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The Depth of Vanguard

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Comments

  • caldiscaldis Member Posts: 149

    Originally posted by Zorgo


     

     
    I play a bloodmage. If a mob is pulled to my group that is a 5 or 6 dot with high dps and the warrior is spiking health. Here is how I keep from getting healer aggro.

     

    The thing is you learn how to do it once and then it's the same thing over and over again.  Rarely will a combat situation come up where you would do something other than this, nothing that would make you think.  That's what makes it boring the fact that it is so repetitive with so little difference from fight to fight.

    There's more buttons and you have to push them in the right order but it's still mashing them.

  • ZorgoZorgo Member UncommonPosts: 2,254

    Originally posted by caldis


     
    Originally posted by Zorgo


     

     
    I play a bloodmage. If a mob is pulled to my group that is a 5 or 6 dot with high dps and the warrior is spiking health. Here is how I keep from getting healer aggro.

     

     

    The thing is you learn how to do it once and then it's the same thing over and over again.  Rarely will a combat situation come up where you would do something other than this, nothing that would make you think.  That's what makes it boring the fact that it is so repetitive with so little difference from fight to fight.

    There's more buttons and you have to push them in the right order but it's still mashing them.


    I disagree. The example I gave is a basic for a certain type of mob in a certain type of situation, as you gain lvls, the encounter types begin to vary considerably, so you have to apply what you know about your spells/powers and adjust to each situation, you may only have moments to assess and thus have to think on your feet. I believe each player will develop their own 'spell runs' that work for them.

    It seems under your theory, any game where you have a power associated with a button would instantaneously become a 'mash fest', if strategy, timing, constructed spell runs don't make it more than a button masher, i'm not sure what would.

  • bopicebopice Member Posts: 59

    It's got alot of land mass , but EQ 1 still is a better game in my opinion. Wow for pvp . and eq 1 for Pve . not eq2 that game isn't great.

    www.myspace.com/solidwhitetuna

  • ThillianThillian Member UncommonPosts: 3,156

    Originally posted by caldis


     
    Originally posted by Zorgo


     

     
    I play a bloodmage. If a mob is pulled to my group that is a 5 or 6 dot with high dps and the warrior is spiking health. Here is how I keep from getting healer aggro.

     

     

    The thing is you learn how to do it once and then it's the same thing over and over again.  Rarely will a combat situation come up where you would do something other than this, nothing that would make you think.  That's what makes it boring the fact that it is so repetitive with so little difference from fight to fight.

    There's more buttons and you have to push them in the right order but it's still mashing them.


    I played ranger, disciple and monk so far and I can say there is no single best strategy of solo grinding or party killing.

    Even a ranger has many combat opening strategies each strong versus certain mobs or what you enjoy at that moment. Some are equally strong just each gives a bit different feeling. Disciple has many techniques in groups. He must be on melee with enemy to heal effectively and do his unarmed striking combos to cast instant no-mana heals. If he just stands back there spamming mana-heals the party would wipe. Monk is on the same boat.

    REALITY CHECK

  • local93bclocal93bc Member Posts: 353

    Theres no denying how bad this game was at launch.

    Iv never felt so much anticipation for a game..

     

    I really wanted this game to Succed!!!

     

    And i would have stayed if the combat were actually Fun

     

    I remember having more fun playing  mario bro original Nintendo games .

     

    Complex isent always Fun!

    And Vanguard made me understand that.

     

     

    image

  • eugameugam Member UncommonPosts: 984
    Originally posted by lancebird


    Vanguard's combat is bland, boring and easy.  Diplomacy is just pointless.  Crafting had the most depth of the game, and was probably the best since SWG.. but don't make the mistake of saying you couldn't just spam buttons and succeed.   Because you could, and I did a lot of it.  In-game macros were enough to put the crafting in this game on "auto" so don't make it out to be something its not.

    LOL, why do i doubt you know what you are talkign about ?

  • eugameugam Member UncommonPosts: 984

    Originally posted by local93bc


    Theres no denying how bad this game was at launch.
    Iv never felt so much anticipation for a game..
     
    I really wanted this game to Succed!!!
     
    And i would have stayed if the combat were actually Fun
     
    I remember having more fun playing  mario bro original Nintendo games .
     
    Complex isent always Fun!
    And Vanguard made me understand that.
     
     
    Couldnt survive the pulls i guess ? Vangaurd isnt a game you crawl a dunegon AND watch TV or DVD, no room for ninja afk and slacking. Trust me, i see those tombstones everywhere There are lots of bottleneck where good players wipe. Actually there is a chalange.

     

    I play 3 healer classes and i am exited. No button mashing. I do need to have a heal strat. Any game out there where a healer needs a strat ? 

  • SilverPhenixSilverPhenix Member Posts: 96

    Originally posted by local93bc


    Theres no denying how bad this game was at launch. No one's trying to deny that here.
    Iv never felt so much anticipation for a game.. Not relevant for the depth it currently holds, which is what the OP is posting about- truthfully I might add.
     
    I really wanted this game to Succed!!! I'm going to assume you meant "succeed" and not "attacked by a Succubus"- and it is in fact still working towards that which you were hoping it to be at launch.
     
    And i would have stayed if the combat were actually Fun Many people find combat here fun. I do too. I honestly can't tell why people would think it's not fun unless they prefer to use their brain *less* (not meant in an offensive nature; I too enjoyed Diablo II for all its Ice-orb spamming goodness)
     
    I remember having more fun playing  mario bro original Nintendo games . I remember having more fun playing Final Fantasy VIII. Your point?
     
    Complex isent always Fun! This is moreso true for people than for games. An *actual* car driving simulator would utterly fail where Need for Speed succeeded, despite it being a lot more complex. Is that the sim's fault or is it the preference of those who make the choice to play either?
    And Vanguard made me understand that. Not playing is entirely your choice, yay democracy!
     
     
    There. I thought I'd try my hand at one of them new-fangled in-quote-responses. YAY!

     

     

    Now playing: City of Heroes/Villains, Age of Conan

    Played: Eve, Hg:L, Vanguard, WoW, FFXI, Planetside, Neocron, Battlezone, EQII, AO, CoX, AA, DDO

    I win at Vanguard.

  • local93bclocal93bc Member Posts: 353

    Most creatures were dead befor i even got close to atking it in this game.

    (or i was totaly ounumberd with absolutly no chance.)

    At best id hit Mobs 2 times in a group and Loot up.

    (or we wiped in 5 second)

    And this is a problem in most resent games. Not just Vanguard.

     

    For me Fun combat Was :

    Long combat with potential adds that din't automaticly = wipe if class withing group handled them right,

    EQ1 Was so awsom For that!!!

     

     

     

     

     

    image

  • MaNiaGGMaNiaGG Member UncommonPosts: 76

    Originally posted by shukes33


    sorry i have only played eq eq2 wow lotro and VG so i wouldnt know about the others crafting. and as you already know friend VG crafting has depth compared to all of those :) but of course you were comparing it to other games werent you?
    Vanguard crafting is the same like crafting in EQ2 before Live Update #13 basically. In EQ2 they screwed and reworked it cause it was to complicated for most people. I liked it tho.

     

    The problem with VG crafting that  I had (only have been 17 or 18 Outfitter) was that fact that finishing lvl appropiate stuff better than C seemed rather hard. But then again I didnt put as much effort into it as I did in EQ2, I got bored rather fast.

    image
  • osirissosiriss Member Posts: 136

     

    Originally posted by Thillian


     
    Originally posted by lancebird


    Vanguard's combat is bland, boring and easy.  Diplomacy is just pointless.  Crafting had the most depth of the game, and was probably the best since SWG.. but don't make the mistake of saying you couldn't just spam buttons and succeed.   Because you could, and I did a lot of it.  In-game macros were enough to put the crafting in this game on "auto" so don't make it out to be something its not.

     

    Diplomacy is pointless well .. its just another feature for those who likes to know more about the lore of the game and it's still a minigame that is entertaining for a while at least. Better than nothing that every other game offers.

    You can't really spam buttons if you do white/yellow recipes. .. Well you can but you never finish an item better then Grade D.

    Vanguard combat is easy? Blend and boring? ... what particular part of it? There are 6 different kinds of mobs (1dotted, 2dotted... 6dotted). The more dots the stronger the mob is. Generally 5 dotted are regular bosses in dungeons, 6-dotter are raid bosses. Soloing a 3dotted mob is possible, but not easy especially if you accidently pull two of them. That's almost a certain death because running out of combat is impossible in many cases. Lots of mobs can slow you/root you and will follow you for at least one minute. Soloing a 4dotted is basically impossible unless you want to spend 10 minutes kiting it all over the place.

    But generally one mistake one bad pull is a wipe of party or death of individual. You can't just run away and when you die you lose I think 5% of XP off the next level.

    Combat is boring? Which games offers 5-6 passive combos you have to explore, another 3-4 combos you have to observe from a special mobs, 5-6 after crit abilities for each class? Most classes have many ways how to defeat a mob, and based on the mob's defenses and resistances must choose the best one.

     

    You have never played a bear shaman i take it? if you had you would know that he can kill 3 dots 3 lvls above him(purple) with ease.My bear shammy can solo 4dots 1-2 lvls above him with relative ease.

     

    I can have two 3 dots bashing on my pet and still win the fight lol.As for 5 dots well they can be taken down as well with the right timing and dots so your assumption that 4-5 dots are very hard is wrong if you are a bear shammy.

    Build your shammy on str-vitali-wis-intell and wear healing armor and you are a 5 dot killer.I also have a lvl 46 bard as my main lol i am getting another pc for christmas and will be two boxing with my bard and shammy.

    They will be an unstoppable force lol..my bard with his songs and my shammy with the best melee buff in the game.My bard runs at 309% movement standard and has nearly all orange armor

  • SilverPhenixSilverPhenix Member Posts: 96

    Originally posted by osiriss


     
    You have never played a bear shaman i take it? if you had you would know that he can kill 3 dots 3 lvls above him(purple) with ease.My bear shammy can solo 4dots 1-2 lvls above him with relative ease.
     
    I can have two 3 dots bashing on my pet and still win the fight lol.As for 5 dots well they can be taken down as well with the right timing and dots so your assumption that 4-5 dots are very hard is wrong if you are a bear shammy.
    Build your shammy on str-vitali-wis-intell and wear healing armor and you are a 5 dot killer.I also have a lvl 46 bard as my main lol i am getting another pc for christmas and will be two boxing with my bard and shammy.
    They will be an unstoppable force lol..my bard with his songs and my shammy with the best melee buff in the game.My bard runs at 309% movement standard and has nearly all orange armor

    I'll go ahead and assume that you're on the pvp server?

    Either way, 3-dots are soloable for about all classes. 4-dots can be soloed by a few classes. As for 5-dots, you're either talking about kiting for a *very* long time, or you're taking "the truth" as a relative or liberal term.

    Anyway, how does this relate to the subject at hand?

     

    Now playing: City of Heroes/Villains, Age of Conan

    Played: Eve, Hg:L, Vanguard, WoW, FFXI, Planetside, Neocron, Battlezone, EQII, AO, CoX, AA, DDO

    I win at Vanguard.

  • eugameugam Member UncommonPosts: 984

    Haha.. this thread makes my monday :D

    Ok, just to clear up a few things for those who dont know the game.

     

    Dots and Dots are not the same. A lot, almost all, classes are able to kill any mob that is solo aproachable. There are a lot of mobs to solo. Up to 4,5 and 6 dot. It depends a lot on the place and the mob. Some mobs are much harder then others. Those guys who tell us how they kill anything kill only selected mobs. They wont stay long against casters and ranged fighters :P This doesnt show the true combat in game. Not even half of the truth. Levels and dots dont tell all about a mob. An archer wont move and you cant pull him, some casters wont move and if you jump on them you aggro a lot more.

    But the game is huge. And the real dungeons are not soloable. There is very challanging stuff out there. Adds, casters and chains. A wrong pull or a fight in the wrong place and you have the whole room on you. Some dungeons have a very fast respawn timer and you only can move and move and move.  I think TK is a good example. TK1-TK3 are crowded and there are a lot of tombstones also. TK5 is empty. A lot of people cant reach that place :P

     

    Nah, bland and boring and without any real challange.

     

     

  • SilverPhenixSilverPhenix Member Posts: 96

    Originally posted by eugam


     TK5 is empty. A lot of people cant reach that place :P
     
    Nah, bland and boring and without any real challange.
     
     
    There's a side-entrance on the east side, behind the meteor that leads you straight into the east courtyard.

    Other than that I agree with your post. Well, except for the 5- and 6-dot part, I still say those are hardly soloable (and I don't count "kite the bejeezus out of it for over 20 minutes" as soloable )

    Now playing: City of Heroes/Villains, Age of Conan

    Played: Eve, Hg:L, Vanguard, WoW, FFXI, Planetside, Neocron, Battlezone, EQII, AO, CoX, AA, DDO

    I win at Vanguard.

  • metalcoremetalcore Member Posts: 798

    VG has a lot of depth and like EQ1, a lot of knowledge is not obvious and your constantly learning stuff about the game.

    Its part of what made EQ1 so enduring to me, continually learning aspects of the game.

    Now playing: VG (after a long break from MMORPGS)
    Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve

  • osirissosiriss Member Posts: 136

    Originally posted by SilverPhenix


     
    Originally posted by osiriss


     
    You have never played a bear shaman i take it? if you had you would know that he can kill 3 dots 3 lvls above him(purple) with ease.My bear shammy can solo 4dots 1-2 lvls above him with relative ease.
     
    I can have two 3 dots bashing on my pet and still win the fight lol.As for 5 dots well they can be taken down as well with the right timing and dots so your assumption that 4-5 dots are very hard is wrong if you are a bear shammy.
    Build your shammy on str-vitali-wis-intell and wear healing armor and you are a 5 dot killer.I also have a lvl 46 bard as my main lol i am getting another pc for christmas and will be two boxing with my bard and shammy.
    They will be an unstoppable force lol..my bard with his songs and my shammy with the best melee buff in the game.My bard runs at 309% movement standard and has nearly all orange armor

     

    I'll go ahead and assume that you're on the pvp server?

    Either way, 3-dots are soloable for about all classes. 4-dots can be soloed by a few classes. As for 5-dots, you're either talking about kiting for a *very* long time, or you're taking "the truth" as a relative or liberal term.

    Anyway, how does this relate to the subject at hand?

     

    You assume to much i am on halgar server.My bear shammy can take on 5 dots without kiting and yes its a long fight but i can do it.Go build a bear shammy and try it yourself.

    The subject is about vanguard and my post is also about vanguard.

  • SilverPhenixSilverPhenix Member Posts: 96

    Originally posted by osiriss


     
    You assume to much i am on halgar server.My bear shammy can take on 5 dots without kiting and yes its a long fight but i can do it.Go build a bear shammy and try it yourself.
     
    The subject is about vanguard and my post is also about vanguard.

    My gf actually plays one. Maybe I'll ask her later. I'm sure once I'd get back with confirmation that it cannot be done in any reasonable way, you'll talk about her lack of "skill" and/or your own "leetness", so maybe I won't bother.

    The subject however, is the *depth* of Vanguard. "Lol I can solo *insert unsoloable content here*" does not discuss depth.

     

    Now playing: City of Heroes/Villains, Age of Conan

    Played: Eve, Hg:L, Vanguard, WoW, FFXI, Planetside, Neocron, Battlezone, EQII, AO, CoX, AA, DDO

    I win at Vanguard.

  • osirissosiriss Member Posts: 136
    Originally posted by metalcore


    VG has a lot of depth and like EQ1, a lot of knowledge is not obvious and your constantly learning stuff about the game.
    Its part of what made EQ1 so enduring to me, continually learning aspects of the game.

    I agree with you about EQ1 and vanguard being very similar in depth and knowledge.Vanguard is more like eq1 than eq2 is lol even though eq2 is set in the same world as eq1.

  • ThillianThillian Member UncommonPosts: 3,156

    Originally posted by osiriss


     
    Originally posted by SilverPhenix


     
    Originally posted by osiriss


     
    You have never played a bear shaman i take it? if you had you would know that he can kill 3 dots 3 lvls above him(purple) with ease.My bear shammy can solo 4dots 1-2 lvls above him with relative ease.
     
    I can have two 3 dots bashing on my pet and still win the fight lol.As for 5 dots well they can be taken down as well with the right timing and dots so your assumption that 4-5 dots are very hard is wrong if you are a bear shammy.
    Build your shammy on str-vitali-wis-intell and wear healing armor and you are a 5 dot killer.I also have a lvl 46 bard as my main lol i am getting another pc for christmas and will be two boxing with my bard and shammy.
    They will be an unstoppable force lol..my bard with his songs and my shammy with the best melee buff in the game.My bard runs at 309% movement standard and has nearly all orange armor

     

    I'll go ahead and assume that you're on the pvp server?

    Either way, 3-dots are soloable for about all classes. 4-dots can be soloed by a few classes. As for 5-dots, you're either talking about kiting for a *very* long time, or you're taking "the truth" as a relative or liberal term.

    Anyway, how does this relate to the subject at hand?

     

    You assume to much i am on halgar server.My bear shammy can take on 5 dots without kiting and yes its a long fight but i can do it.Go build a bear shammy and try it yourself.

     

    The subject is about vanguard and my post is also about vanguard.


    In nearly all MMORPGs the development of the player's character is a primary goal. Many titles feature a character progression system in which players earn experience points for their actions and use those points to reach character "levels", which makes them better at whatever they do. Traditionally, combat with monsters and completing quests for NPC's, either alone or in groups, is the primary way to earn experience points. The accumulation of wealth (including combat-useful items) is also a way to progress in many titles, and again, this is traditionally best accomplished via combat...

    ...

    Yeh this post is about MMORPG and my post is also about MMORPG

    REALITY CHECK

  • osirissosiriss Member Posts: 136

    Originally posted by SilverPhenix


     
    Originally posted by osiriss


     
    You assume to much i am on halgar server.My bear shammy can take on 5 dots without kiting and yes its a long fight but i can do it.Go build a bear shammy and try it yourself.
     
    The subject is about vanguard and my post is also about vanguard.

     

    My gf actually plays one. Maybe I'll ask her later. I'm sure once I'd get back with confirmation that it cannot be done in any reasonable way, you'll talk about her lack of "skill" and/or your own "leetness", so maybe I won't bother.

    The subject however, is the *depth* of Vanguard. "Lol I can solo *insert unsoloable content here*" does not discuss depth.

     

    Anyone with half a brain and plays vanguard will tell you that some shammy can solo 5 dots without kiting. Because you think it cant be done then thats final lol.Does this make them over powered...yes but what do i care lol i didn`t design vanguard.

    Now i no that 5 dots are meant to be group mobs and not solo but unlucky because 5 dots can be taken down by certain classes solo.

    If your girlfriend has put her points into str-vitali-wis-intell with healing and dex armor she should be able to take on 5 dots.3 dots go down like 2 dots for me and i can kill them non-stop.

    Oh yeah vanguard does have depth

  • SilverPhenixSilverPhenix Member Posts: 96

    Originally posted by osiriss


     
    Anyone with half a brain and plays vanguard will tell you that some shammy can solo 5 dots without kiting.

    I'd ask "anyone with half a brain" to step up to your challenge, but, again, this is off-topic. If you can solo 5-dots, fine. Have fun.

     

    Now playing: City of Heroes/Villains, Age of Conan

    Played: Eve, Hg:L, Vanguard, WoW, FFXI, Planetside, Neocron, Battlezone, EQII, AO, CoX, AA, DDO

    I win at Vanguard.

  • truenorthbgtruenorthbg Member Posts: 1,453

    Originally posted by SilverPhenix


     
    Originally posted by osiriss


     
    Anyone with half a brain and plays vanguard will tell you that some shammy can solo 5 dots without kiting.

     

    I'd ask "anyone with half a brain" to step up to your challenge, but, again, this is off-topic. If you can solo 5-dots, fine. Have fun.

     

    A few classes can solo five dots:  Shaman, Psiconist, Druid, Necro, and DK.

     

    The few classes that I know that can solo six dot:  Shaman, Psiconist, Druid, Necro. 

     

    All the classes are overpowered in their own ways, except for:  Cleric (used to be overpowered), Rogue (but still owns when played well, and can solo great when played well), and Warrior.  The Rogue is a class that requires more skill.  I anticipate the importance of Warriors to increase significantly with the implementation of the game's raid content.

    -----
    WoW and fast food = commercial successes.
    I neither play WoW nor eat fast food.

  • ThillianThillian Member UncommonPosts: 3,156

    The diversity makes the game enjoyable. Yes rogues may be a little bit harder to play, but I don't think this will encourage someone not to play a rogue who likes to sneak around and attack from behind. And actually the challenge of playing one may be the main reason why to roll him.

    REALITY CHECK

  • SilverPhenixSilverPhenix Member Posts: 96

    Rectification:

    I've been proven wrong, and shamen can indeed solo 5-dots. Perhaps even 6-dots.

    Now get back on topic

    Now playing: City of Heroes/Villains, Age of Conan

    Played: Eve, Hg:L, Vanguard, WoW, FFXI, Planetside, Neocron, Battlezone, EQII, AO, CoX, AA, DDO

    I win at Vanguard.

  • eugameugam Member UncommonPosts: 984

    Originally posted by truenorthbg


     
    Originally posted by SilverPhenix


     
    Originally posted by osiriss


     
    Anyone with half a brain and plays vanguard will tell you that some shammy can solo 5 dots without kiting.

     

    I'd ask "anyone with half a brain" to step up to your challenge, but, again, this is off-topic. If you can solo 5-dots, fine. Have fun.

     

     

    A few classes can solo five dots:  Shaman, Psiconist, Druid, Necro, and DK.

     

    The few classes that I know that can solo six dot:  Shaman, Psiconist, Druid, Necro. 

     

    All the classes are overpowered in their own ways, except for:  Cleric (used to be overpowered), Rogue (but still owns when played well, and can solo great when played well), and Warrior.  The Rogue is a class that requires more skill.  I anticipate the importance of Warriors to increase significantly with the implementation of the game's raid content.

    LOL. So much missinformation.

     

    Not all mobs are the same. Can they solo a 6 dot who stuns, does ranged or is a caster ? What equipment does it need and how much money did you spent to buy the euipment ?

    Its easy to kill a 5dot dragonfly. LoL, try that with a stunner or a archer. Even kiting isnt fun when the mobs DoTs tick on you. Or healing yourself while a dualwielder is hitting you like a machinegun ?  Sheeshhh...

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