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MMORPG University Study

Hey guys just a qucik questionaire that i HAVE to do, its to do with my study into MMORPG's...

I know the types of answers to these questions, but as i said i have to do a questionaire to get mixed opinion.... So if you could spare a moment and fill it out, it would be much appreciated

4 easy questions...

- what makes the mmorpg genre successful?

- What are the typical rules of mmorpgs?

- What multiplayer/network options do mmorpgs offer?

- What do you think will be the future trends of mmorpg gaming?

No one worded answers

 

cheers

Jehst

Comments

  • a_namea_name Member Posts: 249

    4 easy questions...

    - what makes the mmorpg genre successful?

    = it's interactive entertainment, not as boring as staring at a movie or tv

    - What are the typical rules of mmorpgs?

    = those vary, you can do research for these, there are some moral rules that exist in most like not taking rare loot w/out following the rules or chatting about who needs it most

    - What multiplayer/network options do mmorpgs offer?

    = say what, uh packet passing via the net?

    - What do you think will be the future trends of mmorpg gaming?

    = more website integration, i expect more clicks ingame that take me to websites merging the game world with the real one

    No one worded answers

    = you are lucky if people even participate, you are not in the position to make demands, no one gets an A for making you happy or helping you and you forgot to tack on a "please"

  • GinkeqGinkeq Member Posts: 615
    Originally posted by jehst


    Hey guys just a qucik questionaire that i HAVE to do, its to do with my study into MMORPG's...
    I know the types of answers to these questions, but as i said i have to do a questionaire to get mixed opinion.... So if you could spare a moment and fill it out, it would be much appreciated
    4 easy questions...
    - what makes the mmorpg genre successful?
    The fact that idiots keep buying crappy MMORPGs.  That way all these companies keep producing trash that people will buy regardless of how much it sucks.
    - What are the typical rules of mmorpgs?
    To rehash previous MMORPG rulesets and copy game mechanics.
    - What multiplayer/network options do mmorpgs offer?
    Lol..  What MMORPG isnt online?
    - What do you think will be the future trends of mmorpg gaming?
    I think MMORPGs will suck, and we will get more rehashed garbage like the WoW clone set to release next year.
    No one worded answers
     
    cheers
    Jehst

     

  • jehstjehst Member Posts: 3

    Cheers for your input, i didnt want one worded answers because im doing a study which needed qualatitive data and when i posted this questionaire on another forum i got really bad answers

     

     

  • LilianeLiliane Member Posts: 591

     

    Originally posted by jehst



    - what makes the mmorpg genre successful?
    - What are the typical rules of mmorpgs?
    - What multiplayer/network options do mmorpgs offer?
    - What do you think will be the future trends of mmorpg gaming?
    No one worded answers

    Answers will be so relative to persons own opinions and if You have played mmorpgs, You could answer them to You self.

     

     

    1. Companies can charge players money even the time players are playing to game. Also mmorpgs allows multible players in same game, what many single games did not do well.

    2. If You know orginal meaning of the RPG, then You pretty much know what allmost all mmorpgs are all about. Basicly sayed, most mmorpgs are just about character development done by leveling (wasting time).

    3. What You mean by options?

    4. Your question is just peoples own wishes and opinions, because no-one knows what will happen. In my opinion mmorpgs becomes more and more virtual word simulations. At the moment they seem to get simplifyed linear leveling story theme games, while trying to offer everyting something by copying other mmorpgs features.

    MMORPG.COM has worst forum editor ever exists

  • GankfestGankfest Member Posts: 7

    ^Tantra(

    - what makes the mmorpg genre successful?

    A game that beats the rest in all aspects of gaming. Has great graphics, good pvp & pve elements, has good game mechanics and gameplay, Good buy/sell system, Sick looking armor that makes you drool for more. A challenging level system so noobs don't hit the high end levels like WoW. Kool looking mounts, flying mounts would be nice, probably the only thing blizzard ever did right in their no substance mmorpg WoW. And a lot of other small things.

    - What are the typical rules of mmorpgs?

    Don't make trash expansion's and waste  your money on a trash reporting system like blizzard ent. decided to do. Spend most of your resources on making new innovative content, because no one would really care if they got called a noob the other day. Server status must be up 99% of the time not including maintenance downtime. A million other little quirks!

    - What multiplayer/network options do mmorpgs offer?

    In-game voice chat would be nice if it isn't buggy, have auction house updates sent to your phone psp etc.. No disconnections every hour due to cheap servers(Blizzard noobs). Good server strength to handle high server loads with minimal lag.

    - What do you think will be the future trends of mmorpg gaming?

    Lush graphics, a mix of pvp and pve for all types of players, more emphasis on solo leveling or smalling group play. Probably not untill 2009-2010 games but the ability to sell and buy items through self business setups. gameplay functionality is a main focus above all. And FFXI makes a better dragon, and keeps the Ninja in their up coming mmorpg. Codemasters goes bankrupt along with other trash companies, blizzard stops working on trash WoW and makes a diablo III.

     

    P.S To all the previous psoters, you can't answer the questions because you guys are noobs with no substance.

  • KorususKorusus Member UncommonPosts: 831

     

    Originally posted by jehst



    - what makes the mmorpg genre successful?
    - What are the typical rules of mmorpgs?
    - What multiplayer/network options do mmorpgs offer?
    - What do you think will be the future trends of mmorpg gaming?


     

    1) Massive hype, easy lowest common denominator gameplay, psychologically addictive gameplay perfected over years of development (which is also why MMOs have so many similarities, they know what works), and the very nature of social animals...MMOs are a very social medium and that's attractive to the majority of people.

    2) Not sure I understand the question...but typically there has to be 1) Repetition that's disguised by a well designed gameworld, 2) Scaling level of accomplishment (carrot on a stick), and 3) character development...people like to feel like they're gaining in power over time, they want new abilities, new clothes/armor, new items, etc.  This also ties into carrot on a stick

    3) Definitely don't understand this question.  You might consider explicating.

    4) No idea, the genre is still way too young for me to be able to predict.  Who would have thought even three years ago that we would be where we are now?  And that was just in 2004 with the lead up to World of Warcraft and Everquest 2, I don't remember thinking WoW would beat EQ2 let alone absolutely destroy it.  I think the paid subscription model will succeed over the free-to-play model.  I also think the EQ-clones aren't going anywhere anytime soon.  That addictive gameplay formula works, the most they can hope to do in the future is better mask the grind (something that WoW was pretty successful at doing at first and I think future MMOs will be even better at).

    ----------
    Life sucks, buy a helmet.

  • caldiscaldis Member Posts: 149
    Originally posted by jehst


     
    - what makes the mmorpg genre successful?
    Addictive game play.  A never ending series of small rewards that keep people coming back and paying those subscription fees.
    - What are the typical rules of mmorpgs?
    Typical rules would be the physics of the game world and more importantly the reward scheme.  Level increases, skills, gear, etc.
     
    - What multiplayer/network options do mmorpgs offer?
    Grouping and guilds would seem to be the biggest ones in most games.  There's also a sizable minority involved in PVP action, which usually also requires teamwork to be good.
    - What do you think will be the future trends of mmorpg gaming?
    Most likely a lot of copycatting of whats been succesful.  Things very similar to Wow.  I really hope someone comes along for a much more dynamic world you are able to interact with.  Pirates of the Burning Sea sounds like a step in the right direction, maybe Conan as well.

     

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216
    Originally posted by jehst


    Hey guys just a qucik questionaire that i HAVE to do, its to do with my study into MMORPG's...
    I know the types of answers to these questions, but as i said i have to do a questionaire to get mixed opinion.... So if you could spare a moment and fill it out, it would be much appreciated
    4 easy questions...
    - what makes the mmorpg genre successful?
    i think the fact that you get to play a character in an immersive world with other people from around the world. This is what draws people to MMORPGs, and also there is the "in" game that some kids play regardless if they enjoy it or not. So i guess community is what makes MMORPGs so succesful, because without the communitys you wouldnt have a very good game.
    - What are the typical rules of mmorpgs?
    leveling, getting the best items, and just trying to be the best of your class on the server. It usually includes some pvping. But you need to always do quests and PVE to get the best gear and learn more about the game/class your playing.
    - What multiplayer/network options do mmorpgs offer?
    they offer different server types, normal, rp, pvp (not sure what your asking)
    - What do you think will be the future trends of mmorpg gaming?
    i think we will get alot of games VERY similar to EQ, and WoW. But there will be those independant companies like flying labs, and adventurine makeing new and innovative games. So i think the cycle will just repeat itself.
    No one worded answers
     
    cheers
    Jehst

     

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • laijemdlaijemd Member Posts: 1
    Originally posted by tvalentine

    Originally posted by jehst


    Hey guys just a qucik questionaire that i HAVE to do, its to do with my study into MMORPG's...
    I know the types of answers to these questions, but as i said i have to do a questionaire to get mixed opinion.... So if you could spare a moment and fill it out, it would be much appreciated
    4 easy questions...
    - what makes the mmorpg genre successful?
    i think the fact that you get to play a character in an immersive world with other people from around the world. This is what draws people to MMORPGs, and also there is the "in" game that some kids play regardless if they enjoy it or not. So i guess community is what makes MMORPGs so succesful, because without the communitys you wouldnt have a very good game.
    - What are the typical rules of mmorpgs?
    leveling, getting the best items, and just trying to be the best of your class on the server. It usually includes some pvping. But you need to always do quests and PVE to get the best gear and learn more about the game/class your playing.
    - What multiplayer/network options do mmorpgs offer?
    they offer different server types, normal, rp, pvp (not sure what your asking)
    - What do you think will be the future trends of mmorpg gaming?
    i think we will get alot of games VERY similar to EQ, and WoW. But there will be those independant companies like flying labs, and adventurine makeing new and innovative games. So i think the cycle will just repeat itself.
    No one worded answers
     
    cheers
    Jehst

     

    Do agree.

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