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GI: You have a PlayStation 3 R&D room here, but there doesn't seem to be an Xbox 360 room. Why is that?
CY: Actually we have one, but it's separate. PC and 360 are in one room. The PS3 room is separate because we have some secret technologies being developed there which are not related to CryEngine 2. Our PS3 development is going deeper than many people assume right now.
There are competitors right now who have PS3 technologies up and running. We had our initial version up and running, but we said there are too many compromises.
Yes, we could have commercialised the engine business et cetera, but we felt that if you want to make console games one day - if you want to get groundbreaking results and do things people think are impossible, you need technologies and solutions for that.
The platform itself has a lot of power, but the technology has to provide a framework for the developer so we can unleash that kind of gameplay.
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SWG - PrePub9 Jedi mastered all professions - June 26th 2003 > Nov 15th 2005
EVE Online - 24 million SP - May 6th 2003 > Early 2005
PlanetSide - BR20 CR5 - May 23rd 2003 > Sept 2003