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Anyone else unable to play any mmorpgs since pre-cu?

ZathoralZathoral Member Posts: 110
Well i played star wars galaxies from the first weekend that it was released all the way to the couple of weeks after NGE was launched. SWG is easily the best game i have ever played and could be the best game i will ever play. Since i quit SWG after nge was released i have had a very difficult time of getting into other mmorpgs. I play them for a while and get bored, sometimes before i even reach endgame content. I have pretty much gone through every mmorpg out there i have tried many free ones and almost all subscription ones. Star Wars Galaxies had so much content with housing, open worlds to explore and discover places that were truely unique, building player cities and guilds, PvPing, Crafting, or just hanging out with my friends. SWG had so much more content than any other mmorpg i have played, it kept me playing for 3 full years compared to the sometimes less than 1 month many games can entertain me for now. I have pretty much gone through every mmorpg out there and i find myself extremely bored right now with no games left to try. All this time i have been looking for a game to replace SWG but none can even compare. Is anyone else here in the same boat as me, and if not what games have you guys found that can keep you entertained?
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Comments

  • SnipanSnipan Member CommonPosts: 184
    Basicly the same story here. At best some mmorpg´s have got me entertained for a month or two, but not even under those periods i have been able to forget swg - as soon as i log off i start to think of how fun i had and how much i miss it. I cant really enjoy any game anymore, and i dont play any mmo at the moment. I miss swg today as much as i did when i cancelled april 2005. Sad but true.
  • PreCUPreCU Member Posts: 382

    yup, same boat as you.

    I tried kotor, game of the year and all that, great story line, unique, completely boring. I couldn't finish it. I needed a more dynamic game, basically another mmorpg with other people and an open feel. So I started playing WoW, sucked, tested lotro, sucked, stopped wasting my time and started reading up on games first. They all suck. I needed a non-linear sandbox type game with a player driven economy and skill box advancement system, basically I need another preCU.

  • solusbelatorsolusbelator Member Posts: 102
    To answer your question OP, no I haven't. 



    Fortunately or unfortunately whatever ones point of view, SWG was my first MMO and it seems I've been spoiled to sandboxy non iconic and starwarsy games.  Man I hate those words....but I just had to write em.  It's all part of the healing process doncha know
  • iceman00iceman00 Member Posts: 1,363
    I've played other MMO's, but they have no community.  Outside of your guild, there is little community.  And inside guilds, community is basically centered around "okay, we need this person for the next 40 man raid!"  EVE had some sort of community, and the game was overall well done, I just couldn't get into the world.  Tough to immerse yourself into a world where your guy never leaves a ship.
  • SailexSailex Member Posts: 122

    Sounds very familiar here too. And to answer the OP: No i havent found anyting to keep me subscribing. Ill never say SWG was perfect or even close, but it could have been great, all the ingredients were there.

  • SioBabbleSioBabble Member Posts: 2,803

    Community is definitely a huge part of what made pre-CU SWG great.

    For example, you run into some random player out in the middle of no where (perhaps you or they were driving by and found the other in a tough fight and helped) and if you were both CHs, the "lets show off our pets" thing would start, and then you'd start talking about the latest bug/nerf whatever, and an hour later, you finally part ways with a new player on your friends list.

    There were multiple, interlocking communities.  The PvP community.  The CH community.  The smuggler community.  The crafter/merchant community.  The Jedi community.  Your PA.  The guys you fought base wars with.  The community in the cantina.  The community in the medical center (boy did the CU kill that one dead).  The community in the buff lines at the starport!  The community that took on the Dark Jedi someone kited into the MO on Dant.  Some vet player finding some lost newbie wandering around aimlessly in Restuss/Dearic/Kor Vella/Mos Entha/Keren and showing them the ropes.

    CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.

    Once a denizen of Ahazi

  • iceman00iceman00 Member Posts: 1,363
    Originally posted by SioBabble


    Community is definitely a huge part of what made pre-CU SWG great.
    For example, you run into some random player out in the middle of no where (perhaps you or they were driving by and found the other in a tough fight and helped) and if you were both CHs, the "lets show off our pets" thing would start, and then you'd start talking about the latest bug/nerf whatever, and an hour later, you finally part ways with a new player on your friends list.
    There were multiple, interlocking communities.  The PvP community.  The CH community.  The smuggler community.  The crafter/merchant community.  The Jedi community.  Your PA.  The guys you fought base wars with.  The community in the cantina.  The community in the medical center (boy did the CU kill that one dead).  The community in the buff lines at the starport!  The community that took on the Dark Jedi someone kited into the MO on Dant.  Some vet player finding some lost newbie wandering around aimlessly in Restuss/Dearic/Kor Vella/Mos Entha/Keren and showing them the ropes.



    I still remember a lot of the interdependency.  One day I was leaving a meeting of Imperial Brass (we had formed quite a solid coalition on Dantooine of Imperials that for all intents and purposes dominated the PvP) and I received a tell from someone.  He identified himself as a combat medic, in search of supplies.  Since he was on Dantooine, he was told the man he needed to talk to was Ulot Ooma (yours truly.)  He was looking for certain resources, and announced he was willing to pay an incredibly large price.  (i.e. the stuff he wanted at market value was 25 cpu, he was willing to pay 75-100 cpu.)  When I outlined the resources I had (telling him I had far better stuff for the price he wanted, as I was a fair businessman), he told me "his employer" wanted to speak to me, and to report to a town on Naboo at my convienence.

    Later that night, I shuttled over to Naboo (I liked using starports) and found my way over to the city.  After identifying myself, I was introduced to "his employer."  He happened to be the largest medic on the server, and he wanted to muscle into the market on Dantooine.  Yet Shadowstone Mall prevented him from doing so.  (We did the most business by far.  The only place that did more was C-Net Mall, which ended up being invested in heavily by our crafters, giving us a dominance in the Eclipse market one way or another.)  He wanted a tour of my CM production facilities.  upon seeing my wares, and upon learning I was preparing to go into business (rather than just supplying my guild and allied guilds), he came forth with a proposal.

    In essence, it was a "do not compete" agreement.  I didn't go into business on Dantooine, not opposing his move to establish business there.  In return, he was always able to get the largest concentrations of mining minerals for crafters.  (i.e. a 40 harvester field of 90% concentration he always somehow came across lol.)  As long as I promised not to compete against him and divert business his way, my guild had access to this network.  As a result, our crafters became overloaded with the best resources available at dirt cheap cost (crafters in guild received a 75% discount from me.)  We equipped our Imperial allies with all this equipment, and those rebel guilds could not compete economically.  The appeal for people to either join our guild, or receive our supplies was quite an enticement, as many people began jumping factions, once it was known that our merchandise was avialable to them at a very cheap cost, despite being the best product out there.  (When you bathe in credits, you tend not to worry about price.)

    A simple chance meeting between two combat medics led to our guild becoming insanely rich, and considerable grounds were made in the GCW.  You don't find this kind of dependency in other MMO's.

  • DvolDvol Member Posts: 273

    I have tried em all so far 0 have kept my intrest for more than a few hours. Some didnt keep me for even an hour if that, i think vancrap did for a week. All i know is i compare every game now to precu and the complexity and options it gave me. Now all i see are hold your hand loot level based everyone the same crap fest. So many games have good graphics and polished gameplay but just dont offer options like swg did.

    I dont like forced anything i want to enjoy a game at my pace. Now its the whole instant satisfaction systems with levels and all loot based. Also there is the whole community issue that so far no game has that community SWG did at the start. The community was discarded and told to get over it. So until Tabula Rasa or Fallen earth maybe even Conan it may change my mind. I mean i will give other games a shot at EARNING my money. So far all the MMO's have failed to peak my intrest past beta testing.

  • DarkstryderDarkstryder Member Posts: 207

    I played SWG from euro server launch in 2003 until NGE. Since SWG i've tried numerous mmorpg free trials or beta tests but have never subscribed to any because I just couldn't get immersed in them at all. They might as well be single player games, I have had no attachment to any of them other than SWG pre-nge. So im basicly in the same boat also.

    I did play and pay for Planetside before SWG but quit that when SWG launched. It was good fun but I can have that sort of fun in Battlefield 2 or counterstrike for free. But massive battles in Planetside were impressive, fighting for hours to take or hold bases which is better than Battlefield 2 or counterstrikes meaningless maps I would say.

  • kwaikwai Member UncommonPosts: 825
    Well both yes and no ive played some other MMO's in and between my SWG times , 3 months here and there of Lineage 2 , went back to a little WoW , and then just participating in the beta's i can while i wait for Darkfall / AoC



    But basicly i miss pre cu like most other people do , have so many good memories from thoose times.
  • DarkstryderDarkstryder Member Posts: 207
    Originally posted by iceman00

    Originally posted by SioBabble


    Community is definitely a huge part of what made pre-CU SWG great.
    For example, you run into some random player out in the middle of no where (perhaps you or they were driving by and found the other in a tough fight and helped) and if you were both CHs, the "lets show off our pets" thing would start, and then you'd start talking about the latest bug/nerf whatever, and an hour later, you finally part ways with a new player on your friends list.
    There were multiple, interlocking communities.  The PvP community.  The CH community.  The smuggler community.  The crafter/merchant community.  The Jedi community.  Your PA.  The guys you fought base wars with.  The community in the cantina.  The community in the medical center (boy did the CU kill that one dead).  The community in the buff lines at the starport!  The community that took on the Dark Jedi someone kited into the MO on Dant.  Some vet player finding some lost newbie wandering around aimlessly in Restuss/Dearic/Kor Vella/Mos Entha/Keren and showing them the ropes.



    I still remember a lot of the interdependency.  One day I was leaving a meeting of Imperial Brass (we had formed quite a solid coalition on Dantooine of Imperials that for all intents and purposes dominated the PvP) and I received a tell from someone.  He identified himself as a combat medic, in search of supplies.  Since he was on Dantooine, he was told the man he needed to talk to was Ulot Ooma (yours truly.)  He was looking for certain resources, and announced he was willing to pay an incredibly large price.  (i.e. the stuff he wanted at market value was 25 cpu, he was willing to pay 75-100 cpu.)  When I outlined the resources I had (telling him I had far better stuff for the price he wanted, as I was a fair businessman), he told me "his employer" wanted to speak to me, and to report to a town on Naboo at my convienence.

    Later that night, I shuttled over to Naboo (I liked using starports) and found my way over to the city.  After identifying myself, I was introduced to "his employer."  He happened to be the largest medic on the server, and he wanted to muscle into the market on Dantooine.  Yet Shadowstone Mall prevented him from doing so.  (We did the most business by far.  The only place that did more was C-Net Mall, which ended up being invested in heavily by our crafters, giving us a dominance in the Eclipse market one way or another.)  He wanted a tour of my CM production facilities.  upon seeing my wares, and upon learning I was preparing to go into business (rather than just supplying my guild and allied guilds), he came forth with a proposal.

    In essence, it was a "do not compete" agreement.  I didn't go into business on Dantooine, not opposing his move to establish business there.  In return, he was always able to get the largest concentrations of mining minerals for crafters.  (i.e. a 40 harvester field of 90% concentration he always somehow came across lol.)  As long as I promised not to compete against him and divert business his way, my guild had access to this network.  As a result, our crafters became overloaded with the best resources available at dirt cheap cost (crafters in guild received a 75% discount from me.)  We equipped our Imperial allies with all this equipment, and those rebel guilds could not compete economically.  The appeal for people to either join our guild, or receive our supplies was quite an enticement, as many people began jumping factions, once it was known that our merchandise was avialable to them at a very cheap cost, despite being the best product out there.  (When you bathe in credits, you tend not to worry about price.)

    A simple chance meeting between two combat medics led to our guild becoming insanely rich, and considerable grounds were made in the GCW.  You don't find this kind of dependency in other MMO's.


    That sums up what SWG was pre-nge. Your own story made up as you played the game and lived the greatest saga ever told-yours.  That truly made the game great.
  • infrared1infrared1 Member UncommonPosts: 440
    I've been looking for a replacement MMORPG since the CU hit. Played EVE, CoV/CoH, LotRO beta, VG beta, 9 Dragons, Rappels, Flyff, D&DO, Face of Mankind, SL, WoW, and a slew of others. There's nothing out there that has caught my interest except The Saga of Ryzom. It's probably the best alternative to SWG i've found. Needs more content and a bigger community though. Been playing it off and on for about a year now. I would LOVE to have my SWG back though. I hate all the fantasy MMO's. I would play one if it where a use-skill based system and gave me the freedom that SWG did back in the day. No other game has the freedom to create like SWG had.
  • ThornebThorneb Member Posts: 74
         Not much to say except ditto. So great was the game as far as I was concerned. I loved it. I never even thought of trying another game while I was playing before cu and nge. Now I can't find that feeling anywhere. Makes me sad. Yes it was just a game but a game of people and friends and so many things to do.  That's why it it is so unbelievable to me that they never considered returning it to us as it was. Only an idiot  in the business world would keep it as is compared to what they had. Like it or hate it ....it did far better back then.
  • privatep37privatep37 Member Posts: 111

    I played from a month after release to the week after nge hit, and still i havent subscribed to any game. tomorrow i have final fantasy xi coming, and i only got that because i love the FF stories. i know it wont compare to SWG. but it took me almost 2 years since i quit SWG to finally resub to a diff game. i miss the skills, the community, the vendors, theed cantina, my friends.

    i remember when the CU hit, i was relatively pissed but it didnt make me want to quit the game. so i stuck with it. and i think the day after it hit i met my best buddy in game (and is still a good friend of mine) Irjax. I was a rifleman and he was a swordsman. We chatted for like 2 hours on Dantooine before hunting together and we got on the topic of wanting to become jedi. So we swore to each other to help each other get it. Well, we did get it, the week before nge. all was lost. we both left the game, along with other friends of ours and our guild that we created, and have been searching this website all the time to find something we can enjoy together. I have basically come to a conclusion, nothing will bring back the fun we had except for swg pre-cu/cu.

    I miss my brothers:

       Malbroza - Leader of M is for Murderers

       Irjax - Lieutenant

       Kothlan - Lieutenant

    Hope to be playing SWG with you guys again!

    Favourite Game
    SWG - Sabanak, Retired Jedi, Bria

    Playing: Nothing

    Waiting for: SWG Pre-CU

    Retired: SWG, CoX, Vanguard, MxO, Guildwars, Archlord, Auto Assault, EQ2, Final Fantasy XI,
    Lineage 2, Saga of Ryzom, DAOC, WoW, AOC, WAR

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    I kinda understand the peoples with such a mentality.

     

    I was unable to play any MMO after I3 in CoH...until they release CoV.    Still can't play any other MMO. 

    - "If I understand you well, you are telling me until next time. " - Ren

  • infrared1infrared1 Member UncommonPosts: 440
    This is a little outdated but interesting.



    members.cox.net/mdknoll/
  • EichenkatzeEichenkatze Member Posts: 340
    I have to agree..



    I have enjoyed no other MMO as much as i did Star Wars Galaxies pre-CU. Sure it had its kinks and was buggy sometimes.. but it was my MMO. No other mmo was i ever so excited about getting than SWG. I miss the game.. and its downfall has ruined my other MMO experiences. I miss the cantina and my house just outside of Keren, Naboo. Working for the empire and the rebel alliance.



    My dream-game was shattered by a doltz who plays WoW and wanted SWG to be just that.. WoW. I hate you Torres.. i hope you rot... in disease and famine.. i hope you disapear and are never spoken of again. You're a greedy and twisted person. This game wasn't yours to torment.. and you did it anyways. You MORON!



    Ergh..

    image
    Everquest - 2000 - '02
    Anarchy Online - '01-'02
    Earth and Beyond - '02-'04
    Star Wars Galaxies - '03-'06('07)
    World of Warcraft - '04-'07
    Age of Conan - '08 - shelved.
    -Waiting on-
    Star Trek Online
    SW: The Old Republic

  • blondehblondeh Member UncommonPosts: 540

    I found it very hard indeed. Still not found a game that kept me playing like SWG did. Hell SWG made me call in sick to work, miss important dates etc lol. Maybe its a good thing pre-cu is gone when i think about it.

    Pre-CU SWG for me and maybe alot of people was like another life, one you could login to when the real world was getting u down. Now every other mmo is just a game. Not a world that you can really immerse yourself into and get lost in your character. Just a game, with fancy bright lights and shiny weapons.

    Thats how i feel anyway

    image

  • AnobacaAnobaca Member Posts: 68
    Originally posted by SioBabble


      Some vet player finding some lost newbie wandering around aimlessly in Restuss/Dearic/Kor Vella/Mos Entha/Keren and showing them the ropes.



     I like to think I have moved on but reading this for some reason effected me. I stayed in Tryena long after people left to go to player cities and made a few friends because I happen to be around when new players started there. Unlike most people I did not have a huge friends list and I was far from well known on my server.

     I did not always make new friends but I was able to help which was nice for me. Stil remeber showing off my pets to more then a few new pllayers. I seemed to meet most the mew players in the cantina.

     

     I think I miss the hiden levels and the skill trees. I still play mmorpgs but mostly just to because some of the friends I made in swg are playing them.

  • KyarraKyarra Member UncommonPosts: 789

    I have played a few since pre-cu, WoW (got bored of that fast), lots of closed betas including vanguard, LoTR), and played EQ2 the longest. I have such withdrawels of wanting to play swg it really hurts, so i end up going back for a bit and playing my elder jedi.

    I am actually not minding the game right now with beastmaster in it (gives me something to do since my friend's no longer play the game). I joined an old guild I was once a part of when I frist started the game that is still pretty active and once again I am having some fun, will never be the same though since everyone still ponders for the sandbox templates and the lost professions like TKM, fencer etc. I am still one of the dumb people who believe SOE will eventually open up pre-cu or at least CU servers, I can hope can't I?

  • aweenaween Member UncommonPosts: 95
    Sadly yes im unable to get in to mmo's since the beautiful pre-cu... i hope this will change with time but the void will never be filled IMHO.
  • ZaleraZalera Member Posts: 10

    I had alot of fun playing the game during Pre-CU and CU. Those were the good times where you could be pretty much anything you wanted but sadly they decided to turn it into Battlefront 3 so i've been trying all kinds of MMO's, play them for a short while then get bored an do it all over again. Nothing out there really seems that interesting as what SWG offered in the beginning. Everyone is doing a WoW clone thinking they will be as successful as them. I dunno.. I miss pre cu. Atleast I have Diablo 2 LoD to play.

  • WickershamWickersham Member UncommonPosts: 2,379

    I am playing WoW, but it is nowhere near as good as Pre-CU.  In SWG I had a job that kept me busy - Master Ranger.  I had a real life note book that listed what trades needed what harvestable materials.   I checked the web everyday to see if anything good was available.   I think that is what was so great about SWG we had a reason to login everyday and work on our professions.  It was possible for a single player to be sucessful in that game without being in an elite guild or even having epic equipment - you just had to know your role in the Galaxy.

    "The liberties and resulting economic prosperity that YOU take for granted were granted by those "dead guys"

  • sgtweppssgtwepps Member Posts: 207
    Definatly not, currently playing SWG and me and my guild are loving it.



    See you ingame guys
  • ZaleraZalera Member Posts: 10
    I'd like to come back but I already know that there really isn't much end-game content, yeah there is the new pet system and higher difficulty but its all the same. It needs some new content. I have high hopes with the new producer DeadMeat.
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