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Still banging away with complaints on MMOs I see.

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Comments

  • LiddokunLiddokun Member UncommonPosts: 1,665

    What sucks is the forums. If you ever want to enjoy wow to it's fullest without the garbage don't visit the forums... the forums has 99.5% of it's post composed of whining irrelevant vitriol garbage regurgitated by trash talking trolls and only 0.5% coherent post that actually make sense and/or relevant to the game. The actual community depends on the server population, I find that in most servers people tend to be civil and polite if you are also nice... but of course any servers has it's population of those anti-social slimes of a player that clot the gutters in the trams of ironforge.

  • LiddokunLiddokun Member UncommonPosts: 1,665

    In fact in most mmorpgs people tend to be nice ... unless of course you do things to offend them first but there are exceptions to the rule and the chance encounter with some knuckleheads that simply begs to have their head bashed in with a 20x20 lumber.. The game community that I actually feel offended initially is during the initial launch of Final Fantasy XI for North America ... I being a north american player and being unceremoniously dumped in with the established players in the japanese speaking servers is like dumping boiling tar into cold water and the resulting explosive cacophony being the result. First of all is due to the huge language barrier (most japanese don't speak english very well or at all and vice versa), most of the established japanese players there tend to alienate english speaking players (which I don't appreciate). Second is that NA players tend to have a (sometimes well deserved) reputation for being abusive and rude. The auto-translator isn't exactly easy to use nor is it comprehensive. Rule #1, don't mix multiple language players into one server, the result can be explosive.

  • garbonzogarbonzo Member Posts: 260

    Originally posted by CaesarsGhost


    In my opinion the problem is that no matter how much a game offers, players always want more.  The next to perfect game could be released, and somewhere, some player, some group, will say "It's missing X and Y features.  IT SUCKS!"

    Pretty funny.  I was thinking about my pong console in the early 70s - hooked up to a black a white tv.  After a while it wasn't satisfying because it seemed to lack the ability to move left and right instead of just up and down...  Back then, if I saw anything like any of the MMOs from recent years, I would have wet myself and then died.

  • ArcheusCrossArcheusCross Member Posts: 793

    So let me ask this question to you defending all the newer mmorpgs out there. You don't think they are just the same thing being rehashed? You don't think they are the same thing with a different color on it? You think they are doing the genre good by repeating the same level/class grind?

    "Do not fret! Your captain is about to enter Valhalla!" - General Beatrix of Alexandria

    "The acquisition of knowledge is of use to the intellect, for nothing can be loved or hated without first being known." - Leo da Vinci

  • DyraeleDyraele Member UncommonPosts: 200
    Originally posted by alex-core


    WOW is unbalanced in a context because the pvp & pve balance isnt separated.
    to take warlock as an example: if warlock manage to get the dots on you before he dies, you have a chance to die aswell..
    if it whas balance, then the dots would dispell when the warlock dies.. just my point of view..



    So, in RL, if I cut off you legs and one arm then just as I am about to cut the last one you shoot me in the head and kill me, then your last arm is cut off. So, I died, which means your limbs should be restored so you don't bleed to death? Hmm, no.

    AKA - Bruxail

  • LordKyellanLordKyellan Member Posts: 160

    So, the question becomes:

    Would you trade the advancement, shiny items and "dings" for a skill-based game with a relatively flat advancement curve, so that there were no "newbie" areas, and no "high-level" areas, where the whole world could be explored from the beginning as long as you were careful, and thoughtful about where you put your skills?

    Truly rare magic items (1 in 500? 1 in 1000?), most equipment use and repair or throw away (plus available from early on), and little to no scripted questing, but lots of other things to do (like you could join the couriers and deliver mail for cash, or put together a mining expedition with some harvesters and some protectors?)

    Wouldja?

    I would.

    --------

    "Give a man a fire, and he is warm for a day. Set a man on fire, and he is warm for the rest of his life."

  • chagidiel1chagidiel1 Member Posts: 6

    EVE is the game you are looking for.

    While sandboxgames and "illusion of sandboxgames" might not be the most populare type off online games, CCP with its EVE has clearly showed that you can do real well with a hardcore niched game (ie sandbox and illusion of sandbox games).

    Funcom, with its Conan will hopefully underline what ccp with theire EVE already proven. Sure, odds are that Conan will be like most other onlinefantasy games, but with one, for marketing purpose, crucial difference. Its for people 18 years and above.

    The reason for WoW (and about all other online games as well, with a few exceptions) being as retardedly simple as it is, is ofcourse because Blizzards were asuming that all online gamers is about 14-16 years old. Now, if a game with an age limit sells well enough, it will show, what we already know, that the average gamer off onlinegames is over 20. And if gamemaking companies notice this, they just might start to design games for adults. Hence there will be more intresting games out there.

     

    untill then... EVE is the game you are looking for.

  • TolwynnTolwynn Member Posts: 240

     

     

    """"......Pretty funny.  I was thinking about my pong console in the early 70s - hooked up to a black a white tv.  After a while it wasn't satisfying because it seemed to lack the ability to move left and right instead of just up and down...  Back then, if I saw anything like any of the MMOs from recent years, I would have wet myself and then died.....""""

     

    NOW THAT!...made me lmao.

     

    good stuff

     

    I feel the same way.

     

    "remember that Loud annoying buzz emiting from the B&W tv when all the white, from graphics or text, would be on the screen?....which was always!"

    "remember playing "Adventure by Atari,...when quest (actually a purposefully hidden bug) meant..... to place the invisible 'pixel' from the Dark labyrinth thru a wall using a bridge , just to get to a screen where you can go off the edge of a margin and enter a 'credits' screen.

     

    Wooot!...

     

    funny how something as dumb and simple as that, held the same player intent as an epic quest nowadays with several dozen steps , mheh.

     

     

     

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