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For all you Fallout lovers, read this.
Here is the link to where I read this.
http://en.wikipedia.org/wiki/Fallout_%28series%29#Fallout_MMOG
Fallout MMOG
On November 30, 2006, Interplay has filed a Form 8-K filing to the SEC regarding a potential Fallout massively multiplayer online game.[6] The Form 8-K contained a prospectus stating that Interplay will be issuing common stock on Euronext to raise capital for developing a Fallout MMOG. The report stated that the production and launch processes will require an estimated US$75 million in capital. The report also stated that production may start as early as January 2007 and the game may launch as early as July 2010.[7]
In April 2007, SEC filings were made showing the purchase of the IP for the Fallout MMO to Fallout 3 developer Bethesda for $5.75 million USD. While Bethesda now owns the rights to the Fallout MMO IP, clauses in the purchase agreement state allow Interplay to license the rights to the development of the MMO, provided that development begins within 24 months of the date of the agreement (April 4, 2007), and that Interplay must secure $30 million within that time frame or forfeit its rights to license. Interplay must furthermore launch the MMOG within 4 years of the beginning of development, and pay Bethesda 12 percent of sales and subscription fees for the use of the IP.[8]
Imagine that. I for one would be VERY excited to get away form the routine of MMOs we have of late. I won'der how big of a hit it would have with you all?
If you are unfamilar with Fallout read more information at that link I have provided.
Comments
Almost what I would call old news, as the plans have been in place for some time now.
But I just hope they dont screw this game up and make it into a crappy PvE grinding arcade game.
I want base building, faction creation, research etc.
"I cherish the memories of a question my grandson asked me the other day when he said..Grandpa, were you a hero in the war?...No, but i served in a company of heroes"
Sgt. Mike Ranney E-company 506PIR 101'st airborn
Any Fallout: Online from Interplay is guaranteed to be s***.
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Life sucks, buy a helmet.
3 years later?
lol
Any Fallout: Online from Interplay is guaranteed to be s***.
Perhaps it would be better not to have it at all then. Fallout will only be Fallout in name if made by a differnt company. Bethesda make Sandbox games while Interplay/BlackIsle has always made more linear story driven games.
Any Fallout: Online from Interplay is guaranteed to be s***.
Perhaps it would be better not to have it at all then. Fallout will only be Fallout in name if made by a differnt company. Bethesda make Sandbox games while Interplay/BlackIsle has always made more linear story driven games. Fallout will only be Fallout in name anyway since Black Isle doesn't exist anymore...all the developers that worked on Fallout 1 and 2 are either with Obsidian Entertainment or on their own (Troika which bankrupted in 2005).
The Interplay of 2007 is not the Interplay of 1997. The Interplay of now is literally Interplay in name only.
It doesn't matter anyway, because Interplay won't be able to meet the stipulations Bethesda set, so it will default to Bethesda. That's pretty much guaranteed.
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Life sucks, buy a helmet.
Any Fallout: Online from Interplay is guaranteed to be s***.
Perhaps it would be better not to have it at all then. Fallout will only be Fallout in name if made by a differnt company. Bethesda make Sandbox games while Interplay/BlackIsle has always made more linear story driven games.
Exactly, and who the hell wants a linear mmorpg? Given the choice, I'd pick Bethesda. Unfortunately, they have all taken too much time to get off their duffs and make Fallout into an mmorpg. Other games will already beat them to it.
Fallen Earth FTW!!
Any Fallout: Online from Interplay is guaranteed to be s***.
Perhaps it would be better not to have it at all then. Fallout will only be Fallout in name if made by a differnt company. Bethesda make Sandbox games while Interplay/BlackIsle has always made more linear story driven games.Fallout will only be Fallout in name anyway since Black Isle doesn't exist anymore...all the developers that worked on Fallout 1 and 2 are either with Obsidian Entertainment or on their own (Troika which bankrupted in 2005).
The Interplay of 2007 is not the Interplay of 1997. The Interplay of now is literally Interplay in name only.
It doesn't matter anyway, because Interplay won't be able to meet the stipulations Bethesda set, so it will default to Bethesda. That's pretty much guaranteed. Thats to bad. It would be better if Bioware or Obsidian made the game.
Any Fallout: Online from Interplay is guaranteed to be s***.
Perhaps it would be better not to have it at all then. Fallout will only be Fallout in name if made by a differnt company. Bethesda make Sandbox games while Interplay/BlackIsle has always made more linear story driven games.
Exactly, and who the hell wants a linear mmorpg? Given the choice, I'd pick Bethesda. Unfortunately, they have all taken too much time to get off their duffs and make Fallout into an mmorpg. Other games will already beat them to it.
Fallen Earth FTW!!
Maybe for you, but I like linear story drive games. Thats why I played all the Black Isle and Bioware games. I didn't like Morrowind or Star Wars Galaxies much.Would've voted that, but now, won't vote at all.
Any Fallout: Online from Interplay is guaranteed to be s***.
Perhaps it would be better not to have it at all then. Fallout will only be Fallout in name if made by a differnt company. Bethesda make Sandbox games while Interplay/BlackIsle has always made more linear story driven games.Fallout will only be Fallout in name anyway since Black Isle doesn't exist anymore...all the developers that worked on Fallout 1 and 2 are either with Obsidian Entertainment or on their own (Troika which bankrupted in 2005).
The Interplay of 2007 is not the Interplay of 1997. The Interplay of now is literally Interplay in name only.
It doesn't matter anyway, because Interplay won't be able to meet the stipulations Bethesda set, so it will default to Bethesda. That's pretty much guaranteed. Thats to bad. It would be better if Bioware or Obsidian made the game.
My point exactly...look at this and then look at who was involved with the original Fallout titles. then take a look at Biowares public announcement of their first MMO. See what names are involved. Then go see who is the owner of the falloutonline.com domain.
It is strange, but if you follow all the leads and connect the dots. Something tells me that ol' Interplay is playing around again with Bioware.
See the history of Bioware, Black Ilse Studio Aka, Obsidian, Interplay.. Their respective mother companies and give lots of thought to why would a company that has been in the shadows try so HARD by doing a Form 8-K when they are practically non-existant anymore.
Do the research and math. In the end I think you won't be much surprised like me when Bioware announces their MMO title.
Imagine that. Bioware creating Fallout with not only a top dog from UO, but also from EA. I bet we will hear that some of the guys from Obsidian/BIS are living in Austin, TX as well working on this project.
I know, I know. I am dreaming, but sometimes dreams do come true.
You missed the #1 reason. Interplay does not have the skillset to do a MMO.
It is a huge step going from a fallout game to a MMO. I don't think Interplay can pull it off. Especially when only about 20% of the MMO's are successful these days.
I don't know why a lot of you guys keep thinking Interplay is a developer. Most of their stuff was done by others. Interplay typically acts like EA and Activision. They are all mainly publishers, not developers. Well some are and started as a dev company, but most like EA, Activision and Interplay focused more on publishing.
http://en.wikipedia.org/wiki/Interplay_Entertainment
Interplay never made a D&D title infact they created a sub division of Interplay called Dragonplay, just to deal with the D&D titles which most of that got handed over to Bioware/BIS.They also didn't develope Fallout or a lot of other games they have their name on. Think about it
Do you actually think Interplay is going to develope Fallout on their own. No they will give it to someone that knows fallout....Black Ilse Studio/Bioware. Bioware with the engine and BIS with the talent. Well Obsidian as we know them now.
As to my reply to Ciredric more directly...If I am correct about Bioware being the developer of Fallout for Interplay/Bethesda...Then to answer your concerns about MMO experience. Then read this. I got it directly off the Bioware MMO public announcement found here.
http://www.bioware.com/bioware_info/press_releases/2006_03_15_Austin/
I Quote:
BioWare Austin has already begun work on a Massively Multiplayer Online roleplaying game (MMORPG) title; the new game will mark BioWare's debut in the Massively Multiplayer Online space. BioWare has recruited some of the top talent in MMO and RPG development, both to manage the development efforts at BioWare Austin and to collaborate with the experienced team at BioWare Edmonton, to develop a game that combines the best of BioWare's great past games with a compelling persistent online experience. Joining the Austin team as lead designer is James Ohlen, BioWare's Creative Director, whose previous credits include lead or co-lead design roles on Star Wars®: Knights of the Old Republic™, Neverwinter Nights™, Baldur's Gate™ and Baldur's Gate II™. Also leading the BWA team are MMO veterans Richard Vogel and Gordon Walton. Richard Vogel brings 15 years of experience to BioWare Austin, previously serving as VP of Product Development for Sony Online Entertainment's Austin studio, as well as launching Ultima Online™ as a senior producer at Origin. Gordon Walton recently served as VP, studio manager and executive producer at Sony Online Entertainment as well as VP and Executive Producer at Electronic Arts.
Also if you do a Whois for www.falloutonline.com you will see the owner is : Gordon Walton and the physical address is located in Austin, TX. I am sure he will hand over ownership once Bioware makes the public debute on the title. Otherwords no longer hiding their title.
Just incase you all don't know how to do a whois or too lazy to do it. I am pasting some info from the whois below. Also if you are questioning that the domain exists but yet doesn't have anything but a generic search page. Well, think abou tit. He is reserving it. otherwise others can register the domain and sell it to Bioware for big bucks.
The Registry database contains ONLY .COM, .NET, .EDU domains and
Registrars.
[whois.pairnic.com]
Registrant:
None
8207 Ganttcrest Drive
Austin, TX 78749
US
gordonwalton@hotmail.com
+01.5126942318
+01.5555555555
Domain Name: FALLOUTONLINE.COM
Administrative & Technical Contact:
Gordon Walton
None
8207 Ganttcrest Drive
Austin, TX 78749
US
gordonwalton@hotmail.com
+01.5122503964
+01.5555555555
Domain Name Servers:
NS1.INTERIMNAMESERVER.COM
NS2.INTERIMNAMESERVER.COM
Transfer-Lock Status: ENABLED
Created: August 31, 2003
Modified: October 10, 2006
Expires: August 31, 2009
1) Black Isle was not an independent developer, they were completely owned and operated by Interplay. Interplay as of right now has no major employees besides its owner Herve Caen. That means they aren't a developer...aren't a publisher...aren't anything. They would have to hire new employees regardless of their roles.
2) Interplay was purchased by Titus Interactive in 2002, this was followed up very quickly by the closing of Black Isle. Interplay has not done anything with Bioware since.
3) Interplay just sold all the rights to Fallout to Bethesda Softworks, for a cost of $5 million which doesn't even cover Interplay's bankruptcy debts.
4) Interplay is leasing the MMO rights from Bethesda now, and according to the agreement Bethesda get's a) oversight of the project b) oversight of the funds c) 12% of the income from the game d) creative control, they can pull the project whenever they feel it no longer meets their "standards"
5) #4 means that if Bioware is developing the MMO, then Bethesda will have oversight of a Bioware project. Bioware's first foray into the world of MMORPGs no less. Not to mention this entire process would kind of make Interplay obsolete since Bethesda is completely capable of producing the game on their own. Interplay was given the right to develop the game, not the right to pass it off to another developer.
6) Bioware has already said they don't want to work with 3rd party IPs anymore, and I doubt they would choose to do so with as untrustworthy and unstable a licensor as Interplay.
7) Bioware opened it's MMO studio long before the agreement between Bethesda and Interplay took place. Interplay still held the rights to Fallout at the time, but as stipulated in the agreement they still haven't secured funding for the project. Bioware isn't going to work cheap, and they certainly aren't going to work with no guarantee of income. Interplay can't even afford to pay off its old employees, how are they going to pay Bioware's employee salaries?
Trust me, check back in two years when the MMO rights goes back to Bethesda. It's inevitable. The agreement is so weighted in Bethesda's favor, it's not even that funny. Ok, just a little bit
I'm not saying it's impossible for Bioware to be working on the Fallout MMO for Interplay, I'm just saying it's unlikely. I would even go so far as to say it's unlikely Interplay has even gotten funding to start the MMO.
As for why Gordon Walton owns the domain name? There's probably lots of logical reasons, not least among them, he's a good investor ($$$). Looks like he's been holding that domain name since 2003.
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Life sucks, buy a helmet.
Not to mention that regardless of what hardcore gamers think, Fallout is a pretty niche license. It's not really big enough to guarantee mainstream appeal--and you can count on Bioware wanting mainstream appeal.
If their game is a licensed property, I would put my money on KOTOR loooong before I would bet on Fallout.
Well for my 2p worth, a Fallout MMORPG will be pretty much Neocron but with Fallout as it's name, setting, and stylisation. And that'll work just fine for me Neocron was/is a great FPS post apocalyptic type MMORPG with faction wars, base/settlement battles for control over resources and facilities; with character driven researching and production (not sure what it's like these days). Everything you would really want out of a fallout MMORPG or FOOL (fallout Online). I think Bethesda would do a good job at it, as FO3 is a great game, and they done a great job at turning a old out of date point and click/turn based combat game into a brilliant rpg FPS. Being a huge fan of FO1&2 as soon as I the introduction music started up and you zoom out of the radio to see a rad waste I knew I was home lol. Great game still playing it hope some makes a MMORPG that’s worthy of the name, and if Bethesda can pull off FO3 then I have good hopes that they could pull it off for an MMORPG.
Eve rocks! If you don't like it your a a 12 year old, or have the mental age of one, with the attention span of a goldfish! We are so glad your not screwing up the greatest MMORPG to date! Or of course you just might not like this kind of game ;D ...weirdos!
Fallen Earth what?
Especially if this 75 million dollar price tag is true........Thats alot of money for something that no one is sure how well it will go over........
As much as I would have want to see a fallout MMOg, I just can't think of a justified way to pull it off.
But hmm, if you look at TOR, then what the hell xD
Love to see a Fallout online, but it'd -have- to be a resource/PvP one like EVE.
IP just wouldn't fit the "standard" generic MMO style.
Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
Especially if this 75 million dollar price tag is true........Thats alot of money for something that no one is sure how well it will go over........
i've stated this before in other various posts, they almost did this with Hellgate only hellgate was an Action/RPGMUD and not a true MMO... and also Huxley tried to do what HGL did as a MUD but as an MMO, and I heard they failed at it due to the fact that the network technologies couldn't handle it... the best Huxley could do was a 16x16 instancing... so I guess they shouldn't call it a MMO but change to be more like hellgate which is a MUD...
The problem here is that both software and hardware technologies need to evolve further to give us gamers what we really want... it seems we gamers have evolved beyond what the technology can handle currently... what we really want is a Twitched-based WASD FPV/3rdPV MMO set in a persistently huge world and not just instancing... however it is my doubt that we wouldn't see anything for 4 or 5 years from now that not only pulls this off but more importantly, pulls it off successfully.