I still hold that the community is the biggest barring factor from new players to the game. They treat it too much like an exclusive club and are all to ready to throw out random reasons why "It's not for you" without providing any substantiation, and a significant portion want to make things even harder for new players. I think a lot of them have lost perspective on how its like when you're new. They say "well you should expect to lose ships, but its ok, because you're not your ship blah blah blah whatever." But they don't realize that for quite some time, you really ARE you're ship. That little rifter or cruiser you eeked out two months of isk for may be all you have in the world. To the established they can blow up six of them a week and its all par for the course. To a new player, it can be completely devistating and leave them with nothing.
Considering the community plays such a big part in Eve, when the community is actively against new players, I don't see how new players are going to prosper. I'm not saying they can't. I'm not saying they can put up with the shit and get along in an ok manner. But the community always seems to have two extremes. You're either working your ass off constantly and the game is an "investment" or you're looking for "world of freebies" and they proceed with the "its not for you" spam.
With a great deal of big new MMOs on the horizon, this isn't a terribly great mindset for the community to have. It's nice to have your own little sandbox and all, but its going to become real empty if you push everyone else out of it. Oh, and if you don't believe me, take a brief look at the official Eve forums or even here. The general sentiment isn't "welcome new players" its a kick to the shins followed by "if you didn't like that, then this isn't for you, get out."
Sorry for the rant, but I've been reading both forums for the past week and every time I do my urge to play is crushed once again by the way the community acts.
Kordesh, quite possibly the number 1 rule behind playing EVE is that you NEVER fly anything that you cannot afford to replace right away. Insurance helps in this regard. No, the game is not very newbie freindly. You will also have to excuse most of my fellow EVE players. Over time, most of them realize that someone loudly complaining about the game is very unlikely to ever really enjoy it. The desireable (if not necessarily the right one) option in such a scenario is to go ahead and get the player to leave, before he wastes a week complaining and clogging up the chat channels.
Phos, it gets a LOT more complex than that, which you will likely realize pretty quickly when you start fighting something tougher than sec 7 NPCs
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee. Hemingway
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Kordesh, quite possibly the number 1 rule behind playing EVE is that you NEVER fly anything that you cannot afford to replace right away. Insurance helps in this regard. No, the game is not very newbie freindly. You will also have to excuse most of my fellow EVE players. Over time, most of them realize that someone loudly complaining about the game is very unlikely to ever really enjoy it. The desireable (if not necessarily the right one) option in such a scenario is to go ahead and get the player to leave, before he wastes a week complaining and clogging up the chat channels.
Phos, it gets a LOT more complex than that, which you will likely realize pretty quickly when you start fighting something tougher than sec 7 NPCs
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway