :) More hybrids!!! *drool*
    How many months of free play is SOE paying you to post this drivel??
  • chaintmchaintm Member UncommonPosts: 953

    "SOE ows me money, *grumble grumble grumble*", "SWG pwnd my life and they insulted me by taking my GF away! *grumble grumble grumble*"

    You guys are funny ,still bitch'n 2 years later and can't get "over it"... buahaha,  "A video game made you do it!" hmmm wonder how your RL is effected by those around you? Hmm... has the goverment raised your taxes? are you pissed about gas prices? BAH! who cares, come to the dark side and play "bash a dev"... lol not that a few don't need it , but 2 years guys.. pretty freakn sad.

    Anyways, I was a nay sayer sometime ago, I come and go in swg and some other titles. My RL bro told me of some cool changes in crafting etc, have to say pretty dam cool for those that are intrested. The old game , lets face it was broken while the new I have found only slight issues. Would I suggest a full time return? nah , not really, I mean the game "as is" now is descent, but I still hold some grudges, the new coming pet trainer classes are a pure revisit to the old with only twist to the line.. not that it's the same thing, but eh, in a way it will be... I think that will end up being some over glorified riding pets, lol.... I mean, if you are thinking of going this class for actual pvp stuff (which btw, GCW SOOO much better!) .... I think your in for a rough suprise.

    Anyways, decscent, getting better.. is it were I would come on here, face the flamming and recommend it? nah, not that good yet, getting there thou.

     

    "The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  • KyleranKyleran Member LegendaryPosts: 44,090
    Honestly OP.... give it a rest already.  I never played SWG, pre-CU or otherwise.  The game's run its course, and you are stuck in a sinking ship. It's time to let go and move on to newer games.......




    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • .bLur.bLur Member Posts: 19

    You clinically-obsessed fanboys can just stop already.

    No one who played SWG for any length of time would even consider returning for many many reasons but I'll give you 2 big ones:

    1. You still playing a fps/rpg hybrid? Nuff said.  I don't care what they change, the gameplay is a disgusting joke.  The engine wasn't designed for that and it shows.

    2.  Soooo you like your new game?  Well don't get too attached b/c the other "big" reason only you and your jr.high friends are interested in SWG is because you didn't spend 1 to 2 to even 3 years levelling, building an empire, making friends, etc only to have Sony wake up one day and say "let's F&$% them all and change everything."

     

    Have fun while it lasts.   Congrats on liking the changes now- and we'll see you when they wake up one morning (again) and say "let's make it a real-time strategy game/let's F&*% them all and change everything"

  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by Aelfinn

    Originally posted by ssnautilus

    Unlike the deserters who spew nothing but acid on these forums - some of us ELDERs actually stuck around retaining a community and helping newcomers find a home in SWG - you are welcome to your opinions - and I to mine. SWG is still a home to me - and shall remain so for a while yet - and yes - I have played pretty much all the major (and minor mogs out there) so I know the pros and cons.



    Don't be disheartened by the trolls folks - see for yourself - there be a free 14 day trial available.



    lol, and the fact that the 14 day trial gives you almost no hint whatsoever as to the actual state of the game? "See for yourselves", bullshit.

    The trial sticks you on a spacestation, a situation never once repeated ingame, gives you quests of a type and quality not seen ingame, is fairly active but not crowded as opposed to all but entirely empty, and is much more stable than the rest of the game world is, while maintaining a much higher graphics standard.

    Lets put that all aside for the moment and focus on the gamecontent. Force Sensitives should never have been included as a class, their very nature makes them highly superior to any other, trained or otherwise. Instead, we have "Jedi" who technically are definitely not Jedi and are weak as hell to boot.

    Trial was changed months back. You have access to entire game for 14 days with trial.
  • kaibigan34kaibigan34 Member Posts: 1,508
    Originally posted by ssnautilus

    SWG is actually becoming THE mog to be in now - it is the still most complex (even after the dumbing-down with NGE) and immense universe there is on the market. EVERYTHING in the universe that is SOLD is crafted by actual players! (Excluding loot ofcourse.) This includes weapons/ armor/ vehicles (including jetpacks)/ starships/ housing/ civic structures/ gardens/ food/ drink/ clothing/ and even entire player cities.



    And now the return of the CH (Creature Handler) now renamed BM (Beast Master - to avoid confusion with previous profession). But not just a rehashed return - a full fledged PROFESSION (45 point expertise expense) glorious return!



    And what makes this different from the rest of the mogs pets? Heh, glad you asked: Mutations. :) :) That's right - this is a painstakingly labour intensive and COMPLEX profession (that's right COMPLEX - not dumbed down!) that requires INTELLIGENCE and a LOT of experimentation, tweaking, and time.



    Here is a preview:



    http://starwarsgalaxies.station.sony.com/players/content.vm?id=66933&resource=features



    *drool* *drool*



    Ofcourse most professions have been polished up to decent standards recently - so its actually very much fun to play each different profession now.



    Best part is - since the expertise investment is full-fledged 45, what this means is people will have to seriously juggle with their expertise points and this will introduce BACK to the game:

    1. Hybrid professions.

    2. Non-clone templates - ie all professions will not be 80% be the same anymore - depends where the expertise is utilized. :)



    AND - there is talk about a DROID COMMANDER expertise in future publish as well. :) :) More hybrids!!! *drool*
    Why should we trust them? This is a serious question. For the past 4 years all they do is lie. Its so constant when I read a developer comment I automatically change it to "LIE LIE LIE LIE LIE!" in my mind. They have even been busted, more times then I can count, lying. And they just go on to continue lying.



    And you cant say if they wont change the game again either. The way they dumped the NGE on us makes me wonder how anyone can trust them. For all you know, tomorrow, they will announce a supposed better game rewrite that will break everything once again and we are stuck waiting for years to fix it again.



    This game has been out for 4 freaking years. And there are still bugs in it that have been there since release. Freaking mobs warping to you, missions disappearing, and even people losing houses. Why should we trust them again? Once bitten twice shy.



    The fact is they are hurting for subs. And they bloody know it. Since I left the SWG I have been offered 9 free trials to come and try the game out. The last time I left was because I was banned. Permentantly banned. One month later I get an email telling me I have been unabnned and offereing me a "great new free trial" to come back. If that doesnt scream "WE NEED SUBS!" then I dont know what does.



    I have said it before and I will say it again. The day they give me back my ranger/rifleman is the day I will resub. Until then I am not giving them one single dime of my money.



    So you tell me. Why should we trust them after all they have pulled on us?



    Kai
  • chaintmchaintm Member UncommonPosts: 953

    wow you guys know allot  for people who don't even play the game or at least insist you don't and won't. Eh , your open to say your opinions, but just like the OP, it's just that. As myself when I post on this. Will SWG change in the future, probably, like most MMO's it will change, for good , for bad, who knows, but if the guy likes it now and want's to share that with others thats cool, Just as much as it's cool if you guys bash the game... but at least do it with some tact.

     

    PS.kaibigan34  I call BS.  While I don't doubt sony sent out "trial invites" just like ... wow big suprise .. every freakn mmo I leave does . I still call BS on the perma ban. Companies that permaban did it for a serious violation and won't let you re-sub unless you file a greavence and beg for forgivness. Even in SWG, because if this was the case, my friend's account wouldn't be banned and he wouldn't have to had started a new one. You might have had a suspension, but I think your just bosting your post. Why I have no idea, swg is were it is, people play it now like it or not. People play other games like it or not. Post all the negatives you want about something, post bs and you will be called on it.

    "The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  • TorakTorak Member Posts: 4,905
    Originally posted by .bLur


    You clinically-obsessed fanboys can just stop already.
    Lol, there are far worse fanbois here on this site then the SWG ones....I didn't even know any were still around
    No one who played SWG for any length of time would even consider returning for many many reasons but I'll give you 2 big ones:
    1. You still playing a fps/rpg hybrid? Nuff said.  I don't care what they change, the gameplay is a disgusting joke.  The engine wasn't designed for that and it shows.
    2.  Soooo you like your new game?  Well don't get too attached b/c the other "big" reason only you and your jr.high friends are interested in SWG is because you didn't spend 1 to 2 to even 3 years levelling, building an empire, making friends, etc only to have Sony wake up one day and say "let's F&$% them all and change everything."
     
    Have fun while it lasts.   Congrats on liking the changes now- and we'll see you when they wake up one morning (again) and say "let's make it a real-time strategy game/let's F&*% them all and change everything"
    That would rock!!!!



    Seriously though, excluding the vets, who can never forgive nor forget and understandably so, the game isn't to bad. I would never in a million years suggest to a "vet" to give it a try because they are not going to like it one itsy bitsy...but if you never played it, it offers alot most MMO don't. I retried it a few months ago when they added the new profession trees and it was ok. I just been there done that with SWG a long time ago and wasn't willing to give any more time. It had its day with me, now its over. Probably would have save everyone a ton of grief and prevented the rise of the "cult of the martyred video game" if they just never did the NGE and just balanced everything.

    Customization is second to none, everything from cloths, vehicles to starship paint jobs. Twelve or so planets to check out, player cities, and I "think" not sure but they look like they have some sort of Rebel vs Impirial thing revived. You can still play as non-combat professions although I don't know how thats going....Jump to Lightspeed is still probably the best part about the game. The atmosphere is still ok, but the engine is aging and the game is just outright getting old. On top of it, be prepared to endure constantly changing game mechanics, even since the original NGE.

    Bah, who cares? If you like it, you like it...enjoy it.

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