I have been playing about a week and I have a question.. Is this game always going to hold your hand? What I mean by that is it seems like it is always telling and showing you what to you, that you are stuck in one little area untill you complete the main quest in that area then you get a cut scene and your in a new area.
Does this game not allow free roaming? To be honest.. and I know I have only been playing a week but so far this game has felt like a single person RPG, not once have I interacted with another play and them with me. I still have a few weeks left of the 30 day trial, but i Was just curious if it is always going to be.. go here.. do the quests... then you zone to another area.. do the quests.. with no real free roaming..
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I miss DAoC
Sounds like you've deffinately only done the starting instance and starting zone... Like the person before me said, it opens up afterwards. Just keep playing, you'll see.
The quests will take you to different areas just like practically every other game. If you want free roaming, then pick a road and start walking, the only thing stopping you is... you.
Run the quests, grind mobs for deeds, craft or explore in whatever way you like.
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It is a very valid question to be honest. When I first started testing it, I fell into the 'linear' mode of playing because the game has many interwoven narratives. It took me a few months to realize you don't have to let the game hand hold you. As others have said, you can grind on MOBs for loot, xp or simply want a mindless distraction for a half hour. You can travel just about everywhere in the land at low level with care. Unlike most MMOs, geography by and large isn't gated content. Quests are the gated content.
I've found that I can do almost everything I used to do in EQ1, except corpse runs.
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Currently Playing: LOTRO; DDO
Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.
Games I'm watching: Infinity: The Quest for Earth, Force of Arms.
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To answer your question, yes, the game holds ur hand throughout the game..its another dumbed down mmo like WoW so dont expect anything different..if you want a true mmorpg i suggest u try to find a sandbox like EvE..
If you want a analogy on this type of game: This game is like 1 huge free way going 1 way, bunch of wannabe legolases and gimils driving, whats at the end? pointless raiding probably..because yea, theres like no real pvp..
I was hoping someone like this would post, as it gives me a chance to point out the flawed nature of the argument here. Despite this poster's e.e. commings-like intelligence, he lacks the ingenuity and creativity to find the enjoyment in LOTRO. So many so-called free thinkers are really having a tough time thinking outside the box in LOTRO. Perhaps they can't deal with a game that has both story-driven content and sandbox elements. For them, too many choices apparently drives them crazy.
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Currently Playing: LOTRO; DDO
Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.
Games I'm watching: Infinity: The Quest for Earth, Force of Arms.
Find the Truth: http://www.factcheck.org/
I dont really feel like you are hand held in this game to the extent that some make it out to be.
Sure at the begging your are ported to where you need to be but after that you can come and go as you please.
Its kind of nice to have some direction when you first start playing instead of just being thown in and having to figure out absolutly everything on your own. But hand hold the entier time, id say no. There is plenty of free roaming and killing to be done.
It is a very valid question to be honest. When I first started testing it, I fell into the 'linear' mode of playing because the game has many interwoven narratives. It took me a few months to realize you don't have to let the game hand hold you. As others have said, you can grind on MOBs for loot, xp or simply want a mindless distraction for a half hour. You can travel just about everywhere in the land at low level with care. Unlike most MMOs, geography by and large isn't gated content. Quests are the gated content.
I've found that I can do almost everything I used to do in EQ1, except corpse runs.
I had almost the exact same experience. At first I also fell into "linear mode" and found it way too confining, but once I was pointed to Bree, I started realizing that I didn't have to follow a particular path.
Now I only do the quests I find interesting, or quests that have some nice equipment I can use. There are plenty of quests to allow yourself to be picky, and when I don't feel like questing, I can grind or work on completing deeds or just go explore the beautiful landscape. The more I play LotRO, the more I like it. EQ2 is still my favorite game, but I think it's a matter of a few more content patches from Turbine, and that will change.
I just went back to Ered Luin today to complete the deeds I missed. It took me all around the map and I discovered new areas that I missed first time, because I allowed myself to be handheld.
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Can only agree to Jackdog. Whatcha talking about, mate?? You can go where you want. No need to stick to the initial quest lines. There are plenty zones and things to do for every level range, and SO much to explore and see, both pointless and for rewards. Just go on and roam around in your own.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
If you dont want to be lead by the hand turn off the tips.
I could actually use some info and hints TBH. I get a little lost sometimes. or maybe thats the beer talking.
I shoot for the curve... anything above that is gravy.