After looking at the videos that were recorded last month at the gamesday event in Toronto, I am really impressed by the look now. It looks so MUCH better than WoW. There is transluent smoke, lots of vegetation and trees, proper architecture for buildings (look at the texture quality for the walls), etc. Even the textual fonts look really cool.
Heres the link:
http://www.youtube.com/watch?v=tFzesuo4nUo
http://www.youtube.com/watch?v=dRKR500HPDo
http://www.youtube.com/watch?v=8szQ4YkwAF0
I cant wait for the this month's videos for Baltimore.
cheers,
Comments
Now come one, .. who thought that WoWhammer released 3 years after WoW would have a worse graphic?
REALITY CHECK
Gameplay + Community = Great game.
Graphics are important, but they're an intangible. As long as they're serviceable - I can live with it.
http://aion.24-hrgaming.net
Now come one, .. who thought that WoWhammer released 3 years after WoW would have a worse graphic?
Someone got up on the clever side of the bed this morning. Hope I dont see you in gameREALITY CHECK
my 14yr old son did just fine in DAOC fyi...and he wasn't like most 14yr olds that run WoW
anyway wow and warhammer graphics are alot different and same with the attitudes
wow=NPC: Im a nightelf lets try to be peaceful shall we? PC: IM SOOOOPPPO UBER MAN I PWNED THTA NEWB IN WSF
WAR= NPC: go kill everything PC: LETS KILL SOMETHING
different attitudes arn't they?
Peace is a lie, there is only passion. Through passion,I gain strength, through strength,I gain power,through power,I gain victory,through victory,my chains are broken. The Force shall free me.
1. More than 1 city
2. Realm Verse Realm Combat
3. Trophies
4. More playable classes
5. The whole world wont be instanced
6. A recognizable history ( Who the hell played Eberron? )
7. Physical Character Advancement, such as Black orcs get bigger, Dwarves Beards get longer etc.
8. Public Quests
9. Sackable Cities
10. Rewards for pretty much everything, RVR, PQ's, and normal war effort quests.
So how does WAR appeal to the 14 year old side of the market again? If it's the graphics, who the hell wants to play a super realistic looking game anyways? I for one dont, and my graphics card agree's with me.
1. More than 1 city
2. Realm Verse Realm Combat
3. Trophies
4. More playable classes
5. The whole world wont be instanced
6. A recognizable history ( Who the hell played Eberron? )
7. Physical Character Advancement, such as Black orcs get bigger, Dwarves Beards get longer etc.
8. Public Quests
9. Sackable Cities
10. Rewards for pretty much everything, RVR, PQ's, and normal war effort quests.
So how does WAR appeal to the 14 year old side of the market again? If it's the graphics, who the hell wants to play a super realistic looking game anyways? I for one dont, and my graphics card agree's with me.
More playable classes? Where DDO shines is surely the character customization. Yes its hell difficult to understand the system (even if you played d20 you will have to do a research about the feets in game.. etc). There is any combination playable... You want to heal? Go take a level of cleric, you want to heal and sneak? Go multiclass cleric/rogue, you want to do some heavy ranged damage to it? -- take some fighter or ranger classes to your cleric/rogue/--- combination. And still within a class there is so many different ways. Two lvl 14 classes are never the same. And its the only game system where you can really mess up your character, if you know nothing about it.
For those people who actually play DDo, they dont really need zones to explore, long travel times, or farming some faction points or whatever. We want to log in for one hour, do some dungeon with a friends, and logout. We dont want to first spend 20 minutes to travel somewhere, then kill some X/X mobs for some useless quest and then be ganked by some adolescent. I realize this is a huge minority of the MMORPG community, thats why DDO is heavily an alternative mmo, which can never have more then 100.000 subscribers.
REALITY CHECK
1. More than 1 city
2. Realm Verse Realm Combat
3. Trophies
4. More playable classes
5. The whole world wont be instanced
6. A recognizable history ( Who the hell played Eberron? )
7. Physical Character Advancement, such as Black orcs get bigger, Dwarves Beards get longer etc.
8. Public Quests
9. Sackable Cities
10. Rewards for pretty much everything, RVR, PQ's, and normal war effort quests.
So how does WAR appeal to the 14 year old side of the market again? If it's the graphics, who the hell wants to play a super realistic looking game anyways? I for one dont, and my graphics card agree's with me.
More playable classes? Where DDO shines is surely the character customization. Yes its hell difficult to understand the system (even if you played d20 you will have to do a research about the feets in game.. etc). There is any combination playable... You want to heal? Go take a level of cleric, you want to heal and sneak? Go multiclass cleric/rogue, you want to do some heavy ranged damage to it? -- take some fighter or ranger classes to your cleric/rogue/--- combination. And still within a class there is so many different ways. Two lvl 14 classes are never the same. And its the only game system where you can really mess up your character, if you know nothing about it.
For those people who actually play DDo, they dont really need zones to explore, long travel times, or farming some faction points or whatever. We want to log in for one hour, do some dungeon with a friends, and logout. We dont want to first spend 20 minutes to travel somewhere, then kill some X/X mobs for some useless quest and then be ganked by some adolescent. I realize this is a huge minority of the MMORPG community, thats why DDO is heavily an alternative mmo, which can never have more then 100.000 subscribers.
Since it is now obvious that you dont know anything about Warhammer online I believe your opinion of the game is now useless. Every quest in WAR is for helping the WAR effort, whether it be upgrading city walls or collecting armor scraps to upgrade the guard. ALso if you had even an inkling of knowledge about WAR you would know that there is no "ganking", there are seperate parts of the maps set aside for RVR, once you step into those area's you know what your getting yourself into. There is no random "Im tip toeing through the tulips" and all the sudden a dagger bursts through your eye socket.So now that you have demonstrated your lack of knowledge about WAR and just came here to troll. have a nice day and enjoy LFG in DDO.
REALITY CHECK
1. More than 1 city
2. Realm Verse Realm Combat
3. Trophies
4. More playable classes
5. The whole world wont be instanced
6. A recognizable history ( Who the hell played Eberron? )
7. Physical Character Advancement, such as Black orcs get bigger, Dwarves Beards get longer etc.
8. Public Quests
9. Sackable Cities
10. Rewards for pretty much everything, RVR, PQ's, and normal war effort quests.
So how does WAR appeal to the 14 year old side of the market again? If it's the graphics, who the hell wants to play a super realistic looking game anyways? I for one dont, and my graphics card agree's with me.
More playable classes? Where DDO shines is surely the character customization. Yes its hell difficult to understand the system (even if you played d20 you will have to do a research about the feets in game.. etc). There is any combination playable... You want to heal? Go take a level of cleric, you want to heal and sneak? Go multiclass cleric/rogue, you want to do some heavy ranged damage to it? -- take some fighter or ranger classes to your cleric/rogue/--- combination. And still within a class there is so many different ways. Two lvl 14 classes are never the same. And its the only game system where you can really mess up your character, if you know nothing about it.
For those people who actually play DDo, they dont really need zones to explore, long travel times, or farming some faction points or whatever. We want to log in for one hour, do some dungeon with a friends, and logout. We dont want to first spend 20 minutes to travel somewhere, then kill some X/X mobs for some useless quest and then be ganked by some adolescent. I realize this is a huge minority of the MMORPG community, thats why DDO is heavily an alternative mmo, which can never have more then 100.000 subscribers.
Since it is now obvious that you dont know anything about Warhammer online I believe your opinion of the game is now useless.So now that you have demonstrated your lack of knowledge about WAR and just came here to troll. have a nice day and enjoy LFG in DDO.
REALITY CHECK
REALITY CHECK
So what if it was released 3 years later? There are some recently released MMORPGs *cough*Vanguard*cough* that have utterly lifeless and dead-looking graphics.
Something people like you forget is that good graphics are not about the current state-of-the-art technology. Good graphics are created by skilled artists who know how to breath life into 3D models.
A good talented artist could do more with 3 year-old technology, or even 9-year old technolofy, than any unskilled schmuck using the latest tech.
And from what I've seen of the Mythic artists, they have talent.
DD0 appeals to anyone? *laugh* DD0 is a flop and didn't try to appeal to a small set, it was a failure because it didn't appeal to anyone not even the D&D players it was supposedly made for!
If you're saying DD0 draws in mature players you have absolutely no credibility. In fact suggesting that games that are casual draw in only immature players you have no credibility. After playing EQ1 for years I have zero desire to play grindy tedious games and a lot of players feel the same.
You're just trying to be witty but all you really are doing is not making any sense.
And yeah Warhammer looks like WoW, because WoW is nothing but a hack of Warhammer!
http://www.greycouncil.org/
its funny that your 14 year old son did good in daoc. My 11 year old nephew was totally lost and hated daoc because it was "dumb" as he said. It seemed too hard for him and thus frustrated him. Wanna ask how well he is dong in wow? He made rank 9, and had a full set of epics from raid dungeons. he says wow is "the best ever"
He speaks from a wealth of experience mind you.
wow have u even fucking played the game , all ive read on these boards are no it all about vg who trash on a game they havnt played
sure it takes a decent system to run it maxed out , sure it has its teething issues but its no where near as bad as people make out its twice as fun as eq2 , wow is a childish cartoony pos that doesnt even deserve mention worst cookiecutter of them all , lotro well i played that for 14 day trial an got to max cap which says it all its the noobs handheld mmorpg , ffxi is old an dated an im sick of the botting an rmt's
so vanguard for all its tiny issues that are being fixed daily is 10x the game any mmorpg on the market is today anis filling its purpose for me personaly (stop gap to war) nicely , sure not for everyone buts its not half as bad as some of you asshats make out
lvl 42 necro an climbing fear the reaver
I have played Vanguard and the graphics are nice so you can't say they aren't. I just didn't like it. No biggie. LOTRO graphix are great too.. but man, I couldn't take that game more than a day.
D3D
_________________________________
hehe yeah lotro fails
war on the other hand is shaping up 2 be godly , what was aoc again kinda godly
In today's society, its all about casual and the consumer is who pays the bills. VG made the mistake of being TOO hardcore and I believe that is where WAR will shine. It appears to be coming out as a mix of both casual and hardcore, something that will appeal to the majority of gamers out there today. Not everyone has time for huge raids, extended grinding and such. They want to be able to log in have fun and log out when they want to.
WAR is probably not going to be a game I play, but it looks to be a very well thought out game and those bashing its graphics and saying its a WOW clone should look up the history and how the characters of WAR have ALWAYS looked. WOW based alot of what they did on the Warhammer line and appearances and guess what......it works.
I myself wished it would have been W40k instead of WAR, but I can wish and wait.
REALITY CHECK
AMEN!!!
I am happy WAR decided to go with low texture mapping for their graphics, this will be huge when it comes to massive PvP. People who tend to knock their graphics direction apprently never tried to play during a 150vs150 player battle with high texture graphics, just isn't gonna happen. The low text. graphics will also make it(like above poster said) easier for those with low end machines to PvP in massive battles.
I remember DAOC back in the day with my shitty machine during relic raids, all i can say is grrr..... As it gets closer to release the graphics look much different too, it looks nothing like WoW.
And to the Wowhammer guy, please stick to DDO if you want to play boring, point and click, instanced games where exploration is impossible. It is clear you want your games spoon fed to you and you are affraid to get "ganked" by something that doesn't have AI and may actually offer up a challenge.