He finally talked mechanics for once in general... baby steps I guess.
The desperation for a publisher came through in that journal. It just enforces my prediction that this game is a year away, we may see beta by Q1 next year though I doubt it. I still have no faith in the Aventurine pulling off a good game. No word on hiring a QA team either... that is a huge concern. Glad they are all safe from the fires though... horrible thing to happen to a great country.
-Atziluth-
- Never underestimate the predictability of stupidity.
So sad to see such a great game and see the future for it so bleak Ironic I see so many people wanting and hoping for this game to come out and yet no one picks them up. Sad.
best update by far. their wont be a beta till 08 i bet. They prolly wont have half the stuff they promised, this is RV all over again.
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
A very interesting journal. Judging from what Tasos writes, they are working on polishing the game. Features as such were not discussed. That means either they are in place or they are not going to make it to the release candidate. They are doing research on hardware, that could mean they are considering publishing the game themselves. They didn't go to Leipzig or have no plans to go to Austin. From I gather, there weren't much DF activity in Leipzig. I'm kinda disseppointed by that but they are in development and buzzmaking is the domain of a publisher.
As for the fire, it's a tragedy. I'm glad they are safe for now.
--- And when we got more women on the team, it was like No, no, no. We need puppies and horses in there. John Smedley, SOE
From that update it sounds that beta is close Not really... They won't have beta until the publisher is determined which has been ongoing now for almost 6 months. That tells me there is no one out there really gunning to publish this game. If they self publish they will have to get the equipment in place which they have not even completed the research on. No this game is far from beta. I mean, Vangurd did beta and were relesed with only half the features completed.... Yes and we see how well vanguard did. Remember, its only september....a lot can happen in 07 Yes a lot can happen. Doubtful that it will though. Expect beta sometime mid 08 with release probably end of 08. If it does not happen by then Aventurine may have to close shop because of the loan.
-Atziluth-
- Never underestimate the predictability of stupidity.
I forgot in that post to add the rest which I did in another thread. What I mean is having all those features promised IN THE GAME at launch, and working correctly.
Like naval combat would be great, but if it is basically unusable at launch it is dead content, a dead feature.
From that update it sounds that beta is close Not really... They won't have beta until the publisher is determined which has been ongoing now for almost 6 months. That tells me there is no one out there really gunning to publish this game. If they self publish they will have to get the equipment in place which they have not even completed the research on. No this game is far from beta. I mean, Vangurd did beta and were relesed with only half the features completed.... Yes and we see how well vanguard did. Remember, its only september....a lot can happen in 07 Yes a lot can happen. Doubtful that it will though. Expect beta sometime mid 08 with release probably end of 08. If it does not happen by then Aventurine may have to close shop because of the loan.
Seeing as there are certain factors they need they might need specific conditions. Also there is more than one publisher their doing this with which increases the process time. Also publishers probably wont be exactly what they want so they're going to have to make compromises and discuss with each publishing company their needs. Then once they discuss with the publishers they need to discuss upon themselves for a consensus which would be the best publisher. Than after that they have to write up a contract and have that read over very carefully so they dont end up losing rights to their game.
I forgot in that post to add the rest which I did in another thread. What I mean is having all those features promised IN THE GAME at launch, and working correctly. Like naval combat would be great, but if it is basically unusable at launch it is dead content, a dead feature.
Thats a reasonable concern and can only be figured out once beta comes out.
Which I am very much looking forward to. DFO is a gamers dream, I just hope the dream is starting to really turn into a reality. I have waited so long.
tbh with its features and so much hype, they shouldnt have a problem with finding a publisher, even if it means sony publishing. Unless of course they dont plan on releasing all the features they promised like some games ......
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
tbh with its features and so much hype, they shouldnt have a problem with finding a publisher, even if it means sony publishing. Unless of course they dont plan on releasing all the features they promised like some games ......
The problem isnt about finding a publisher. The problem is finding a cooperative publisher. One that will give your team what you need. They could easly find a publisher but they might lose creative control of the game.
tbh with its features and so much hype, they shouldnt have a problem with finding a publisher, even if it means sony publishing. Unless of course they dont plan on releasing all the features they promised like some games ......
The problem isnt about finding a publisher. The problem is finding a cooperative publisher. One that will give your team what you need. They could easly find a publisher but they might lose creative control of the game.
i dont really support sony, but with games they publish, they just print boxes, and ship the product, without touching the core game.....i know they cant be the only company who does this. Like i said if DFO has all its features its promised, or is working on them and not planning to keep half of them out.... then they shouldnt have a problem with a publisher .... im pretty sure though they are still casual on finding a publisher, until they start showing up at conventions, then they will be really looking for publishing and getting a beta out.
also on a side not you do not need a publisher to host a beta test.....POTBS had a closed beta for months before it had a publisher.
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
Atziluth publishing isnt "hey wanna publish our game?", "Sure", "YAY ^.^" Seeing as there are certain factors they need they might need specific conditions. Also there is more than one publisher their doing this with which increases the process time. Also publishers probably wont be exactly what they want so they're going to have to make compromises and discuss with each publishing company their needs. Then once they discuss with the publishers they need to discuss upon themselves for a consensus which would be the best publisher. Than after that they have to write up a contract and have that read over very carefully so they dont end up losing rights to their game. Publishing isnt as simple as you like to think.
I never said it was. I also know that for a hot game publishers come out of the woodwork. Compromises happen in weeks not months. Legal contracts are agreed upon in days not months. If there are multiple publishers fighting to publish a game this process is faster not longer. Now courting a skeptical publisher... THAT could take months. That also means the game is not in a good state.
Sorry every indication from Tasos's words is trouble on the publishing front. Out of curiosity when do YOU think it will be released? You like to ambush other people without making any stance of your own... time to cowboy up and tell us something concrete instead of just saying we are wrong.
-Atziluth-
- Never underestimate the predictability of stupidity.
I never said it was. I also know that for a hot game publishers come out of the woodwork. Compromises happen in weeks not months. Legal contracts are agreed upon in days not months. If there are multiple publishers fighting to publish a game this process is faster not longer. Now courting a skeptical publisher... THAT could take months. That also means the game is not in a good state.
Sorry every indication from Tasos's words is trouble on the publishing front. Out of curiosity when do YOU think it will be released? You like to ambush other people without making any stance of your own... time to cowboy up and tell us something concrete instead of just saying we are wrong.
Originally posted by 3D REALMS
SCOTT MILLER, CO-FOUNDER, HEAD OF PROJECTS DIVISION
“Everyone tries to have their say about things. When Prey was being developed early on, it was actually a Rockstar-label game. Well, the producer was looking at Prey builds and suggesting some really crazy ideas. For instance, at the time Metroid was going to be released, and they had the whole visor thing, and this producer said, ‘Well, the visor is going to be a big thing for Metroid, and we should have a visor for Prey.’ And it didn’t fit anything to do with the game at all. So, we rejected that idea, and that same producer had many other crazy ideas as well. So, it ended up where we were rejecting all these crazy ideas, and for that reason along with some others I won’t get into, Rockstar ended up dropping the game because they didn’t want to work with us anymore because we were too hard to work with.”
Unless they KNOW that their going to get a pay off from the game than they're going to be more hesitant to publish a game. So the producers want games that are similar to past games that are getting money(WoW). Seeing as how DF's concept hasn't been successful for a long time it makes publishers uneasy about publishing the game. Now compound the fact that aventurine isnt a well known company makes it a little harder. Also getting a contract from a publisher can take up to 9 months btw.
I belive that beta will be out sometime before the year is out.
tbh with its features and so much hype, they shouldnt have a problem with finding a publisher, even if it means sony publishing. Unless of course they dont plan on releasing all the features they promised like some games ......
The problem isnt about finding a publisher. The problem is finding a cooperative publisher. One that will give your team what you need. They could easly find a publisher but they might lose creative control of the game.
i dont really support sony, but with games they publish, they just print boxes, and ship the product, without touching the core game.....i know they cant be the only company who does this. Like i said if DFO has all its features its promised, or is working on them and not planning to keep half of them out.... then they shouldnt have a problem with a publisher .... im pretty sure though they are still casual on finding a publisher, until they start showing up at conventions, then they will be really looking for publishing and getting a beta out.
also on a side not you do not need a publisher to host a beta test.....POTBS had a closed beta for months before it had a publisher.
As my above post publishers usually only go with games that their sure to make some money. Mostly games that conform with recent successful games. And look above post for other responses.
Yea they dont need a publisher. Much like they dont need a QA team. It just makes thing easier.
SCOTT MILLER, CO-FOUNDER, HEAD OF PROJECTS DIVISION
“Everyone tries to have their say about things. When Prey was being developed early on, it was actually a Rockstar-label game. Well, the producer was looking at Prey builds and suggesting some really crazy ideas. For instance, at the time Metroid was going to be released, and they had the whole visor thing, and this producer said, ‘Well, the visor is going to be a big thing for Metroid, and we should have a visor for Prey.’ And it didn’t fit anything to do with the game at all. So, we rejected that idea, and that same producer had many other crazy ideas as well. So, it ended up where we were rejecting all these crazy ideas, and for that reason along with some others I won’t get into, Rockstar ended up dropping the game because they didn’t want to work with us anymore because we were too hard to work with.”
Unless they KNOW that their going to get a pay off from the game than they're going to be more hesitant to publish a game. So the producers want games that are similar to past games that are getting money(WoW). Seeing as how DF's concept hasn't been successful for a long time it makes publishers uneasy about publishing the game. Now compound the fact that aventurine isnt a well known company makes it a little harder. Also getting a contract from a publisher can take up to 9 months btw.
I belive that beta will be out sometime before the year is out.
You realize that quote has nothing to do with how long it takes to get a publisher. What it says is Rockstar wanted creative control and eventually dropped the game (after they agreed to publish). It was 3D realms fault for not insisting in the beginning for creative control and get a better contract. If Rockstar was that into the game they would have consented to the terms... if not they would have backed out. Obviously they had no issues picking up another publisher in a short time. As to time to pick up a publisher... It can take a week or it can takes years. Saying it can take up to 9 months is really saying nothing. My point was that if it takes months to come to an agreement that usually indicates trouble for the game.
As to not needing a QA team... I can't think of a successful game that did not have one.
-Atziluth-
- Never underestimate the predictability of stupidity.
Unless they KNOW that their going to get a pay off from the game than they're going to be more hesitant to publish a game. So the producers want games that are similar to past games that are getting money(WoW). Seeing as how DF's concept hasn't been successful for a long time it makes publishers uneasy about publishing the game. Now compound the fact that aventurine isnt a well known company makes it a little harder. Also getting a contract from a publisher can take up to 9 months btw. I belive that beta will be out sometime before the year is out.
You realize that quote has nothing to do with how long it takes to get a publisher. What it says is Rockstar wanted creative control and eventually dropped the game (after they agreed to publish). It was 3D realms fault for not insisting in the beginning for creative control and get a better contract. If Rockstar was that into the game they would have consented to the terms... if not they would have backed out. Obviously they had no issues picking up another publisher in a short time. As to time to pick up a publisher... It can take a week or it can takes years. Saying it can take up to 9 months is really saying nothing. My point was that if it takes months to come to an agreement that usually indicates trouble for the game.
As to not needing a QA team... I can't think of a successful game that did not have one.
Originally posted by FIREFLY STUDIOS
SIMON BRADBURY, LEAD DESIGNER
"it may be 9 months later that a contract will appear!"
Heres the quote about the length of time. Sorry thought i included it.
Yes it wanted creative control because they wanted it to be similar to another game that was successful at the time. Since 3D realm didnt conform thier game Rockstar wasnt going to invest in it. Publishers want a game they know they can give them profits and thats usually by problishing a game that is similar to an already successful game.
Its not as hard for a well-known company that wants to make a game similar to WoW but for a company like aventurine(which isnt a very well-known company) its harder for them to get a contract to publish on their terms about a game with a concept that has failed in recent attempts.
I never said that they're never going to get a QA team. As a matter of fact they posted an job opening.(better late than never).
Comments
Oh Man, they are not even close to beta. I could bet that beta will not be anytime before spring. But hey, at least it doesn't look like Vaporware.
He finally talked mechanics for once in general... baby steps I guess.
The desperation for a publisher came through in that journal. It just enforces my prediction that this game is a year away, we may see beta by Q1 next year though I doubt it. I still have no faith in the Aventurine pulling off a good game. No word on hiring a QA team either... that is a huge concern. Glad they are all safe from the fires though... horrible thing to happen to a great country.
-Atziluth-
- Never underestimate the predictability of stupidity.
I am confident the game will launch, I am not confident the game will have 3/4ths of those promised features.
So sad to see such a great game and see the future for it so bleak Ironic I see so many people wanting and hoping for this game to come out and yet no one picks them up. Sad.
best update by far. their wont be a beta till 08 i bet. They prolly wont have half the stuff they promised, this is RV all over again.
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
From that update it sounds that beta is close
I mean, Vangurd did beta and were relesed with only half the features completed....
Remember, its only september....a lot can happen in 07
A very interesting journal. Judging from what Tasos writes, they are working on polishing the game. Features as such were not discussed. That means either they are in place or they are not going to make it to the release candidate. They are doing research on hardware, that could mean they are considering publishing the game themselves. They didn't go to Leipzig or have no plans to go to Austin. From I gather, there weren't much DF activity in Leipzig. I'm kinda disseppointed by that but they are in development and buzzmaking is the domain of a publisher.
As for the fire, it's a tragedy. I'm glad they are safe for now.
---
And when we got more women on the team, it was like No, no, no. We need puppies and horses in there.
John Smedley, SOE
Good and solid Dev Journal. Not more, but not less. I am eager for the next one in two weeks.
-Atziluth-
- Never underestimate the predictability of stupidity.
You missed this. "Today (Friday) we have a new Darkfall version up, which is almost feature complete"
I forgot in that post to add the rest which I did in another thread. What I mean is having all those features promised IN THE GAME at launch, and working correctly.
Like naval combat would be great, but if it is basically unusable at launch it is dead content, a dead feature.
Atziluth publishing isnt "hey wanna publish our game?", "Sure", "YAY ^.^"
Seeing as there are certain factors they need they might need specific conditions. Also there is more than one publisher their doing this with which increases the process time. Also publishers probably wont be exactly what they want so they're going to have to make compromises and discuss with each publishing company their needs. Then once they discuss with the publishers they need to discuss upon themselves for a consensus which would be the best publisher. Than after that they have to write up a contract and have that read over very carefully so they dont end up losing rights to their game.
Publishing isnt as simple as you like to think.
Thats a reasonable concern and can only be figured out once beta comes out.
Which I am very much looking forward to. DFO is a gamers dream, I just hope the dream is starting to really turn into a reality. I have waited so long.
tbh with its features and so much hype, they shouldnt have a problem with finding a publisher, even if it means sony publishing. Unless of course they dont plan on releasing all the features they promised like some games ......
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
The problem isnt about finding a publisher. The problem is finding a cooperative publisher. One that will give your team what you need. They could easly find a publisher but they might lose creative control of the game.
i dont really support sony, but with games they publish, they just print boxes, and ship the product, without touching the core game.....i know they cant be the only company who does this. Like i said if DFO has all its features its promised, or is working on them and not planning to keep half of them out.... then they shouldnt have a problem with a publisher .... im pretty sure though they are still casual on finding a publisher, until they start showing up at conventions, then they will be really looking for publishing and getting a beta out.The problem isnt about finding a publisher. The problem is finding a cooperative publisher. One that will give your team what you need. They could easly find a publisher but they might lose creative control of the game.
also on a side not you do not need a publisher to host a beta test.....POTBS had a closed beta for months before it had a publisher.
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
Sorry every indication from Tasos's words is trouble on the publishing front. Out of curiosity when do YOU think it will be released? You like to ambush other people without making any stance of your own... time to cowboy up and tell us something concrete instead of just saying we are wrong.
-Atziluth-
- Never underestimate the predictability of stupidity.
Unless they KNOW that their going to get a pay off from the game than they're going to be more hesitant to publish a game. So the producers want games that are similar to past games that are getting money(WoW). Seeing as how DF's concept hasn't been successful for a long time it makes publishers uneasy about publishing the game. Now compound the fact that aventurine isnt a well known company makes it a little harder. Also getting a contract from a publisher can take up to 9 months btw.
I belive that beta will be out sometime before the year is out.
i dont really support sony, but with games they publish, they just print boxes, and ship the product, without touching the core game.....i know they cant be the only company who does this. Like i said if DFO has all its features its promised, or is working on them and not planning to keep half of them out.... then they shouldnt have a problem with a publisher .... im pretty sure though they are still casual on finding a publisher, until they start showing up at conventions, then they will be really looking for publishing and getting a beta out.The problem isnt about finding a publisher. The problem is finding a cooperative publisher. One that will give your team what you need. They could easly find a publisher but they might lose creative control of the game.
also on a side not you do not need a publisher to host a beta test.....POTBS had a closed beta for months before it had a publisher.
As my above post publishers usually only go with games that their sure to make some money. Mostly games that conform with recent successful games. And look above post for other responses.
Yea they dont need a publisher. Much like they dont need a QA team. It just makes thing easier.
Unless they KNOW that their going to get a pay off from the game than they're going to be more hesitant to publish a game. So the producers want games that are similar to past games that are getting money(WoW). Seeing as how DF's concept hasn't been successful for a long time it makes publishers uneasy about publishing the game. Now compound the fact that aventurine isnt a well known company makes it a little harder. Also getting a contract from a publisher can take up to 9 months btw.
I belive that beta will be out sometime before the year is out.
You realize that quote has nothing to do with how long it takes to get a publisher. What it says is Rockstar wanted creative control and eventually dropped the game (after they agreed to publish). It was 3D realms fault for not insisting in the beginning for creative control and get a better contract. If Rockstar was that into the game they would have consented to the terms... if not they would have backed out. Obviously they had no issues picking up another publisher in a short time. As to time to pick up a publisher... It can take a week or it can takes years. Saying it can take up to 9 months is really saying nothing. My point was that if it takes months to come to an agreement that usually indicates trouble for the game.
As to not needing a QA team... I can't think of a successful game that did not have one.
-Atziluth-
- Never underestimate the predictability of stupidity.
How does a publisher make a beta easier? (not sarcasm)
-----
The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
You realize that quote has nothing to do with how long it takes to get a publisher. What it says is Rockstar wanted creative control and eventually dropped the game (after they agreed to publish). It was 3D realms fault for not insisting in the beginning for creative control and get a better contract. If Rockstar was that into the game they would have consented to the terms... if not they would have backed out. Obviously they had no issues picking up another publisher in a short time. As to time to pick up a publisher... It can take a week or it can takes years. Saying it can take up to 9 months is really saying nothing. My point was that if it takes months to come to an agreement that usually indicates trouble for the game.
As to not needing a QA team... I can't think of a successful game that did not have one.
Heres the quote about the length of time. Sorry thought i included it.
Yes it wanted creative control because they wanted it to be similar to another game that was successful at the time. Since 3D realm didnt conform thier game Rockstar wasnt going to invest in it. Publishers want a game they know they can give them profits and thats usually by problishing a game that is similar to an already successful game.
Its not as hard for a well-known company that wants to make a game similar to WoW but for a company like aventurine(which isnt a very well-known company) its harder for them to get a contract to publish on their terms about a game with a concept that has failed in recent attempts.
I never said that they're never going to get a QA team. As a matter of fact they posted an job opening.(better late than never).
Publishers will help out with the servers, advertisment, and server upkeep.