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Will EQ2 have what it takes to keep people playing past the "Newness"?

malewizardmalewizard Member Posts: 9

I have played Everquest, DAoC, Ultima, Asheron's Call, and

many other RPG's that were not on-line. I have found for me

anyway, that all of them do , and will have, the redundent

task of leveling. Lets face it , you kill something,you gain XP

and you wait for the "ding" to run somewhere and have a NPC

give you some new set of spells or hack/slash method. It's

the graphics,sounds,challenge of the quests, and ego of the

higher character level you now flaunt that keeps us on going.

The friends you make are great too. But can someone come

up with the right mix to keep thousands of people playing for

years? EQ team has been quoted saying "We are looking in

EQ2 to get back some of those who left EQ1." Well you may

get us back ,just to see the new engine work,and walk in a

new graphic base,but can you keep us past the newness?

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