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WAR graphics so cool

After looking at the videos that were recorded last month at the gamesday event in Toronto, I am really impressed by the look now. It looks so MUCH better than WoW. There is transluent smoke, lots of vegetation and trees, proper architecture for buildings (look at the texture quality for the walls), etc. Even the textual fonts look really cool.



Heres the link:

http://www.youtube.com/watch?v=tFzesuo4nUo

http://www.youtube.com/watch?v=dRKR500HPDo

http://www.youtube.com/watch?v=8szQ4YkwAF0



I cant wait for the this month's videos for Baltimore.



cheers,
«1

Comments

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by Horpse

    After looking at the videos that were recorded last month at the gamesday event in Toronto, I am really impressed by the look now. It looks so MUCH better than WoW. There is transluent smoke, lots of vegetation and trees, proper architecture for buildings (look at the texture quality for the walls), etc. Even the textual fonts look really cool.



    Heres the link:

    http://www.youtube.com/watch?v=tFzesuo4nUo

    http://www.youtube.com/watch?v=dRKR500HPDo

    http://www.youtube.com/watch?v=8szQ4YkwAF0



    I cant wait for the this month's videos for Baltimore.



    cheers,

     

    Now come one, .. who thought that WoWhammer released 3 years after WoW would have a worse graphic?

    REALITY CHECK

  • KelsonmacKelsonmac Member Posts: 313
    To be totally honest with you, I have been avoiding looking at WAR graphics. The reason? Simply put, I am more interested in gameplay. MUCH more interested. This is not a flame at all at the OP - and the graphics I've seen certainly look great. But Vanguard scared the crap out of me. I heard so much about the graphics and such, but when I got the game I quickly noticed one thing - the devs spent way too much time on graphics and way, way too little time on putting anything fun into the game.

    Gameplay + Community = Great game.

    Graphics are important, but they're an intangible. As long as they're serviceable - I can live with it.
  • defenestratedefenestrate Member CommonPosts: 578
    Originally posted by Thillian

    Originally posted by Horpse

    After looking at the videos that were recorded last month at the gamesday event in Toronto, I am really impressed by the look now. It looks so MUCH better than WoW. There is transluent smoke, lots of vegetation and trees, proper architecture for buildings (look at the texture quality for the walls), etc. Even the textual fonts look really cool.



    Heres the link:

    http://www.youtube.com/watch?v=tFzesuo4nUo

    http://www.youtube.com/watch?v=dRKR500HPDo

    http://www.youtube.com/watch?v=8szQ4YkwAF0



    I cant wait for the this month's videos for Baltimore.



    cheers,

     

    Now come one, .. who thought that WoWhammer released 3 years after WoW would have a worse graphic?

    Someone got up on the clever side of the bed this morning. Hope I dont see you in game
  • cveseliscveselis Member Posts: 97
    wowhammer eh?  Definately won't be wow. 

    image

  • ThillianThillian Member UncommonPosts: 3,156
    WoWhammer in the means it appeals on mass market same as WoW did. You can argue that everyone tries to make the most money, but I would oppose that everyone has a different approach. Some appeals to mass market consisted of 14 years old kids, some appeal to alternative side of the community like DDo did.

    REALITY CHECK

  • spikeynormanspikeynorman Member UncommonPosts: 150

    my 14yr old son did just fine in DAOC fyi...and he wasn't like most 14yr olds that run WoW

    anyway wow and warhammer graphics are alot different and same with the attitudes

    wow=NPC: Im a nightelf lets try to be peaceful shall we? PC: IM SOOOOPPPO UBER MAN I PWNED THTA NEWB IN WSF

    WAR= NPC: go  kill everything PC: LETS KILL SOMETHING

    different attitudes arn't they?

    Peace is a lie, there is only passion. Through passion,I gain strength, through strength,I gain power,through power,I gain victory,through victory,my chains are broken. The Force shall free me.

  • defenestratedefenestrate Member CommonPosts: 578
    Originally posted by Thillian

    WoWhammer in the means it appeals on mass market same as WoW did. You can argue that everyone tries to make the most money, but I would oppose that everyone has a different approach. Some appeals to mass market consisted of 14 years old kids, some appeal to alternative side of the community like DDo did.
    WHile I agree that DDO appealed to the alternative side of the community, it wasnt because of it's game play or graphics, it was because of it's title and thats it. While not a huge success the Dungeons & Dragons setting is probably what got almost all of their subscribers. Warhammer will have somewhat of the same effect, seeing as how Warhammer has been a highly successful tabletop hobby for years.There are things that WAR will have that DDO didnt though such as:



    1. More than 1 city

    2. Realm Verse Realm Combat

    3. Trophies

    4. More playable classes

    5. The whole world wont be instanced

    6. A recognizable history ( Who the hell played Eberron? )

    7. Physical Character Advancement, such as Black orcs get bigger, Dwarves Beards get longer etc.

    8. Public Quests

    9. Sackable Cities

    10. Rewards for pretty much everything, RVR, PQ's, and normal war effort quests.





    So how does WAR appeal to the 14 year old side of the market again? If it's the graphics, who the hell wants to play a super realistic looking game anyways? I for one dont, and my graphics card agree's with me.
  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by defenestrate

    Originally posted by Thillian

    WoWhammer in the means it appeals on mass market same as WoW did. You can argue that everyone tries to make the most money, but I would oppose that everyone has a different approach. Some appeals to mass market consisted of 14 years old kids, some appeal to alternative side of the community like DDo did.
    WHile I agree that DDO appealed to the alternative side of the community, it wasnt because of it's game play or graphics, it was because of it's title and thats it. While not a huge success the Dungeons & Dragons setting is probably what got almost all of their subscribers. Warhammer will have somewhat of the same effect, seeing as how Warhammer has been a highly successful tabletop hobby for years.There are things that WAR will have that DDO didnt though such as:



    1. More than 1 city

    2. Realm Verse Realm Combat

    3. Trophies

    4. More playable classes

    5. The whole world wont be instanced

    6. A recognizable history ( Who the hell played Eberron? )

    7. Physical Character Advancement, such as Black orcs get bigger, Dwarves Beards get longer etc.

    8. Public Quests

    9. Sackable Cities

    10. Rewards for pretty much everything, RVR, PQ's, and normal war effort quests.





    So how does WAR appeal to the 14 year old side of the market again? If it's the graphics, who the hell wants to play a super realistic looking game anyways? I for one dont, and my graphics card agree's with me.

    More playable classes? Where DDO shines is surely the character customization. Yes its hell difficult to understand the system (even if you played d20 you will have to do a research about the feets in game.. etc). There is any combination playable... You want to heal? Go take a level of cleric, you want to heal and sneak? Go multiclass cleric/rogue, you want to do some heavy ranged damage to it? -- take some fighter or ranger classes to your cleric/rogue/--- combination. And still within a class there is so many different ways. Two lvl 14 classes are never the same. And its the only game system where you can really mess up your character, if you know nothing about it.

    For those people who actually play DDo, they dont really need zones to explore, long travel times, or farming some faction points or whatever. We want to log in for one hour, do some dungeon with a friends, and logout. We dont want to first spend 20 minutes to travel somewhere, then kill some X/X mobs for some useless quest and then be ganked by some adolescent. I realize this is a huge minority of the MMORPG community, thats why DDO is heavily an alternative mmo, which can never have more then 100.000 subscribers.

    REALITY CHECK

  • defenestratedefenestrate Member CommonPosts: 578
    Originally posted by Thillian

    Originally posted by defenestrate

    Originally posted by Thillian

    WoWhammer in the means it appeals on mass market same as WoW did. You can argue that everyone tries to make the most money, but I would oppose that everyone has a different approach. Some appeals to mass market consisted of 14 years old kids, some appeal to alternative side of the community like DDo did.
    WHile I agree that DDO appealed to the alternative side of the community, it wasnt because of it's game play or graphics, it was because of it's title and thats it. While not a huge success the Dungeons & Dragons setting is probably what got almost all of their subscribers. Warhammer will have somewhat of the same effect, seeing as how Warhammer has been a highly successful tabletop hobby for years.There are things that WAR will have that DDO didnt though such as:



    1. More than 1 city

    2. Realm Verse Realm Combat

    3. Trophies

    4. More playable classes

    5. The whole world wont be instanced

    6. A recognizable history ( Who the hell played Eberron? )

    7. Physical Character Advancement, such as Black orcs get bigger, Dwarves Beards get longer etc.

    8. Public Quests

    9. Sackable Cities

    10. Rewards for pretty much everything, RVR, PQ's, and normal war effort quests.





    So how does WAR appeal to the 14 year old side of the market again? If it's the graphics, who the hell wants to play a super realistic looking game anyways? I for one dont, and my graphics card agree's with me.

    More playable classes? Where DDO shines is surely the character customization. Yes its hell difficult to understand the system (even if you played d20 you will have to do a research about the feets in game.. etc). There is any combination playable... You want to heal? Go take a level of cleric, you want to heal and sneak? Go multiclass cleric/rogue, you want to do some heavy ranged damage to it? -- take some fighter or ranger classes to your cleric/rogue/--- combination. And still within a class there is so many different ways. Two lvl 14 classes are never the same. And its the only game system where you can really mess up your character, if you know nothing about it.

    For those people who actually play DDo, they dont really need zones to explore, long travel times, or farming some faction points or whatever. We want to log in for one hour, do some dungeon with a friends, and logout. We dont want to first spend 20 minutes to travel somewhere, then kill some X/X mobs for some useless quest and then be ganked by some adolescent. I realize this is a huge minority of the MMORPG community, thats why DDO is heavily an alternative mmo, which can never have more then 100.000 subscribers.

    Since it is now obvious that you dont know anything about Warhammer online I believe your opinion of the game is now useless. Every quest in WAR is for helping the WAR effort, whether it be upgrading city walls or collecting armor scraps to upgrade the guard. ALso if you had even an inkling of knowledge about WAR you would know that there is no "ganking", there are seperate parts of the maps set aside for RVR, once you step into those area's you know what your getting yourself into. There is no random "Im tip toeing through the tulips" and all the sudden a dagger bursts through your eye socket.



     So now that you have demonstrated your lack of knowledge about WAR and just came here to troll. have a nice day and enjoy LFG in DDO.
  • ThillianThillian Member UncommonPosts: 3,156
    I was reffering to the competition currently on the market. WoWhammer I mentioned in the matter about what kind of people it will try to appeal to.

    REALITY CHECK

  • defenestratedefenestrate Member CommonPosts: 578
    Originally posted by defenestrate

    Originally posted by Thillian

    Originally posted by defenestrate

    Originally posted by Thillian

    WoWhammer in the means it appeals on mass market same as WoW did. You can argue that everyone tries to make the most money, but I would oppose that everyone has a different approach. Some appeals to mass market consisted of 14 years old kids, some appeal to alternative side of the community like DDo did.
    WHile I agree that DDO appealed to the alternative side of the community, it wasnt because of it's game play or graphics, it was because of it's title and thats it. While not a huge success the Dungeons & Dragons setting is probably what got almost all of their subscribers. Warhammer will have somewhat of the same effect, seeing as how Warhammer has been a highly successful tabletop hobby for years.There are things that WAR will have that DDO didnt though such as:



    1. More than 1 city

    2. Realm Verse Realm Combat

    3. Trophies

    4. More playable classes

    5. The whole world wont be instanced

    6. A recognizable history ( Who the hell played Eberron? )

    7. Physical Character Advancement, such as Black orcs get bigger, Dwarves Beards get longer etc.

    8. Public Quests

    9. Sackable Cities

    10. Rewards for pretty much everything, RVR, PQ's, and normal war effort quests.





    So how does WAR appeal to the 14 year old side of the market again? If it's the graphics, who the hell wants to play a super realistic looking game anyways? I for one dont, and my graphics card agree's with me.

    More playable classes? Where DDO shines is surely the character customization. Yes its hell difficult to understand the system (even if you played d20 you will have to do a research about the feets in game.. etc). There is any combination playable... You want to heal? Go take a level of cleric, you want to heal and sneak? Go multiclass cleric/rogue, you want to do some heavy ranged damage to it? -- take some fighter or ranger classes to your cleric/rogue/--- combination. And still within a class there is so many different ways. Two lvl 14 classes are never the same. And its the only game system where you can really mess up your character, if you know nothing about it.

    For those people who actually play DDo, they dont really need zones to explore, long travel times, or farming some faction points or whatever. We want to log in for one hour, do some dungeon with a friends, and logout. We dont want to first spend 20 minutes to travel somewhere, then kill some X/X mobs for some useless quest and then be ganked by some adolescent. I realize this is a huge minority of the MMORPG community, thats why DDO is heavily an alternative mmo, which can never have more then 100.000 subscribers.

    Since it is now obvious that you dont know anything about Warhammer online I believe your opinion of the game is now useless.



     So now that you have demonstrated your lack of knowledge about WAR and just came here to troll. have a nice day and enjoy LFG in DDO.
  • ThillianThillian Member UncommonPosts: 3,156
    Are you trying to prove yourself something here?

    REALITY CHECK

  • ZatoitchiZatoitchi Member Posts: 10
    VG>WAR>DDO>LOTRO>EQ2>EQ1>PACMAN>PONG>WOW
  • defenestratedefenestrate Member CommonPosts: 578
    Originally posted by Thillian

    Are you trying to prove yourself something here?
    Everything that needed to be proven in this post has already been, have a great day.
  • ThillianThillian Member UncommonPosts: 3,156
    Thanks, you too!

    REALITY CHECK

  • BrianAddisonBrianAddison Member Posts: 227
    Indeed, the graphics are much better. However, WoW's graphics are purposely low so that it can attract a very broad range of people, not just people with nuclear reactors in their homes, that games like Vanguard require.
  • AlienovrlordAlienovrlord Member Posts: 1,525
    Originally posted by Thillian


     Now come one, .. who thought that WoWhammer released 3 years after WoW would have a worse graphic?


    So what if it was released 3 years later?  There are some recently released MMORPGs *cough*Vanguard*cough* that have utterly lifeless and dead-looking graphics.

    Something people like you forget is that good graphics are not about the current state-of-the-art technology.   Good graphics are created by skilled artists who know how to breath life into 3D models. 

    A good talented artist could do more with 3 year-old technology, or even 9-year old technolofy, than any unskilled schmuck using the latest tech.   

    And from what I've seen of the Mythic artists, they have talent.

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by Thillian
    WoWhammer in the means it appeals on mass market same as WoW did. You can argue that everyone tries to make the most money, but I would oppose that everyone has a different approach. Some appeals to mass market consisted of 14 years old kids, some appeal to alternative side of the community like DDo did.


    DD0 appeals to anyone? *laugh* DD0 is a flop and didn't try to appeal to a small set, it was a failure because it didn't appeal to anyone not even the D&D players it was supposedly made for!

    If you're saying DD0 draws in mature players you have absolutely no credibility. In fact suggesting that games that are casual draw in only immature players you have no credibility. After playing EQ1 for years I have zero desire to play grindy tedious games and a lot of players feel the same.

    You're just trying to be witty but all you really are doing is not making any sense.

    And yeah Warhammer looks like WoW, because WoW is nothing but a hack of Warhammer!

  • kraidenkraiden Staff WriterMember UncommonPosts: 638

    its funny that your 14 year old son did good in daoc. My 11 year old nephew was totally lost and hated daoc because it was "dumb" as he said. It seemed too hard for him and thus frustrated him. Wanna ask how well he is dong in wow? He made rank 9, and had a full set of epics from raid dungeons. he says wow is "the best ever"

    He speaks from a wealth of experience mind you.

  • ZatoitchiZatoitchi Member Posts: 10

    There are some recently released MMORPGs *cough*Vanguard*cough* that have utterly lifeless and dead-looking graphics.
     



    wow have u even fucking played the game , all ive read on these boards are no it all about vg who trash on a game they havnt played

    sure it takes a decent system to run it maxed out , sure it has its teething issues but its no where near as bad as people make out its twice as fun as eq2 , wow is a childish cartoony pos that doesnt even deserve mention worst cookiecutter of them all , lotro well i played that for 14 day trial an got to max cap which says it all its the noobs handheld mmorpg , ffxi is old an dated an im sick of the botting an rmt's

    so vanguard for all its tiny issues that are being fixed daily is 10x the game any mmorpg on the market is today anis filling its purpose for me personaly (stop gap to war) nicely , sure not for everyone buts its not half as bad as some of you asshats make out

    lvl 42 necro an climbing fear the reaver

  • DreamsIn3DDreamsIn3D Member Posts: 86
    Warhammer is ftw.



    I have played Vanguard and the graphics are nice so you can't say they aren't. I just didn't like it. No biggie. LOTRO graphix are great too.. but man, I couldn't take that game more than a day.



    D3D

    _________________________________

  • ZatoitchiZatoitchi Member Posts: 10

    hehe yeah lotro fails

    war on the other hand is shaping up 2 be godly , what was aoc again kinda godly

  • rshandlonrshandlon Member Posts: 173
    Everything I have seen of WAR shows it should be a very good game with a solid background and very solid game engine.  The same can be said for LOTRO also.  Alas, the devs of VG made huge mistakes in trying to anticipate what the consumer wanted and that is what it all boils down to.



    In today's society, its all about casual and the consumer is who pays the bills.  VG made the mistake of being TOO hardcore and I believe that is where WAR will shine.  It appears to be coming out as a mix of both casual and hardcore, something that will appeal to the majority of gamers out there today.  Not everyone has time for huge raids, extended grinding and such.  They want to be able to log in have fun and log out when they want to. 



    WAR is probably not going to be a game I play, but it looks to be a very well thought out game and those bashing its graphics and saying  its a WOW clone should look up the history and how the characters of WAR have ALWAYS looked.  WOW based alot of what they did on the Warhammer line and appearances and guess what......it works.



    I myself wished it would have been W40k instead of WAR, but I can wish and wait.
  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by Celestian


     
     


    DD0 appeals to anyone? *laugh* DD0 is a flop and didn't try to appeal to a small set, it was a failure because it didn't appeal to anyone not even the D&D players it was supposedly made for!
     
    Yeh they are releasing those montly free updates for DDo noone, because absolutely noone plays the game and it's been a complete failure. God thanks for letting me know, I always thought those characters I use to run dungeons with, are actually players but NO, they are just bots with very good AI. How stupid I was...

    REALITY CHECK

  • ThedrizzleThedrizzle Member Posts: 322
    Originally posted by BrianAddison

    Indeed, the graphics are much better. However, WoW's graphics are purposely low so that it can attract a very broad range of people, not just people with nuclear reactors in their homes, that games like Vanguard require.



    AMEN!!!

    I am happy WAR decided to go with low texture mapping for their graphics, this will be huge when it comes to massive PvP.  People who tend to knock their graphics direction apprently never tried to play during a 150vs150 player battle with high texture graphics, just isn't gonna happen.  The low text. graphics will also make it(like above poster said) easier for those with low end machines to PvP in massive battles.

    I remember DAOC back in the day with my shitty machine during relic raids, all i can say is grrr.....  As it gets closer to release the graphics look much different too,  it looks nothing like WoW. 

    And to the Wowhammer guy, please stick to DDO if you want to play boring, point and click, instanced games where exploration is impossible.  It is clear you want your games spoon fed to you and you are affraid to get "ganked" by something that doesn't have AI and may actually offer up a challenge.

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