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Stick a fork in it.

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  • NadiaNadia Member UncommonPosts: 11,798

    Originally posted by metatronic
    Because in wow you could just go to a lower level dungeon on your main, farm the loot and mail it off to your alt. The only issues that I seen arise in wow, was bind on pickup blue items which is basically vendor trash. Other than that though farming green items was a replay value to me which eq2 lacked except if you had multiple accounts.

    I agree thats an option in WoW

    personally, I *hated* instance farming in WoW

     

    levelling is easy, theres no real need to twink alts unless you plan to PVP

    If WoW had a mentoring system, Id probably have stayed longer -- instead of quitting after levelling 5 70s and many other alts.

  • valo_666valo_666 Member Posts: 74

    I've finally managed to get a decent rig to run eq2 and am returning in a few weeks. Could someone tell me which server would be most populated?  Also these are my comps specs...

    intel core duo 6750

    geforce 8600gt 512mb

    600w supply

    2gig 800 memory

    would i be able to run it with the graphics pretty decent?

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by valo_666


    I've finally managed to get a decent rig to run eq2 and am returning in a few weeks. Could someone tell me which server would be most populated?  Also these are my comps specs...
    intel core duo 6750
    geforce 8600gt 512mb
    600w supply
    2gig 800 memory
    would i be able to run it with the graphics pretty decent?

    Antonia Bayle has easily the best population. Your rig will be fine should almost be able to run close to max graphics if you turn the shadows off. Shadows tended to cause me to get the infamous memory leak crash anyway.

    I miss DAoC

  • valo_666valo_666 Member Posts: 74

    outstanding, thanks alot. Also, how much is the station pass? would i have access to vanguard as well as eq2 if i got that?

  • NadiaNadia Member UncommonPosts: 11,798

    station pass is $30.00 monthly

    you have access to all SOE games

    (but you still have to buy any game initially)

    station-access.station.sony.com/

  • RekindleRekindle Member UncommonPosts: 1,206

    I didnt read all the pages of responses but having played EQ2 at launch and then returning I'm here to tell you i totally disagree with the wasteland comments.

     

    This game sucked donkey balls when it launched and I followed the game since pre alpha (hence my name actually)....anyway.....this game is good and finally has become the EQ1 i missed for so long.

     

    I respect the opinion of the OP but I play on AB and plenty of peeps around.

  • lomillerlomiller Member Posts: 1,810

    Originally posted by Daffid011
     
    Very few "named" mobs actually drop loot outside of dungeons and even those that do drop the same items as the unnamed mob right next to them.  Items like that are so plentiful it isn't even worth breaking a sweat over.  Inside dungeons you get your own personal instance so no level 40 rode up and killed your mob there.  You can farm low level dungeons to your hears content without running into other players.  Get gear for your alt or to sell on the auction it is up to you.  If that was all it took for you to quit that is pretty thin.
     
     
    Because the devs don't put an artificial cap on what you can benefit from and not everything in the game remains of value.  That isn't so in the case of EQ2 which has disposable content because of this.  Not to mention there are many instances of players leaving someone mentored at the zone in and farming the dungeon with their high level character.  Plenty of EQ2 stories of kill stealing dungeons from low level characters.  I'm not sure if that has been fixed, but it was an ugly side to the sunshine community of EQ2.

     

     

    You really need to get you fact straight before posting.  Posts like this are the reason you have zero credibility.    

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Then by all means please show me where I am wrong.   I am not afraid to apologize if I said something in error or actually learn something when I mispeak.

    I'm pretty sure about my EQ2 reference, but it has been a long time since I dealt with that.

    As for the WoW statement, I'm spot on.

  • lomillerlomiller Member Posts: 1,810

    Originally posted by Daffid011


    Then by all means please show me where I am wrong.   I am not afraid to apologize if I said something in error or actually learn something when I mispeak.
    I'm pretty sure about my EQ2 reference, but it has been a long time since I dealt with that.
    As for the WoW statement, I'm spot on.

     

     

    How can I respond to vague innuendo other then to say it’s got no basis?  All I can say is that EQ2 doesn’t even remotely resemble your characterization.  Perhaps you are referring to something you have read about in the past but without more detail it’s impossible to figure out what your source may have been talking about.   

    The details on WoW may be relatively correct but the total mischaracterization of the damage it does to the game is downright dishonest.  WoW’s system sucks, plain and simple. 

  • darkdashingdarkdashing Member Posts: 23

    eq2 depresses me when i log on and i cannot find a single soul that started playing with me back when i first started.  It's pretty much a dead zone now...soe really messes mmos up

  • thanoskkkthanoskkk Member UncommonPosts: 230

    Im a new EQ2 player (2weeks) and im on european servers. The population isnt that big but i am able to find a group.

    One thing i dont like in this game...u cant buy it or buy a prepaid card anywere in Greece. Only way to do it is via credit card.

    He that lives upon Hope dies farting.

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by lomiller 
    1) How can I respond to vague innuendo other then to say it’s got no basis?  All I can say is that EQ2 doesn’t even remotely resemble your characterization.  Perhaps you are referring to something you have read about in the past but without more detail it’s impossible to figure out what your source may have been talking about.   
    2) The details on WoW may be relatively correct but the total mischaracterization of the damage it does to the game is downright dishonest.  WoW’s system sucks, plain and simple. 
    1) I stated it was form a while ago and concede that it may not be the case now.  Just because you are not familiar with something does not mean it has no basis.  It had something to do with a high level grouping with someone appropriate to a dungeons level and then the high level clearing the dungeon out and often steam rolling low levels. It may have had something to do with gold farmers, but I am foggy on the whos.  I recall testing fixes for it on test server and some of the angry threads about the effects of high levels "kill stealing" low levels and the anger at some of the changes proposed.  The point I was making is two fold.  People are the same everywhere you go and also that the artificial loot level makes certain portions of the game disposable once you level past it. 

     

    2) "WoW system sucks, Nuff said".  If you are going to turn this into a eq2 vs wow thread at least put some effort into your thoughts and not just sling dumb insults.

     

     

  • lomillerlomiller Member Posts: 1,810
    Originally posted by Daffid011


     


    1) I stated it was form a while ago and concede that it may not be the case now.  Just because you are not familiar with something does not mean it has no basis.  It had something to do with a high level grouping with someone appropriate to a dungeons level and then the high level clearing the dungeon out and often steam rolling low levels. It may have had something to do with gold farmers, but I am foggy on the whos.  I recall testing fixes for it on test server and some of the angry threads about the effects of high levels "kill stealing" low levels and the anger at some of the changes proposed.  The point I was making is two fold.  People are the same everywhere you go and also that the artificial loot level makes certain portions of the game disposable once you level past it. 
     
     
     
    In other words you don’t know much of anything you just heard someone somewhere mention there was a problem.  Against my better judgment I’ll hazard a guess as to what your source was talking about.  
     
    For a little while after LU13 a high level could mentor a lower level character, an because aggro was based on average group level mobs would ignore them as they made their way through a dungeon.  Once at a named they would break the duo, the low level would tag the mob and the high level would kill it, allowing them to get loot by having a high level character kill a low level mob. 
     
    This was about 2 years ago and it took about 6 weeks to get fixed, so it it’s hardly a good example of some fundamental problem in EQ2, and a rather good example of the dev team spotting and fixing a problem.  
     
    I find it somewhat odd that you don’t think this is bad when it happens in WoW but you call it up as an example of “why EQ2 is bad”, but that type of hypocrisy is typical of people who post from an agenda rather then posting from knowledge or experience.  
     
    2) "WoW system sucks, Nuff said".  If you are going to turn this into a eq2 vs wow thread at least put some effort into your thoughts and not just sling dumb insults.
     
     

     

    I’m turning this into a WoW vs EQ2 thread?  Let us review:

     

    You: “EQ2 loot mechanics sucks, WoW does it this way therefore it’s the best way to do it”

    Me: WoW’s loot mechainchs are horrible, EQ2’s work very well

    You: OMG Don’t make this into a WoW vs EQ2!!!!

     

    Anyone else see a problem here….

     
  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Did you miss the part where I said "I TESTED THE CHANGES".  When you say "someone" told me of the problems I mean the devs.  Is that clear enough for you?  Did it happen to people I knew?  Yes!  Did it happen to me? No, I played mostly on the test server where people don't do that kind of thing to each other due to small population size.

     

    There was the mentor issue and there was also an issue without mentoring.  I don't recall the exact specifics of either as I tested lots of bugs and patches in my EQ2 time.  However, the point wasn't about the mechanic or how long it lasted.  It was that people are the same everywhere.  Dig?

    I listed plenty of bad mechanics EQ2 had AT LAUNCH and that my opinion is why the game had such a bad start.  I didn't list the EQ2 flaws and then compare how WoW did things better.  Others in this thread did that, including yourself which is why I took a swipe at you about it. 

    You: “EQ2 loot mechanics sucks, WoW does it this way therefore it’s the best way to do it”

    I never said anything even close to that in this thread.  I simply pointed out there was some huge flaws in the loot system the first year of the game.  I also disagreed with your misconception on the WoW loot system in your "why I quit WOW".  No where in this thread did I say the WoW loot system is better than the EQ2 loot system.  Perhaps if you actually read what I say instead of jump to conclusions you wouldn't be so far off base.  Maybe you are confusing me with what metatronix said?  I don't know.

    I also never said kill stealing or any other form of breaking social rules was bad in one game and not the other.   I think it sucks all over the place.  I just don't think your opinion of WoWs open ended content is in any way damaging like you seem to think it is.  It certainly has its flaws, but nothing like you paint them.  Of course that is just my opinion since you pretty much just said "WoW sucks, nuff said" and didn't really back it up with any hows and whys.

     

    Then again, I have some agenda because I don't share the same opinion as you.

  • openedge1openedge1 Member Posts: 2,582

    Originally posted by Daffid011


    Did you miss the part where I said "I TESTED THE CHANGES".  When you say "someone" told me of the problems I mean the devs.  Is that clear enough for you?  Did it happen to people I knew?  Yes!  Did it happen to me? No, I played mostly on the test server where people don't do that kind of thing to each other due to small population size.
     
    There was the mentor issue and there was also an issue without mentoring.  I don't recall the exact specifics of either as I tested lots of bugs and patches in my EQ2 time.  However, the point wasn't about the mechanic or how long it lasted.  It was that people are the same everywhere.  Dig?
    I listed plenty of bad mechanics EQ2 had AT LAUNCH and that my opinion is why the game had such a bad start.  I didn't list the EQ2 flaws and then compare how WoW did things better.  Others in this thread did that, including yourself which is why I took a swipe at you about it. 
    You: “EQ2 loot mechanics sucks, WoW does it this way therefore it’s the best way to do it”
    I never said anything even close to that in this thread.  I simply pointed out there was some huge flaws in the loot system the first year of the game.  I also disagreed with your misconception on the WoW loot system in your "why I quit WOW".  No where in this thread did I say the WoW loot system is better than the EQ2 loot system.  Perhaps if you actually read what I say instead of jump to conclusions you wouldn't be so far off base.  Maybe you are confusing me with what metatronix said?  I don't know.
    I also never said kill stealing or any other form of breaking social rules was bad in one game and not the other.   I think it sucks all over the place.  I just don't think your opinion of WoWs open ended content is in any way damaging like you seem to think it is.  It certainly has its flaws, but nothing like you paint them.  Of course that is just my opinion since you pretty much just said "WoW sucks, nuff said" and didn't really back it up with any hows and whys.
     
    Then again, I have some agenda because I don't share the same opinion as you.
    Guys...

    If you wanna argue like this...try the LOTRO forums...more people ready for combat there...lol

    Cheers!

  • UrdigUrdig Member Posts: 1,260

    Originally posted by Jackdog


    To give credit where credit is due I played the FAE 7 day trial a few weeks back and I found a few lvl 10's and below in the new area on Antonia Bayle. They seemed to all be alts and guilded. I tried a couple of other servers though and they seemed really empty in comparison.
    Might as well face it the game is pretty old and that naturaly means top heavy. Also it does not offer much that has not been done better in other games, even it's crafting and pretty graphics have been surpassed by games like LoTRO. Best advice I could give a newbie just starting the game is roll on the Antonia Bayle server and find a guild ASAP, I doubt you will find many PUGs below lvl 60 or so.
    It's still a good game at the core though and I would not tell anyone not to try it. I enjoyed it a lot for a couple of years.
    AB carries the same load measure as Nag. at every time I play.  I play on Nag and DLW and Fae, are PACKED with people. 

    But you played the trial so you must be an expert.

    It's funny that you condemn EQ2 for it's gameplay, the same gameplay you'll find in LoTRO.  LoTRO end game is what?  Raiding.  Combat is done by what?  A hot bar.  Wanna school us on how LoTRO does crafting in an inovative and dif. way then say, WoW?  You know those graphics look a lot like another game I've played, maybe DDO.  Wait a minute, isn't LoTRO using the same engine that was used for a previous MMO by Turbine?

    I guess if it's not LoTRO it's just not good, huh?  Good lord, give it a rest already.

    Wish Darkfall would release.

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