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Ok thinking of playing EQ II

RetnoobRetnoob Member Posts: 4

I really got into MMOs through WoW, and while it was a fulfilling and enjoyable experience I think I want to move onto some other MMOs. I heard EQ was really the archetype for the current fantasy MMO model and I have some questions about the game so I'm not fumbling around like an idiot.

1. Is it possible to solo to level cap? The reason I ask this is because I'm sure this far beyond release almost everyone is level capped or near it and alot of that older group content probably gets no love unless I'm mistaken.

2. Which classes offer the most utility to groups? Or rather I should word it as which classes are generally needed for much of the endgame content.

3. Is PvP as broken as some people are stating? I don't like what I see about the PvP system as it seems like if you aren't completely twinked are just going to get smashed... repeatedly. WoW's ganking while bad at times solves itself as any level can gank any level, this seems bad at first but it encourages people to spend time leveling rather then twinking out a lvl 20 character that is untouchable by higher level characters and basically god to lower level ones.

4. WoW has alot of dungeon content and the high end stuff is incredibly challenging and fun (at least the first 50 times through) does EQ have anything equivalent to a raid instance?

5. Also are professions worth it or are they simply timesinks? One of the things I liked about WoW was your profession could be raised with your level relatively easy, but when you got to the Master and Epic created items it took immense effort to even get the plans before you get to grind the crazy amounts of materials, however in the end it was worth it because of the sense of accomplishment; not to mention the epic loot :P.

6. Any general pitfalls I should avoid as a newbie?

 

Comments

  • NadiaNadia Member UncommonPosts: 11,798

    you can solo to level cap

     

    I dont have enough game experience to respond to PVP and raiding questions

     

    but  heres a few links

    eq2.wikia.com/wiki/Main_Page

     

    www.raidwiki.org/wiki/index.php/Main_Page

     

    forums.station.sony.com/eq2/forums/list.m

  • IGNEUSIGNEUS Member Posts: 31
    Originally posted by Retnoob


    I really got into MMOs through WoW, and while it was a fulfilling and enjoyable experience I think I want to move onto some other MMOs. I heard EQ was really the archetype for the current fantasy MMO model and I have some questions about the game so I'm not fumbling around like an idiot.
    1. Is it possible to solo to level cap? The reason I ask this is because I'm sure this far beyond release almost everyone is level capped or near it and alot of that older group content probably gets no love unless I'm mistaken. You can solo to cap, but there are plenty of people play alts, there are always chances to group, and old people leave, new people come all the time. i myself left it for 9 months to find something better, and came back. There's tons of content for all levels.
    2. Which classes offer the most utility to groups? Or rather I should word it as which classes are generally needed for much of the endgame content.  for leveling, tanks and healers are always most needed, at level cap, the same plus crowd control ie. coercer/illusionist simply because not enough of them are out there. as with most mmo's healer is always your safest bet.
    3. Is PvP as broken as some people are stating? I don't like what I see about the PvP system as it seems like if you aren't completely twinked are just going to get smashed... repeatedly. WoW's ganking while bad at times solves itself as any level can gank any level, this seems bad at first but it encourages people to spend time leveling rather then twinking out a lvl 20 character that is untouchable by higher level characters and basically god to lower level ones. i think its all a matter of opinion. eq isn't just about leveling, taking your time in each level to max your potential is something many find to be worthy. I agree, a tweaked out character should have a better chance, or whats the point, it be like playing rock em sock em robots or something. there is no one god class that can beat everyone, so its a pretty mixed atmosphere, however you got the noob hunters that made my intial trial run of eq2 pvp unpleasent.
    4. WoW has alot of dungeon content and the high end stuff is incredibly challenging and fun (at least the first 50 times through) does EQ have anything equivalent to a raid instance? Yes, and if i remember right, i read that EQ was the first to bring the concept of instance.
    5. Also are professions worth it or are they simply timesinks? One of the things I liked about WoW was your profession could be raised with your level relatively easy, but when you got to the Master and Epic created items it took immense effort to even get the plans before you get to grind the crazy amounts of materials, however in the end it was worth it because of the sense of accomplishment; not to mention the epic loot :P. crafting becomes a serious aid post 50, but at lvl cap, youll be hunting bigger and better things and it won't be quite so important if at all. however cooking and poisons for those that use 'em continue to be useful, and carpentry can just be plane fun.
    6. Any general pitfalls I should avoid as a newbie? dont start out on pvp till you got an idea what your doing, don't accept guild invites you receive in the first 10 levels, cause its not helping you that interests them generally. this game isn't quite as simplified as WoW so try not to let it frustrate you, bout all i can think of really.
     

     

    image

    image
  • tsao284tsao284 Member Posts: 91

    you lose money in pvp. i had no clue and lost 50 silver! omg lol

  • FlemFlem Member UncommonPosts: 2,870

    1. You can solo with any class to the cap.  Some classes are easier then others to solo though.  Also i wouldnt worry about everyone being near the cap, there are a lot of alts as well as seemingly a tone of new players as well, so you shouldnt have too much trouble getting groups.  Alternatively get into a good guild.

    2. As far as endgame classes, most can get a spot in a raid but obviously classes such as guardians, wardens and wizards for example are regarded first as they make up the basic reuirements (Tank, Healer & DPS)

    3. Sorry not the PvP server so cant answer that one.

    4. There are plenty of raid zones as well as some great one group challenging instances.

    5. Some of the professions are worth it.  IMO the Provisioner is the most useful to compliment your adventuring class as you can keep yourself stocked with the best food and drink.  Otherwise if you can keep crafting up with your adventure level you can have an armorer or alchemist for example to make your own armor or skill upgrades.  There  is also profit to be made.

    6. Dont base your opinion on what others have to say, all opinions are different and only you can form yours.

    Have Fun!!

  • openedge1openedge1 Member Posts: 2,582

    You may notice a trend here about PvP...avoid at all costs is the answer..

    For some reason it is not fun in EQ2, and most people avoid it like the plague, as the penalties are harsh..but, if you like to live dangerously, then certainly try it..(i.e: if your a Lineage 2 fan...by all means...go for it)

    Cheers!

  • SpeiberbobSpeiberbob Member Posts: 233

    I find pvp in eq very fun :)

    But i play on a PVP server for the extra kick,

    not to go out & hunt all day.

    EQ2 is thre right game to play at this time,

    and the pvp servers have the xtra flavor

     

     

     

    ____________________
    It`s alright

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    also hobbies....staring at loadingbars

  • truenorthbgtruenorthbg Member Posts: 1,453

     

    Originally posted by Retnoob


    I really got into MMOs through WoW, and while it was a fulfilling and enjoyable experience I think I want to move onto some other MMOs. I heard EQ was really the archetype for the current fantasy MMO model and I have some questions about the game so I'm not fumbling around like an idiot.
    1. Is it possible to solo to level cap? The reason I ask this is because I'm sure this far beyond release almost everyone is level capped or near it and alot of that older group content probably gets no love unless I'm mistaken.
    2. Which classes offer the most utility to groups? Or rather I should word it as which classes are generally needed for much of the endgame content.
    3. Is PvP as broken as some people are stating? I don't like what I see about the PvP system as it seems like if you aren't completely twinked are just going to get smashed... repeatedly. WoW's ganking while bad at times solves itself as any level can gank any level, this seems bad at first but it encourages people to spend time leveling rather then twinking out a lvl 20 character that is untouchable by higher level characters and basically god to lower level ones.
    4. WoW has alot of dungeon content and the high end stuff is incredibly challenging and fun (at least the first 50 times through) does EQ have anything equivalent to a raid instance?
    5. Also are professions worth it or are they simply timesinks? One of the things I liked about WoW was your profession could be raised with your level relatively easy, but when you got to the Master and Epic created items it took immense effort to even get the plans before you get to grind the crazy amounts of materials, however in the end it was worth it because of the sense of accomplishment; not to mention the epic loot :P.
    6. Any general pitfalls I should avoid as a newbie?
     

     

     

    I also enjoyed WoW but disliked the end game. Luckily, I enjoy EQ 2 more than WoW.

    1.  Yes, from what I know.

    2.  Tanks but based on my experience, particularly healers.  I think there is a slight need for healers, but I hope I am not quoted too heavily on this.

    3.  I do not do PvP, but I heard OK things and bad things.  I originally started on PvP server, never had any PvP but switched to AB.  (I am not that much of a PvPer; I am an old school PvE player.)

    4.  Tons of dungeon, instance and non instance.  Tons of content.  More than WOW.

    5.  I am not sure, good question.

    6.  I think the best advice I can give is this:  Play what class you enjoy.  Try several classes.  The population on AB is so large and diverse that you have new players and old players playing all sorts of classes.  Overall, just have fun.

    -----
    WoW and fast food = commercial successes.
    I neither play WoW nor eat fast food.

  • NetzokoNetzoko Member Posts: 1,271

    Originally posted by Retnoob


     
    1. Is it possible to solo to level cap? The reason I ask this is because I'm sure this far beyond release almost everyone is level capped or near it and alot of that older group content probably gets no love unless I'm mistaken.
    2. Which classes offer the most utility to groups? Or rather I should word it as which classes are generally needed for much of the endgame content.
    3. Is PvP as broken as some people are stating? I don't like what I see about the PvP system as it seems like if you aren't completely twinked are just going to get smashed... repeatedly. WoW's ganking while bad at times solves itself as any level can gank any level, this seems bad at first but it encourages people to spend time leveling rather then twinking out a lvl 20 character that is untouchable by higher level characters and basically god to lower level ones.
    4. WoW has alot of dungeon content and the high end stuff is incredibly challenging and fun (at least the first 50 times through) does EQ have anything equivalent to a raid instance?
    5. Also are professions worth it or are they simply timesinks? One of the things I liked about WoW was your profession could be raised with your level relatively easy, but when you got to the Master and Epic created items it took immense effort to even get the plans before you get to grind the crazy amounts of materials, however in the end it was worth it because of the sense of accomplishment; not to mention the epic loot :P.
    6. Any general pitfalls I should avoid as a newbie?
     

    PvP is far from broken. I don't know where all that jumbo came from. Sure, some of the classes solo better in PvP than others, but what game isn't like that? You get decent reward for PvPing, unlike most games. I mean, a large percentage of the money they are carrying, a chance at their loot, xp, and a cool title system. Most games don't give anything. Heck, there's even arena combat (though, it's kinda lame atm, they will hopefully revamp it soon). Also, they scaled damage in PvP quite well. There's not near as much 1-shot kills by vets like games like Daoc. So, yeah, the PvP is good, and this is coming from a UO vet.

     

    As for crafting, it's been said to be the best since SWG. Most everything on the auction house is player made, so crafting is a good way to start a business. You can even sell from your house. The system itself is very deep as well, theres numerous crafting skills with tons of recipes, plus its actually interactive. In WoW, crafted armor was useless, in EQ2, its a lot more, people actually use crafted items.

     

    As for raiding, there are more instances and dungeons in EQ2 than WoW by far, but it isn't like a second job. You go with some friends, have some fun, and get some loot for an hour or to.

     

    Finally, all classes are good. Some solo better than others, but don't pick a class that's said to be in high demand, all classes are in demand. Also, race is only as important as looks. Pick a race that you think looks cool, and a class that sounds fun to you. And yes, it's easy to solo to level cap.

     

    Hope I helped.

     

     

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    image

  • LeodiousLeodious Member UncommonPosts: 773

    I feel like there is a great deal more depth to this game than there is to others, and that is drawing me to it, but I am very concerned about the endgame. In EQI and in WoW, and in almost every game I have seen, the gear, by the time you get to the endgame, is a much larger contributor to your overall power as a character than your player skill or chosen skill tree (or whatever it is called for EQII, I am not sure how it works; I only played the trial and it didn't really get into that I don't think), and that bothers me a great deal.

    I have come to understand here that raids are not necessary, but the gear there is better, so my question is this: does the raid gear give players who have it a terrible power advantage over players that do not have it (note, I am not too concerned with PvP, but more on the relative power of characters in general).

    I am also concerned with the variety of things that are available to do at the endgame. I don't want to be killing all the time, and it seems like this game has RP and crafting and players housing, and other things aplenty that would be able to keep me interested even when I tire of grinding.

    I would be very glad for any information anyone could get me about any of these points.

    "There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."

    — John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman

  • hercufleshercufles Member Posts: 1

    i quited wow today got tired of the community but how is it with eq 2? is it more mature or is it just as childisch?

  • NetzokoNetzoko Member Posts: 1,271

     

    Originally posted by hercufles


    i quited wow today got tired of the community but how is it with eq 2? is it more mature or is it just as childisch?

     

    Anyone else see the irony here?

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    image

  • matraquematraque Member Posts: 1,431

    Originally posted by openedge1


    You may notice a trend here about PvP...avoid at all costs is the answer..
    For some reason it is not fun in EQ2, and most people avoid it like the plague, as the penalties are harsh..but, if you like to live dangerously, then certainly try it..(i.e: if your a Lineage 2 fan...by all means...go for it)
    Cheers!
    I like it... But maybe is because i'm an asshole or that i got 1pp (from victims) several times with my mighty mad skills :)

    And i'm not the PVP guy at all... My guild made me do it :)

    Fear my Ratonga lvl 16 brigan 16AA ;)

     

    eqnext.wikia.com

  • openedge1openedge1 Member Posts: 2,582

    Originally posted by matraque


     
    Originally posted by openedge1


    You may notice a trend here about PvP...avoid at all costs is the answer..
    For some reason it is not fun in EQ2, and most people avoid it like the plague, as the penalties are harsh..but, if you like to live dangerously, then certainly try it..(i.e: if your a Lineage 2 fan...by all means...go for it)
    Cheers!
    I like it... But maybe is because i'm an asshole or that i got 1pp (from victims) several times with my mighty mad skills :)

     

    And i'm not the PVP guy at all... My guild made me do it :)

    Fear my Ratonga lvl 16 brigan 16AA ;)

     

    That has got to be it...you the madman...lol

    As I enjoy the PvE more...it is just a preference..but I have also seen a lot of complaints on it...but, I would assume if you have a good guild...then by all means, it could be way fun...

    Just watch your back...lol!

    Cheers!

  • matraquematraque Member Posts: 1,431

    Originally posted by openedge1


     
    Originally posted by matraque


     
    Originally posted by openedge1


    You may notice a trend here about PvP...avoid at all costs is the answer..
    For some reason it is not fun in EQ2, and most people avoid it like the plague, as the penalties are harsh..but, if you like to live dangerously, then certainly try it..(i.e: if your a Lineage 2 fan...by all means...go for it)
    Cheers!
    I like it... But maybe is because i'm an asshole or that i got 1pp (from victims) several times with my mighty mad skills :)

     

    And i'm not the PVP guy at all... My guild made me do it :)

    Fear my Ratonga lvl 16 brigan 16AA ;)

     

    That has got to be it...you the madman...lol

     

    As I enjoy the PvE more...it is just a preference..but I have also seen a lot of complaints on it...but, I would assume if you have a good guild...then by all means, it could be way fun...

    Just watch your back...lol!

    Cheers!

    I agree, when you get trapped while doing your own things, it sucks :)  I think it adds to the PVE danger.  You have to think a little more, go to quiet places to quests and stuff.

    Good guild is a plus in a PVP server for sure.  I like the concept of building up a char to make it ready for PVP.  Building up AAs (makes you see MORE content also), getting your first mastercrafter armor at lvl 12.

    I donno... i guess i just love chaos :)

    eqnext.wikia.com

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