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I'm sorry but the gimmicky control scheme may be fun for an hour or two, but then it is going to become cumbersome and annoying. Seriously, if I have to move the mouse around like a madman to fight, that is going to become tiring.
Also, how long before the exploiters come up with a program to "auto attack" and perform all the combos, specials, etc automatically?
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Also, how can you possibly complain about macroing with a combat system like this? 99% of other mmos would be easier to macro. Seriously.
I can't see having a combo macro as a good thing. If you're mid combo and realize you need to stop it... then what?
I'm not saying it isn't possible, just doesn't seem reasonable. Hopefully twitch based skill and knowledge will be the key factors in the outcome of battles.
Here is a clue: Don't use macros and that won't be an issue!
"Oh no, the game will be too easy if i cheat"
HAHAHAHA idiot
Of all that is written, I love only what a person has written with his own blood. -Nietzsche
From what I've read I don't think bots are going to be much of a problem((It would have to be one amazing program like deep blue was for chess))
See most bots work off of hot keys were you can target a monster click attack and your character walks towards the monster and attacks .
From what I've read it sounds like you don't target at all in this game and thats its spacial
ex. You press attack((or swing your mouse or whatever)) and your character stands in place and attacks adn if your not close to a monster nothing happens but if your in range and facing a monster you hit it and if more then one then you hit both of them.
I guess you could sit in a corner of a room and with agressive monsters and wait for them to come towards you while auto attacking......but this would be so easy to spot botters and prove it it would be unbelievable
Ever Played Rakion? Love it for it's very controls.
But that's one of the reasons I haven't hyped AoC too high.
It can be great, it can be terrible. Who knows?
Here is a clue: Don't use macros and that won't be an issue!
"Oh no, the game will be too easy if i cheat"
HAHAHAHA idiot
When you're getting OWNED by the macroers, you'll be tooting a much different horn.
"The game will be too hard if I don't cheat"
You'll either macro yourself, or quit because it's too frustrating to lose constantly to the cheaters.
Well they are having seperate areas like final fantasy 11 just bigger areas I think don't quote me on that cuase I think I just read it somewere it might not even have been for this game
Well they are having seperate areas like final fantasy 11 just bigger areas I think don't quote me on that cuase I think I just read it somewere it might not even have been for this game
What I heard was they'd use instancing "when neccesary", but wouldnt elaborate on that. I just hope everything is not like a death-match instance with just a few players.
I really do want this game to be good, but I'm very skeptical. Funcom isn't exactly SOE/Turbine/Blizzard etc. They have a shitty track record, and this game just seems too good to be true!
I miss DAoC
Combat, Control, Class Distinction Designer for Age of Conan
community.ageofconan.com
If you macro your combo's you'll loose your flexibillity
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
And I will laugh as I side step your "uber macro" and stab you in the back. If you want a low interaction MMO play anything BUT this one. I for one am glad to see the death of target + auto attack.
I miss DAoC
Of all that is written, I love only what a person has written with his own blood. -Nietzsche
I share the same concern. Shadowbane had a huge "syncing" problem with melee. For example, on my screen it would LOOK like I was right in front of my opponent, but in reality, the server thought I was 10 feet away. Granted SB was a pretty poorly coded game, but if you are having a massive battle and there is no targeting, other "checks" must be run by the server to see if you are in a collision range for when you swing your sword....
This seems like a LOT of work for the servers and the network, i just pray their answer to this is not instancing pvp battles.....
I see no middle road for the outcome of the controls.
Either its going to change everything we thought we knew about mmorpgs or its going to fail utterly.
Exciting times I think. A lot could be riding on the outcome of this. Of course.. I've heard the same thing said about many other games that most people don't even remember anymore.
I agree.
Either it'll be a huge success, or it will be so clunky and glitchy and laggy that only a small core population will stay at the game, while the majority moves on after 2 months max.
That's basically the reason why I don't hype the game too high. It's a risky thing the devs try to pull of, it could be rewarded, or fail. Success isn't guaranteed. I'll definately wait the first two weeks after release to check any actual gameplay-footage. The scripted/cinematic stuff and fly-overs of current Vids don't amaze me in the least, every game can do them good. It's the gameplay which is important, not the look of it.
/Yup.....Ditto.
So in all actualality, using Macros in AoC is going to slow you down and Hinder your Performance greatly.
My hats-off to the Devs, just make sure there isn't another Postponement..........Heh..........