It doesn't make sense to turn their back on it after the fact or use it to lure people to EQ2 which then leaves them facing the challenges of fixing the game which one would expect to be time consuming....
Yet they have been luring people to EQ2 using emails and letters to people who left VG ! No sense for VG on its own perhaps.. but better for SOE to use VG as a plug for EQ2 .. crazy but it must bring SOE some money and more than VG is at the moment.
And no that isnt a good sign that they beelvie they can fix VG or even fix it in "time"
Out of curiosity, how can you come up with the question "do they really care anymore"?
Short short answer. SOE dont seem to have flagship products. They have all there fingers in all the pies so to speak. They go for sheer number of running MMO's and use station pass over them all. In hopes that quantity will make up for a lack of a single quality "eggs in one basket" production. In many ways its a much safer game to play that having one. I think the strategy is to hope one of those MMO's becomes the next WoW subscription beater. In the end they want cash and want low risk and predictabilty.
When Sigil sold the Vanguard IP to SOE I bet it was for pittance. They were not exactly in a position to bargin with about to go bankrupt and such bad coverage in forums and press. SOE may have just bought it with the above strategy, Though possibly even VG is now too poor and too low numbers for SOE a station. Who knows.
But In the end their is a POSSIBILITY that SOE has no real burning plans for VG beyond break even off a bad investment. Certainly SOE must have major balls to beleive they can raise VG to any massive standard. Personally I think this trial island maybe a cheap way to get a month worth of subs and break the cost of running.
Hence the question : Do they really care ? Its pretty centeral.
That all makes sense, I guess I'm just laboring under the (very possibly incorrect) assumption that they did pay some significant amount of money to take over vanguard and that would be their motivation to care more.
It doesn't make sense to turn their back on it after the fact or use it to lure people to EQ2 which then leaves them facing the challenges of fixing the game which one would expect to be time consuming....
Yet they have been luring people to EQ2 using emails and letters to people who left VG ! No sense for VG on its own perhaps.. but better for SOE to use VG as a plug for EQ2 .. crazy but it must bring SOE some money and more than VG is at the moment.
And no that isnt a good sign that they beelvie they can fix VG or even fix it in "time"
I was very confused by my own quote pulled out of context like that ( ' ;
I guess my point was more that existing vanguard players chose vg over eq 2 to begin with (another assumption, yes.) If this were the case then there's a low probablity that they would defect to eq2 rather than outright leave because of the status of VG. As for thethose people that did leave, I see it as good marketing that tye reach out to former VG players and comp them with EQ2 time as it serves the purpose of potentially securing their subscription in either game (assuming vg is indeed fixbable.)
Not a good sign that they believe they can fix VG? Why? They've got members of the original development team and are quite experienced in the mmo market. They've also got the resources in the form of direct subscription revenue and perhaps a percentage of the station pass (since the price did get jacked up with the addition of VG.) I think it's great they're going to give it a go to satisfy their customers.
Comments
Yet they have been luring people to EQ2 using emails and letters to people who left VG ! No sense for VG on its own perhaps.. but better for SOE to use VG as a plug for EQ2 .. crazy but it must bring SOE some money and more than VG is at the moment.
And no that isnt a good sign that they beelvie they can fix VG or even fix it in "time"
Short short answer. SOE dont seem to have flagship products. They have all there fingers in all the pies so to speak. They go for sheer number of running MMO's and use station pass over them all. In hopes that quantity will make up for a lack of a single quality "eggs in one basket" production. In many ways its a much safer game to play that having one. I think the strategy is to hope one of those MMO's becomes the next WoW subscription beater. In the end they want cash and want low risk and predictabilty.
When Sigil sold the Vanguard IP to SOE I bet it was for pittance. They were not exactly in a position to bargin with about to go bankrupt and such bad coverage in forums and press. SOE may have just bought it with the above strategy, Though possibly even VG is now too poor and too low numbers for SOE a station. Who knows.
But In the end their is a POSSIBILITY that SOE has no real burning plans for VG beyond break even off a bad investment. Certainly SOE must have major balls to beleive they can raise VG to any massive standard. Personally I think this trial island maybe a cheap way to get a month worth of subs and break the cost of running.
Hence the question : Do they really care ? Its pretty centeral.
That all makes sense, I guess I'm just laboring under the (very possibly incorrect) assumption that they did pay some significant amount of money to take over vanguard and that would be their motivation to care more.
Yet they have been luring people to EQ2 using emails and letters to people who left VG ! No sense for VG on its own perhaps.. but better for SOE to use VG as a plug for EQ2 .. crazy but it must bring SOE some money and more than VG is at the moment.
And no that isnt a good sign that they beelvie they can fix VG or even fix it in "time"
I was very confused by my own quote pulled out of context like that ( ' ;I guess my point was more that existing vanguard players chose vg over eq 2 to begin with (another assumption, yes.) If this were the case then there's a low probablity that they would defect to eq2 rather than outright leave because of the status of VG. As for thethose people that did leave, I see it as good marketing that tye reach out to former VG players and comp them with EQ2 time as it serves the purpose of potentially securing their subscription in either game (assuming vg is indeed fixbable.)
Not a good sign that they believe they can fix VG? Why? They've got members of the original development team and are quite experienced in the mmo market. They've also got the resources in the form of direct subscription revenue and perhaps a percentage of the station pass (since the price did get jacked up with the addition of VG.) I think it's great they're going to give it a go to satisfy their customers.