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Kotor an SWG replacement

herennowherennow Member UncommonPosts: 70

 

I just wondered if anybody else thought KOTOR would make an excellent mmorpg, who (please do not flame about Sony- I agree already!) would be a company to develop it and what you would like to see involved? I mean how would you work the pvp, the pve battles, instanced or in the world or a combination? How would you balance for Jedi, what tech can we allow without imbalance?  I remember fireing up the game and just wishing...

I imagine this is an often explored thread but I've spent 30 mins and I cannot find it. Please feel free to flame/agree/ignore/remind me where to look were I not such a tech numptie. Me? I just want to play the game.

Yer good friend

Comments

  • Maximous621Maximous621 Member Posts: 56

    I would really love to see KOTOR made into an MMORPG! I'm a huge Star Wars fan and miss SWG tremendously. I don't really know who i would like to make it as long as it isn't SOE! I would like to see alot of changes though. I think SWG was way to big. I could travel for about 45 minutes and not see a soul, it made me feel like i was the only person playing. Also it was really really plain, it lacked detail and diversity. I swear i saw the same bush on Tatooine at least 100 time, i think I saw it on Lok to haha. But really a smaller more detailed world would be great. (I really don't like to use this as referance but take WoW for example, it isn't that big but the map is filled out, trees, forests, caves, rocks, streams, lakes, little shrines, and ruins...) Also bring back the old system where you fill up the brackets you want and what not, i really liked that. And makes the path of becoming a Jedi very difficult, have a really long and hard quest line to get yourself accepted into an academy, and actually receiving some training (mainly through questing...) Something along the lines of that. I could go on and find problems and fix them and research and what not, but i don't want to think about it anymore. I'm getting my hopes up for a KOTORO now lol.

  • TalynTalyn Member UncommonPosts: 587

    WoW's map is chock full of everything, including too many mobs. SWG was all about sandbox elements such as player cities, etc. You can't do that in WoW or any game that crams too much crap into a small space. Vanguard is the same way, problem there (actually same in SWG since SOE/LA destroyed it) is population problems, so yes you can run around for hours without seeing another player.


  • XpheyelXpheyel Member, Newbie CommonPosts: 704

    I agree it would make a great Star Wars MMORPG. The games are already centered around a D20-ish system. It does away with all the canonical restrictions of the original Star Wars time line. Most of the characters, and the main PC in each game, are (or can become) Jedi. To me, trying to make a Jedi balanced with a normal player class always seemed unlikely to work. It has the Jedi and Sith sides fighting.

    I don't know if it is SWG-ish though. Everyone DOES draw on the same pools for force powers and combat feats. And I guess anything out of combat depends on how you spend your skill points. Thats actually kind of sandboxy, relatively speaking.

    I desperately need KOTOR 3 to resolve the "ending" of K2. Malachor V is every bit as terrible as they make out during the rest of the game.


    <<Spoilers>>
    Ebon Hawk gets in a bone-shattering crash. The third time the Exile crashes in something, I think.

    Exile is alone on the planet! Why? Where did everyone else go? We've been developing their characters for the entire game only to blow them off after a cut scene?

    Oh wait, Mira is here. How did she leave the Ebon Hawk? Why is she at the bottom of a canyon? Did she open the ramp and step out without looking? Was she was punched through the walls of the Ebon Hawk and hurtled to the rocky surface of the planet? I don't like Mira so I hope so. The one character they could blow off, they don't! Go figure.

    Oh the Remote is here. Lets turn the super weapon on! Oh, wait, G0-T0 messes the Remote up. Well darn. I bet thats important (actually it doesn't matter at all).

    Rest in peace Ebon Hawk. Falling into a ravine that doesn't exist in the game world. Yay inconsistency! Also, I guess everyone on the ship is dead? Or there isn't anyone on the ship? Who knows!

    Hanharr, stop strangling Mira by grabbing the air two feet over her head. Its rude. On second thought, just keep it up as long as it works.

    Good thing Kreia blows off the threat about the super weapon. It'd be embarrassing if you could try to turn it on and not have it work. Of course, using it as a threat and then ignoring it is a little silly too.

    Oh good I won. Time for some more unenlightening hints about what Revan is up to and what I'm supposed to do next.

    Wait, the planet is collapsing! Well, thats ok. The Ebon Hawk is back from the dead magically space-worthy again to save me!

    Ebon Hawk flies into the galaxy. Fade to black. Roll credits. Search internet in confusion trying to resolve plot lines.

    I hope Mira was still on Malachor.

    image

  • JetrpgJetrpg Member UncommonPosts: 2,347

    SWG was >> kotor in lore... really.

    Why becuase Kotor = your a jedi , which si great but alot of jedis feels wrong.

     

    SWG was great becuase you did not need to be a jedi to play and play well.

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • ForcanForcan Member UncommonPosts: 700

     

    As the story in KOTOR, I believe that it is a good idea for MMO (since it's set in a time centered around the Jedi/Sith war, you can create more interesting skills/power for both side).  But it may feel pale when compare to the "old school" story of the original trilogy. 

     

     

    Current MMO: FFXIV:ARR

    Past MMO: Way too many (P2P and F2P)

  • abbabaabbaba Member Posts: 1,143

    Yes there have been rumors of Bioware making a KOTOR mmorpg for years now, ever since SOE ruined SWG.

  • sgtweppssgtwepps Member Posts: 207

    Ofcourse these rumors have been denied by Bioware, but people still believe so.

  • zaykodroidzaykodroid Member Posts: 220

    Originally posted by sgtwepps


    Ofcourse these rumors have been denied by Bioware, but people still believe so.
    They never denied or confirmed .

    They Just said, "we never comment on rumors"

  • CaswellCaswell Member Posts: 89

    Originally posted by Jetrpg


    SWG was >> kotor in lore... really...

    You can't be a Star Wars fan and truly believe that.  You can say what you want about these titles as games, but as items of Star Wars lore they're night and day.

    SWG was a complete abomination in terms of Star Wars canon.  Everything about that game was a total cash-in:  OT games sold better than their prequel counterparts, so the game had to be set in the OT to ensure $$$ - but wait,  people want to play Jedi, so let's throw tons of them into the game in a time that's supposed to be at the end of the Great Jedi Purge.

    Minor publishes were cash-ins:  Geonosians hanging around on Yavin IV, 19 years after they've been enslaved by  the Empire.   Battle droids everywhere.  Mandolorians just chilling in some bunker, surrounded by even more battle droids.  On top of that, every single expansion other than JtL was a complete cash-in on the movie / DVD release de jour.

    Seriously, SWG being recognized by LucasFilm as secondary canon has actually done more to hurt Star Wars lore than any other single item's inclusion as any level of canon.

    Now compare that to KotOR.  Bioware actually respected Star Wars lore, and took a risk in setting the game in what was then an essentially unknown time period in Star Wars lore so that they would have the creative freedom they wanted.  Instead of trampling all over the Star Wars universe to make a buck, they actually added worthy material to the legacy.

     

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