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Dev Chat-The good, the bad, the ugly...

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Comments

  • aionownsaionowns Member Posts: 175

    eh i dont think the chat was all that bad sure MMO let some bad questions through but seriously what were u expecting i learned something new i never knew we were gonna get mounts cause in a podcasts they said most likely not so im happy about that

  • neodavieneodavie Member Posts: 278

    I thought the dev chat was a great idea on paper. But when I saw some of the questions people asked that the creators of WAR had discussed already in newsletters, podcasts, etc. I became very frustrated. I felt like some people needed to do their homework before they became involved in that chat. That being said, I think the dev chat was a great way to reach and explain things to fans while keeping us eager for the next newsletter or any bit of information that comes out. Oh, and having the chat at times completely degrade into idocy was fun too!

    Originally posted by GTwander:

    How are you an MMO? Or any of us for that matter?

    I say we strike all users from the site for not being MMOs.

  • TaeraTaera Community ManagerMember CommonPosts: 1,078
    Originally posted by Elikal

    Originally posted by Kyoruto

    Originally posted by Elikal


    I had asked my question over half an hour before they announced to take no more questions, but my question was NOT asked. I am greatly dissappointed in MMORPG. It smells like favouritism, asking only questions "appropriate" to you. :(
    I had asked to elaborate about the social side, how far WAR had one or if it was war everywhere only, like I recently saw in playing Tabula Rasa. But apparently its something they were not interested to ask. Pft. Thanks for this example of censored journalism, and asking things we ALREADY knew 100 times instead of really critical questions. :(
    What a waste of time.

    They did say that a lot of questions wouldn't be asked. Hell I asked my question at the very beginning and it didn't get up there to the very end. So I guess you can say favoritism, but could you imagine how many questions they had to read?

    I cant say, but when they know how much time they have they can LOCK it when they see "ok now we have enough". Everything else smells. At least in MY understanding of announcing big-mouthed "Warhammer Online Team answers your questions!" As if.

    We did not lock the questions right away because the extra questions were not useless.  20 of the remaining questions were selected to be sent in a Q&A format to the WAR team; we should be getting those back and online ASAP :)

    Laura "Taera" Genender
    Community Manager
    MMORPG.com

  • TaeraTaera Community ManagerMember CommonPosts: 1,078

    Originally posted by midgey555


    It was utter crap, the process of which they chose the questions was a joke.  Some actual questions that they asked :
    How is development going? answer was them joking around and saying its fun.
    Is it multiplayer? ...wtf?
    Is crafting going to be in the game? ....
    What game should I play while waiting for warhammer? Whats this have to do with warhammer? WTF
    Many more of these questions were asked.  If they had so many questions they had to block it off why only ask these stupid ass questions?  I put mine in the queue within the first 5 minutes and it was never asked so they were filtering out the questions asked.

    You guys can't have your cake and eat it too ;) if we didn't take questions in order, we'd be playing favorites - and we're already being accused of that! V

    Laura "Taera" Genender
    Community Manager
    MMORPG.com

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