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What graphics?

OdenathusOdenathus Member UncommonPosts: 605

Again, I'm seeing negative comments regarding the graphics in EQ1. Rather than be a blind EQ Fanboi and just lash out - I'm going to ask you;

Just exactly what are you talking about?

I have never seen a 3D MMO with pixalated graphics.
The character animations in EQ are as good as those in any other MMO.
Background scenery is just as colorful or indepth as any other game.
Combat animations are better than some, less active than others.

What is it, exactly, that makes you say, EQ1 has outdated graphics?


Documented graphic engine upgrade/changes;

March, 1999 - Game released (new graphic engine)
March, 2000 - Graphic engine upgraded
December, 2001 - Totally new Graphic engine
February, 2004 - Graphic engine upgraded
February, 2006 - Graphic engine upgraded

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My dog barks some. Mentally you picture my dog, but I have not told you the type of dog which I have. Perhaps you even picture Toto, from "The Wizard of Oz." But I warn you, my dog is always with me.

Comments

  • nomadiannomadian Member Posts: 3,490

    dated graphics, you just have to go to the old areas. If you're played many new games you can see how badly graphics have dated in it. Don't know about the newest stuff.

  • tigris67tigris67 Member UncommonPosts: 1,762
    Dude, parts of the old world just look....old.. Not pixelated per'se but polygonal and blocky. here are some examples of old world shots that still exist in the game.



    Don't get me wrong, I love them for the nostalgia factor and I don't want to see them go away but new players just can't appreciate or accept em.  Also I realize the graphics in the new zones and revamped zones are on par with newer games though.





    Hi! My name is paper. Nerf scissors, rock is fine.
    MMORPG = Mostly Men Online Roleplaying Girls
    http://www.MichaelLuckhardt.com

  • GwathrenGwathren Member Posts: 3

    I play Eq 2,  nver played eq1, but just looking at the screenshots you edited i can comment that i personnaly  would never play a game which looks like that.

    Again, and that is in almost every case, simmilar  it all comes to personal likings or disliking. i'm a huge graphics fan, i can imagine people play eq1 for nostalgic reasons, or just because it's a very good game or  has a very good gameplay, but graphics is personal to almost everybody i think.

    Good graphics also adds lots of 'realism" and "a lifelike feeling" in the game just seeing the sun reflecting onto the wings of a fae in Eq2 is fantastic. Or see the detailed architecture in Qeynos which graphics at max is absolutely awsome!

    I really can't say you get those feelings from watching the se screenshots you added!

  • nomadiannomadian Member Posts: 3,490

    image

    The ground is so bad in that.

  • HonosHonos Member Posts: 93

    I think its really a sign of age...  When we are young we care more about graphics.  As gamers age they care more about gameplay.  I know this holds true for me.  When I was young I played EQ because the graphics were "da bomb" compared to UO.  However, now that I'm older I'd give my right nut for a well made game, even with bad graphics.  Reason for this is I've played tons of MMO with great graphics, but no gameplay.

    EQ in retrospective had gameplay... factions, gods, could attack nearly anything (including guards), AA's (during velious), and well thought lore.

    Past: EQ, EQ2, DAoC, SWG, WoW, LotR, VG, WAR, GW, GW2, Rift
    Present: The Elder Scrolls Online
    Future: Everquest Next

  • neschrianeschria Member UncommonPosts: 1,406
    Originally posted by Odenathus


    Again, I'm seeing negative comments regarding the graphics in EQ1. Rather than be a blind EQ Fanboi and just lash out - I'm going to ask you;
    Just exactly what are you talking about?
    I have never seen a 3D MMO with pixalated graphics.

    The character animations in EQ are as good as those in any other MMO.

    Background scenery is just as colorful or indepth as any other game.

    Combat animations are better than some, less active than others.
    What is it, exactly, that makes you say, EQ1 has outdated graphics?





    There are a few places where the pixelated graphics people talk about jumped out at me. In The Overthere, the texture on the outpost wall shocked me when I went back there the last time. I don't remember it that way, but the pixelation really showed badly, at least on my system. There were distractingly large squares on the walls there. That, however, is the exception for me. The graphics in most places are adequate for my tastes, and most of the time when I play, I am watching my "hits" window (or the group window, when I am a cleric) and the chat window.  Below, the wall in question and shots showing the newer graphics, for people who haven't seen EQ1 before.  ACK... I've got them in reverse order. Oh, well.

    ...
    This is where I draw the line: __________________.

  • Drea-merDrea-mer Member Posts: 217
    Originally posted by Odenathus


    Again, I'm seeing negative comments regarding the graphics in EQ1. Rather than be a blind EQ Fanboi and just lash out - I'm going to ask you;
    Just exactly what are you talking about?
    I have never seen a 3D MMO with pixalated graphics.

    The character animations in EQ are as good as those in any other MMO.

    Background scenery is just as colorful or indepth as any other game.

    Combat animations are better than some, less active than others.
    What is it, exactly, that makes you say, EQ1 has outdated graphics?


    Documented graphic engine upgrade/changes;
    March, 1999 - Game released (new graphic engine)

    March, 2000 - Graphic engine upgraded

    December, 2001 - Totally new Graphic engine

    February, 2004 - Graphic engine upgraded

    February, 2006 - Graphic engine upgraded




    wtf are you on?

    The graphics engine was never totally renewed.

    The upgrades were minor every time.

    EQ still doesn't have bump mapping, volumetric shadows or decent textures.

    It's still the same engine. You're presuming that every time they chgange or upgrade some textures or some trees W/E..that they made a new engine.....it's still the same engine.

  • OdenathusOdenathus Member UncommonPosts: 605

    What am I on? < sigh >


    Originally posted by Drea-mer
    wtf are you on?

    The graphics engine was never totally renewed.

    The upgrades were minor every time.

    EQ still doesn't have bump mapping, volumetric shadows or decent textures.

    It's still the same engine. You're presuming that every time they chgange or upgrade some textures or some trees W/E..that they made a new engine.....it's still the same engine.


    March, 1999 - Game released (new graphic engine)


    Originally posted on mmorpgmaker
    For example, the Everquest team made a game engine just for the making of that game.

    December, 2001 - Totally new Graphic engine


    Originally posted on www.wikipedia.org
    The Shadows of Luclin also incorporated a new game engine, new character models, and gave players the ability to design graphical user interfaces.


    Originally posted on RPG Vault
    In February of this year, it was revealed that the team had been working to address this state of affairs by creating a completely new rendering engine to carry to serve as the platform to carry the game forward. Based on DirectX 9, it will allow the implementation of vastly improved models, textures, animations, environments, effects et al in future additions.
    This would be new - or different from the original game engine at time of release.

    February, 2004 - Graphic engine upgraded


    Originally posted on www.wikipedia.org
    The expansion features 20 new NPC models
    This would be a minor upgrade (as advertised).

    February, 2006 - Graphic engine upgraded


    Originally posted on www.wikipedia.org
    The zones for the city of Freeport and the Desert of Ro will also be revamped.
    This also would be a minor upgrade (as advertised).


    I'm presuming...

    ----------------------------------------
    My dog barks some. Mentally you picture my dog, but I have not told you the type of dog which I have. Perhaps you even picture Toto, from "The Wizard of Oz." But I warn you, my dog is always with me.

  • OdenathusOdenathus Member UncommonPosts: 605


    Originally posted by Drea-mer
    EQ still doesn't have bump mapping, volumetric shadows or decent textures.
    and... who does?


    Originally posted regarding Bump mapping
    The Emotion Engine on the Sony PlayStation 2 is an example of handling bump mapping through a vector processing unit.
    Most other systems, including the Sony PlayStation 3, Microsoft Xbox and most PC graphics cards do bump mapping using pixel shaders.
    Console games? nVidia supports it, but where?

    Ohhh! volumetric shadows was popularized by the computer game Doom 3! That was a winner! :)

    decent textures are ...

    ----------------------------------------
    My dog barks some. Mentally you picture my dog, but I have not told you the type of dog which I have. Perhaps you even picture Toto, from "The Wizard of Oz." But I warn you, my dog is always with me.

  • OdenathusOdenathus Member UncommonPosts: 605

    Nomadian, I can't argue your point :) You are in fact, correct, I agree. Many of the old world zones are unsightly. That prolly is a graphic age problem. However, how many zones are there in EQ, today, and of those, how many make up the old world? There are appx 400 zones in EQ, today of which appx 75 (?) make up the old world (pre-kunark). Of these old world zones, at least 5 of them, have been upgraded.

    Tigris67, yes, old world zones...
    Kaladim. I found Gurtha's Wares and yes, it looks that bad on my screen, also. More color and perhaps more detail, but that could the forum washing out the image.

    hmm.. I don't know where that wizard portal is located - it's not South Karana. Can't be the Commons, unless this is a very ancient pic (the commons has been upgraded)

    Blackburrow. Got to say, the branches on the ends of those trees, do look bad, when close up. The gnoll, he looks like same on my screen.

    Kithicor Forest. I found Innkeep Min and Morgan. Yes, they look that blocky to me, too. However, the cabin itself, looks different, to me, than your pic. Mine actually has some texture... did you just take this or is it something you had saved from long ago? And your character? Do you, perchance, have the old character models loaded?

    Gwathren, it's not much but check out this link

    Neschria, you found a valid point, one I had actually seen but failed to remember.. the wall in OT (and I think I've seen that somewhere else, in game) is bad. Very bad! Like they took a small graphic and blew it up to cover a larger space. Worse, OT is not part of the Old World :-/


    So, it appears that all the complaints and comments regarding old and outdated graphics (with one exception) are all old world zones. Zones that have long since been abandoned by devs and players alike. I'll be honest with you, no matter how big a Fanboi I am, I have to say, your right. These zones, the old world zones, look bad. But have you seen what they've done since then?

    ----------------------------------------
    My dog barks some. Mentally you picture my dog, but I have not told you the type of dog which I have. Perhaps you even picture Toto, from "The Wizard of Oz." But I warn you, my dog is always with me.

  • ManmadegodManmadegod Member Posts: 501
    EQ is old, yes its graphics everywhere show it especially on player models... Of course on the other hand the original player models looked much better imo than the luclin models.... Doubly so for ogres and trolls.
  • tigris67tigris67 Member UncommonPosts: 1,762

    hmm.. I don't know where that wizard portal is located - it's not South Karana. Can't be the Commons, unless this is a very ancient pic (the commons has been upgraded)


     that wizzy portal is still there ingame, heh. The only reason I know so well of it is because I used to use it all the time in the old world with my wizard whenever I wanted to get to NK to do some fighting. Its in West Karana actually right by the shoreline. a bit near the NK zoneline. when you port in, you can see tons of undead gnolls and zombies next to you in some little bone field.



    its #26 in the image.



    Hi! My name is paper. Nerf scissors, rock is fine.
    MMORPG = Mostly Men Online Roleplaying Girls
    http://www.MichaelLuckhardt.com

  • OdenathusOdenathus Member UncommonPosts: 605


    Originally posted by Odenathus
    decent textures are ...
    The word I was looking for, here, was subjective


    Originally posted by Manmadegod
    ...its graphics everywhere show it especially on player models...
    Hmm... I believe you are mistaken, in the wrong place, and thinking about a different game, or your trolling. :)


    Originally posted by tigris67
    Its in West Karana actually right by the shoreline. a bit near the NK zoneline. when you port in
    Ah! found it! Sitting there, now. So, yes, another old world zone that does indeed...look... old.

    So, after this overwhelming response, I have concluded that; yes, indeed, the old world zones graphics are old and outdated. I'll accept that and agree. I'll stop being such an annoying Fanboi about this and just assume that everytime someone says this, they are either trolling or commenting on the old world.

    But the rest of the game, another 325 something zones - is totally different beast!

    ----------------------------------------
    My dog barks some. Mentally you picture my dog, but I have not told you the type of dog which I have. Perhaps you even picture Toto, from "The Wizard of Oz." But I warn you, my dog is always with me.

  • tigris67tigris67 Member UncommonPosts: 1,762
    I agree, many of the new zones do look beautiful and I personally want the old zones to be kept the way they are just so that players can see how far EQ's graphics have gone. Going to the old zones is like seeing history change before your eyes.  What would be an awsome feature would be if they had shards of the old zone and new zone. So when you zone, you would have an option to enter the revamp or old. 



    Or, when you log into EQ and are at the server select/options screen, you can choose if you want old or new player models, like always, and you could also be able to choose if you wanted to enter the revamp or the old zones. 





    But to answer your other question, I prefer playing with old models because they simply just feel more proportionately made. the newer ones just don't do it for me all that much. Also, my subscription is not acvtive at the moment and the majority of those screenies were ones that I dug up around the net. They most likely are from a while back but I chose the specific shots that I knew were still in game and had not been revamped yet.

    Hi! My name is paper. Nerf scissors, rock is fine.
    MMORPG = Mostly Men Online Roleplaying Girls
    http://www.MichaelLuckhardt.com

  • LandogarnerLandogarner Member Posts: 57
    I always prefered the original Iksar model to the new one. The feign death animation on the original model is so much funnier.  
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