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Before battlegrounds i think WoW was the only game with the best PVP with a point.

sctt888sctt888 Member Posts: 128

Before battlegrounds weakned WoWs PVP alot, i think the best time was when there were huge raids through out towns in the world. my favorite was when there was a TM/SS war going on for three straight days, yea there was no bonus or benefits for defeating the opposite faction but it shown who ruled that area and thats what rocked about it.



I remember the good old times when being a 40 orc warlock and the alliance would come in by the masses and attack the cross roads, gathering up defeating them then heading straight for astranar. Now that was good PVP. IMO battlegrounds and 40 man raids and EPIX ruined WoW.

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Comments

  • flood950flood950 Member Posts: 447
    WoW's PvP is, and always has been a joke.  Its mostly just ganking by higher level players.  The outdoor PvP your refering to I never even found a point with, people get killed and can get back into the fight in a matter of minutes...how is that a real battle?  The winner usually was whichever side felt like playing longer.




  • sctt888sctt888 Member Posts: 128
    Originally posted by flood950

    WoW's PvP is, and always has been a joke.  Its mostly just ganking by higher level players.  The outdoor PvP your refering to I never even found a point with, people get killed and can get back into the fight in a matter of minutes...how is that a real battle?  The winner usually was whichever side felt like playing longer.





    Lol not at all.
  • trigger190trigger190 Member Posts: 264
    I think World of Warcraft's balance and combat system in PVP was pretty good, but Blizzard just didn't do enough with it. They should have added some sort of penalty/reward system and add more meaning to it, instead of forcing the pvpers into instanced battlegrounds to grind for gear.
  • roamieroamie Member Posts: 115

    Huge raids in Wow ruled, specially the Stormwind subway fights are unmatched. But the old Battleground / Ranking system wasn't bad either. It brought healthy competition to the community and the gameplay.  I mean after gaining and holding rank 7 for a few weeks you would really respect a player with rank 10 or above. I remember Ranking based Battleground PVP  to be exciting and challenging.

  • RaunuRaunu Member UncommonPosts: 480
    Originally posted by flood950

    WoW's PvP is, and always has been a joke.  Its mostly just ganking by higher level players.  The outdoor PvP your refering to I never even found a point with, people get killed and can get back into the fight in a matter of minutes...how is that a real battle?  The winner usually was whichever side felt like playing longer.





    I have to agree with Flood here. WoW PvP has never really had  much of a point. Even now the only point to PvP is to get better gear so you can kill people more easily in PvP. Even so, the gear isn't that great when compaired to the Epics you get from raiding. So non-raiding players don't have much of a chance against the raiders.

    - - "What if the hokey pokey really is what it's all about?" - -

  • sctt888sctt888 Member Posts: 128
    WoWs PVP had a point, it was to kill the alliance stop them. TM/SS wars was all about who ever controlled that area. TM SS wars were fun as hell and would last 3+ days straight and no side gave up easily.
  • MontaronxMontaronx Member UncommonPosts: 273

    try lineage2, ull be amazed how lame Wow is when it comes down to pvp

     

    and btw im not talking about those private servers...

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  • flood950flood950 Member Posts: 447
    Originally posted by sctt888

    WoWs PVP had a point, it was to kill the alliance stop them. TM/SS wars was all about who ever controlled that area. TM SS wars were fun as hell and would last 3+ days straight and no side gave up easily.
    That is not really a point.  Nothing happens if you stop them for all intents and purposes..although you could argue that it makes it so you wont be griefed in that area if you are trying to quest.  Any battle lasting 3+ days proves my point really, its the same bunch of people going back and forth between the battle and the GW.



    PvP with a point, would be Lineage II, or if you want to go back further AC: Darktide.  On Darktide, when you die to another player, you loose money, and gear.  Good gear.  The opponent takes these items.  When you play under conditions like that, there is a reason for fighting for the territory.  There is no quarter, no safe areas unless you fight for them.  THAT is a point. 



    Not running into a cluster of players and seeing how long you can last before falling and just running right back in good as new.


  • Flyte27Flyte27 Member RarePosts: 4,574

    In PvP the goal should be to defeat other players though I understand what you mean.  I think War Hammer is going to improve on this aspect.  I believe you can control certain areas of the world in PvP.  Warcraft did a good job with the skills for the differnt class IMO.  Warriors could charge and intercept allowing them to compete with ranged classes.  Priests could go shadow and do good DPS as well as dispel buffs and silence spell casters.  Every class had some kind of counter to enable them to compete.  Unfortunatly there was to much endgame raiding and gear which kind hurts the PvP as it takes some of the skill of winning out of it.  I also think looting corpses is not the way to make PvP good IMO.  I'm sure they can come up with a better way that doesn't waste players time.

  • elvenangelelvenangel Member Posts: 2,205
    Originally posted by sctt888

    WoWs PVP had a point, it was to kill the alliance stop them. TM/SS wars was all about who ever controlled that area. TM SS wars were fun as hell and would last 3+ days straight and no side gave up easily.

     

    Stop them from what?  Doing a quest?   PvP was pretty much "turn flag on" oh lets go see if we can run through an enemy city and see where we die at or maybe kill a few guards.  Even on PvP servers it wasn't much different its lets go sit somewhere pvp it didn't affect the world at all just got someone's rocks off.  There was no meaning.  It never affected the world other than frustrating some other player (on pvp servers course you have to expect that to happen so you shouldnt' get frustrated).   Battlegrounds just highlighted how lame PvP is in WoW.  They promised city seiges and all sorts of meaningful pvp but it never happened.  Now its "lets go meet in this instance arena score points and get uber gear".

    Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!

  • deplorabledeplorable Member Posts: 418
    Originally posted by sctt888


    Before battlegrounds weakned WoWs PVP alot, i think the best time was when there were huge raids through out towns in the world. my favorite was when there was a TM/SS war going on for three straight days, yea there was no bonus or benefits for defeating the opposite faction but it shown who ruled that area and thats what rocked about it.



    I remember the good old times when being a 40 orc warlock and the alliance would come in by the masses and attack the cross roads, gathering up defeating them then heading straight for astranar. Now that was good PVP. IMO battlegrounds and 40 man raids and EPIX ruined WoW.

     

    Those raids still happen.... they still suck. Halaa is only "slightly" better....

    40 man raids... what is this 2006? didn't you get BC.

    world PvP by blizzard = fail. PvP by blizzard in general = fail, unless you count "ganking" as PvP. "Look ma i can kill a level 10, i've finally made it as a level 70"

    Unless you want to capture towers for useless buffs, or collect sand.... or get gear at halaa in nagrand that's useless at 70 anyway.

    *yawns* i'm done... your post did make me giggle though.

     

    PvP with a point.. WoW... haha... oh man i'm still giggling..... wait.. so tell me... what was this fabled mythical point that you preach? *shakes head*

  • WyrmKurseWyrmKurse Member Posts: 3
    Asherons Call had and still has the greatest PVP to date. You actually needed skill and there was none of this Orc vs Human crap. It was open PVP where player made politics determined sides.



    Those who were there understand.
  • ChrisMatternChrisMattern Member Posts: 1,478


    Originally posted by sctt888
    WoWs PVP had a point, it was to kill the alliance stop them. TM/SS wars was all about who ever controlled that area. TM SS wars were fun as hell and would last 3+ days straight and no side gave up easily.

    That's the point. WoW PvP can't be won; "dead" opponents are back in the fight 30 seconds later. It only ends when one side gives up, because they don't feel like doing it anymore.

    Chris Mattern

  • StrangelovStrangelov Member Posts: 6
    RvR = pvp with a point
  • WintersbiteWintersbite Member Posts: 146

    daoc rvr(pvp) > wow pvp

    wish there was still a lot of players playing daoc, fighting in odins gate, hadrians an emain

  • GreatnessGreatness Member UncommonPosts: 2,188
    WoW's PvP has a point? Lol? I see no point whatsoever, no rivalrys or anything. You want PvP with a point? Try Lineage 2 or Shadowvbane or Planetside.

    ~Greatness~

    Currently Playing:
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  • BleriBleri Member UncommonPosts: 18
    Originally posted by Wintersbite


    daoc rvr(pvp) > wow pvp
    wish there was still a lot of players playing daoc, fighting in odins gate, hadrians an emain

     

    DAoC had some awesome PvP adn in all its guises it owned WoW's version of PvP. However as with many things there where good and bad PvP times in DAoC.

    Some of the best, for me, were the Battles of Odins. Where forces would be pushed back and forth across the zone as they tried to gain control. PvP did get ruined somewhat later on but thats progress :p

    WoW PvP is all about letting the casual player gain epics in the BG's and not much more.  They tried to do something with world PvP recently but didnt work for me.

  • clinteastclinteast Member UncommonPosts: 159
    Originally posted by WyrmKurse

    Asherons Call had and still has the greatest PVP to date. You actually needed skill and there was none of this Orc vs Human crap. It was open PVP where player made politics determined sides.



    Those who were there understand.
    Asherons Call PvP was excellent.  I played on Darktide in a non pvp gank guild and although it was pvp on that server some guilds preffered to protect the noobs etc and it was like us vs the Blood Guilds etc.   Ahh the good old days where killing someone granted you a random reward.  Crafting your own acid arrows and making your composite bow from animal parts.  Those glory days are gone :(

    image
    image

  • RehmesRehmes Member Posts: 600
    Originally posted by sctt888


    Before battlegrounds weakned WoWs PVP alot, i think the best time was when there were huge raids through out towns in the world. my favorite was when there was a TM/SS war going on for three straight days, yea there was no bonus or benefits for defeating the opposite faction but it shown who ruled that area and thats what rocked about it.



    I remember the good old times when being a 40 orc warlock and the alliance would come in by the masses and attack the cross roads, gathering up defeating them then heading straight for astranar. Now that was good PVP. IMO battlegrounds and 40 man raids and EPIX ruined WoW.
    From what i can see pvp in WoW never had a point even before BGs. So what if you raid a town...did u get to keep it? nope, therefore that voids any meaning to the pvp. PvP with a point means you get something important out of it and imo WoW didnt have it. PvP with a point would have to be in games like L2/EvE etc. Too many to name tbh, but WoW is certainly not one of them. Its acclaimed for many many things but PvP isnt WoWs forte.
  • AssAssin_666AssAssin_666 Member Posts: 15
    rf-online pvp > all tbfh . Never had more fun then during a chipwar , going after the cora's chip , getting stopped halfway by them , and then see an army of bellatos smashing through ur side  .
  • LionexxLionexx Member UncommonPosts: 680
    Originally posted by sctt888


    Before battlegrounds weakned WoWs PVP alot, i think the best time was when there were huge raids through out towns in the world. my favorite was when there was a TM/SS war going on for three straight days, yea there was no bonus or benefits for defeating the opposite faction but it shown who ruled that area and thats what rocked about it.



    I remember the good old times when being a 40 orc warlock and the alliance would come in by the masses and attack the cross roads, gathering up defeating them then heading straight for astranar. Now that was good PVP. IMO battlegrounds and 40 man raids and EPIX ruined WoW.
    Like most have said, I guess you have never played DAoC Lineage 2 or in fact any other mmo with pvp.





    WoW pvps is a joke there has no point to it and still there is no point to it.



    Not flame for you mods that like to ban me.

    Playing: Everthing
    Played: DAoC,AC2,EvE,SWG,WAR,MXO,CoX,EQ2,L2,LOTRO,SB,UO,WoW.
    I have played every MMO that has ever come out.

  • Parsifal57Parsifal57 Member Posts: 267
    WoW PvP has never had a point and still doesn't, but i will agree PvP was more fun in WoW when there were no BG's to run to with preset teams, PvP in wow now with arenas added is even more like FPS PvP and less like RPG content.



    Of the games i've played the ones with PvP that actually had objectives and meaningfull rewards are Daoc and shadowbane.



    If, and its a big if WoW had not gone the BG path and they had fully implemented the Honor system as described in the game manual with honor and dishonor then perhaps WoW PvP would have been much more fun and rewarding.
  • nomadiannomadian Member Posts: 3,490



    WoW's PvP is, and always has been a joke. Its mostly just ganking by higher level players. The outdoor PvP your refering to I never even found a point with, people get killed and can get back into the fight in a matter of minutes...how is that a real battle? The winner usually was whichever side felt like playing longer.
    Have to agree with this guy, I think the pvp is flawed. 5 level 30s should be able to bring down a level 60. Not a level 60 own all 5 of them. BGs at least made it more even, but even then its completely flawed when its a contest of who has the best gear, and who are the best twinks. WoW should bring back the world pvp I don't disagree there, but there are flaws that maybe a skill-based game is probably better.
  • IneveraskforthisIneveraskforthis Member Posts: 374
    WOW pvp is pointless and not fun at all

    Best PVP goes to Shadowbane or DAOC
  • krisaliakrisalia Member Posts: 4
    I agree fully on the concept of battleground PVP such as in DAOC.  I have not seen a game to date that could match their PVP system. It still remains the same unchanged as well. Unlike other games out there that tweak it to be a very undesirable environment like WOW.  It would be nice to see another game learn from the PVP system they use. 
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