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hi! I'm searching for a new game and this looks very interesting.
Okay, I have some main questions:
Is it a free world? (where you can go where you like be what you want e.t.c.)
Can i just buy game, and then it's no monthly fees?
PvP?
PvE?
thanks!
Comments
GW has both PvE and PvP (probably the most types of competitive PvP in any single RPG out there right now) unless you buy the PvP-only version from their online store. And yes, you buy any one (or more) of the three campaigns -- Prophecies, Factions, and Nightfall -- and there is no monthly fee.
The game world has plenty of options for exploration, something I love doing, but it's not a freeform world. You can't say "oh, I want to climb that mountain" because unless there's a path, you can't go there. So in that sense, the zones can be a bit linear in that you're only allowed to explore certain parts, or can only travel certain ways. Not that everything is a single line, often multiple criss-cross and circular paths are there, so you don't feel like you're being led by the hand, you still have to decide which way to go all the time. But again, no mountain climbing, no swimming, etc.
Okay, very grateful for the info!
Still wondering some things though. The Campaigns, what are these? Is it games you buy, or upgrades or total different games`?
So this thing you say about the paths, by other words. You can't walk on a path and make a shortcut over the grass to another path?
Is there any raid bosses? (instances, raids, catacombs e.t.c)
can you team up with your friends outside the pvp thingy?
Sry for asking question, i just want to make a good choice and it's looking veeeery good
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Play Guild Wars? Go here - http://gw.gamewikis.org/wiki/Main_Page
And go here for the new official Guild Wars Wiki! http://wiki.guildwars.com/wiki/Main_Page
Not quite. The first chapter, Guild Wars: Prophecies, is considerably better for this style of play as compared to Factions (where you must complete quests to move on) or Nightfall (where you must complete quests and in many cases acquire specific ranks within certain titles to progress). With the original chapter, you can walk to any corner of the map (save 2) at any time if you're strong enough or patient enough. There's a huge amount of area to explore, and much of the land is unused for quests or missions.
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Play Guild Wars? Go here - http://gw.gamewikis.org/wiki/Main_Page
And go here for the new official Guild Wars Wiki! http://wiki.guildwars.com/wiki/Main_Page
Sure you could argue it's not "realistic" though it's darn practical (you don't have to wait for guild members to get to a given area for example). Also, while moving from an outpost to another, your entire group follows automatically.
Regarding "raid bosses", there are some end game areas which take quite some time to complete, as well as being really tough (even more so if you feel "Hard mode" sounds tempting). The items they drop (as well as rare items from mobs on the way) are usually going for a sizeable amount of cash between players. Remember though that Guild Wars isn't a "gear intensive" game. Hence said items are sought for their unique appearance, their stats aren't any better than similar (perfect mods) items.
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Ever wondered what a hardcore WoW raider looked like?
R.I.P. Laura "Taera" Genender