Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Why do people think WoW started the easy mode mmorpg genre of today.

sctt888sctt888 Member Posts: 128
People think WoW is what killed true hardcore mmorpgs. When in actuality it was EQ that started it before WoW with the easy mode junk. Beastmasters where pure easy mode, if you couldnt solo EQ with a beastmaster then there was something mentally wrong with you, then your given the PoP xpac PoP and anything beyond that was what killed EQ and WoW was not even developed at that time.



So if we think back to it, EQ killed hardcore mmos and anything beyond that with the easymode it kept bringing in.
«134

Comments

  • darkstryderxdarkstryderx Member UncommonPosts: 22
    Yeah but WoW is what made easy mode popular
  • sctt888sctt888 Member Posts: 128
    WoW made mmorpgs popular, true mmo fans before WoW knows plane of knowledge made easy mode popular.
  • AelfinnAelfinn Member Posts: 3,857

    IT does not matter one iota who did it first, it is World of Warcraft that has the subscription base that developers want to gain. As such, they have a massive incentive to copy as much of WoW's formula as possible, regardless of each peice's origins. Developers don't give a damn about, and in some cases haven't even heard of Plain of Knowledge. In this respect, for the moment disregarding developer's personal choices, WoW and its success is quite responsible for the current state of MMORPGs.

     

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • LiddokunLiddokun Member UncommonPosts: 1,665
    I think what World of Warcraft does is present MMORPGs into a format that is palatable to the mainstream audiance. If you want to call it easy mode then so be it. But what WoW really did was revolutionized (NOT evolutionalized) the way an online game is presented to an audiance and making it mainstream. Let's face it, many a first time players would not have picked up an MMO if they find the game too challenging or unforgiving of mistakes as what previous game are instead WoW ease new players into the genre making them comfortable in playing an MMO.
  • Flyte27Flyte27 Member RarePosts: 4,574

    I'd have to disagree that EQ was ever easy.  You could solo with a few classes, but it was a long and painful grind to the top.  The quests gave bad rewards and almost no experience for the most part.  Eventually most people who gather in the safest areas and grind at nausium solo or in groups.  PoP had very difficult mobs.  The experience was better then in the old areas, but the mobs were generally a good deal harder as well.  Even after they introduced the bazaar, the nexus, and PoK where people could twink themselves out and get fully buffed it still was a far longer grind to the top.  I'm not sure what the point of this post is anyway.  After playing EQ for five years I welcomed the faster paced/quest based leveling of WoW.

  • LiddokunLiddokun Member UncommonPosts: 1,665
    I agree Everquest is far from easy. It took me almost 8 months of daily 3-4 hours of playing to finally get to max level. Back then the philosophy of game design is much much different than what it is today. Back then the philosophy is "pain before gain" while fun is secondary. Nowadays as the game industry starts to mature game design philosophy has changed with more emphasis on fun.
  • gpettgpett Member Posts: 1,105
    It isn't just WoW.  That is what Blizzard does with all of their games.



    Blizzard are masters at simplifying gameplay, interface, and the usability of a game so anyone can sit down in front of any of their games and quickly figure out how to play.  That is one of the things Blizzard does well.



    They have an easy to play, hard to master philosophy with all of their games.



    Because of this Blizzard sells more software internationally than most companies not named Microsoft.  Even foreign people do not really need an international copy of Blizzard software because the games are so intuitive.



    I have been playing Blizzard games since the original DOS based Warcraft.  Do I think they are the best games ever made?  No.  But, Blizzard is the best company at what they do, wich is making a game intuitive to play.  Some people might call that easy.
  • FugnudzFugnudz Member Posts: 480

    There are two types of easy:

    1)  Gameplay mechanics (i.e., how simple and sensible the interface and controls are), and

    2)  In-game challenge (i.e., how tough the monsters and dungeons are).

    WOW gave us easy gameplay mechanics, but still has some in-game challenge, especially in the dungeons.

    Some other games gave us messed up game mechanics instead.



    We must not confuse the two.

  • PantasticPantastic Member Posts: 1,204


    I'd have to disagree that EQ was ever easy.... Eventually most people who gather in the safest areas and grind at nausium solo or in groups.


    I agree Everquest is far from easy. It took me almost 8 months of daily 3-4 hours of playing to finally get to max level.

    Are you guys defining 'difficult' as 'time consuming'? Because talking about how people grind for long stretches of time doesn't indicate at all that the game is hard, just that it takes an excessive amount of time.

  • AseenusAseenus Member UncommonPosts: 1,844
    Originally posted by darkstryderx

    Yeah but WoW is what made easy mode popular
    this guys pro, i havnt heard anything more true in such a long time, u see how he said 9 words and it proved his point lol



    u see theres been many hardcore + carebear games out there since the dawn of time, the only reason more games are becoming carebearish is because WoW made carebear games popular, now all gaming companies are trying to copy WoW and its carebear system.
  • OutSoldOutOutSoldOut Member Posts: 18
    Originally posted by Pantastic


     

    I'd have to disagree that EQ was ever easy.... Eventually most people who gather in the safest areas and grind at nausium solo or in groups.

     

     



    I agree Everquest is far from easy. It took me almost 8 months of daily 3-4 hours of playing to finally get to max level.

     

    Are you guys defining 'difficult' as 'time consuming'? Because talking about how people grind for long stretches of time doesn't indicate at all that the game is hard, just that it takes an excessive amount of time.


    No kidding. EQ wasn't hard, it was just SLOOOOWWW. I remember playing it again for a bit after DAoC, and I remember it was like watching paint dry. I don't even want to think how the regen rates compare to WoW.
  • DevonyDevony Member Posts: 278
    Originally posted by Pantastic


     

    I'd have to disagree that EQ was ever easy.... Eventually most people who gather in the safest areas and grind at nausium solo or in groups.

     



    I agree Everquest is far from easy. It took me almost 8 months of daily 3-4 hours of playing to finally get to max level.

    Are you guys defining 'difficult' as 'time consuming'? Because talking about how people grind for long stretches of time doesn't indicate at all that the game is hard, just that it takes an excessive amount of time.



    Wow can indeed be very challenging. Sure, anyone can start playing, but like a lot of people here said, mastering the game (in the sense of defeating the best bosses in the game) is not at all easy,



    However WOW has too much of a grind factor in the end game with the factions and raiding system still.



    As for EQ being easy or whatever, I never touched it, as I didn't find hours and hours of grinding fun.

    Currently waiting for - Perfect World English, Age of Conan

    How to play Perfect World in english

    Currently messing with - Requiem Online

  • DeadEndDeadEnd Member Posts: 98

    I still remember Asheron's Call 2. I was level 25 and there was a level 40 Armadillo. We needed to fight it with 4 guys, the others were 35-45. The Armadillo looked great and it was a very tough fight. The armadillo had (I thought) 10k xp. That was a fun fight! It's the things I'll never forget about a MMORPG.

    EDIT: It wasn't an elite! Just a normal monster standing around near a town.

    _________________________________________________________________________

    Currently playing Shot Online: Marlonn - lvl 52 Zygmunt.


    "Argueing online is like running in the special Olympics... even if you win your still a retard."

  • JosherJosher Member Posts: 2,818

    Many people have a really skewed version of whats considered hard.  Time consuming and insanely slow leveling doesn't make a game hard.  Struggling with broken game mechanics, a lousy UI and bugs also doesn't make MMORPGs hard.   Tryng to understand how a game works because the developers never bothered making a tutorial or create it in such a way that it made sense, ESSPECIALLY does not make the game hard.  Al these things just mean the game is poorly designed.    Thats all.

    WOW isn't easy.  Its fun.  it makes sense when you do something.  You look at the screen, the UI, the actions your characer is doing.  It just makes sense and its fun to boot.  Hard to beleive huh?   If you want to know why people DIDN'T play MMORPGs in the same numbers before WOW, your answer is a clear as day.   They had no interest in them.  Thats all it was.  It wasn't maketing or a big name.  Most people found them boring and didn't want to invest HUGE amounts of time to get even the most simple tasks done.  They were filled with bugs and other frustrating features that most people found extrememly annoying.    Struggling with the game to make it work the way you wanted it to didn't mean it was complex.  It meant it was badly designed.  Blizzard took out all the hassle that people would call DEPTH.  It wasn't depth.  It was tedium] and lousy mechanics.

    Getting to 70 solo isn't the point of WOW and just because THAT's considered easy to some people, doesn't mean the game is any easier to play than any other MMORPG out there.   Thats not the end all be all of the game.  Figuring out how to beat a raid dungeon without an FAQ isn't easy by any means.  Staying on the top of the Arena standing is also not easy either.  To play WOW well, it takes just as many braincells as playing any other  MMOG.  But if you want to feel smart thinking WOW is dumbed down, you're the one who thinking dumb.  Eve could be considered quite easy to play because you can sit there as mine asteroids alone for 5 hrs a day, make plenty of money and level up your skills by just clicking a few buttons.  You never have to actually do anything difficult to level up.  You just keep paying a monthly fee, read an FAQ about what to train and log out.  Thats about as dumbed down as it gets.  Leveling up skills in UO was no harder than leveling up in WOW.   Leveling up in AC didn't take a science degree either.  It all just took time.  Sorry, but it wasn't hard.  Doing certain particular objectives in all these games were hard, but playing them and leveling up a character was not. 

    WOW is just better designed from the ground up.  it doesn't make it dumb.  it just makes it more fun for most people.  If loads of people having fun upsets you, think really hard why.  You're the smart one;)

  • spoononespoonone Member UncommonPosts: 40
    Originally posted by Josher


    Many people have a really skewed version of whats considered hard.  Time consuming and insanely slow leveling doesn't make a game hard.  Struggling with broken game mechanics, a lousy UI and bugs also doesn't make MMORPGs hard.   Tryng to understand how a game works because the developers never bothered making a tutorial or create it in such a way that it made sense, ESSPECIALLY does not make the game hard.  Al these things just mean the game is poorly designed.    Thats all.
    Time is work my friend.  More work is working harder.


    WOW isn't easy.  Its fun.  it makes sense when you do something.  You look at the screen, the UI, the actions your characer is doing.  It just makes sense and its fun to boot.  Hard to beleive huh?   If you want to know why people DIDN'T play MMORPGs in the same numbers before WOW, your answer is a clear as day.   They had no interest in them.  Thats all it was.  It wasn't maketing or a big name.  Most people found them boring and didn't want to invest HUGE amounts of time to get even the most simple tasks done.  They were filled with bugs and other frustrating features that most people found extrememly annoying.    Struggling with the game to make it work the way you wanted it to didn't mean it was complex.  It meant it was badly designed.  Blizzard took out all the hassle that people would call DEPTH.  It wasn't depth.  It was tedium] and lousy mechanics.


    WoW is fun? Since when?



    The reason why MMORPGs didn't have the same numbers of players before WoW is because the world has less computers and Internet connections.  Lets look at EQ for an example.  When I was playing EQ, I was the only person I know that have a computer and internet connection between me and my friends.  Right now, all my friends have computers and some of them are playing WoW.



    Getting to 70 solo isn't the point of WOW and just because THAT's considered easy to some people, doesn't mean the game is any easier to play than any other MMORPG out there.   Thats not the end all be all of the game.  Figuring out how to beat a raid dungeon without an FAQ isn't easy by any means.  Staying on the top of the Arena standing is also not easy either.  To play WOW well, it takes just as many braincells as playing any other  MMOG.  But if you want to feel smart thinking WOW is dumbed down, you're the one who thinking dumb.  Eve could be considered quite easy to play because you can sit there as mine asteroids alone for 5 hrs a day, make plenty of money and level up your skills by just clicking a few buttons.  You never have to actually do anything difficult to level up.  You just keep paying a monthly fee, read an FAQ about what to train and log out.  Thats about as dumbed down as it gets.  Leveling up skills in UO was no harder than leveling up in WOW.   Leveling up in AC didn't take a science degree either.  It all just took time.  Sorry, but it wasn't hard.  Doing certain particular objectives in all these games were hard, but playing them and leveling up a character was not.


    Funny how you never mentioned how Mods work for WoW"s raid and pvp situations.
    I bet I can train monkeys to stay on top of the arena If I give them  gear and ventrilo.


    WOW is just better designed from the ground up.  it doesn't make it dumb.  it just makes it more fun for most people.  If loads of people having fun upsets you, think really hard why.  You're the smart one;)
    Not sure what you mean by WoW is just better designed from the ground up.


  • GrimReapezGrimReapez Member Posts: 463
    Originally posted by Josher


    Many people have a really skewed version of whats considered hard.  Time consuming and insanely slow leveling doesn't make a game hard.  Struggling with broken game mechanics, a lousy UI and bugs also doesn't make MMORPGs hard.   Tryng to understand how a game works because the developers never bothered making a tutorial or create it in such a way that it made sense, ESSPECIALLY does not make the game hard.  Al these things just mean the game is poorly designed.    Thats all.
    WOW isn't easy.  Its fun.  it makes sense when you do something.  You look at the screen, the UI, the actions your characer is doing.  It just makes sense and its fun to boot.  Hard to beleive huh?   If you want to know why people DIDN'T play MMORPGs in the same numbers before WOW, your answer is a clear as day.   They had no interest in them.  Thats all it was.  It wasn't maketing or a big name.  Most people found them boring and didn't want to invest HUGE amounts of time to get even the most simple tasks done.  They were filled with bugs and other frustrating features that most people found extrememly annoying.    Struggling with the game to make it work the way you wanted it to didn't mean it was complex.  It meant it was badly designed.  Blizzard took out all the hassle that people would call DEPTH.  It wasn't depth.  It was tedium] and lousy mechanics.
    Getting to 70 solo isn't the point of WOW and just because THAT's considered easy to some people, doesn't mean the game is any easier to play than any other MMORPG out there.   Thats not the end all be all of the game.  Figuring out how to beat a raid dungeon without an FAQ isn't easy by any means.  Staying on the top of the Arena standing is also not easy either.  To play WOW well, it takes just as many braincells as playing any other  MMOG.  But if you want to feel smart thinking WOW is dumbed down, you're the one who thinking dumb.  Eve could be considered quite easy to play because you can sit there as mine asteroids alone for 5 hrs a day, make plenty of money and level up your skills by just clicking a few buttons.  You never have to actually do anything difficult to level up.  You just keep paying a monthly fee, read an FAQ about what to train and log out.  Thats about as dumbed down as it gets.  Leveling up skills in UO was no harder than leveling up in WOW.   Leveling up in AC didn't take a science degree either.  It all just took time.  Sorry, but it wasn't hard.  Doing certain particular objectives in all these games were hard, but playing them and leveling up a character was not. 
    WOW is just better designed from the ground up.  it doesn't make it dumb.  it just makes it more fun for most people.  If loads of people having fun upsets you, think really hard why.  You're the smart one;)
    Exactly what's said here, just because something is polished off doesn't mean it's hard.

    -
    Do not hate it, but instead embrace the diversity.

  • warrorwarror Member Posts: 270

    Wow is easy to play and that is what makes it more fun to play. Talking in groups is easy just click group chat and type. many actions can be done with simple mouse clicks. Command bars can easily be stacked. All of these little things help make it easier to control your toon and make the game more fun to play. In some other MMORPGs even talking to a toon or inviting someone to a group is more of a choir and that takes away from the overall enjoyment of the game.

  • Publish6246Publish6246 Member Posts: 346
    I don't think WOW has 8 million subscribers, you can't ever count the asian market as a sub. Tbh i think they have mor elike 1 million.

    -----------------------------

    SWG - PrePub9 Jedi mastered all professions - June 26th 2003 > Nov 15th 2005
    EVE Online - 24 million SP - May 6th 2003 > Early 2005
    PlanetSide - BR20 CR5 - May 23rd 2003 > Sept 2003

  • ignisfatuusignisfatuus Member CommonPosts: 34
    Although WoW made the DIKU model more accessible, it is still far from mainstream.
  • BrianshoBriansho Member UncommonPosts: 3,586
    WoW gives people instant gratification.

    Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  • Flyte27Flyte27 Member RarePosts: 4,574
    Where as other games not only waste more of your time, but also make you unhappy and unhealthy in the process.
  • DruNk_DwArF2DruNk_DwArF2 Member UncommonPosts: 196
    Originally posted by sctt888

    People think WoW is what killed true hardcore mmorpgs. When in actuality it was EQ that started it before WoW with the easy mode junk. Beastmasters where pure easy mode, if you couldnt solo EQ with a beastmaster then there was something mentally wrong with you, then your given the PoP xpac PoP and anything beyond that was what killed EQ and WoW was not even developed at that time.



    So if we think back to it, EQ killed hardcore mmos and anything beyond that with the easymode it kept bringing in.
    EQ1 Easy mode? Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Funny guy eh? Just cause one class is "easy" to play makes the entire game easymode? Think again,wait...Have you even played EQ1? .

    image

    MMORPG's Under my belt:UO,EQ1,EQ2,SWG,L2,COH,COV,WoW,AC2,Shadowbane,DAOC,FFXI,GW,D&D,V:SOH,LOTR:O

  • DiamedesDiamedes Member Posts: 70
    I have to agree with most posters in this thread, Ive never played EQ but my first MMO was FFXI which I hear is even more of a grind and also is the same basic design with the final fantasy theme slapped on. Anyways, I was addicted, err played for 2 years, it was my first MMO and therefore very addicting since Ive never played anything like it. I grinded for 2 years before I finally realized I wasn't really having much fun, or rather I would do twice as many things that weren't fun just to get to the small portion that was fun to me.



    So, WoW was my 2nd MMO and it was just night and day, I wasn't planning on ever playing another one thinking it was going to suck me in and waste more of my time but I heard it was the "casual" game so I tried it and they were right. Now my brother is still playing FFXI after 4 years, its mind boggling but the truth, but its kinda funny how every time he sees something in WoW thats different, he says "Its too easy" or "God what an easy-mode game". He saw me waiting for a zeppelin once and it came in like 2 minutes and that was "easy" because it takes airships like 10 minutes usually before you get on or get to where your going. He thinks its "easy" that you have a mount and can get to places quickly( Chocobos can still take 30 minutes plus to get to far away places), flying to places you've already been is "easy-mode" too. I won't even get into attaining gear, but farming bosses to get all your gear is apparently easy too.



    But if you look at everything he thinks is easy, its really just making all those things I already couldn't stand about MMOs(ie wasting your time), out and lets you do more of whats fun to you whether that be questing, grinding mobs, instancing, PvP it doesn't matter, and thats where WoW stands out to me.
  • JetrpgJetrpg Member UncommonPosts: 2,347
    Because WoW did start easy mode. you can't mess up a wow character.

    All classes are easymode to play.

    You don't really need groups for pve or pvp, and there is little skill involved in playing any class.



    WOW = EASY and BRainless modes = most of the population = more people to play it.



    It really not about how long etc. becuase i favor no time sinks also, its about challenge and wow has 0. Seriously, even in pvp its so funny i once was in a bg with a total twink of a hunter (i was also a hunter) he had everything.... i out killed him at least 2-1 and my deaths were 1-2 easy ... why because WoW level gameplay is so freaking far below most long time mmo players, thats its easy for us. Still with or without this fact i can't shine in WoW like i can in daoc ... i also don't get outskilled much in WoW but it happens everyday in daoc.



    PS wtf WoW= diku ... blasphomy.



    -Edit- it seems liek most people in this thread feel that its not easymode its fast mode... its faster to get a max level toon in daoc now then wow (much much much) its still not easymode , it also ports you anywhere you want to go... still not easy mode.

    The reason why people seem to misunderstand why WoW was easymode ... is because they don't understand what easymode is. IT has to do with difficulty of play ... which you don't WANT TO BE HIGH, it should be easy to play ... but still require skill. This is what gets WoW its easymode rap, that and the fact that you can pretty much solo and mindlessly play and still do well. Basically you don't have to think.

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • Flyte27Flyte27 Member RarePosts: 4,574
    Originally posted by Diamedes

    I have to agree with most posters in this thread, Ive never played EQ but my first MMO was FFXI which I hear is even more of a grind and also is the same basic design with the final fantasy theme slapped on. Anyways, I was addicted, err played for 2 years, it was my first MMO and therefore very addicting since Ive never played anything like it. I grinded for 2 years before I finally realized I wasn't really having much fun, or rather I would do twice as many things that weren't fun just to get to the small portion that was fun to me.



    So, WoW was my 2nd MMO and it was just night and day, I wasn't planning on ever playing another one thinking it was going to suck me in and waste more of my time but I heard it was the "casual" game so I tried it and they were right. Now my brother is still playing FFXI after 4 years, its mind boggling but the truth, but its kinda funny how every time he sees something in WoW thats different, he says "Its too easy" or "God what an easy-mode game". He saw me waiting for a zeppelin once and it came in like 2 minutes and that was "easy" because it takes airships like 10 minutes usually before you get on or get to where your going. He thinks its "easy" that you have a mount and can get to places quickly( Chocobos can still take 30 minutes plus to get to far away places), flying to places you've already been is "easy-mode" too. I won't even get into attaining gear, but farming bosses to get all your gear is apparently easy too.



    But if you look at everything he thinks is easy, its really just making all those things I already couldn't stand about MMOs(ie wasting your time), out and lets you do more of whats fun to you whether that be questing, grinding mobs, instancing, PvP it doesn't matter, and thats where WoW stands out to me.
    This is pretty much how I feel.  LOTRO is also easy by most players terms because it doesn't take a lot of time.  For me thats exactly what I'm looking for in a MMO.  Less time and more fun.
Sign In or Register to comment.