Moving forward, we're shifting our collective focus, resources and development efforts to Perpetual's Platform Services division and Star Trek Online, thereby ensuring that the game lives up to the high level of expectation set by the dedicated Star Trek fan base.
I wonder if they did this so they could add player based ship interiors? Maybe even expand to allow players to play Klingons and Borge or what ever so we could pvp with a purpose?
I Reject your Reality and Substitute it with My Own!
I had been looking forward to this game since last year. Played the BETA and had been following all the day up to last week. I come back to check and find this?
What a joke. Not only has PE lost my respect, I will most definately not buy STO.
What a shame. A very promising game just went down the drain. Let's all go back to the elf games and do the same thing over and over. Even though what I'll say next probably comes from my anger at the moment and disapointment, I'll say it anyway: I hope STO fails.
See you all maybe with AoC or hopefully something fresh..
I blog for GamingWeez. Do you? Discuss everything MMO related in a community that lets YOU be the blogger. www.GamingWeez.com
I agree with you Daff, on the fact that SOE's credibility is tarnished because of the NGE debacle, but it would still be inaccurate and unfair to say a game is crappy just because SOE has something to do with it. Also the NGE was developed by SOE. G&H, along with many of their other MMOS that they just publish and/or market, was not. It has been clearly stated before by SOE an PE themselves, that SOE was to handle just the marketing and sales side of things, with no involvement whatsoever in development and actual running of the game. So if I cocked over and took a crap on the floor, and asked you to sell it, then turn around and point a finger at you for selling my crap, when the angry poop customers come-a-knockin, would you consider that fair? It is all your fault, cause you sold my poop! Come on people, SOE is mostly focused on publishing others games, and of course they want to eventually snap up that game that will bring them to WOWsville, but failures are inevitable when you have your hand in so many games, not to mention without failure, there would be no success, what would we measure it by, or compare it to? Anyways PE is to blame, they are the ones who made a poopy, and asked SOE to sell it. Sell my poop SOE! And SOE saw it for what it was and dropped them. Not so big of a mystery if you ask me.
The last game I was really anticipating was Mythica, they put that game down so that Vanguard could be made. This saddens me deeply. Money rules all, and its obvious that Star Trek online is going to get alot of hype from trekkys. Still this game would have been the breath of fresh air that this stagnate pool of an industry needs.
mmmm yeeeah, thats greeat, a little to the left would be greeeat, ::sips coffee mug:::
I knew this was going to happen when I saw that they were desperate for testers, and couldn't even get rid of keys for free.
I really question the talents of these guys, and I can't help but smile a little over this because of the smug attitude they've had in interviews for both this and STO. Now the fact that they've been disrespectful to their community and fans that have criticized them in any way, shape or form (constructive or not) seems to be coming back to them and biting them in the ass.
its obvious that Star Trek online is going to get alot of hype from trekkys.
Actually, it's the "trekkies" who are screaming at PE the loudest for butchering the concept of Star Trek.
Funny thing is, Mr. Daron Stinnett is nowhere to be found to answer questions about G&H or STO. I get the feeling that pompous little man is unemployed now.
"STO is not being made for Trekkies." and "There's still plenty of time to cancel your subscriptions." are not the sort of remarks you make to fans of Star Trek who are concerned with the way STOs' development seems to be planned. He sank his career by opening his mouth ( another Brad), and probably helped to end one game (G&H), if not both (G&H and STO).
Makes perfect sense for them to do this. Being that Star Trek, would have more potential for sales because of the fan base where a Roman niche game wouldn't have as many followers. I was waiting for this to happen. God and Heroes, was a cool game I think but I am glad they went into this direction.
Huh? Roman game, who's done this before it is a new change in a direction most would love to play. Everyone at any big event that Gods and Heroes was at people all highly motivated to play a game of this caliber. I know I wanted to and many other fans, playing a game that involved Mythical Gods and beasts would of been more fun then playing a Trek game where that fan base is older 40 yr old+ for the most part. You know the people who have real jobs and careers, Trek people probably won't drop everything in life just to play some conceived Trek characters on a PC.
Well yes, You got to understand that every geek, nerd or person that spend tramendious amounts of hours watching the SCI FI channel or playing video games or even table top games has watched or is watching Star Trek. The fan base that is behind ST Online would be much of a better potential profit gain for Perpetual. Yes, Star Trek is a old franchise but to mention that it is only for 40+ aged people is just a stereo type remark. Star Trek, has many fans from all ages you would be shocked. Yes, some people are in denial that they watch or are watching Star Trek, because they don't want to be labeled as the stereo typical nerd that doesn't get laid. This could be a problem actually.
I did not stereotype the age of players for STO, I said 40 yr old+ for the most part. Notice the for the most part, which will be true the biggest age group this will be catered to is the older folks and that leaves a small margin of folks that would play this. 18-28 yr olds play RPG's and thats all I know from a study done. It would be interesting what the 30+ crowds play like me. Well I know what I play haha but you know what I mean.
Makes perfect sense for them to do this. Being that Star Trek, would have more potential for sales because of the fan base where a Roman niche game wouldn't have as many followers. I was waiting for this to happen. God and Heroes, was a cool game I think but I am glad they went into this direction.
I agree OrionStar. I played the beta for a while but the game was not coming along at a pace of there target time of relase or open beta. Star Trek will bring in more sales as you said. The whole Roman concept was very cool but not enough interest in the MMO world it seems to be.
Well this does not bode well for STO. Prime example that making a MMO is not for the faint of heart nor the unskilled. Perpetual will either be bought or just fold. They do not have the skillset needed for this genre.
If you were avidly awaiting STO, I would be hoping that someone buys them.
Reading their forums pretty much tells you they were going to completely trash the Star Trek lore with a kiddie space game.
I wonder what Mr Smedley has to say about this? He can sure pick loser companies to produce their wares.
This is good and bad news. It is actualy an good thing an MMO devs does say "well it does not work and we will cancel it" this late in production instead of just releasing it, gain some money from it and cancel the support afterwards. However "becouse we needed to do a lot of work polishing" does not really strike like an good reason.
I never said that the state of the game was SOE's fault. Just that having that brand name on your title comes with a negative impact. It stretches far beyond just the NGE. There was the player boycott of EQ1 expansions due to the terrible state of the game after the last expansion pack, the terrible state of EQ2 for years after it launched followed by rushed expansions that didn't work (same for SWG), the abandoning of MXO and stripping it of the few qualities it has, the whole "we are just publishing Vanguard" sitaution and that is just naming a few instances. There are many people who have had many bad experiences with SOE outside of just the NGE. SOE standard policy has pretty much been "don't listen to the customer" for a good series of years and this is just the inevitable outcome from those actions. The NGE is just such a HUGE fiasco it overshadows most of their other pratices and history.
The point isn't how good or bad Gods and Heroes was, just that partnering with SOE has had a negative effect. This makes them pretty much Zero for Three with titles they are only associated with and not much better with titles they have made themselves.
It could just be that they are the kiss of death. Lets see what happens with Pirates of the burning sea.
Well i am sad from this news. GnH offered something different from the normal fantasy gnome/elf BS. Say what you want they didn't bring anything real new other then minions. Some of the comments i read are glad this dead so they can conscentrate on STO. You folks are so delusional. Do you honestly beleive that this small company can pull off a title such as STO when they couldn't even make GnH a successful game. I guess since the game is cancelled the NDA is done. They couldn't even get a stable server going for GnH. The game was good but lacked alot. STO is in major trouble with PE as the makers. It will end up in the gutter right next to GnH!
I couldn't agree more. I don't think STO will even make it as far as G&H. I expect to see PE out of business before STO sees the light of day.
I am with the people skeptic that Perpetual can pull off STO if them could not do a better job on GnH. GnH was a disappointment and I just don't see how Star Trek will be any better. It would be nice to be wrong on this one, but I doubt it.
Agreed. Normally games based off of TV/Movies are usually poo poo.
I played the beta for a while but the game was not coming along at a pace of there target time of relase or open beta.
That is a major understatement. If you read their old press releases, the game was "ready" to come out 2 years ago. If it had then I think it would have been a success. I was in the beta too and it was obvious that the technical issues were too much for them to handle. If you can't track down the bugs in 2 years then maybe you shouldn't be in this industry. Their latest rounds of firings said they just needed to polish the game. Try fix major issues that crashed the game every few minutes. During a recent stress test they had to cap the server population at 600. Only 600!
What's sad is I logged in the other day and suddenly graphics performance was amazing even with things turned down it looked beautiful and didn't stutter on me for the first time. It really appeared that they were making progress and I felt optimistic the game would release. Then I got disconnected every 2 minutes and gave up.
If they were truly doing well as company they wouldn’t be laying people off, they would be moving them. Star Trek online is DOA as well, what they stated about the project was pure smokescreen. It should be more than obvious based on the data that’s been coming out about it, and how fast they jump on the defense over what’s being said about the project being DOA. It has more to do with the mismanagement of time, money and resources. Things just got out of hand over there. Also BioWare is not as pleased with the performance of the perpetual launcher platform as they were originally. As much as I dislike a lot of SOE’s tactics, this really has nothing to do with SOE. If anything SOE only attempted to rescue their butts.
To those saying SOE had nothing to do with this need to re examine that. No SOE didn't program the game or anything like that, but as soon as the SOE label was placed on the game, REGARDLESS of the extent of their involvement, a portion of people walked away from the game. Say what you want about those people and their motives, but SOE has given everyone who is upset enough reasons to not trust them every again. Perpetual went into damage control mode moments after they dropped the bombshell. It did have an effect on their game, just like all the games SOE gets their mits on.
PE looked at the market, their finances and add in the negative press from the SOE thing is all spelled Vanguard 2.0.
I suspect they will loss the STO license soon also. It doesn't sound like they have the fans behind them their either. Player_420, the game you are thinking of is Mythica. Another EA cut and run.
Because we know it had nothing to do with the fact the game ....sucked!!!
Believe me, I know the SOE debacle has given any game that announces a distribution partnership with them a swift kick in the head...and then they get -50 points...
But, who cares when the game was total crap anyways...
Sorry...it was not an SOE issue...but a quality issue...
No surprize at all... Guess SOE didn't want it. Sounded like a boring game anyways... Roman Empire? Come on... Also, watch STO. Same thing will happen.
Lol, I hope your kidding, Greco-Roman mythology is awesome, and the concept was rather fresh in comparison to whats out there. Go play your elf.
mmmm yeeeah, thats greeat, a little to the left would be greeeat, ::sips coffee mug:::
Firstly , if you didn't play GnH in beta then don't comment on the games quality, it was a good platform for what technologies they were going to use for STO, YES KIDDIES, STO has ALWAYS been their primiary focus, If you think other wise then you NEVER followed STO in its stages of development.
They actually pulled people off of STO to work on Gods and Heroes. I saw this comming from a mile away. To be honest with you i only played beta to see what kind of potential Perpetual would have for STO so if they decided to drop the axe for STO then so be it.
BTW stop trying to start another SoE consipracy. SoE never had that lvl involvement in this game. ( nothing close to there involvement in VG ) .
Comments
I wonder if they did this so they could add player based ship interiors? Maybe even expand to allow players to play Klingons and Borge or what ever so we could pvp with a purpose?
I Reject your Reality and Substitute it with My Own!
I had been looking forward to this game since last year. Played the BETA and had been following all the day up to last week. I come back to check and find this?
What a joke. Not only has PE lost my respect, I will most definately not buy STO.
What a shame. A very promising game just went down the drain. Let's all go back to the elf games and do the same thing over and over. Even though what I'll say next probably comes from my anger at the moment and disapointment, I'll say it anyway: I hope STO fails.
See you all maybe with AoC or hopefully something fresh..
I blog for GamingWeez. Do you? Discuss everything MMO related in a community that lets YOU be the blogger. www.GamingWeez.com
I agree with you Daff, on the fact that SOE's credibility is tarnished because of the NGE debacle, but it would still be inaccurate and unfair to say a game is crappy just because SOE has something to do with it. Also the NGE was developed by SOE. G&H, along with many of their other MMOS that they just publish and/or market, was not. It has been clearly stated before by SOE an PE themselves, that SOE was to handle just the marketing and sales side of things, with no involvement whatsoever in development and actual running of the game. So if I cocked over and took a crap on the floor, and asked you to sell it, then turn around and point a finger at you for selling my crap, when the angry poop customers come-a-knockin, would you consider that fair? It is all your fault, cause you sold my poop! Come on people, SOE is mostly focused on publishing others games, and of course they want to eventually snap up that game that will bring them to WOWsville, but failures are inevitable when you have your hand in so many games, not to mention without failure, there would be no success, what would we measure it by, or compare it to? Anyways PE is to blame, they are the ones who made a poopy, and asked SOE to sell it. Sell my poop SOE! And SOE saw it for what it was and dropped them. Not so big of a mystery if you ask me.
I hadn't heard anything about SOE dropping them. It was still a part of Platform publishing which is SOE if you read the fine print in the ads.
The last game I was really anticipating was Mythica, they put that game down so that Vanguard could be made. This saddens me deeply. Money rules all, and its obvious that Star Trek online is going to get alot of hype from trekkys. Still this game would have been the breath of fresh air that this stagnate pool of an industry needs.
mmmm yeeeah, thats greeat, a little to the left would be greeeat, ::sips coffee mug:::
Et Tu, Brutus???
D.
Unless SOE raped your hamster, stop whining about them. This game was indeed like to fall through. Too bad though, would have liked to try it.
AC (retired); EQ (retired); DAoC (retired); Horizons (retired); EQII (retired); CoH (retired); AC II (tested); Lineage II (beta); Neocron (tested); Saga of Ryzom (beta); SWG (retired)...
I knew this was going to happen when I saw that they were desperate for testers, and couldn't even get rid of keys for free.
I really question the talents of these guys, and I can't help but smile a little over this because of the smug attitude they've had in interviews for both this and STO. Now the fact that they've been disrespectful to their community and fans that have criticized them in any way, shape or form (constructive or not) seems to be coming back to them and biting them in the ass.
Good riddance.
Actually, it's the "trekkies" who are screaming at PE the loudest for butchering the concept of Star Trek.
Funny thing is, Mr. Daron Stinnett is nowhere to be found to answer questions about G&H or STO. I get the feeling that pompous little man is unemployed now.
"STO is not being made for Trekkies." and "There's still plenty of time to cancel your subscriptions." are not the sort of remarks you make to fans of Star Trek who are concerned with the way STOs' development seems to be planned. He sank his career by opening his mouth ( another Brad), and probably helped to end one game (G&H), if not both (G&H and STO).
Huh? Roman game, who's done this before it is a new change in a direction most would love to play. Everyone at any big event that Gods and Heroes was at people all highly motivated to play a game of this caliber. I know I wanted to and many other fans, playing a game that involved Mythical Gods and beasts would of been more fun then playing a Trek game where that fan base is older 40 yr old+ for the most part. You know the people who have real jobs and careers, Trek people probably won't drop everything in life just to play some conceived Trek characters on a PC.
Well yes, You got to understand that every geek, nerd or person that spend tramendious amounts of hours watching the SCI FI channel or playing video games or even table top games has watched or is watching Star Trek. The fan base that is behind ST Online would be much of a better potential profit gain for Perpetual. Yes, Star Trek is a old franchise but to mention that it is only for 40+ aged people is just a stereo type remark. Star Trek, has many fans from all ages you would be shocked. Yes, some people are in denial that they watch or are watching Star Trek, because they don't want to be labeled as the stereo typical nerd that doesn't get laid. This could be a problem actually.
I did not stereotype the age of players for STO, I said 40 yr old+ for the most part. Notice the for the most part, which will be true the biggest age group this will be catered to is the older folks and that leaves a small margin of folks that would play this. 18-28 yr olds play RPG's and thats all I know from a study done. It would be interesting what the 30+ crowds play like me. Well I know what I play haha but you know what I mean.
Another study says, the avarage MMO player is 33 years old.
http://gamershirtstore.com
lol i beta tested the piece of shit.
Well,barely.
The server was practically always off line and when it wasn't it crashed constantly.
I expected an Age of Conan type mmo with a more adult oriented theme and a historically accurate setting.
Boy, was i wrong.
No wonder they're canceling it.
After all,it's nothing more then a poor Everquest 2 clone that's set in Roman times.
Whoever gave them the rights to work on a Star Trek mmo will soon be out of a job.
These guys have no fucking clue what gamers want nor do they listen to them.
No surprize at all... Guess SOE didn't want it. Sounded like a boring game anyways... Roman Empire? Come on...
Also, watch STO. Same thing will happen.
eqnext.wikia.com
I agree OrionStar. I played the beta for a while but the game was not coming along at a pace of there target time of relase or open beta. Star Trek will bring in more sales as you said. The whole Roman concept was very cool but not enough interest in the MMO world it seems to be.
Well this does not bode well for STO. Prime example that making a MMO is not for the faint of heart nor the unskilled. Perpetual will either be bought or just fold. They do not have the skillset needed for this genre.
If you were avidly awaiting STO, I would be hoping that someone buys them.
Reading their forums pretty much tells you they were going to completely trash the Star Trek lore with a kiddie space game.
I wonder what Mr Smedley has to say about this? He can sure pick loser companies to produce their wares.
This is good and bad news. It is actualy an good thing an MMO devs does say "well it does not work and we will cancel it" this late in production instead of just releasing it, gain some money from it and cancel the support afterwards. However "becouse we needed to do a lot of work polishing" does not really strike like an good reason.
I never said that the state of the game was SOE's fault. Just that having that brand name on your title comes with a negative impact. It stretches far beyond just the NGE. There was the player boycott of EQ1 expansions due to the terrible state of the game after the last expansion pack, the terrible state of EQ2 for years after it launched followed by rushed expansions that didn't work (same for SWG), the abandoning of MXO and stripping it of the few qualities it has, the whole "we are just publishing Vanguard" sitaution and that is just naming a few instances. There are many people who have had many bad experiences with SOE outside of just the NGE. SOE standard policy has pretty much been "don't listen to the customer" for a good series of years and this is just the inevitable outcome from those actions. The NGE is just such a HUGE fiasco it overshadows most of their other pratices and history.
The point isn't how good or bad Gods and Heroes was, just that partnering with SOE has had a negative effect. This makes them pretty much Zero for Three with titles they are only associated with and not much better with titles they have made themselves.
It could just be that they are the kiss of death. Lets see what happens with Pirates of the burning sea.
I couldn't agree more. I don't think STO will even make it as far as G&H. I expect to see PE out of business before STO sees the light of day.
Agreed. Normally games based off of TV/Movies are usually poo poo.
What's sad is I logged in the other day and suddenly graphics performance was amazing even with things turned down it looked beautiful and didn't stutter on me for the first time. It really appeared that they were making progress and I felt optimistic the game would release. Then I got disconnected every 2 minutes and gave up.
If they were truly doing well as company they wouldn’t be laying people off, they would be moving them. Star Trek online is DOA as well, what they stated about the project was pure smokescreen. It should be more than obvious based on the data that’s been coming out about it, and how fast they jump on the defense over what’s being said about the project being DOA. It has more to do with the mismanagement of time, money and resources. Things just got out of hand over there. Also BioWare is not as pleased with the performance of the perpetual launcher platform as they were originally. As much as I dislike a lot of SOE’s tactics, this really has nothing to do with SOE. If anything SOE only attempted to rescue their butts.
Believe me, I know the SOE debacle has given any game that announces a distribution partnership with them a swift kick in the head...and then they get -50 points...
But, who cares when the game was total crap anyways...
Sorry...it was not an SOE issue...but a quality issue...
Lol, I hope your kidding, Greco-Roman mythology is awesome, and the concept was rather fresh in comparison to whats out there. Go play your elf.
mmmm yeeeah, thats greeat, a little to the left would be greeeat, ::sips coffee mug:::
Firstly , if you didn't play GnH in beta then don't comment on the games quality, it was a good platform for what technologies they were going to use for STO, YES KIDDIES, STO has ALWAYS been their primiary focus, If you think other wise then you NEVER followed STO in its stages of development.
They actually pulled people off of STO to work on Gods and Heroes. I saw this comming from a mile away. To be honest with you i only played beta to see what kind of potential Perpetual would have for STO so if they decided to drop the axe for STO then so be it.
BTW stop trying to start another SoE consipracy. SoE never had that lvl involvement in this game. ( nothing close to there involvement in VG ) .