I actually found the interface to be simpler then WoWs. You don't get any extra skills or abilities for the most part except for the logos. Basically you choose a weapon, aim, and fire. It's not very difficult. In WoW the combat is slower, but you have a lot of different skills you might click on during a fight instead of just one or two skills. The combat is like SWG NGE, but the game is so much more fluid and comfortable. SWG was never made to use a system like that so it feels awkward.
I would pay a monthly fee to play this game. Yes, I think you would. But what would you do? Make an alternate character and re-play the EXACT same content you just did?
The games targeting a casual market. So that suits me fine. I can get on for an hour or two and get something done.
None of that 4 hour raiding stuff that other games have.
And since I spent 1800 hours playing Guild Wars - re-rolling characters and replaying the same content - how is this any different? Apart from me paying per month to play it.
Comments
I actually found the interface to be simpler then WoWs. You don't get any extra skills or abilities for the most part except for the logos. Basically you choose a weapon, aim, and fire. It's not very difficult. In WoW the combat is slower, but you have a lot of different skills you might click on during a fight instead of just one or two skills. The combat is like SWG NGE, but the game is so much more fluid and comfortable. SWG was never made to use a system like that so it feels awkward.
The games targeting a casual market. So that suits me fine. I can get on for an hour or two and get something done.
None of that 4 hour raiding stuff that other games have.
And since I spent 1800 hours playing Guild Wars - re-rolling characters and replaying the same content - how is this any different? Apart from me paying per month to play it.