Client modifications are agasint the EULA acording to SOE. Are you emplying that the only way to artificially emulate a pre-nge GUI is through violating this agreement and risk being banned?
The current GUI is absolutely terrible. I don't think there's a single game on the market which uses a worse GUI scheme - not to mention the ones from the CU and Pre-CU were far supperior.
What shouldn't amaze me is that SOE fails to identify that this is a major issue with SWG. The interface SUCKS! The proof of how poor this is is that an extremely large majority of players are using MODs and "recruiters" tell potential players that they "MUST MOD THE GUI" to make it playable.
If a player is REQUIRED to modify the GUI beyond the default setting it becomes empirical that the game is a failure.
Client side mods are NOT against the EULA but aren't supported or endorsed by SOE. Because when new chapters are released these mods need to be updated or removed to launch the game.
cool. Client modifications are agasint the EULA acording to SOE. Are you emplying that the only way to artificially emulate a pre-nge GUI is through violating this agreement and risk being banned? The current GUI is absolutely terrible. I don't think there's a single game on the market which uses a worse GUI scheme - not to mention the ones from the CU and Pre-CU were far supperior. What shouldn't amaze me is that SOE fails to identify that this is a major issue with SWG. The interface SUCKS! The proof of how poor this is is that an extremely large majority of players are using MODs and "recruiters" tell potential players that they "MUST MOD THE GUI" to make it playable. If a player is REQUIRED to modify the GUI beyond the default setting it becomes empirical that the game is a failure.
The only mod is 1 animation mod for 1h...nothing else is modded.
The controls are changed by the control options provided by game.
NO MODS ARE NEEDED TO PLAY THE GAME LIKE THAT VIDEO.
The point of posting it is if you log in with the default controls (which are a result of an old version of the NGE) you are playign a different game than this video showcases.
Your comment is nil...and a great exampel of how ill informed people not playing the game are.
You helped prove a better point for those "recruiters" lol
Comments
Not working?...for me atleast
cool.
Client modifications are agasint the EULA acording to SOE. Are you emplying that the only way to artificially emulate a pre-nge GUI is through violating this agreement and risk being banned?
The current GUI is absolutely terrible. I don't think there's a single game on the market which uses a worse GUI scheme - not to mention the ones from the CU and Pre-CU were far supperior.
What shouldn't amaze me is that SOE fails to identify that this is a major issue with SWG. The interface SUCKS! The proof of how poor this is is that an extremely large majority of players are using MODs and "recruiters" tell potential players that they "MUST MOD THE GUI" to make it playable.
If a player is REQUIRED to modify the GUI beyond the default setting it becomes empirical that the game is a failure.
Client side mods are NOT against the EULA but aren't supported or endorsed by SOE. Because when new chapters are released these mods need to be updated or removed to launch the game.
The only mod is 1 animation mod for 1h...nothing else is modded.
The controls are changed by the control options provided by game.
NO MODS ARE NEEDED TO PLAY THE GAME LIKE THAT VIDEO.
The point of posting it is if you log in with the default controls (which are a result of an old version of the NGE) you are playign a different game than this video showcases.
Your comment is nil...and a great exampel of how ill informed people not playing the game are.
You helped prove a better point for those "recruiters" lol