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A Sad Ending For Such a Hyped Game...

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Comments

  • TorakTorak Member Posts: 4,905
    Originally posted by Omega3

    I feel sad for the people who believe that Vanguard can be salvaged by anyone. This game was badly designed, badly developped, is a uninteresting and boring ruin of a grind-game - there is really no incentive for SoE to fix it, because they'll never get their money back, because there is nothing to save but a mere 35K playerbase, and badly coded game engine.



    I'm not even sure if we can say that it's all Mc Quaid fault, to me it seems he just said "hey let's make a fantasy MMo with 16 classes!" back in 2002 and let other people do the coding and designing. Sure he's responsible for NOT managing, but i'd say regarding the state of the game, the fault it more on the shoulders of those who picked up the unreal2 engine and blocked creative and constructive attempts by the employees to fix the game while it was still in development.



    I'm not so sure I am following you on this, they used the unreal 2 engine to make this?

    Did you know Lineage 2 is built on the Unreal 2 engine? I can't see how that could be the same engine at all. You can run Lineage 2 on a toaster. Maybe I am misunderstanding. (?)


    Lineage II
    Developer(s) NCsoft
    Publisher(s) NCsoft

    AsianMedia for South-East Asia
    Engine Unreal Engine 2.0
    Release date(s) South Korea October 1, 2003

    USA April 27, 2004

    South-East Asia 2007
    Genre(s) MMORPG
    Mode(s) Multiplayer
    Rating(s) ESRB: Teen (T)
    Platform(s) Windows
    Media Download, CD, DVD
    System requirements 800 MHz Pentium III CPU

    384M RAM

    GeForce 2 graphics card

    8 GB hard disk space
    Input Keyboard, Mouse
  • Omega3Omega3 Member Posts: 398
    Originally posted by Torak

    the fault it more on the shoulders of those who picked up the unreal2 engine



    I'm not so sure I am following you on this, they used the unreal 2 engine to make this?

    Did you know Lineage 2 is built on the Unreal 2 engine? I can't see how that could be the same engine at all. You can run Lineage 2 on a toaster. Maybe I am misunderstanding. (?)

     
     
     
     
     
     
     
     
     


    Okay i mistyped : it's unrealengine 2.5.



    My point was that taking that engine and applying the chunking technology, instead of developping an engine specifically to use chunking, was a huge mistake.

    My addiction History:
    >> EQ1 2000-2004 - Shaman/Bard/Wizard/Monk - nolife raid-whore
    >> WoW 2004-2009 + Cataclysm for 2 months - hardcore casual
    >> Current status : done with MMO, too old for that crap.

  • manzenemanzene Member Posts: 61
    SAD ???!  This is the most joyous occasion the only thing better would have been the virals that mysteriously stopped frequenting these threads coming clean.
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