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Don't get disheartened and make your own mind up...

djbungodjbungo Member Posts: 13

Ok first of all, what everyone needs to do is stop expecting this to be WoW, treat it as it's own game in a completely different genre with a different approach and for a different style of gamer.

This isn't Warcraft nor is it trying to be.  I can only assume that many people who are posting negative remarks on here (well thats being polite really) are either expecting it to be exactly the same as what they are used to playing or are under the impression that a Beta version of a game is meant to be so much more than it actually is.   How long has WoW been around for now??  3 years give or take??  So if you are expecting this game which is still in Beta to have all the content and none of the bugs that a well established and worked on game has then think again.   Of course this doesn't have full functionality yet, of course it was set up easier in the beginning - how else were the developers to get people through the game easily looking for base-line bugs without having to spend the entire time online to do so, and most of all it doesn't have full implementation of every aspect of the game yet.  

On to the game itself....

The graphics engine is good, the game play itself is somewhat refreshing and the idea behidn the whole game is a nice change of pace.   Fans of hardcore MMO's where you need to spend 15 days grinding away to be able to do anything aren't going to like this....and these are most likely the ones on here spitting venom at everythiing about this game without actually putting anything in writing to back up there claims.  This is geared well and truly at more casual gamers who don't have hours upon hours to spend online simply to go from A to B and do 1 quest and craft 1 item, which will be superseeded int he next patch anyway.  This isn't the needless time-sink.  You can simply teleport, start combat and leave.  Great for those of us with a life outside of the silicon screen.  

The game play itself very much looks like a 3rd person shooter from hunderds of other games and as such will have appeal to those players who like 3rd and even 1st person shooters.  in particular this will appeal to players of such games as counterstrike, Battlefield 2142 who want to progress more from a brief encounter for some multi-play ecounter to a full blown progression in a war.   This game certainly delivers a good feeling of being emersed in the middle of a battle, with recent patches raising the difficulty levels to the heights where team-work and skill is a must to successfully navigate the objectives.  No longer can you simply stand toe-to-toe with an enemy and hope to come out as a winner....you need to duck and cover and move to increase your chance to avoid being hit.....

Clearly it is not the finished article and there are some question marks over end-game content, the overall difficulty levels, the crafting system (is somewhat limited and which involves simply adding things to your own weapons and armour) and the lack of a major PvP role in the game.   This does not mean that the difficulty will be tweaked, more content will be added (I think there is already talk of a 3rd planet) and better crafting systems put in place (this isn't even in the Beta of Warhammer yet so lets not get too obsessed), and that PvP will not be a major player between clans in the near future or future patches.  There could be a reward system for clans who capture and hold territory away from other clans....could be end-game battles added, an expansion for playing an enemy race/faction who will vie for control of the planet/zone,...could be more crafting added to boost this....harder battles that require a group to even hope of suceededing.   What the game tries to do is avoid the NEED for a particular group make-up and has the ability to group in whatever formation is available at the time....

I for one am enjoying the game itself and while buggy and lacking in certain areas this is mostly from the fact it is still UNDER CONSTRUCTION and beign worked on to iron all these out.  Of course there will be problems with games like this but if it's not your cup-of tea that doesn't mean others won't enjoy it if they are not after a WoW clone.....give it time to come together and judge it when it is released and patched (not even at release as thing will inevitably need fixing)!!!!

Comments

  • LoboMauLoboMau Member UncommonPosts: 395

    You said exactly what Im feeling about this game!! Let tabula Rasa grow!

  • openedge1openedge1 Member Posts: 2,582

    I agree actually...it is a fun game...but hopefully some of the performance issues introduced through the last two patches get fixed..also, some of the sounds seem weirded out (like if your running from something and it attacks or shoots you, you don't hear anything, it is slightly disconcerting)...but, I do see audio tweaks in todays patch..

    My only other concern is the cost to play time ratio. As the game still feels single player like...almost like an Action Game with some RPG elements. The game still has not screamed monthly fee to me, and that is the biggie...there seems to be no variation to the quests system (a lot of the same thing over and over)...which would be fine in a single player game...And leads to maybe playing for an hour at a time, which is not worth 15 bucks a month to me..

    There is nothing to collect to wile away time, no housing...so no timesinks whatsoever to be "MMO" like...you can only go out and kill stuff so often...you need other things in game to occupy your time...

    If these are not introduced, then I do not see longevity...

    Thoughts?

     

  • abhaighabhaigh Member Posts: 390

    It's not worth the asking price

    If they went for the GuildWars model, without a monthly sub, then it would be worth it, but 15 bucks a month? nuh-huh, no-way jose, I don't think so. not for an unfinished product.

    There just isn't enough substance to warrant a monthly sub.

  • djbungodjbungo Member Posts: 13

    Again though, no-one is payign for it yet so let's keep judgement till release shall we.  There is plenty of time for a more formal online content part to be implemented (i.e. rewards for missions, honour point type things,  a clan PvP ladder like guild wars....who knows).  I agree the content seems light at present for the cash put out and maybe  a one off fee with new expansions for new planets with new races could be introduced but i'm going to give it its chance before condeming it for this point....All that would need to happen is a slight increase in instance content (which i'm under the impression is not fully implemented as a 'strict' group only event) and/or a nice addition to crafting or even as i've said a reward system for PvP or even just a questing reward system.   this will get the time sink aspect into it but I for one do not particularly want a time sink aspect...the game feels more like a casual gamer setup and I for one like the thought of playign it to not have to spend all my spare time on it simply to compete.... simply adding grouping campaigns will mean you feel it is an MMO and not a single person game and therefore you will want to play online.

    Again, by writing it off as not worth it based on a Beta release which clearly won't have all content added yet is a little harsh and these sorts of comments are really required at release if the same argument holds....but give the developers time to add the bits of the game you are asking for!

  • openedge1openedge1 Member Posts: 2,582

    Originally posted by djbungo


    Again though, no-one is payign for it yet so let's keep judgement till release shall we.  There is plenty of time for a more formal online content part to be implemented (i.e. rewards for missions, honour point type things,  a clan PvP ladder like guild wars....who knows).  I agree the content seems light at present for the cash put out and maybe  a one off fee with new expansions for new planets with new races could be introduced but i'm going to give it its chance before condeming it for this point....All that would need to happen is a slight increase in instance content (which i'm under the impression is not fully implemented as a 'strict' group only event) and/or a nice addition to crafting or even as i've said a reward system for PvP or even just a questing reward system.   this will get the time sink aspect into it but I for one do not particularly want a time sink aspect...the game feels more like a casual gamer setup and I for one like the thought of playign it to not have to spend all my spare time on it simply to compete.... simply adding grouping campaigns will mean you feel it is an MMO and not a single person game and therefore you will want to play online.
    Again, by writing it off as not worth it based on a Beta release which clearly won't have all content added yet is a little harsh and these sorts of comments are really required at release if the same argument holds....but give the developers time to add the bits of the game you are asking for!
    Ok

    You have a point...and will wait for release to see how it pans out...but, will not buy until I see it in action...released with a trial would be best...(but that usually does NOT happen)

    So, guess I will have to come back here and see how everyone feels instead!

    Cheers!

  • KremlikKremlik Member UncommonPosts: 716

    I agree with the OP however one trap which I know players will fall into will be the 'Release = finished product 'trap' I know for a fact for example many many players didn't actally start WoW when it released itself, they've been spoiled by comming in later on with lots of polished content, and from my experence thats been reflected on many MMO release since..

    The content many players 'expect' will NOT be there on release, therefore it's likly they will judge the game 'as is' and wont even consider the 'possible content' that could be due to come and write it off stright away, it wont even take years to update like WoW did, look at Turbine with LOTRO atm it's had a huge content addiontion since it's release however many players refuse to return as they capped within the first month and relised there was no content then so in their minds there never would be, but if they had held out and kept subbing or bought later they probly would have enjoied the newer content..

    Basically put if anyone reading this wants a soild chunk of 'endgame' either hold off buying it until theres at least two content updates or just don't expect to find much to do in the ifrst months and just play about with stuffand check out different classes or craft for a bit at least..

    like whats been said the game is good and theres a lot of upcomming stuff thats yet to be put in cuz if you knee jerk reaction with the 'lack of X' on realese you'll be doing that with the rest too and never be happy

    Bring on the WARRRRGGHH!

  • abhaighabhaigh Member Posts: 390

    If you are waiting for the Miracle Patch(tm)

    I might have a bridge in Brooklyn you might be interested in too

    PS: no-one should release an unfinished product, the only people who do are expecting their intended audience are too damned stupid to realize that the product is unfinished, and are willing to spend the time and money to wait for the developers to actually deliver on their promises.

    a poor business plan, a lazy development plan, and no effing way am I buying into it.

    if TR survives, I'll look at it in 6 months and see if it has developed to a finished product by then

    I'm not holding my breath though

  • tapeworm00tapeworm00 Member Posts: 549

    Originally posted by abhaigh


    If you are waiting for the Miracle Patch(tm)
    I might have a bridge in Brooklyn you might be interested in too
    PS: no-one should release an unfinished product, the only people who do are expecting their intended audience are too damned stupid to realize that the product is unfinished, and are willing to spend the time and money to wait for the developers to actually deliver on their promises.
    a poor business plan, a lazy development plan, and no effing way am I buying into it.
    if TR survives, I'll look at it in 6 months and see if it has developed to a finished product by then
    I'm not holding my breath though

    I hear this man.

  • Die_ScreamDie_Scream Member Posts: 1,785

    Originally posted by abhaigh



    PS: no-one should release an unfinished product, the only people who do are expecting their intended audience are too damned stupid to realize that the product is unfinished, and are willing to spend the time and money to wait for the developers to actually deliver on their promises.
     


    They are called the mainstream MMO audience apparently. Even a POS like TR has its fans, as unbelieveable as that is.

    There are enough low-expectation gamers out there to warrant releasing this game, the devs out there will continue to pull a fast buck suckering the masses with promises of "Ending the whack-a-mole" gameplay. I suppose that is true though, Whack-a-Mole is far more engaging than TR.

  • jay8378jay8378 Member UncommonPosts: 124

    One of the reasons i didnt like it was that it was kinda like wow lol. In the way the missions are and the spawn camping and such.

    But hey each to his own. I agree try it out see what ya think. Hope they offer a free trial.

  • ThillianThillian Member UncommonPosts: 3,156

    It's a model that is used in MMORPG over a decade now, its not like wow, its like MMORPG.

    REALITY CHECK

  • ForlakForlak Member UncommonPosts: 5

    You're going to see "spawning" and "Camping" in every MMORPG, how else would the content providers get MOBs back onto the field of play? The fact that everyone compares Tabula Rasa to WoW is the disconcerting part I keep reading. The premise is the same, but the mechanics and gameplay are completely different. If I said driving a Ferrari was like driving an Oldsmobile, you would laugh; but they both have pedals, a steering wheel, doors, and engines. Saying new games have the same things as old games so they aren't worth the try is the same thing. Yes, MMORPG's all have quests/missions. Yes they all have MOBs you have to find and kill x times. The sweetness comes from how the developers and designers change the delivery. I cut my MMO teeth on EQ (yes, 1) when it was still in beta, and I can tell you, camping now is nothing compared to what it meant then. (Have a week to wait for a MOB that MAY spawn in one of three zones?!)

    But I digress, I like Tabula Rasa. I have my pre-order because the beta sold me on it. But that doesn't mean I have to pay a monthly Subscription after 30 days, or if I choose to pay one, I can cancel it any time. I suggest you try it out, if it isn't what you are looking for, then find another game. Really, it's that easy!

  • MobfigureMobfigure Member Posts: 44

    the game lacks to much to be its own "genre". you have no choice but trying to compare it to something. game sucks the end.

  • nikoliathnikoliath Member UncommonPosts: 1,154

     

    Originally posted by djbungo


    Ok first of all, what everyone needs to do is stop expecting this to be WoW, treat it as it's own game in a completely different genre with a different approach and for a different style of gamer.
    This isn't Warcraft nor is it trying to be.  I can only assume that many people who are posting negative remarks on here (well thats being polite really) are either expecting it to be exactly the same as what they are used to playing or are under the impression that a Beta version of a game is meant to be so much more than it actually is.   How long has WoW been around for now??  3 years give or take??  So if you are expecting this game which is still in Beta to have all the content and none of the bugs that a well established and worked on game has then think again.  

     

    Please explain the level of change you expect to be patched in between now and ship date? AFAIK the game went gold weeks ago. As I said in another thread, they may well add in a huge all encompassing patch for everyone to download on launch day, they may even patch in a real game to play.

     

    Like it or lump it mate, Richard Garriott's Tabula Rasa IS labled as an MMORPG, which means that it must expect to be comparable to others in the same genre. It's poor show expecting some of us to forgo comparing it, and perhaps slating it, because it aint WoW.

     

    A different approach does not automatically make a good approach. All I see is some third rate 3rd person shooter. AA had more options, depth and gameplay than this in my opinion. So far the only thing that seems to crop up from the fans of the game is the mob AI.

     

    Maybe one day, infact knowing me I should say for certain, that I will pick it up when I'm bored and looking for another MMO to try.

  • openedge1openedge1 Member Posts: 2,582

    Lets also add...it will crash and burn next to Hellgate as this game has the feel of single player, with no fee's, and a similar style..also, with it's Diablo stylings, and following, it will succeed much more easily...

    So, pay 15 a month, or play free...you decide..

    Cheers!

  • nikoliathnikoliath Member UncommonPosts: 1,154

    Originally posted by Forlak


    The fact that everyone compares Tabula Rasa to WoW is the disconcerting part I keep reading. The premise is the same, but the mechanics and gameplay are completely different. If I said driving a Ferrari was like driving an Oldsmobile, you would laugh; but they both have pedals, a steering wheel, doors, and engines.


    And they are both CARS which means they can be compared to one another and assessed on their strengths and weeknesses..

     

    Or you could argue;

     

    One is a supercar and the other not even in the same class [genre], which means your example is wrong because WoW and TR are both classified as MMORPGS.

     

     

  • ShoalShoal Member Posts: 1,156

    Well, we heard *exactly* this same sort of verbage from the V:SoH vanboyz when that pos game released to early, to buggy, to laggy, and lacking major content.

    In today's MMORPG world, a game releases as junk, it fails.  Period.  There are just to many better alternatives available; we no longer have to put up with a smoking pile (and TR is a smoking pile) just because it is the only game in town.

    There are sooooo many better games available for FPS action.  There are soooo many better games available for all kinds of MMORPG action.  From EVE to WoW, and everything in between.

    We simply don't need yet another POS early-release-to-make-cash loser.

    So, Tabula Rasa is DOA.  However, I am happy to say that it looks like some other companies have actually learned from the lessons of the last couple of years.  EIther canceling their destined to doom failures before they release, or pushing out the release to actually finish the product.

    So, TR fanboyz, give it up.  This one is dead.

  • CzechCzech Member Posts: 42

    I'm really getting pissed seing all those comments. "TR fanboys, forget it!", "The game is dying"... bla bla bla. Some people like it, some people don't. While this game may not be as good as some other game it may be the best for someone.



    I don't think this game is going to die or is dead. Sure it's god bugs, lots of games do. The game is playable enough to be fun.

    You can't GET a LOT of ORIGINALITY anymore in MMOs. MMOs are like beer, just think of beer in the can as ideas. When the beer gets empty, it's empty. And that's what happened to MMOs so stop whinning about things not being drasticaly new cause it ain't happening.

    I haven't played HG and I'm not planning to, the game will probably be good. But it will suck to some just as TR sucks to some. I like TR and am probably going retail cause am curently looking for an MMO with more of a single-player than multy. And I've had fun almost all the time playing it. It got stupid at some points but every game has those "stupid" points.

    You're not afraid of the dark, are you?

  • this is the same arguement every single beta.  Even WoW beta testers thought WoW was gonna tank.  yet here is WoW 9 million strong.  

  • maxnrosymaxnrosy Member Posts: 608

    bleh many who post here love to whine and troll or really have nothing else to do with their lives.

     

    If there is one naysayer i respect that will be Die scream. After verifying some of his history i know what he seeks in a mmo and for him tabula rasa does not cut it. The game is not intended for the hard core or those who seek a sandbox let me do whatever i want with my char playstyle.

     

    They devs and tr's  marketing has been geared to casual mmo players all the devs mention are the get in an get into action instead of the 1st 30 min your wandering doing nothing getting ready to get into the action. This MMO will NOT appeal cor to hard core mmo players its content is purely based on casual gaming.

    Watching Fanbois drop their soap in a prison full of desperate men.

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