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I seem to be the only one who can't get into this game.
First the classes are all melee oriented. The lore master and Minstral both have some magical abilities, but really are more melee oriented with some debuffs/heals. This game seems to lack the magical pizaze of most games of this genre. I guess this should be expected in a Tolkien game though.
Second I see the interface is being compared to Warcraft a lot. Warcrafts interface is a lot more solid looking. LOTROs interface seems like a rough draft of a hotkey bar that isn't really there. The icon animations are annoying and it's hard to tell when said ability is ready to use again.
The character models are ugly, stiff, and lack animation. The world may be beautiful in it's own way, but the character models look really bad to me. The way they look and move just feels awkward. Warcraft doesn't have the best models, but they have more animations for the models then any other game I've played which gives them a feeling they are alive.
The minimap is cluttered with all kinds of icons. It gives me a headache to look at it.
Overall it's an okay game, but I have no idea how it's getting such great reviews. I'd rather play WoW which I have played many times over and plan to continue to do. Hopefully you all continue to have fun though. I know everyone has differnt likes and dislikes. I am a LOTRO fan and wish I could enjoy the game as much as everyone else seems to be, but alas I cannot.
Comments
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
Equal opportunity troll.
who me ?
I've played quite a few games.
Ultima Online
Everquest
EQ2
Vanguard
City of Heros
Eve
Asheron's Call 2
SWG
Thats about all I can think of
Like I said the character models in some of these games are better, but the animations and amount of differnt animations is unparalelled. Most of these games when you are standing still nothing happens. There is a limited amount of emote animations and the running looks a lot like you have a stick up your butt "very stiff". WoW looks much better in these respects then most games and the navigation around the world is very comfortable feeling.
But the reason I wanted to make this post is to say that altough there is some amount of interface customization in Lotro, it's mostly just swapping textures. Don't except to ever to be able to make as radical changes to your UI as you are able to make in WoW.
I'm on your boat... Can't really get into it. That is why im rushing through the whole game as best as I can. If it wasn't for that maybe one day I'll be able to make Gandalf a sandwich or make him a ring that will Rule him all night long, I wouldn't be playing.
Still I don't see myself playing very long. About 30 already. Glad they gave us the quest after quest thing, cause I don't know how well I could handle grinding in this game. Beyond questing there's nothing really too exciting for me, nothing that would keep me.
Will be greatly surpise if turns around in the later levels, not counting on it though.
Just as I played through WoW half hearted, I will this... and I doubt I will have any great memories after cancelling. Just another mmo that didn't do it for me.
Of course rereading your post it seems that that you may have thought I meant "character models" rather than "animation." In that case I can understand why you thought I was on crack. In any case feel free to have a differnet opinion, but realize that it is only an opinion and try not to be a total dick any time you disagree with somone. Really, it will make the world a better place....
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
It's clear that LOTRO won't appeal to everyone. Yes it is a very melee-oriented game. Lore-masters are not terribly melee oriented, but there is no out and out DPS mage, no necromancer/mage-pet class, etc., because these don't exist in LOTR. That's the disadvantage of having a pre-set setting with its own limitations -- you can't really mess with them too much (and lore-master is already messing with them somewhat) without getting howls from the purists (and not getting the approval of Tolkien Enterprises). I was also perturbed by the lack of a true mage type class, because that is what I usually play in a fantasy setting, but I tried the various classes and found one (Champion) that I really liked, and it has been very fun --- very hack-n-slash-y but still fun. But clearly the game won't appeal to everyone because of some of these limitations.
I can't imagine liking or disliking a game based on character animation. I care much more about grinding, change of pace occupations like crafting and exploring, the community, and above all, whether it's fun. It's fine, with many nice touches at lvl 15, but it really does open up quite a bit at higher levels.
LotRO is fun for me. Does what it does very well, very polished, many small touches for immersion, very good quests... just fun. (Economy still being tweaked though.)
I'm not particularly surprised that almost all of the posts in this thread nitpick specific particulars; very few of them sound as if someone really played the game with an open mind.
Character animation... unbelievable, in more than one sense.
PS I play my hunter strictly as a ranged character, not really melee.
The smoothness of running and turning adds to this. You call it sluggish, I call it realistic. You dont stop dead if you intend to slow down a run and come to a halt or straferun all the time... Delayed movement adds very much to the realism of the game, you can see that when you run in a pack in LotRO, the party runs much more natural...
And the combat follows a totally different concept than the combat in WoW. WoW is all about fast pace. It's a "snap"-combat, like any FPS. Like "BAM you're dead" with a lot of running and posititonal effects (like Cleaves, AoEs, random-aggroing bosses). While in LotRO combat is reacting just as promptly, the approach with 2-queue execution and level-skills (no level 3 skill without having cast a 1 and a 2 in advance) is a darn lot more tactical. It's a lot more Tolkien, where combat was never pictured (at least not until the movies) as ninja like run/snap/stun/nuke whirly. Combat in Middle-Earth has always been about infights (except for archers) and doing the right thing at the right time...
So the whole concept is not "badly done", it just has a different yet very fitting approach for a Tolkien based game. And tbh, if combat and classes were like WoW, I would not play the game... WoWs fine, in WoW...
Meridion
Mars505, please do not take every critic so personally. LOTRO is a "toy". Nobody wants to take your "toy" away.
Also, I cannot see why you think every critic is stealth marketing.
Flyte27: You are not alone.
I'm no longer playing World of Warcraft but enjoyed it.
When I started up Lord of the Rings: Online I couldn't help comparing it to World of Warcraft and finding that Lord of the Rings: Online lacked a lot of the elements that gave diversity in World of Warcraft.
In both games you have strict race choices leading to strict class choices. The choices are fewer in Lord of the Rings: Online and I have to say that the customization within the individual class is pretty much equal in both games (during your character advancement your various choices gives more or less the same range of customization).
In both games you have nice Quests. Difference is that in order to level up your character you're FORCED to grind quests in Lord of the Rings: Online. In World of Warcraft you could just as well grind mobs while practicing your gathering professions. Killing random mobs rewards nearly no experience in Lord of the Rings: Online.
Both games have an engrossing lore and background story. I prefer the background story that Tolkien created if I'm forced to choose but I think both have a lot of detail and are presented in the game in a very well done fashion.
Both games have a lowtech but very stable and functional graphics engine. None of them has any real bells and whistles, no physics to speak of and is basically comparable. The gloss is a bit more pronounced in Lord of the Rings: Online but the attention to detail in the various zones are only second to World of Warcraft. So I'll call that even on points.
Sound and especially the music is great in both games. I can't decide which I like the most to be honest.
Both games offer the player no possibilities for making changes to the game world. There are no building options available, there are no factions you can create and manage (or even influence properly). The game world is totally static and the players has to focus on individual introverted goals such as levelling up, gaining items and so on. World of Warcraft has apparently recognized this and added an extreme amount of equipment that offer visual confirmation that you have obtained so and so within the game world. PvP Ranks are also available as are Gladiator fights, special rewards for achievements within battle grounds etc. Lord of the Rings is extremely lacking in this department currently as you have no accomplishment factor in a community sense of the word. Even though Vanguard is flawed in many ways it offered player houses, cities, boats, complete control of your faction and similar world altering options. This is in my view the weakest part of Lord of the Rings along with the technically poor and uninspiring graphics.
I have not experienced the true end-game of Lord of the Rings: Online so I'll withhold any opinion on that.
Lord of the Rings: Online has basically meaningless PvP in my opinion. It is a strange hybrid form that in my view simply does not do anything to bring any fun to the game. It is not even something I enjoy doing when I wait for friends to come online, it simply feels like a waste of time.
Final note: This is my comment to the original poster stating that he/she is feeling that he/she is the only one in the world not getting into Lord of the Rings: Online and the reasons why Lord of the Rings: Online for me simply feels like World of Warcraft Lite.
I guess thats the problem for me. The combat and classes don't interest me much. The world doesn't feel very solid for some reason. I find this in a lot of MMOs. Perhaps it's just personal preference. This game also seems to lack some of the fun abilities like water breathing, levitation, illusion spells, and things of that nature. Anyway if you enjoy the game keep playing. I just can't seem to get into it.
Also about the cartoony graphics of WoW I like cartoony graphics. All the RPGs I played when I was a kid were cartoony like Final Fantasy and Dragon Warrior for the nintendo systems. I also like some realistic games like Everquest and Baldur's Gate. My favorite Tolkien movie was probably the cartoon version of the Hobbit. It was very cartoony, had great songs, and the depictions of all the differnt races and monsters were very well done IMO. I do like the new LOTRO movies, but not as much as the cartoons.
I like poeple saying LOTRO's UI is ripped off WoW ... WoW was taken from AC2 Much of the "WoW did it" fever comes from people only playing that game and only having it to compare to.
If you look at previous games, you see an evolution of UI's to what we currently have. You've got some seriously clunky ones from UO up to the modern models. There's no reason to change it if it works. The animation, IMO is much better than WoW's, but then I run in High or Ultra High so it could be much better because of that.
A lot of the "mindless time sink/ open PvP/ directionless sanbox design = fun and everything else is stupid" crowd that hangs out on this site won't get LotRO. That's OK by me, they don't have to get it.
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
Yeah im having a hard time getting into this game too ! It just seems like there is nothing really new in this game. I want to like this game it looks nice, it has ok music , it plays solid ect.ect... But I just can't get into grinding on insects and animals. I even enjoyed VG more then this game. But i think if your going for WoW to this you will probably like it . I just can't go from GW to this. I've been playing GW sence it came out and was hope LOTRO would be a good replacement but i can't support that ....sorry !
Do not mistake Indifference for Hate. Nor Kindness for Weakness. for this is the Bane of Judgment !
Well it's understandable... I tried it for the hell of it as im a LOTR fan but really nothing about it is special or new enough to be worth starting it up as a whole new MMO experience... Nothing to make it long time playable.
Exactly why i'm not playing anything now and waiting for AoC and WAR.
Currently Playing: WoW (somewhat)
Testing: None
Played: WoW, CoV, AL, SWG, VC, EVE, SWToR
I think people should actually partake in the PvP before commenting on it.
By this I mean the game has low customisation options for a reason. PvMP is not some small BG's where you strive to get more gear or get wiped out by pre-mades.
Currently Playing: Everything but MMORPGs
Cancelled: L2, FFXI, VSoH, LotRO, WAR, WoW
Looking Forward To: SW:TOR
Currently Playing: WoW (somewhat)
Testing: None
Played: WoW, CoV, AL, SWG, VC, EVE, SWToR