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Shack: Yeah, it seems as if many players are mostly happy with the gameplay as it is. Performance issues and bugs seem to top the list of desired improvements. Do you know if those areas are going to be an immediate focus of the team?
John Smedley: Absolutely, you know, performance improvements, bugs, definitely at the top of our list. We're not going to go in and make some broad-sweeping changes. We tried that with Star Wars Galaxies, we screwed it up, and we're not going to do it again. [laughs] It really is as simple as that. We try to learn from our mistakes. Maybe we're not always perfect, but in this particular case let's fix the things that are broken, not the things that aren't.
No $#!% Sherlock... LOL...
Comments
I believe 100% that LA dictated the changes. He even hinted at that once. Give the guy a break.
I miss the good ol' days when nerds were actually intelligent.
John Smedley: Absolutely, you know, performance improvements, bugs, definitely at the top of our list. We're not going to go in and make some broad-sweeping changes. We tried that with Star Wars Galaxies, we screwed it up, and we're not going to do it again. [laughs] It really is as simple as that. We try to learn from our mistakes. Maybe we're not always perfect, but in this particular case let's fix the things that are broken, not the things that aren't.
Notice the sentence in green, and link that to the next sentence. So basically Smed is saying that they will not make system overhual and in essence replace the old system with a new one. (Like what they did with NGE)
Current MMO: FFXIV:ARR
Past MMO: Way too many (P2P and F2P)
Not everyone can admit they are wrong, at least he knows his mistake, understands and is trying to make amends.
Now playing: VG (after a long break from MMORPGS)
Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve
Smed knows his mistake, and he can only hope not to screw it up again, but I don't see ANYWHERE he's trying to make amends when he wouldn't give to what many of the vets are asking for - Pre-CU servers.
Current MMO: FFXIV:ARR
Past MMO: Way too many (P2P and F2P)
As to giving him a break? No way in hell. The mans a curse on the MMO world and will only ever get the back of my hand.
You may now go back to the Vanguard forums. (kidding! Don't have a heartattack.)
Edit: This is a reply to Nikoz. The posts came in faster than I expected or I type really slow.
We do not plan on making any major changes to Vanguard. Any changes are going to come from the team itself. We aren't mandating any big changes to the game. We've learned a thing or two with our experiences with the NGE and don't plan on repeating mistakes from the past and not listening to the players.
LINK:
http://forums.station.sony.com/vg/posts/list.m?topic_id=9105
I´m not a big fan of the NGE but it´s here and if they have learned from it, it can´t all be bad.
Truth be told i´m quite sure that SoE is Vanguard only hope, let´s just hope they can iron out all the bad stuff and turn it into something good that will make it worthwile to play.
See you in the dream..
The Fires from heaven, now as cold as ice. A rapid ascension tolls a heavy price.
No $#!% Sherlock... LOL...
If only someone stood any chance of getting fired for the incompetence, dishonesty and arrogance surrounding this appalling screw-up. Preferably Smedley himself. But of course, no-one will. Least of all Smedley.
He has had two years to admit his screwed up the game and screwed over a previously loyal fan base. The only reason he has admitted fault at all, I contend, is that this self-same former fanbase, of which I am proud to be part, kept on reminding players, past, present and potential, over the last two years that the NGE was a crock and was implemented dishonestly and incompetently. Now, at last, Smedley admits we are right.
No $#!% Sherlock... LOL...
If only someone stood any chance of getting fired for the incompetence, dishonesty and arrogance surrounding this appalling screw-up. Preferably Smedley himself. But of course, no-one will. Least of all Smedley.
Really?? Thats the exact quote??-Currently looking forward to FFXIV
-Currently playing EvE and Global Agenda
SWG " Great Game + sweeping changes = Peace of Crap
Vanguard = Peace of Crap + Sweeping changes = Playable Game
The problem is he thinks Vanguard started as a great game like SWG , IMHO sweeping changes are the only thing that will save Vanguard ..
I found the old game funner (I admit), but yeah, it was a flop from day 1.
They did not let Koster realize his vision fully, released it in a beta state and so it flopped.
I was there.
No mounts, no vehicles, no player cities, etc. for months after launch.
If thats what you call a 'great game,' well then - LOL.
The original vision of SWG had a lot of potential (in fact, SWG still has a lot of potential).
Vanguard as it stands today has a lot of potential.
I miss the good ol' days when nerds were actually intelligent.
I found the old game funner (I admit), but yeah, it was a flop from day 1.
They did not let Koster realize his vision fully, released it in a beta state and so it flopped.
I was there.
No mounts, no vehicles, no player cities, etc. for months after launch.
If thats what you call a 'great game,' well then - LOL.
The original vision of SWG had a lot of potential (in fact, SWG still has a lot of potential).
Vanguard as it stands today has a lot of potential.
Pre-WoW it was definetly a success. It had a very strong appeal, server pops were solid, etc. Before games appealed to the lowest common denomination (WoW, brilliant marketing and profit, horrible for the game industry IMO) 350-400k subscriptions was nothing to sneeze at. (At least SWG at its apex). Even CU time, the numbers were near respectable.
"...let's fix the things that are broken, not the things that aren't."
Well damn. If he'd figured that out 2 years ago, we'd all still be playing galaxies.
Classic SWG > CUNGE
SWG was never a success. Um at the time of release it had over 350k subs..back then that was highly successfull..Look it up..The problem was the constant changing of things the MAJORITY never asked for..Constant Nerfs and no new content they never had a solid plan..If you look at each pub that wasnt recieved well you had cancelations..
I found the old game funner (I admit), but yeah, it was a flop from day 1.Yeah but yet you support a subpar system and make it out to be more than it is..But thats your opinions and its shared by very few.
They did not let Koster realize his vision fully, released it in a beta state and so it flopped. Again it didnt start flopping till after pub 9 then again massively when the CU was released under heavy protest..The nail in the coffin the NGE made it flop not raph..If you read anything about Raph he had little to do with SWG..Read any recent interviews with Raph he makes this very clear..
I was there. What in Beta? Yeah so was i alot changed some i liked some i didnt..
No mounts, no vehicles, no player cities, etc. for months after launch.Um so? It made it in eventually..If you were in beta just like the vanguard devs didnt listen neither did SWG's..Many times they were begged to delay launch due to bugs and things still not done..Like Vancrap money said otherwise, or lack there of..SWG was in developement since 1999 4 years and 0 profitt is the reason..
If thats what you call a 'great game,' well then - LOL.Well it was good i dont know about great but the bad parts compared to many good parts was not a issue for most..You cant see the fact the majority delt with it had fun and just played.While the minority cried on the official forums screaming nerf this and that..When in fact the Original complaints many had were bugs,broken professions and more content.Content was new mobs places like the DWB ect..But again SOE didnt listen to the majority who loved the game as it was..I had alot of fun worked around the bugs and just played the game..The original CURB wouldve adressed most of the games issues minus the bugs(some of those still in now)
The original vision of SWG had a lot of potential (in fact, SWG still has a lot of potential).Really? It had tons more potential and subs than now..Problem is the same issues SWG had then it still has now..Bugs galore,broken gameplay lack of content seems to me all the NGE did was lessen the player base..Not much has really changed except most hate the combat engine lack of depth now, but the same things the NGE was suppose to fix really made it worse..
Vanguard as it stands today has a lot of potential.Potential for what? its not gonna be great ever when you have 2 games that are very polished have strong IP's..Fantasy is so saturated why pick vanguard over LOTRO or WoW? I give vancrap 1 thing its not the complex system thats keeping people away..Its the fact its a system hog severely bugged and well just not fun at all..Again vancrap's devs did what SWG's did, promise the world and gave gamers a huge turd..Another game lesson in what not to do..And for the record i dont like WoW or LOTRO to bland and the whole loot level engines dont appeal to me.
Funny thing is this is exactly when I thought SWG was at it's best .
I pity those that missed this era.
The way I remember SWG, is that it had a lot of potential. I also remember mentioning on the SWG forums, that the changes being made were WAY too drastic. You can't make broad sweeping changes like that. You have to take what you have, and make it work better. Not gut it out completely like they did.
Vanguard has a lot of potential. Hopefully, the focus will be on stability and performance. If there are any drastic changes made, it should be along the lines of balancing out the economy, and work out why so many players are burning out before hitting level 50. i.e. "The Treadmill."
~T.King
Senior Artist in the gaming industry. Known for UI design work in the past.
But i personally give a sh.. about what someone thinks or says who disrespects the efforts of his customers.
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
I found the old game funner (I admit), but yeah, it was a flop from day 1.
They did not let Koster realize his vision fully, released it in a beta state and so it flopped.
I was there.
No mounts, no vehicles, no player cities, etc. for months after launch.
If thats what you call a 'great game,' well then - LOL.
The original vision of SWG had a lot of potential (in fact, SWG still has a lot of potential).
Vanguard as it stands today has a lot of potential. swg was a huge success in a pre-wow market with 350k subs. and it did it without mounts, vehicles, etc. people forget that was a good playerbase before blizzard rendered the fun and complexity out of the mmo and dumbed it down.....like the nge was supposed to do.
I found the old game funner (I admit), but yeah, it was a flop from day 1.
They did not let Koster realize his vision fully, released it in a beta state and so it flopped.
I was there.
No mounts, no vehicles, no player cities, etc. for months after launch.
If thats what you call a 'great game,' well then - LOL.
The original vision of SWG had a lot of potential (in fact, SWG still has a lot of potential).
Vanguard as it stands today has a lot of potential.
It was a complete success, period. The Sub goal in Beta was 350k, which they had up until the CU. At one point, they approached 500k, and had the most Subs of any MMO for 2 years in a row, then came WoW. So you can make up "facts" like that all you want, it was not only fun but quite successful.
I'll start my own SWG... with Black Jack... and Hookers!!!
In fact, forget the SWG!!!!