Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

New VG Project Manager from Planetside...Yes, Planetside

http://vgplayers.station.sony.com/newsArchive.vm?id=127&section=News

__________________________________________________


Introduction to PhAtHoM

Hey all!

My name is Thom Terrazas and I just recently joined the Vanguard Team in full capacity. I haven't played Vanguard as much as I should but I am about to change that and this is where you come into play if you don't mind helping a newbie out?

I've usually chosen the path of a Paladin in previous games and have played a few levels of various characters on Vanguard so far but I haven't made up my mind on which to play solely. I'm thinking about going back to my roots to start a new Paladin again but thought I would check with the community about what you thought would be the best character to play and why?

I like the melee action but sometimes it seems a bit laboring and boring (without all the bells and whistles of a caster) and I have started to lean more towards versatility, like say with a Druid. So what's the most powerful class to play? and/or a better question, what is the most fun to play? ...and do you have any tips on that type of character with complimentary crafting skills?

Thanks in advance for the insight and see you in game!

Thom Terrazas

Project Manager

Sony Online Entertainment

 

________________________________________________________

 

 

Looks like they are bringing in the "Dream" Team.  Straight from the award winning Planetside.

«1

Comments

  • godpuppetgodpuppet Member Posts: 1,416
    Why does he think we care what class he used to play?



    All we care about is his past development experience, his future ambitions for vanguard and whether or not hes capable of anything other than a FPS mindset.



    Piss poor first post imo.

    ---
    image

  • KyleranKyleran Member LegendaryPosts: 44,059
    Nothing wrong with bringing in a PM from Planetside.  If you really understood what their role is then you'd know why this is really a non-issue.



    In fact, I'm willing to bet that one of the many factors in VG's original failure was a lack of adequate project management controls (can you guess what I do for a living yet?) and its good to see that SOE recognizes this and is bringing in folks with experience in managing projects in game development to help sort out VG.



    And its good to see that people from SOE that are working on VG are being encouraged to play the game (they'd have to pay me a bonus to do that) so that they get a better understanding of the challenges that the users face every day.



    Planetside might not be a favorite game of yours, but many people enjoyed it back in the day.... and there's no reason to fear anyone who used to work on this team.  (well, except perhaps the marketing dept....)

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • UrdigUrdig Member Posts: 1,260
    Originally posted by Kyleran

    Nothing wrong with bringing in a PM from Planetside.  If you really understood what their role is then you'd know why this is really a non-issue.



    In fact, I'm willing to bet that one of the many factors in VG's original failure was a lack of adequate project management controls (can you guess what I do for a living yet?) and its good to see that SOE recognizes this and is bringing in folks with experience in managing projects in game development to help sort out VG.



    And its good to see that people from SOE that are working on VG are being encouraged to play the game (they'd have to pay me a bonus to do that) so that they get a better understanding of the challenges that the users face every day.



    Planetside might not be a favorite game of yours, but many people enjoyed it back in the day.... and there's no reason to fear anyone who used to work on this team.  (well, except perhaps the marketing dept....)

    After reading your posts for some time now, I have to say, I have a lot of respect and really do enjoy reading them.  I do wish more people would aproach something they dislike or even like for that matter with the level of maturety you do.  Myself included.

    Very well said.

    Wish Darkfall would release.

  • KenzeKenze Member UncommonPosts: 1,217

    well Isnt the engine Vanguard uses a "FPS" modified engine? Maybe this guy will have better insight into fixing the problem having come from the FPS background.
    /shrug

    Watch your thoughts; they become words.
    Watch your words; they become actions.
    Watch your actions; they become habits.
    Watch your habits; they become character.
    Watch your character; it becomes your destiny.
    —Lao-Tze

  • TniceTnice Member Posts: 563
    Originally posted by Kenze


    well Isnt the engine Vanguard uses a "FPS" modified engine? Maybe this guy will have better insight into fixing the problem having come from the FPS background.

    /shrug
    Planetside is in no way a FPS.  It is the same autoattack with gun graphics.
  • JPR1985JPR1985 Member Posts: 212
    Originally posted by Tnice

    Originally posted by Kenze


    well Isnt the engine Vanguard uses a "FPS" modified engine? Maybe this guy will have better insight into fixing the problem having come from the FPS background.

    /shrug
    Planetside is in no way a FPS.  It is the same autoattack with gun graphics.

     

    Have you even played ps? If ps isnt an mmofps, then I aint human.

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Dam it.



    Planetside IS a real FPS.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • spraguepspraguep Member Posts: 61
    Project Managers are not game designers. From my experience they are the people that tell me what the highest priority crap is and manage time to keep the project on schedule. The fact that PS isn't like vanguard is totally irrelevant when it comes to managing development resources.
  • Gre4tGre4t Member Posts: 26
    Originally posted by JPR1985

    Originally posted by Tnice

    Originally posted by Kenze


    well Isnt the engine Vanguard uses a "FPS" modified engine? Maybe this guy will have better insight into fixing the problem having come from the FPS background.

    /shrug
    Planetside is in no way a FPS.  It is the same autoattack with gun graphics.

     

    Have you even played ps? If ps isnt an mmofps, then I aint human.

    Too right man. I cannot believe the ignorance of some.
  • godpuppetgodpuppet Member Posts: 1,416
    Originally posted by spraguep

    Project Managers are not game designers. From my experience they are the people that tell me what the highest priority crap is and manage time to keep the project on schedule. The fact that PS isn't like vanguard is totally irrelevant when it comes to managing development resources.
    Priorities in a MMORPG are going to be decidedly different to priorities in an FPS.

    ---
    image

  • UrdigUrdig Member Posts: 1,260
    Originally posted by godpuppet

    Originally posted by spraguep

    Project Managers are not game designers. From my experience they are the people that tell me what the highest priority crap is and manage time to keep the project on schedule. The fact that PS isn't like vanguard is totally irrelevant when it comes to managing development resources.
    Priorities in a MMORPG are going to be decidedly different to priorities in an FPS.



    I'm not sure I follow you on this.

    Planetside is listed to the left, and this is mmoRPG.com.

    I thought that an MMOFPS was still an MMORPG, the fps only discribes the way combat is played out.

    Darkfall is an MMORPG, but it will play as an fps.

    Wish Darkfall would release.

  • godpuppetgodpuppet Member Posts: 1,416
    Originally posted by Urdig

    Originally posted by godpuppet

    Originally posted by spraguep

    Project Managers are not game designers. From my experience they are the people that tell me what the highest priority crap is and manage time to keep the project on schedule. The fact that PS isn't like vanguard is totally irrelevant when it comes to managing development resources.
    Priorities in a MMORPG are going to be decidedly different to priorities in an FPS.



    I'm not sure I follow you on this.

    Planetside is listed to the left, and this is mmoRPG.com.

    I thought that an MMOFPS was still an MMORPG, the fps only discribes the way combat is played out.

    Darkfall is an MMORPG, but it will play as an fps.

    A MMORPG has more factors to consider other than game balance and quality/performance ratio. It has economic considerations, in-game events to sponsor/run, Content for social, PVE grind fun/timesink/difficulty not to mention Max level content. Im confident there would be more factors if I spent some time on the subject, those are just off the top of my head.



    When deciding what priorities to make to meet a specific schedule, is an FPS developer, who puts quality/performance and balance as #1 going to be able to provide the needs of RPGers who require so much more.



    Not to discredit Planetside. But since planetsides creation very little content has been required.



    Regardless of the fact Planetside is on MMORPG.com, I'd debate its a MMOFPS.

    ---
    image

  • davvindavvin Member UncommonPosts: 154
    cool, at least he's trying to get a feel for the community.



    as far as the mmofps/mmorpg crap, who cares?! they're bringing in people to help work on it and fix the damn thing, which is a good thing.
  • UrdigUrdig Member Posts: 1,260
    Originally posted by godpuppet

    Originally posted by Urdig

    Originally posted by godpuppet

    Originally posted by spraguep

    Project Managers are not game designers. From my experience they are the people that tell me what the highest priority crap is and manage time to keep the project on schedule. The fact that PS isn't like vanguard is totally irrelevant when it comes to managing development resources.
    Priorities in a MMORPG are going to be decidedly different to priorities in an FPS.



    I'm not sure I follow you on this.

    Planetside is listed to the left, and this is mmoRPG.com.

    I thought that an MMOFPS was still an MMORPG, the fps only discribes the way combat is played out.

    Darkfall is an MMORPG, but it will play as an fps.

    A MMORPG has more factors to consider other than game balance and quality/performance ratio. It has economic considerations, in-game events to sponsor/run, Content for social, PVE grind fun/timesink/difficulty not to mention Max level content. Im confident there would be more factors if I spent some time on the subject, those are just off the top of my head.



    When deciding what priorities to make to meet a specific schedule, is an FPS developer, who puts quality/performance and balance as #1 going to be able to provide the needs of RPGers who require so much more.



    Not to discredit Planetside. But since planetsides creation very little content has been required.



    Regardless of the fact Planetside is on MMORPG.com, I'd debate its a MMOFPS.

    I've never played PS, wich is why I asked.  I'm really not familliar with the dif. between it and other MMORPG's.

     



    Wish Darkfall would release.

  • TniceTnice Member Posts: 563

    Whether Planetside is an FPS or not is irrelevant.  Planetside is dead to me.  The point is that it is a failed game and that SOE is not putting it's best and brightest on VG regardless of what capacity.  One highly celebrated Developer, Nino, is not working on VG.  He is working on one of SOE's high profile projects.

  • AmatheAmathe Member LegendaryPosts: 7,630

    This is funny stuff. So let me get this straight. Brad blames Zoo Tycoon's makers for Vangaurd's downfall because "they" don't know how to do a triple A mmo.  So SOE brings in the "dream team" from *cough* Planetside, and makes a guy who hasn't played the game Project Manager? Ha!. This tells you how hard SOE is going to work on this title. They are just going to patch a few things up, cash in on a little expansion now and then, and that is all she wrote. I actually feel bad for the devoted Vanguard players. Ok, not bad, really, more like amused, but maybe a tad bad.

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • iluvVGiluvVG Member Posts: 77
    Originally posted by Amathe


    This is funny stuff. So let me get this straight. Brad blames Zoo Tycoon's makers for Vangaurd's downfall because "they" don't know how to do a triple A mmo.  So SOE brings in the "dream team" from *cough* Planetside, and makes a guy who hasn't played the game Project Manager? Ha!. This tells you how hard SOE is going to work on this title. They are just going to patch a few things up, cash in on a little expansion now and then, and that is all she wrote. I actually feel bad for the devoted Vanguard players. Ok, not bad, really, more like amused, but maybe a tad bad.
    Posts like this make me thankful I'm me. 
  • KyleranKyleran Member LegendaryPosts: 44,059
    Originally posted by Amathe


    This is funny stuff. So let me get this straight. Brad blames Zoo Tycoon's makers for Vangaurd's downfall because "they" don't know how to do a triple A mmo.  So SOE brings in the "dream team" from *cough* Planetside, and makes a guy who hasn't played the game Project Manager? Ha!. This tells you how hard SOE is going to work on this title. They are just going to patch a few things up, cash in on a little expansion now and then, and that is all she wrote. I actually feel bad for the devoted Vanguard players. Ok, not bad, really, more like amused, but maybe a tad bad.
    Again, you are mis-understanding the role of a project manager.  It is not to manage the entire software program; that's done at a much higher level. (usually called a Program Director)



    Project manager's typically bring order out of chaos.  They help implement proven (development) process tools to systematically define project requirements, schedule/coordinate resources, monitor and control the project schedule, and control costs. I don't think its a stretch to imagine that VG might have been lacking in a few of these process areas to end up where it did.



    Most important of all, a good project manager will develop a project plan that meets all of the sponsors requirements, has a schedule that is realistic and everyone agrees with, and works hard to manage changes through a defined, well thought out integrated change control process.



    Project managers really don't have to be familiar with the project technology (though it helps) to implement project processes.  In this case we probably have a fairly new PM who was given Planetside as one of his first assignments.  Now that he's learned the ropes, he's been given a much greater challenge, being promoted (maybe demoted? ) to the VG team.



    His first post wasn't really an introduction, he's not here to take charge of the program and change the world.  He's been asked in implement some sound practices and procedures, and while he's at it, has been asked to please play the game. 



    And he just asked for some advice on what sort of character he should create.... give the guy a break....


    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • iluvVGiluvVG Member Posts: 77
    Originally posted by Kyleran

    Originally posted by Amathe


    This is funny stuff. So let me get this straight. Brad blames Zoo Tycoon's makers for Vangaurd's downfall because "they" don't know how to do a triple A mmo.  So SOE brings in the "dream team" from *cough* Planetside, and makes a guy who hasn't played the game Project Manager? Ha!. This tells you how hard SOE is going to work on this title. They are just going to patch a few things up, cash in on a little expansion now and then, and that is all she wrote. I actually feel bad for the devoted Vanguard players. Ok, not bad, really, more like amused, but maybe a tad bad.
    Again, you are mis-understanding the role of a project manager.  It is not to manage the entire software program; that's done at a much higher level. (usually called a Program Director)



    Project manager's typically bring order out of chaos.  They help implement proven (development) process tools to systematically define project requirements, schedule/coordinate resources, monitor and control the project schedule, and control costs. I don't think its a stretch to imagine that VG might have been lacking in a few of these process areas to end up where it did.



    Most important of all, a good project manager will develop a project plan that meets all of the sponsors requirements, has a schedule that is realistic and everyone agrees with, and works hard to manage changes through a defined, well thought out integrated change control process.



    Project managers really don't have to be familiar with the project technology (though it helps) to implement project processes.  In this case we probably have a fairly new PM who was given Planetside as one of his first assignments.  Now that he's learned the ropes, he's been given a much greater challenge, being promoted (maybe demoted? ) to the VG team.



    His first post wasn't really an introduction, he's not here to take charge of the program and change the world.  He's been asked in implement some sound practices and procedures, and while he's at it, has been asked to please play the game. 



    And he just asked for some advice on what sort of character he should create.... give the guy a break....





    ah Kyleran...I admire you.  I was going to post something similar to this but I have lost the motivation to help the poor fools.  Seems like every time you set one straight another pops up in his place. 



    When will the ignorance end?
  • DalmontDalmont Member UncommonPosts: 272
    Its a real shame that a lot of the people who are here have never actually worked and only know school/college/university/being a bum...so they wouldn't understand how poor management can completely screw anything!!!



    Get a good management implemented and you can turn around any business/project/game.



    So the guy isn't from a fully all encompasing mmoRPG, but he doesn't need to be, his team will be though!!



    Top level management know bugger all about their businesses at base level unless they worked themselves up that way.



    The MD at my company knows bugger all about what I do, they come and visit and have an idea, but never experienced it, they are told by people who do know what is what.



    Its when someone doesn't know in between or lies is where the problems start though. Thats why you need to trust the people you have in place, or have some controls, management information or MI as its known...of course, if you don't know what your measuring then again thats a problem :P



    On a side note I've noticed if people are disapointed by a game, they rip it apart, they've been watching it for years and it comes out different to how they believed...thats life, its full of disapointments, like when you see your GF naked for the first time etc etc :P you either move on and leave it or help out with the problems...you don't dis her to all your mates, as this just makes you seem soooo childish.



    I remember when Masters of Orion 3 came out...was going to be such as great game...shame it was a pile of dog doo...they patched it, and people created mods to fix the rest......but I haven't played it in years :( Still want MOO4 though :P

    image

  • godpuppetgodpuppet Member Posts: 1,416
    Originally posted by iluvVG

    Originally posted by Kyleran

    Originally posted by Amathe


    This is funny stuff. So let me get this straight. Brad blames Zoo Tycoon's makers for Vangaurd's downfall because "they" don't know how to do a triple A mmo.  So SOE brings in the "dream team" from *cough* Planetside, and makes a guy who hasn't played the game Project Manager? Ha!. This tells you how hard SOE is going to work on this title. They are just going to patch a few things up, cash in on a little expansion now and then, and that is all she wrote. I actually feel bad for the devoted Vanguard players. Ok, not bad, really, more like amused, but maybe a tad bad.
    Again, you are mis-understanding the role of a project manager.  It is not to manage the entire software program; that's done at a much higher level. (usually called a Program Director)



    Project manager's typically bring order out of chaos.  They help implement proven (development) process tools to systematically define project requirements, schedule/coordinate resources, monitor and control the project schedule, and control costs. I don't think its a stretch to imagine that VG might have been lacking in a few of these process areas to end up where it did.



    Most important of all, a good project manager will develop a project plan that meets all of the sponsors requirements, has a schedule that is realistic and everyone agrees with, and works hard to manage changes through a defined, well thought out integrated change control process.



    Project managers really don't have to be familiar with the project technology (though it helps) to implement project processes.  In this case we probably have a fairly new PM who was given Planetside as one of his first assignments.  Now that he's learned the ropes, he's been given a much greater challenge, being promoted (maybe demoted? ) to the VG team.



    His first post wasn't really an introduction, he's not here to take charge of the program and change the world.  He's been asked in implement some sound practices and procedures, and while he's at it, has been asked to please play the game. 



    And he just asked for some advice on what sort of character he should create.... give the guy a break....





    ah Kyleran...I admire you.  I was going to post something similar to this but I have lost the motivation to help the poor fools.  Seems like every time you set one straight another pops up in his place. 



    When will the ignorance end? Careful Kyleran, your going to end up with stalkers at this rate.

    ---
    image

  • godpuppetgodpuppet Member Posts: 1,416
    Originally posted by Dalmont

    On a side note I've noticed if people are disapointed by a game, they rip it apart, they've been watching it for years and it comes out different to how they believed...thats life, its full of disapointments, like when you see your GF naked for the first time etc etc :P you either move on and leave it or help out with the problems...you don't dis her to all your mates, as this just makes you seem soooo childish.

    Well actually, this view is rather short sighted. If you dont complain about the problems in an MMORPG, companys will not discover the issue and it cannot  be resolved. If an MMO is failing, its not cost effective to pull it off the shelf and make a new one, Companys will, as an alternative seek a solution through player suggestions (in most cases).



    I think if I compared my girl to a MMO, she'd be quite insulted.

    ---
    image

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by Tnice

    Originally posted by Kenze


    well Isnt the engine Vanguard uses a "FPS" modified engine? Maybe this guy will have better insight into fixing the problem having come from the FPS background.

    /shrug
    Planetside is in no way a FPS.  It is the same autoattack with gun graphics.

     

    Originally posted by Tnice

    Whether Planetside is an FPS or not is irrelevant.  Planetside is dead to me.  The point is that it is a failed game and that SOE is not putting it's best and brightest on VG regardless of what capacity.  One highly celebrated Developer, Nino, is not working on VG.  He is working on one of SOE's high profile projects.

    Oh, we're sorry that we missed the 'point' in the first post, after re-reading it, it became obvious that your 'point' was: saying PS isn't a FPS means the exact same thing that PS is a dead game, how could we have let that slip by?;  

    Get some cahones and admit when you get caught red-handed in your own ignorance.

    And besides, did you ever think that SOE put out a memo asking who would be interested in project management and the PS guy applied but Nino did not? I don't know if this happened, but just because you 'assumed' the way it went down, doesn't mean you 'know' what you are talking about.

  • Gammit100Gammit100 Member UncommonPosts: 439
    Thom is actually an RPG guy by nature.  He's a standup guy, and kicks ass at development.  Good luck with him.

    MMO games played or tested: EQ, DAoC, Archlord, Auto Assault, CoH, CoV, EQ2, EVE, Guild Wars, Hellgate: London, Linneage II, LOTRO, MxO, Planetside, SWG, Sword of the New World, Tabula Rasa, Vanguard, WWIIOL, WOW, Age of Conan

    image
    image

  • matraquematraque Member Posts: 1,431
    OP, learn what a PM is.





    thats all i have to sa y.

    eqnext.wikia.com

Sign In or Register to comment.