I think a Morrowind Style MMO would be better. Its graphics aren't so intense and its a bigger world. My only gripe is that in niether game you can create your own buildings unless you went through a mod. Adding in actual building construction and real-life trade skilling would put the game in a completely new realm of awesome.
A group I'm with is considering the model I'm suggesting to have an MMO which is more skill based rather than so limited by 'Classes'. I'm letting games such as the those of the Elder Scrolls series and Fable influence me for the creative development... since it hasn't really been done in an MMO I had to click MAYBE. Uncharted waters... we'll see
Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.
I have been a fan of The Elder Scrolls series since I first played Daggerfall (my very first "real" RPG) and have long wished that they would make an MMO out of the series. I love the races and ability to create your own class, especially the ability to level up skills individually. I also like the ability to enchant items with great bonuses. Plus, the world is huge already (Morrowind feels like it should be an MMO, it's so large.) I think TES would make a great MMORPG.
Edit: I forgot to mention the fact that you can become a vampire (or a werewolf) which is one of my favorite aspects of the game!
I don't think its quite possible to create a game that thats like The Elders scrolls 4: Oblivion yet. I think the AI is really hard to program for such a massive amount of people.
It'd be a new style for an MMO but at the same time I think it'd be awesome. However I do think that if they did it should have the Elder Scrolls world too, not just the Oblivion one because after a while it starts to feel kind of small. Even an RP with the Oblivion leveling system and interface would be great but it'd probably take a long time to make - programming the AI and everything would be crazy...
All of the NPCs would be dead within the first day.
This. Plot-driven RPGs centered around the player wouldn't do well in an MMO environment.
Not to say that Tamriel wouldn't make an interesting world for an MMO, but the mechanics and overall style behind how the game moves forward wouldn't do well. Unless you want to play a game with 40,000 other master assassins who own the Dark Brotherhood.
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hell yea that would make a kickass game a oblivian MMO
it would and it would be amazing, ive thought they should make one ever since i played the game
Vague.
Change my mind so much I can't even trust it
My mind change me so much I can't even trust myself
If it covered the continent of the Elder Scrolls and was sandbox style yea id play it for sure
I think a Morrowind Style MMO would be better. Its graphics aren't so intense and its a bigger world. My only gripe is that in niether game you can create your own buildings unless you went through a mod. Adding in actual building construction and real-life trade skilling would put the game in a completely new realm of awesome.
Two worlds... Much like oblivion with a slighly different game style. Can multiplay with upto 8 people. The company is considering making it massive.
A group I'm with is considering the model I'm suggesting to have an MMO which is more skill based rather than so limited by 'Classes'. I'm letting games such as the those of the Elder Scrolls series and Fable influence me for the creative development... since it hasn't really been done in an MMO I had to click MAYBE. Uncharted waters... we'll see
BOYCOTTING EA / ORIGIN going forward.
I was thinking more fallout 3, screw fantasy
I have been a fan of The Elder Scrolls series since I first played Daggerfall (my very first "real" RPG) and have long wished that they would make an MMO out of the series. I love the races and ability to create your own class, especially the ability to level up skills individually. I also like the ability to enchant items with great bonuses. Plus, the world is huge already (Morrowind feels like it should be an MMO, it's so large.) I think TES would make a great MMORPG.
Edit: I forgot to mention the fact that you can become a vampire (or a werewolf) which is one of my favorite aspects of the game!
I don't think its quite possible to create a game that thats like The Elders scrolls 4: Oblivion yet. I think the AI is really hard to program for such a massive amount of people.
It'd be a new style for an MMO but at the same time I think it'd be awesome. However I do think that if they did it should have the Elder Scrolls world too, not just the Oblivion one because after a while it starts to feel kind of small. Even an RP with the Oblivion leveling system and interface would be great but it'd probably take a long time to make - programming the AI and everything would be crazy...
All of the NPCs would be dead within the first day.
LMFAO!
BOYCOTTING EA / ORIGIN going forward.
Not to say that Tamriel wouldn't make an interesting world for an MMO, but the mechanics and overall style behind how the game moves forward wouldn't do well. Unless you want to play a game with 40,000 other master assassins who own the Dark Brotherhood.
It would work if you took that all away... But then what are you left with? Nothing.
A MMO with a Oblivion take on it could definately work. Would be awesome really.
Age of Conan reminds me a lot of the way Oblivion is. It's not the same, but it's the closest out of every MMO to date that I know of.
That's one big reason why I'm looking so forward to it.
hell i would play a game that was set up in the "world" style like oblivion anyday
i am so tired of these games that preach like "amazing PVP!!" or "Be a pirate!" or something like that
i would be more in favor of "join a working 16th century world populated by other players and do whatever you want!"
something more open ended, not just a combat MMO where everyone does the exact same thing and it really hangs its hat on one feature
so yes, i would play an oblivion style MMO (in my interpretation)