Hi everyone I have just started to write articles for games for a major website. I want to write an article about why do people pay to play the MMORPG. What drives you? I pay because I have to pay to play.Why do you love playing even when you are paying for it? I like the interaction between other live people as opped to single player games where its just me and the AI. Is paying for the game monthly a huge turn off? Actually paying monthly is a turn off for me but its not so bad when compared to other things. A movie at the theatre costs $10 and you only get to see it once not as much as you want for a month. How much would you pay (max) to play? My max is $15 a month anymore than that and I might as well buy a new single player game every month. Any info you can think of is good. Other questions like, would you pay to play if the paying game offered a little bit more than the free ones. Which game(s) are you paying to play at the moment? Right now I am playing LotRO and no others. I only play one subscription based game ever but with a lifetime sub I will now be able to play more than one. These are just some questions I can think of at the top of my head right now but feel free to answer my original question as detailed as possible. If anyone makes a very good point I will quote them, so if you do not want me to quote you please say so in your reply. Thank you for your time. I will also post this at other popular forums as well to get a better sample population Xin
The only other thing I can think of is that I don't mind paying $200 up front for a lifetime subscription. If more games modeled this I would probably have more MMOs.
If you have any other questions feel free to email me or respond to this post.
The $200 for a lifetime subscription really isn't a terribly good deal unless you're one of those who can stick with one game for a long period of time. To make it worth it, you really need to stick with the game for at least a year and a half.
Well this wasn't a discussion about me and my payment. I will do with my money what pleases me because its my money. The next time you are paying for my subscription then you can tell me what I can get. Also every MMO I have ever played in my life I have played for a minimum of 2 years so $200 is actually a great deal. $15x24 months = $360. $10x24 months = $240. I have yet to see a subscription fee below $10 a month for an MMO that I liked.
In America I have bad teeth. If I lived in England my teeth would be perfect.
hmm...I pay to play because some games are worth it... right now i'm only paying to play EQ1 but at $13 a month for a game that was $20 for the classic version and all 13 released expansions plus one month of play, it's worth it...hmm...but that's my opinion...i also pay the $3 a month extra for all the EQPlayers features hehe
The only other thing I can think of is that I don't mind paying $200 up front for a lifetime subscription. If more games modeled this I would probably have more MMOs. If you have any other questions feel free to email me or respond to this post.
The $200 for a lifetime subscription really isn't a terribly good deal unless you're one of those who can stick with one game for a long period of time. To make it worth it, you really need to stick with the game for at least a year and a half.
Too many variable costs to factor in a lifetime sub (including YOUR life variables for it lol), plus it doesn't exactly give developers motivation to create new and interesting content, if the majority of the player base are lifetimers anyway.
In Britain obviously you'd pay around £100 (around $200) but with our prices probably around £120-140, then of course broadband/DSL/Cable, so thats around a basic £14.99 a month.
Whereas some people will play a MMO max around 6 months before they hit the end game, done everything, and get slightly bored and want to try something else. Most MMOs like LOTRO had a price for the 6months for pre-order people for £5.99.
now £5.99 times 6, is £35.94.
A saving of £84.06-£104.06.
Now if more games could do a 6 months pricing scheme like that. i'd be happy.
I would estimate that for any game there would only be 10 - 20% that would get the lifetime sub so your point is mute or is it moot. Why would having a lifetime sub make a developer not want to create new and interesting content? This makes no sense at all. If I have a lifetime sub and don't get new and interesting content do you think I would ever buy a subscription from that company ever again? No, I would never buy anything from that developer ever. Also I know what my playstyle is, so this fits perfect for me. People seem to act like they know how I play MMOs. Well you don't.
Let's try to stick to the subject that the OP put up.
In America I have bad teeth. If I lived in England my teeth would be perfect.
I pay because I am filthy rich and have nothing else to blow money on.. if i didn't subscribe to 20 MMO's at a time I would have too much cash falling out of the cracks in the ceiling, pegging me while I play one of my 20 MMO's!
Currently waiting for - Perfect World English, Age of Conan
The only other thing I can think of is that I don't mind paying $200 up front for a lifetime subscription. If more games modeled this I would probably have more MMOs. If you have any other questions feel free to email me or respond to this post.
The $200 for a lifetime subscription really isn't a terribly good deal unless you're one of those who can stick with one game for a long period of time. To make it worth it, you really need to stick with the game for at least a year and a half.
Too many variable costs to factor in a lifetime sub (including YOUR life variables for it lol), plus it doesn't exactly give developers motivation to create new and interesting content, if the majority of the player base are lifetimers anyway.
In Britain obviously you'd pay around £100 (around $200) but with our prices probably around £120-140, then of course broadband/DSL/Cable, so thats around a basic £14.99 a month.
Whereas some people will play a MMO max around 6 months before they hit the end game, done everything, and get slightly bored and want to try something else. Most MMOs like LOTRO had a price for the 6months for pre-order people for £5.99.
now £5.99 times 6, is £35.94.
A saving of £84.06-£104.06.
Now if more games could do a 6 months pricing scheme like that. i'd be happy.
I would estimate that for any game there would only be 10 - 20% that would get the lifetime sub so your point is mute or is it moot. Why would having a lifetime sub make a developer not want to create new and interesting content? This makes no sense at all. If I have a lifetime sub and don't get new and interesting content do you think I would ever buy a subscription from that company ever again? No, I would never buy anything from that developer ever. Also I know what my playstyle is, so this fits perfect for me. People seem to act like they know how I play MMOs. Well you don't.
Let's try to stick to the subject that the OP put up.
true, all i heard was blah blah blah, dont' agree with you.. blah blah, i have a sitck firmly shoved somewhere.. blah blah..
i'm right and everyones wrong blah blah... no one knows me waaa waa.. so they can't say a word or offer an opinion (why are you HERE then)
nice quoting one part of what i said and then trying to use that; very constructive
flaming or trying to provoke a response for the sake of it, is probably frowned upon. And that's all you seem to do in your latest posts rather than help or offer advice, you try and force your own views down their throats.
One of the reason is that Pay-to-Play MMOs are often in a better state when compare to Free-to-Play MMOs (there's always a few exceptions, but generally this is true).
The only other thing I can think of is that I don't mind paying $200 up front for a lifetime subscription. If more games modeled this I would probably have more MMOs. If you have any other questions feel free to email me or respond to this post.
The $200 for a lifetime subscription really isn't a terribly good deal unless you're one of those who can stick with one game for a long period of time. To make it worth it, you really need to stick with the game for at least a year and a half.
Too many variable costs to factor in a lifetime sub (including YOUR life variables for it lol), plus it doesn't exactly give developers motivation to create new and interesting content, if the majority of the player base are lifetimers anyway.
In Britain obviously you'd pay around £100 (around $200) but with our prices probably around £120-140, then of course broadband/DSL/Cable, so thats around a basic £14.99 a month.
Whereas some people will play a MMO max around 6 months before they hit the end game, done everything, and get slightly bored and want to try something else. Most MMOs like LOTRO had a price for the 6months for pre-order people for £5.99.
now £5.99 times 6, is £35.94.
A saving of £84.06-£104.06.
Now if more games could do a 6 months pricing scheme like that. i'd be happy.
I would estimate that for any game there would only be 10 - 20% that would get the lifetime sub so your point is mute or is it moot. Why would having a lifetime sub make a developer not want to create new and interesting content? This makes no sense at all. If I have a lifetime sub and don't get new and interesting content do you think I would ever buy a subscription from that company ever again? No, I would never buy anything from that developer ever. Also I know what my playstyle is, so this fits perfect for me. People seem to act like they know how I play MMOs. Well you don't.
Let's try to stick to the subject that the OP put up.
true, all i heard was blah blah blah, dont' agree with you.. blah blah, i have a sitck firmly shoved somewhere.. blah blah..
i'm right and everyones wrong blah blah... no one knows me waaa waa.. so they can't say a word or offer an opinion (why are you HERE then)
nice quoting one part of what i said and then trying to use that; very constructive
flaming or trying to provoke a response for the sake of it, is probably frowned upon. And that's all you seem to do in your latest posts rather than help or offer advice, you try and force your own views down their throats.
I never flamed anyone (if I did point it out so I can fix the situation) and I am not forcing my views on anyone else. I was only pointing out what was right for me. Are you sure your talking to the right person?
In America I have bad teeth. If I lived in England my teeth would be perfect.
Tons of botters/hackers/dupers with no support to stop it
People from other countries who don't speak english
item malls where the people who do spend tons of cash are the only ones who can get far (and item malls usually set you back WAY more than a monthly fee does financially)
Currently waiting for - Perfect World English, Age of Conan
I havent bought a single player game since Zelda, Links Awakening for my non-colored game boy
Why should I? They are interesting for so short of a time... The only single player games I've played that has kept my interest for over an hour were Grand Theft Auto, Zelda 64, Prince of Persia (the 2D one) and some Super Nintendo games (notably Zelda IV). Then there are mmorpgs and multiplayer games... The mmorpgs that I have bought I have played for around 6 months each. Thats about $23 every month. I play, say, 2 hours every day.
If single player games only keep me interested for an hour (which almost every single one does), thats $21000 per month, compared to $23 per month... Oh, and I dont have any console systems, which is where all the good single player games are, so thats a bunch more to buy those, and then I look like a video game addict to everyone that comes into my house because I have a bunch of consoles. I am a video game addict, but I'd rather not let people know that, thank you very much.
For my wife and I, we see it as no different than paying for any other form of entertainment. TV is the most common comparison; some people will pay 60-80 a month. They can watch free channels with an antenna, but why do that when they can access much better channels with content they enjoy for a fee?
Between the two of us we pay $45 a month for 3 subscriptions. We don't watch TV and so we do not pay for any cable or satelite subscriptions. We simply choose a different means of quality entertainment. There are free MMORPGs out there, but why not pay a monthly fee to receive a higher quality of service and content?
I play on two EVE Online accounts and my wife is currently playing LOTRO.
Obviously, I'd rather like to play a seamless, massive, epic MMORPG with only paying the initial Game and no monthly fee, but that does not seem possible.
And after all, it's not that much of a big deal, 13€ aren't exactly that much anymore for a month of gaming.
Sure it adds up, but considering that a good MMORPG can hold your interest for at least 4 months, during what time you ideally don't need any other game...
As a family man, I find great advantages to MMOs. It saves me a great amount of time and money per month.
$14.99/month is much better than $100-$200/month on console games. And, because of the wife and little one, it is not exactly easy or cheap to go to the movies: $20 for the movie. $10 Popcorn, Soda, $30 dinner, $20 babysitter. Total amount spent for one date with the wife = $80.
It is definitely worth the $14.99 for me. Other hobbies like model railroads, cars, robot building, etc, can be fun, but much more expensive. Maybe in my next life, or if I hit the lotto, but realistically, I can't afford more expensive hobbies.
What drives you? The need to escape my mundane domestic life. Nothing like slaying a few dragons after a bad day at work
Why do you love playing even when you are paying for it? I'm sort of used to paying for things that I enjoy, so not sure what you are really asking here. I equate payment of fees with quality of service rendered.
Is paying for the game monthly a huge turn off? Not at all, I've paid as many as 5 monthly sub fees at one time.
How much would you pay (max) to play? $29.99 per month if it got me special privileges versus the 'standard' membership. Think Disney World's speed pass.
Any info you can think of is good. MMO's are the best gaming value for your money today, its all I've played in the past 6.5 years.
Other questions like, would you pay to play if the paying game offered a little bit more than the free ones. - er yes... in fact, I never play free games.
Which game(s) are you paying to play at the moment? I pay for 2 LotRO subs, 1 WOW sub (for my son) and 1 EvE sub (planning on buying a 2nd soon.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I pay to play games because they are really fun, nothing is free for the most part. I have tried a few free mmo games and it might just be because im used to the expensive games but i never had fun with them. The standard price is about the most im going to pay (14.99 i think) i havent been playing any mmos for a while though. I started out back in about 2000 with Everquest then played FFXI, WoW, some 2moons beta, eq2, and vanguard. Vanguard was the most recent mmo i played and i felt violated after forking over 50 bucks to buy the game then pay the monthly fee for a few months. Not trying to start a fight with vanguard fans, it had the potential to be a good game but the lag and crashes were terrible, nobody had a computer that could handle that game and it had soooooooooo many bugs/unfinished areas, i want my money back
I play both free-to-play and pay-to-play games. I am happy to pay for a game that I really enjoy. It is a lot cheaper than other things I enjoy, like going out to eat and to the movies, and it doesn't require babysitting. It seems to me that many of the pay games are deeper and more complex and get better, more meaningful updates on a regular basis. I pay to play them because otherwise, all I can do is look at the icon on my desktop and wish I could play.
My max would be about $20 a month, I think. I was paying $25 a month to play EQ and EQ2 on the SOE all access pass, but then quit for a few months, and when I came back, it had been raised to $30. I decided against going back to that plan when I returned, since 2 for $25 had been a good deal, but $30 for two was no deal at all when I certainly would have played one game a lot and the other just a little. Sure, it is really a good deal if you want to play VG, EQ2, EQ1, SWG, The Matrix Online, and Planetside all at once, but I just don't have that kind of time.
... This is where I draw the line: __________________.
I love pay to play games, as in getting one I would automatically assume I'm also paying for them to continue working on the game each month. Pay to play games keep me out of spending money on a ton of other games. People may say MMOs are 'lifesuckers', though actually if you're a gamer just about any game can be a lifesucker. The other games can easily cost more though. There isn't so much risk as to the chance I may be buying a crappy game, as I'm buying fewer games all together.
Buying a MMO is a GREAT deal cost-content wise that you just don't get from any other game. You get so much more for your money for the initial game, and $15 a month after that is nothing. You can spend that amount for eating out at a couple fast food restaurants or even buying a single dvd can cost more. MMOs are great money savers if you allow it to be. I could easily be insanely bored and go out to a bar and spend lots of money on getting drunk. Not that great.
With a pay to play game I know that I will always have something that I could be doing, that will have new things to do when I come play it again.
The webpage that asks me for my credit card info before I can play the game, thats what drives me. I mean seriously, what drives you to pay for cable television?
I've been playing MMOs for about four years now, and almost all of them were p2p, with the exception of Guild Wars. I first started off with FFXI, which was 12.99 per month, then went on to WoW, which is 14.99 per month. I believe that the best thing in life are NOT free, because 1. 99% of the good MMOs are p2p, and because women cost tons of money. I'm married, have two sons, both who play WoW with me, and a wife, who doesn't play anything. I own my own small business, so I supply my family with money, and the MMO part of our budget is very small. With MMOs, you get more game for your buck. I can finish a single player game in a few days, which costs $50 or so, and then after that, I'd have to go buy another game for $50. Some MMOs cost money to buy then require you to pay monthly, and some just require the monthly fee. Either way, if you pay $50 for the game, then $15 per month, after that, you can play for years if it's a good game, and the ammount of money you spend is far less than what you would be paying for single player games.
Because the capitalist pig-dogs threaten to take away my ability to play the game unless I give in to their insane demands!
I currently play City of Heroes and Everquest II, and pay $15 a month for each. That's roughly a dollar a day - in some countries, enough to feed a family of four. Unfortunately, I don't know where any of those families live, so I have to spend their grocery money on video games.
Hi everyone I have just started to write articles for games for a major website. I want to write an article about why do people pay to play the MMORPG. What drives you? It's fun to adventure in a complex, competitive fantasy world. Why do you love playing even when you are paying for it? The price per month is nominal, it's not a factor at $15. Is paying for the game monthly a huge turn off? No. How much would you pay (max) to play? It's hard to answer. If the game was absolutely awesome, and I mean AWESOME, I'd pay $100 or more a month. Any info you can think of is good. Other questions like, would you pay to play if the paying game offered a little bit more than the free ones. A bit more? Too subjective a question. Which game(s) are you paying to play at the moment? Yes, LOTRO. These are just some questions I can think of at the top of my head right now but feel free to answer my original question as detailed as possible. If anyone makes a very good point I will quote them, so if you do not want me to quote you please say so in your reply. Thank you for your time. I will also post this at other popular forums as well to get a better sample population Xin
Paying to play is a huge turn off for me. I can't see paying $50 for a game then continue to pay $15 every month. Mostly because, if I play a game my wife will too.
I'm currently not playing any P2P MMOs... just Dungeon Runners and BF2142 atm.
I think one of two things needs to happen:
One, if you expect me to pay $15 a month, don't charge me $50 right out of the gate.
Two, if you are going to charge me $50, then the sub fee should be only $5 or so a month.
Three, if you are going to pay $50 and $15 a month, you should get a huge discount if someone else (in this case a wife) is going to play too.
Until then, the game is going to have to be AMAZING to get me to play anymore.
Do I have MMO experience... absolutely. My first was AO, and I paid because I was interested in what an MMO was. The next big one I played was SWG. I did play some EQ and DaoC in between. Once the CU came upon it, I went to EQ2. Then WoW for a bit, and now I'm sick of all the same crap they put out and don't play any current MMOs.
What motivates me to play - community. What can our guild do in the game that is fun and challenging, and NEW. Do I have to grind... if so, I'll quit after 60 - 90 days.
Comments
The only other thing I can think of is that I don't mind paying $200 up front for a lifetime subscription. If more games modeled this I would probably have more MMOs.
If you have any other questions feel free to email me or respond to this post.
The $200 for a lifetime subscription really isn't a terribly good deal unless you're one of those who can stick with one game for a long period of time. To make it worth it, you really need to stick with the game for at least a year and a half.Well this wasn't a discussion about me and my payment. I will do with my money what pleases me because its my money. The next time you are paying for my subscription then you can tell me what I can get. Also every MMO I have ever played in my life I have played for a minimum of 2 years so $200 is actually a great deal. $15x24 months = $360. $10x24 months = $240. I have yet to see a subscription fee below $10 a month for an MMO that I liked.
In America I have bad teeth. If I lived in England my teeth would be perfect.
Check out the MUD I'm making!
Too many variable costs to factor in a lifetime sub (including YOUR life variables for it lol), plus it doesn't exactly give developers motivation to create new and interesting content, if the majority of the player base are lifetimers anyway.
In Britain obviously you'd pay around £100 (around $200) but with our prices probably around £120-140, then of course broadband/DSL/Cable, so thats around a basic £14.99 a month.
Whereas some people will play a MMO max around 6 months before they hit the end game, done everything, and get slightly bored and want to try something else. Most MMOs like LOTRO had a price for the 6months for pre-order people for £5.99.
now £5.99 times 6, is £35.94.
A saving of £84.06-£104.06.
Now if more games could do a 6 months pricing scheme like that. i'd be happy.
I would estimate that for any game there would only be 10 - 20% that would get the lifetime sub so your point is mute or is it moot. Why would having a lifetime sub make a developer not want to create new and interesting content? This makes no sense at all. If I have a lifetime sub and don't get new and interesting content do you think I would ever buy a subscription from that company ever again? No, I would never buy anything from that developer ever. Also I know what my playstyle is, so this fits perfect for me. People seem to act like they know how I play MMOs. Well you don't.
Let's try to stick to the subject that the OP put up.
In America I have bad teeth. If I lived in England my teeth would be perfect.
Currently waiting for - Perfect World English, Age of Conan
How to play Perfect World in english
Currently messing with - Requiem Online
Too many variable costs to factor in a lifetime sub (including YOUR life variables for it lol), plus it doesn't exactly give developers motivation to create new and interesting content, if the majority of the player base are lifetimers anyway.
In Britain obviously you'd pay around £100 (around $200) but with our prices probably around £120-140, then of course broadband/DSL/Cable, so thats around a basic £14.99 a month.
Whereas some people will play a MMO max around 6 months before they hit the end game, done everything, and get slightly bored and want to try something else. Most MMOs like LOTRO had a price for the 6months for pre-order people for £5.99.
now £5.99 times 6, is £35.94.
A saving of £84.06-£104.06.
Now if more games could do a 6 months pricing scheme like that. i'd be happy.
I would estimate that for any game there would only be 10 - 20% that would get the lifetime sub so your point is mute or is it moot. Why would having a lifetime sub make a developer not want to create new and interesting content? This makes no sense at all. If I have a lifetime sub and don't get new and interesting content do you think I would ever buy a subscription from that company ever again? No, I would never buy anything from that developer ever. Also I know what my playstyle is, so this fits perfect for me. People seem to act like they know how I play MMOs. Well you don't.
Let's try to stick to the subject that the OP put up.
true, all i heard was blah blah blah, dont' agree with you.. blah blah, i have a sitck firmly shoved somewhere.. blah blah..
i'm right and everyones wrong blah blah... no one knows me waaa waa.. so they can't say a word or offer an opinion (why are you HERE then)
nice quoting one part of what i said and then trying to use that; very constructive
flaming or trying to provoke a response for the sake of it, is probably frowned upon. And that's all you seem to do in your latest posts rather than help or offer advice, you try and force your own views down their throats.
Well the most obvious answer that jumps out at you, all the free to play games have little content and very weak support.
Now not all of the pay to play games are good at the above two features, but none of the free ones are.
And the games I'm playing is in my sig.
Current MMO: FFXIV:ARR
Past MMO: Way too many (P2P and F2P)
Too many variable costs to factor in a lifetime sub (including YOUR life variables for it lol), plus it doesn't exactly give developers motivation to create new and interesting content, if the majority of the player base are lifetimers anyway.
In Britain obviously you'd pay around £100 (around $200) but with our prices probably around £120-140, then of course broadband/DSL/Cable, so thats around a basic £14.99 a month.
Whereas some people will play a MMO max around 6 months before they hit the end game, done everything, and get slightly bored and want to try something else. Most MMOs like LOTRO had a price for the 6months for pre-order people for £5.99.
now £5.99 times 6, is £35.94.
A saving of £84.06-£104.06.
Now if more games could do a 6 months pricing scheme like that. i'd be happy.
I would estimate that for any game there would only be 10 - 20% that would get the lifetime sub so your point is mute or is it moot. Why would having a lifetime sub make a developer not want to create new and interesting content? This makes no sense at all. If I have a lifetime sub and don't get new and interesting content do you think I would ever buy a subscription from that company ever again? No, I would never buy anything from that developer ever. Also I know what my playstyle is, so this fits perfect for me. People seem to act like they know how I play MMOs. Well you don't.
Let's try to stick to the subject that the OP put up.
true, all i heard was blah blah blah, dont' agree with you.. blah blah, i have a sitck firmly shoved somewhere.. blah blah..
i'm right and everyones wrong blah blah... no one knows me waaa waa.. so they can't say a word or offer an opinion (why are you HERE then)
nice quoting one part of what i said and then trying to use that; very constructive
flaming or trying to provoke a response for the sake of it, is probably frowned upon. And that's all you seem to do in your latest posts rather than help or offer advice, you try and force your own views down their throats.
I never flamed anyone (if I did point it out so I can fix the situation) and I am not forcing my views on anyone else. I was only pointing out what was right for me. Are you sure your talking to the right person?In America I have bad teeth. If I lived in England my teeth would be perfect.
Asian "grind"
Tons of botters/hackers/dupers with no support to stop it
People from other countries who don't speak english
item malls where the people who do spend tons of cash are the only ones who can get far (and item malls usually set you back WAY more than a monthly fee does financially)
Currently waiting for - Perfect World English, Age of Conan
How to play Perfect World in english
Currently messing with - Requiem Online
Why should I? They are interesting for so short of a time... The only single player games I've played that has kept my interest for over an hour were Grand Theft Auto, Zelda 64, Prince of Persia (the 2D one) and some Super Nintendo games (notably Zelda IV). Then there are mmorpgs and multiplayer games... The mmorpgs that I have bought I have played for around 6 months each. Thats about $23 every month. I play, say, 2 hours every day.
If single player games only keep me interested for an hour (which almost every single one does), thats $21000 per month, compared to $23 per month... Oh, and I dont have any console systems, which is where all the good single player games are, so thats a bunch more to buy those, and then I look like a video game addict to everyone that comes into my house because I have a bunch of consoles. I am a video game addict, but I'd rather not let people know that, thank you very much.
Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.
For my wife and I, we see it as no different than paying for any other form of entertainment. TV is the most common comparison; some people will pay 60-80 a month. They can watch free channels with an antenna, but why do that when they can access much better channels with content they enjoy for a fee?
Between the two of us we pay $45 a month for 3 subscriptions. We don't watch TV and so we do not pay for any cable or satelite subscriptions. We simply choose a different means of quality entertainment. There are free MMORPGs out there, but why not pay a monthly fee to receive a higher quality of service and content?
I play on two EVE Online accounts and my wife is currently playing LOTRO.
Good luck in your study.
Obviously, I'd rather like to play a seamless, massive, epic MMORPG with only paying the initial Game and no monthly fee, but that does not seem possible.
And after all, it's not that much of a big deal, 13€ aren't exactly that much anymore for a month of gaming.
Sure it adds up, but considering that a good MMORPG can hold your interest for at least 4 months, during what time you ideally don't need any other game...
What drives you? The need to escape my mundane domestic life. Nothing like slaying a few dragons after a bad day at work
Why do you love playing even when you are paying for it? I'm sort of used to paying for things that I enjoy, so not sure what you are really asking here. I equate payment of fees with quality of service rendered.
Is paying for the game monthly a huge turn off? Not at all, I've paid as many as 5 monthly sub fees at one time.
How much would you pay (max) to play? $29.99 per month if it got me special privileges versus the 'standard' membership. Think Disney World's speed pass.
Any info you can think of is good. MMO's are the best gaming value for your money today, its all I've played in the past 6.5 years.
Other questions like, would you pay to play if the paying game offered a little bit more than the free ones. - er yes... in fact, I never play free games.
Which game(s) are you paying to play at the moment? I pay for 2 LotRO subs, 1 WOW sub (for my son) and 1 EvE sub (planning on buying a 2nd soon.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I play both free-to-play and pay-to-play games. I am happy to pay for a game that I really enjoy. It is a lot cheaper than other things I enjoy, like going out to eat and to the movies, and it doesn't require babysitting. It seems to me that many of the pay games are deeper and more complex and get better, more meaningful updates on a regular basis. I pay to play them because otherwise, all I can do is look at the icon on my desktop and wish I could play.
My max would be about $20 a month, I think. I was paying $25 a month to play EQ and EQ2 on the SOE all access pass, but then quit for a few months, and when I came back, it had been raised to $30. I decided against going back to that plan when I returned, since 2 for $25 had been a good deal, but $30 for two was no deal at all when I certainly would have played one game a lot and the other just a little. Sure, it is really a good deal if you want to play VG, EQ2, EQ1, SWG, The Matrix Online, and Planetside all at once, but I just don't have that kind of time.
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This is where I draw the line: __________________.
Buying a MMO is a GREAT deal cost-content wise that you just don't get from any other game. You get so much more for your money for the initial game, and $15 a month after that is nothing. You can spend that amount for eating out at a couple fast food restaurants or even buying a single dvd can cost more. MMOs are great money savers if you allow it to be. I could easily be insanely bored and go out to a bar and spend lots of money on getting drunk. Not that great.
With a pay to play game I know that I will always have something that I could be doing, that will have new things to do when I come play it again.
Why do people pay for cable when TV stations are aired for free?
Why do people pay for bottled water when tap water is for free?
There is a belief that paid items is somehow worth more than the free items.
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"What drives you? "
The webpage that asks me for my credit card info before I can play the game, thats what drives me. I mean seriously, what drives you to pay for cable television?
I've been playing MMOs for about four years now, and almost all of them were p2p, with the exception of Guild Wars. I first started off with FFXI, which was 12.99 per month, then went on to WoW, which is 14.99 per month. I believe that the best thing in life are NOT free, because 1. 99% of the good MMOs are p2p, and because women cost tons of money. I'm married, have two sons, both who play WoW with me, and a wife, who doesn't play anything. I own my own small business, so I supply my family with money, and the MMO part of our budget is very small. With MMOs, you get more game for your buck. I can finish a single player game in a few days, which costs $50 or so, and then after that, I'd have to go buy another game for $50. Some MMOs cost money to buy then require you to pay monthly, and some just require the monthly fee. Either way, if you pay $50 for the game, then $15 per month, after that, you can play for years if it's a good game, and the ammount of money you spend is far less than what you would be paying for single player games.
I currently play City of Heroes and Everquest II, and pay $15 a month for each. That's roughly a dollar a day - in some countries, enough to feed a family of four. Unfortunately, I don't know where any of those families live, so I have to spend their grocery money on video games.
Paying to play is a huge turn off for me. I can't see paying $50 for a game then continue to pay $15 every month. Mostly because, if I play a game my wife will too.
I'm currently not playing any P2P MMOs... just Dungeon Runners and BF2142 atm.
I think one of two things needs to happen:
One, if you expect me to pay $15 a month, don't charge me $50 right out of the gate.
Two, if you are going to charge me $50, then the sub fee should be only $5 or so a month.
Three, if you are going to pay $50 and $15 a month, you should get a huge discount if someone else (in this case a wife) is going to play too.
Until then, the game is going to have to be AMAZING to get me to play anymore.
Do I have MMO experience... absolutely. My first was AO, and I paid because I was interested in what an MMO was. The next big one I played was SWG. I did play some EQ and DaoC in between. Once the CU came upon it, I went to EQ2. Then WoW for a bit, and now I'm sick of all the same crap they put out and don't play any current MMOs.
What motivates me to play - community. What can our guild do in the game that is fun and challenging, and NEW. Do I have to grind... if so, I'll quit after 60 - 90 days.
Hope this helps!
LotRO: Meneldor: Riders of the Riddermark