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OK so i went and gave it another shot

And this game is complete garbage now. I went back thinking ok, nge i can maybe get used to it but i was way wrong. First you have to be a gazillionaire to play, and before you guys give me the bs about that you don't please save it. All the rich people have the best stuff so of course they win. You wanna be a bm, need millions to get al the stuff needed. wanna be a Armorsmith and make ris, See second point.

 Second if you wanna do anything you have to have a group. sort of hard to do when no one plays lol. Well besides the afk ents and credit spammers.

Third, pvp in restuss has to be the worst i have ever seen, everyone gathers infront of the starport and bonks each other, sort of sad compared to what it used to be. putting pvp on one little planet, sad.

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Comments

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    Yes, it will require an investment to get the high end products - it'd be a little silly if anyone could just jump in and instantly get the highend products with little effort ;)

    Groups and such are generally generate through guilds, random grouping is not common like it once was.  Get in an active guild that has simillar interests as yourself and you should have no problems organizing group activites.

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  • ramses69ramses69 Member Posts: 31

    If i didn't know you were being geniune i would be insulted.

    As i said, no one plays, in a guild, big huge guild, but as soon as pvp is dead and there is no base busts evreyone just sort of disappears, and as far as high end gear, i understand that but 300 mil for mando, 100 mil for ris,  you knoe crazy prices like that drive new people away from a game. How is a noob suppose to get that kind of money? You can defend the prices, but the economy is the game is a complete wreck. the only ones profiting from the high prices are the annoying credit sellers.

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    Finding a guild that suits your playstyle can be tough and I'm sure if you're on one of the more underpopulate servers there aren't going to be as many choices as there are on the bigger servers.  I'm pretty lucky with the guild I have :)

    As for Mando and RIS...these shouldn't be a high priority for new players.  These are high end, end game options and are going to be more expensive then your standard suits of armour (although 100mil for RIS is pretty crazy, you can get a capped suit on Chilastra for no more then 8mil).  It can take months of farming in the DWB to get enough liquids for a full suit of Mando.  If you can't afford to outright buy a suit there's nothing stopping you from doing the farming part and not having to pay for that suit (other then the crafting fee).  Likewise for RIS, if you loot the components needed then the cost is going to drop dramatically.  If you're a Vet, you likely have a number of rewards that you could sell off for a decent amount of credits.

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  • ramses69ramses69 Member Posts: 31

    Those are just examples, everything cost millions, a new person needs something i'm sure he doesn't have millions to buy it. I'm just saying the economy is a mess in the game. if you can't admit that point, then i don't know what else to say.

  • khragkhrag Member Posts: 184

    Now, I haven't played SWG since the NGE, but it seems to me, you are complaining about something that is the same across the board in all MMO's.

     

    End game equipment is going to cost you huge in EVERY game.

    In EQII a level 70 Guardians Helmet will cost from 1-20pp. A newbie is amazed when they make their first silver, let alone a gold, and remember the awe of your first platinum?

     

    The point is, SWG has enough real problems, lets just stick to bitching about them. that, I'm all for!

    I count him braver who overcomes his desires than him who conquers his enemies; for the hardest victory is over self.
    --Aristotle

  • ramses69ramses69 Member Posts: 31

    LOL Damn, ok let's get this straight, i give a crap about end game junk, i'm talking about the prices in general, for ANYTHING again ANYTHHHHHIIIINNNNNGGG.  Maybe on a huge server there are actual non afk people, I play on Shadowfire cause that's where my toons were when i started the game. It has people on it but 98% only for pvp, i like pvp, but i like the other aspects of the game aswell. but as far as my other points people ignore.

  • AveBethosAveBethos Member Posts: 611

    Originally posted by ramses69


    LOL Damn, ok let's get this straight, i give a crap about end game junk, i'm talking about the prices in general, for ANYTHING again ANYTHHHHHIIIINNNNNGGG.  Maybe on a huge server there are actual non afk people, I play on Shadowfire cause that's where my toons were when i started the game. It has people on it but 98% only for pvp, i like pvp, but i like the other aspects of the game aswell. but as far as my other points people ignore.

    Well I play on Bloodfin (on of the highest populated servers) and there are very few people playing.  Reustess and Mos Eisley are about it, and that isn't more than a hundred of so on a GOOD night.

    I still get a lot of bugs when I play, happened again to me.  Doing quests because I started a new toon and need to level up and the NPCs keep spawning inside of rocks and walls.  Wtf is that all about.

  • dirtyd77dirtyd77 Member UncommonPosts: 383

    Ave you do not play this game. Not anymore. You just use examples that you know and make up stories. Get some help man.

  • YendoYendo Member Posts: 64

    Didn’t the devs say one of the reasons they made the economy more loot bases was so that new players would not have to hunt down crafters or pay large amounts of credits for better gear? 100 million for armor, sh!t I think the last time I logged in I only had 4 million in the bank after 2 years playing the game. Oh well just one more thing to show that the NGE is a mistake 

  • AveBethosAveBethos Member Posts: 611
    Originally posted by dirtyd77


    Ave you do not play this game. Not anymore. You just use examples that you know and make up stories. Get some help man.



    Well I'll come say hi in-game if you like...  It won't be hard to figure out who I am.

  • AveBethosAveBethos Member Posts: 611

    Originally posted by Yendo


    Didn’t the devs say one of the reasons they made the economy more loot bases was so that new players would not have to hunt down crafters or pay large amounts of credits for better gear? 100 million for armor, sh!t I think the last time I logged in I only had 4 million in the bank after 2 years playing the game. Oh well just one more thing to show that the NGE is a mistake 

    I think they just wanted to be instanced like WoW...  They even said so.  Problem is that WoW wasn't built from a Sandbox template as SWG was.  So now you have this simplified economy using a complex economic template and it is busted.  Loot diminishes the need for crafting, interaction, and repeat-purchasing.  Yet the core economic platform is still there...

    VERY STUPID SOE, very stupid.

  • ObraikObraik Member, Newbie CommonPosts: 7,261
    Originally posted by AveBethos


     
    Originally posted by Yendo


    Didn’t the devs say one of the reasons they made the economy more loot bases was so that new players would not have to hunt down crafters or pay large amounts of credits for better gear? 100 million for armor, sh!t I think the last time I logged in I only had 4 million in the bank after 2 years playing the game. Oh well just one more thing to show that the NGE is a mistake 

     

    I think they just wanted to be instanced like WoW...  They even said so.  Problem is that WoW wasn't built from a Sandbox template as SWG was.  So now you have this simplified economy using a complex economic template and it is busted.  Loot diminishes the need for crafting, interaction, and repeat-purchasing.  Yet the core economic platform is still there...

    VERY STUPID SOE, very stupid.



    How has it been simplified?  The majority of crafted items are still superior to anything looted, the only exception is weapons which is apparantly being fixed. 

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  • SioBabbleSioBabble Member Posts: 2,803

    If you run the legacy quest through the end on Naboo, you will have more than a million credits in your account, if you loot everything and sell the junk off to junk dealers.

    Easy.

    Yet I'm still accosted on my level 90 toons by beggars, constantly.

    THEN there are the n00bs who imagine that I'm going to give them rancor DNA.  Right, like my one rancor on my oldtime CH's datapad is going to be anything but a pet for one of my toons.

    Man, I'm going to drive the n00bs absolutely nuts with envy when I wander around Tatooine on a graul.

    CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.

    Once a denizen of Ahazi

  • SioBabbleSioBabble Member Posts: 2,803

    Originally posted by Obraik

    Originally posted by AveBethos


     
    Originally posted by Yendo


    Didn’t the devs say one of the reasons they made the economy more loot bases was so that new players would not have to hunt down crafters or pay large amounts of credits for better gear? 100 million for armor, sh!t I think the last time I logged in I only had 4 million in the bank after 2 years playing the game. Oh well just one more thing to show that the NGE is a mistake 

     

    I think they just wanted to be instanced like WoW...  They even said so.  Problem is that WoW wasn't built from a Sandbox template as SWG was.  So now you have this simplified economy using a complex economic template and it is busted.  Loot diminishes the need for crafting, interaction, and repeat-purchasing.  Yet the core economic platform is still there...

    VERY STUPID SOE, very stupid.



    How has it been simplified?  The majority of crafted items are still superior to anything looted, the only exception is weapons which is apparantly being fixed. 

    One thing they should have done when they dumbed down the game was to allow players to search the bazaar and the vendors for weapons and armor by its level, as SWG has been, unfortunately, since the CU a level based game.

    You can't do that now, which means that even if you wanted to purchase a crafted weapon, odds are you'll spend hours shopping for one that's appropriate for you.

    Given that the tendency of many crafters has always been to cater to the elite, because that is where the money is, and that vendor searches are still not very user friendly, the NGE player base has a very high learning curve on getting the gear they need to level up.

    CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.

    Once a denizen of Ahazi

  • ObraikObraik Member, Newbie CommonPosts: 7,261
    Originally posted by SioBabble


     
    Originally posted by Obraik

    Originally posted by AveBethos


     
    Originally posted by Yendo


    Didn’t the devs say one of the reasons they made the economy more loot bases was so that new players would not have to hunt down crafters or pay large amounts of credits for better gear? 100 million for armor, sh!t I think the last time I logged in I only had 4 million in the bank after 2 years playing the game. Oh well just one more thing to show that the NGE is a mistake 

     

    I think they just wanted to be instanced like WoW...  They even said so.  Problem is that WoW wasn't built from a Sandbox template as SWG was.  So now you have this simplified economy using a complex economic template and it is busted.  Loot diminishes the need for crafting, interaction, and repeat-purchasing.  Yet the core economic platform is still there...

    VERY STUPID SOE, very stupid.



    How has it been simplified?  The majority of crafted items are still superior to anything looted, the only exception is weapons which is apparantly being fixed. 

     

    One thing they should have done when they dumbed down the game was to allow players to search the bazaar and the vendors for weapons and armor by its level, as SWG has been, unfortunately, since the CU a level based game.

    You can't do that now, which means that even if you wanted to purchase a crafted weapon, odds are you'll spend hours shopping for one that's appropriate for you.

    Given that the tendency of many crafters has always been to cater to the elite, because that is where the money is, and that vendor searches are still not very user friendly, the NGE player base has a very high learning curve on getting the gear they need to level up.

    It's just a matter of figuring out what weapon types are what level.  A crafted T-21 will always be the same level no matter what.  Weaponsmiths usually have a good idea of what each weapons levels are.

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  • JK-KanosiJK-Kanosi Member Posts: 1,357

    I can't believe you all are actually defending the economy. I'm actually subbed to the game and have characters on several servers. The economy is destroyed. I can understand that you want some loot hard to get, but farming 3-4 months for it is stupid, much less 6+ months. This game was turned into a PvP game by SOE, not by us. The game is gear centric, meaning that you need the best gear to win. So you have a PvP game that is gear centric, but the economy makes it to where a noob or returning Vet cannot be competitive in PvP for several months. Requiring a Vet to sell his Vet rewards is stupid too, because most people want those rewards. They are rare after all.

    Further more, the community has taken a dive as well. Sure there are the exceptional community members that remind you of the old community, but the majority of the community is crap.  It's really hard to put in words how bad the community has gotten, you just have to experience it to know what I am saying.

    So you have a bad economy and a bad community. So what's next? Professions. Lets take a look at the professions.

    I myself play Jedi. Jedi is my favorite thing about Star Wars and always has been. I love the lore, their nobleness, the force, lightsabers, all of it. So naturally, I wanted to play a Jedi in-game. I was pretty sad to see my 4 phases worth of work wasted, but the least they could have done was create a real Jedi profession. What kind of Jedi doesn't have the Force Push and Pull powers for starters? The way Jedi are setup alone are horrible. Lets not get started on some of the other professions.

    So you have a bad economy, bad community, and bad professions? What does this game have then? Please tell me what a RPer, a group oriented player (I hate soloing) has to do in this game when he can't find a RPing guild that is hardcore, like you used to be able to? You can look up my threads and see that I have tried on all servers to find a guild right for me. NONE exist. Most people scoff at me, because of my RP style. My forum name over there is zi-kwan

     

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    The "shape of the economy" really depends on your server since prices vary from server to server.  Chilastra seems to be one of the cheapest servers out there.  You can get a near capped suit of layered armour for 2mil.  Remember that there's nothing different between an exotic armour type like Mando and another assualt based armour such as Composite other then the look.  Using the same resources on both, they'll both have the same resists, sockets, etc.  Mando is a want, not a need.  You could get fully set up on Chilastra with high end gear (armour, weapons, attachments, etc) for around 5mil.

    As an armoursmith, I deal with the community every time I'm on that character.  While there are a good number that could do with typing lessons, for the most part very few are rude.  I've only ever had to ban one person from my services over the 2 years I've been making armour.

    The main reason you see such a big PvP focus in the game is because there's been a lack of PvE content over the last few months.  While Chapter 6 included some, Chapter 7 is going to be all about PvE.  With that, you should start seeing a healthy propotion of people playing both styles again.

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  • DarthMaulUKDarthMaulUK Member Posts: 296

    I don't normally post on these forums now as I see no point, however - you can never say never!



    Rather than keep moaning about the economy - do something about it?! On my server, some of the Elite traders and even combat toons have all come together to create items and resources cheap enough for newer players to purchase and grind with. At the end of the day, the community is YOU and what you decide to do with it, is up to YOU.



    We have had a great success at setting up a special Mall for elite players to visit as well. If we want the game to continue to grow its player base, then those with the money MUST do their part and not blame/rely on SOE for everything.

    get your 7 day FREE sub to SWTOR
    http://www.swtor.com/r/7DDKjQ

  • GutboyGutboy Member Posts: 630

    As far a credits are concerned there are people on my home server (Naritus) who pay 10k per for each "junk" loot item. A noob off the station can gather them with ease while doing the legacy grin.

    To the poster that wanted a Jedi roleplay guild look at this link and see if they match what you are looking for, I am not in that guild on Naritus but they RP 100% of the time.

    http://www.remnantsofthejedi.com/phpbb2/viewtopic.php?t=2417

     

     

     

  • tbarneytbarney Member Posts: 67

    I gave it another shot as well.  I quit the game just before CU for personal reasons.

    I didn't like the space station tutorial level they start you off in but I figured it was just training so I went thru it.

    As soon as I got on the planet I was hit with 6 spammers selling credits outside the star port and 4 more inside.

    This was on a Wednesday night so I assume that's a low number.  It really disappointed me that the people who

    are in charge of this game let these people stand out there and harass new players or anyone traveling in via the Star Port.

    I put them on ignore but still...

    It kinda tells me they don't care what happens in their game. 

  • ReklawReklaw Member UncommonPosts: 6,495

    Originally posted by tbarney


    I gave it another shot as well.  I quit the game just before CU for personal reasons.
    I didn't like the space station tutorial level they start you off in but I figured it was just training so I went thru it.
    As soon as I got on the planet I was hit with 6 spammers selling credits outside the star port and 4 more inside.
    This was on a Wednesday night so I assume that's a low number.  It really disappointed me that the people who
    are in charge of this game let these people stand out there and harass new players or anyone traveling in via the Star Port.
    I put them on ignore but still...
    It kinda tells me they don't care what happens in their game. 
    I think we all can agree on those creditscammers as being very anyoing , they like hte plaque, what helps somewhat but is tiredsum anyway's at time and as often we need ot do is /report "creditscammer" , but have to admit as of lately, the last few weeks the report response is brought down, could be on particual day's, but have notice'd on day's where i could login in the morning, come acros with some creditscammers , reported them , and when i came back from work in hte evening and logged back in some of them stiul where standing there, where a few weeks back it was something within 20/40 minutes they would be gone.Also try and use /addignore, that way the spamchat wil stop, with only /ignore you wil prevent that person from sending you a tell. Just incase you only used hte /ignore feature afcourse

    I still feel tho it might sound easy is to simply boot to character creation if a person is longer then 10/15 minutes AFK, i mean how long can a dump in the toilet be  and wel if there is something that requires more attention then 10 or 15 minutes away from keyboard i see no reason why someone should be able to still let the toon do his/her thing while not present at the game him/herself.

    Anyway good luck and have fun, i do hope you gonna choose a new galaxie for your journy 

  • tbarneytbarney Member Posts: 67

    Thanks for your reply.

    You are correct I should have reported them and I will do so in the future.

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    Originally posted by tbarney


    I gave it another shot as well.  I quit the game just before CU for personal reasons.
    I didn't like the space station tutorial level they start you off in but I figured it was just training so I went thru it.
    As soon as I got on the planet I was hit with 6 spammers selling credits outside the star port and 4 more inside.
    This was on a Wednesday night so I assume that's a low number.  It really disappointed me that the people who
    are in charge of this game let these people stand out there and harass new players or anyone traveling in via the Star Port.
    I put them on ignore but still...
    It kinda tells me they don't care what happens in their game. 
    In a way, it's better to not report them and just put them on ignore.  As soon as their account gets banned, they fire up a new account and then you have to ignore the new one.  At least with the same spammer there you can ignore it and forget about it.

    The problem is these spammers are getting full accounts (not trials) in a rather dodgy way.  When ever someone buys credits from them, they use that persons credit card and mass buy SWG accounts.  Once they've done that, they then do a charge back to return all the money back to the owners account, but they still have free access to those full accounts to spam on until they get banned.

    Supposebly they are developing a solution to counter the spammers and the farmers, but nothing will ever get rid of them 100%.

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  • c-motc-mot Member UncommonPosts: 51

    there is an option in the chat-settings to ignore all AFK chat. i have enabled it and got rid of most of the credit spammers. there are usually 1 or 2 that arent AFK, but at least i can follow the chats when i m near Mos Eisley starport again.

     

  • JK-KanosiJK-Kanosi Member Posts: 1,357

    Originally posted by Gutboy


    As far a credits are concerned there are people on my home server (Naritus) who pay 10k per for each "junk" loot item. A noob off the station can gather them with ease while doing the legacy grin.
    To the poster that wanted a Jedi roleplay guild look at this link and see if they match what you are looking for, I am not in that guild on Naritus but they RP 100% of the time.
    http://www.remnantsofthejedi.com/phpbb2/viewtopic.php?t=2417
     
     
     

    Thank you Gutboy. This guild is actually something I am interested in. I tried Defenders of Peace and when I joined the guild, I seen a bunch of leet speak and was discouraged. I know Everitt isn't like that, but he designed the Master/Padawan system where you must train a Padawan to CL90 to become a Master. I didn't want to rush to CL90 and my Master was getting upset. Meanwhile, the Master and Padawans's in that guild didn't even do anything with each other. I am a hardcore RPer in the way that I believe the master/padawan relationship should be played out just like in all the movies and books.

    I also checked out PATH, which is a mature Jedi RP guild, but their play style was different than mine. They were playing as a underground railroad type guild for refugee Jedi. Not really my style. I am more into an Academy or Jedi Order style game play.

    Anyways, thanks again for that link.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

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