The investors demanded a premature launch which lead to bankrupcy 5 months after release. Some of the devs talked about buying and open sourcing the game, but that never happened...
It would have been a fantastic and niche game if it was finished.
Well I read about it and very much liked the idea of not killing each other. Is there a nother game out there were its not all about killing?
second life ?
or maybe focus more on the crafting aspect ?
you have a very interesting question tho.. every game listed here is about who can kill who/or what better/faster/more. is that really the only thing to make a mmo about ?
I was a supporter of Seed. I was hoping the game would succeed because a non-combat, role play heavy, storyline oriented game would be a good break from the usual combat oriented games. Unfortunately the developers ran out of money and the game was rush out with a ton of bugs. A month after it's release the game company announced that it is folding due to failure of being able to secure publisher funding.
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I find it amazing that by 2020 first world countries will be competing to get immigrants.
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The investors demanded a premature launch which lead to bankrupcy 5 months after release. Some of the devs talked about buying and open sourcing the game, but that never happened...
It would have been a fantastic and niche game if it was finished.
Well I read about it and very much liked the idea of not killing each other.
Is there a nother game out there were its not all about killing?
A Tale in the Desert
Myst Online (I would like to hear opinions about this one)
or maybe focus more on the crafting aspect ?
you have a very interesting question tho.. every game listed here is about who can kill who/or what better/faster/more. is that really the only thing to make a mmo about ?
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TheCore