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'TR is bad' - Lack of information?

KremlikKremlik Member UncommonPosts: 716

Simple question here - How much do players who 'didn't like' TR actally know about the game besides what they've seen of the beta?

I've noticed a lot of negivite posts (not all of them some do have good reasons) state certain comments that are not exactaly wrong but more like misinformated about TR...

For instant many comment on the 'lack' of PVP, as it stands yes there is no pvp besides dueling and no 'risk and reward' however the devs have stated that CPs within the game will be catpurable by clans and within pvp there will be a chance to obtain things for your clan but not by putting up somthing else if you lose in returen, completely dispeeling the 'lack of pvp' issue

Another common comment is the fact it's a 'bad FPS' when it's always been billed as an MMORPG not an FPS

Another very common complaint was the game is too easy but that was made clear that it's intended to support casual play but also stale instance content to reward group play by adding to the 'risk and reward' of PVE

Is this just the case of lack of 'in your face' information? Have players fallen into the common' beta = all content as will never change until expantion' trap? Or is everyone just trolling again?

I think TR has a lot going for it I think many just can't see past the beta product..

Bring on the WARRRRGGHH!

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Comments

  • DKShadowDKShadow Member Posts: 116

    Well, if the game was something other than the beta they presented us with, I'm sure they would have made the beta different. All I'm gonna say about this.

  • HarafnirHarafnir Member UncommonPosts: 1,350

    I think you have a problem seeing the forest for all the trees. Or seeing english for all the words, take your pick.

    TR is not offering anything new to the table. Its a rehash of lots of old stuff in a package that is not exactly sparkling fresh. There is no reason really to play TR, everything in there is something you have done for years before.. That is, unless you are new to the MMO market and don't really know what was there before, then I am sure its a treat!

    The things you take up as feedback being "uniformed" are examples among several other problems with TR and they are "AT THIS DATE" true. In SWG we were supposed to have TONS of stuff added after beta, TONS were promised. We got 10% of it in a three year period before they removed 50% of the original game. So what they are promising has nothing to do with what we are actually buying. If anything , you are uniformed since you are so far paying for words and promises, and not the actual box.

    But but... If you want to look at trolls. You are the one that attack the people, not discuss the game.

    "This is not a game to be tossed aside lightly.
    It should be thrown with great force"

  • KremlikKremlik Member UncommonPosts: 716

    Originally posted by Harafnir


    I think you have a problem seeing the forest for all the trees. Or seeing english for all the words, take your pick.
    TR is not offering anything new to the table. Its a rehash of lots of old stuff in a package that is not exactly sparkling fresh. There is no reason really to play TR, everything in there is something you have done for years before.. That is, unless you are new to the MMO market and don't really know what was there before, then I am sure its a treat!
    The things you take up as feedback being "uniformed" are examples among several other problems with TR and they are "AT THIS DATE" true. In SWG we were supposed to have TONS of stuff added after beta, TONS were promised. We got 10% of it in a three year period before they removed 50% of the original game. So what they are promising has nothing to do with what we are actually buying. If anything , you are uniformed since you are so far paying for words and promises, and not the actual box.
    But but... If you want to look at trolls. You are the one that attack the people, not discuss the game.
    If asking a question and giving my option is trolling hell i'm always a troll...

    But anyway I'll agree with you there, they are correct as it stands but are players prejudging the game without all it's content in? Yea another vaild point some devs promise the world for thre content and take forever to produce the goods (WoW is another example here, it's 'upcomming content' in year 1 of the game is only just turning up in a paid expantion no less), but those are bad devs imo. Some these days actally give us content at the times given and not all devs string you along with promises just to keep you playing.

    Personally I have a cut off point with relases if within 2-3 months of release if the promised content at beta after release donesn't at least start to show up, THEN I call the red flag, I like to give the befitit of the dought to devs as with publishers pushing for relases they can't always fit everything in that they would like without delaying the game to heck, the true judge of the MMO is  the speed of the content updates not the content on release IMO..

    Bring on the WARRRRGGHH!

  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by Kremlik


    Another very common complaint was the game is too easy but that was made clear that it's intended to support casual play but also stale instance content to reward group play by adding to the 'risk and reward' of PVE

    It's not too easy because of casual gamers, it's too easy because then they think you'll cough up the dough to subscribe so you can have harder modes of combat. What if Blizzard had decided to make Diablo easy, and then told you that you had to pay for "hard mode"? Then again, Blizzard didn't charge people to play Diablo. imagine that.

  • Experimemt13Experimemt13 Member Posts: 188

    Originally posted by Kremlik


    Simple question here - How much do players who 'didn't like' TR actally know about the game besides what they've seen of the beta?
    I've noticed a lot of negivite posts (not all of them some do have good reasons) state certain comments that are not exactaly wrong but more like misinformated about TR...
    just the case of lack of 'in your face' information? Have players fallen into the common' beta = all content as will never change until expantion' trap? Or is everyone just trolling again?
    I think TR has a lot going for it I think many just can't see past the beta product..

    I would say that I have never before seen so many inaccuracies spread so vehemently by so few... and so consistently!

    Is TR the "second coming of Christ"? Uhhhh.... NO!

    Is it the remake of UO? Nope! (and if you look at the post history and statements of some detractors, this is a real issue)

    So what is it???

    In my eye a relatively good base to build on and very fun.

    Most of the innacuracies spread as "gospel" are pretty obviously intentional.... All one has to do is look at the posters post history to divine what chip they happen to have on their shoulder.

     

  • LoboMauLoboMau Member UncommonPosts: 395
    Originally posted by Zorvan

    Originally posted by Kremlik


    Another very common complaint was the game is too easy but that was made clear that it's intended to support casual play but also stale instance content to reward group play by adding to the 'risk and reward' of PVE

    It's not too easy because of casual gamers, it's too easy because then they think you'll cough up the dough to subscribe so you can have harder modes of combat. What if Blizzard had decided to make Diablo easy, and then told you that you had to pay for "hard mode"? Then again, Blizzard didn't charge people to play Diablo. imagine that.



    It WAS too easy because they wanted to be so! It was a Beta! And it was easy because the devs wanted to players level fast and try everything in a short period of time. In the final days of the Beta we saw that the dificult was increasing patch after patch. And when the game is going to be released its going to be evem more dificult! Its simple as that! And if you where in Beta you would know that!

  • abhaighabhaigh Member Posts: 390

    not lack of information at all

    lack of depth and content

    been in beta since May, and have seen all the fun sucked out of the game since June

    perhaps the Miracle Patch(tm) will be available for tommorrow's early-bird launch

    and, perhaps not

  • Experimemt13Experimemt13 Member Posts: 188

    Originally posted by LoboMau

    Originally posted by Zorvan

    Originally posted by Kremlik


    Another very common complaint was the game is too easy but that was made clear that it's intended to support casual play but also stale instance content to reward group play by adding to the 'risk and reward' of PVE

    It's not too easy because of casual gamers, it's too easy because then they think you'll cough up the dough to subscribe so you can have harder modes of combat. What if Blizzard had decided to make Diablo easy, and then told you that you had to pay for "hard mode"? Then again, Blizzard didn't charge people to play Diablo. imagine that.



    It WAS too easy because they wanted to be so! It was a Beta! And it was easy because the devs wanted to players level fast and try everything in a short period of time. In the final days of the Beta we saw that the dificult was increasing patch after patch. And when the game is going to be released its going to be evem more dificult! Its simple as that! And if you where in Beta you would know that!


    Lobo has a good point here.... All, and I mean ALL of the posts whining about the game being too easy were just hot air in the end.

    And thus it goes with most of the other derogatory and vehement posts...

    BUT! Debunking it all would be too tedious and if a person is really "on a mission" to trash the game? They just change their arguments anyway.

    Doesn't matter... The game will be fun and word of mouth will fdraw people in, or not.

    After all, why trust anything said on a public board, hey?

  • grimbojgrimboj Member Posts: 2,102

    Keep it simple guys.

    If you make your financial decisions based on what complete strangers say who could be drunk/high/divorcing/idiots then you're going to have a lot of problems in life beyond TR :P

    If youre too cheap to pay £3.50 to try it out then GTFO my internets.

    --
    Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL

  • OrthedosOrthedos Member Posts: 1,771

    To the OP:

    I loved the idea of a sci-fi MMO.  I was always dreaming of a Battletech world of Mechs, armor and infantry.  And 5 factions plus a lot more as the story unfolds.  So I am biased.

    I have so much hopes in TR then the beta.  No its not attractive enough for me.  I did give some efforts to go up the levels, but eventually I lost incentive to play.  That is sad cos if I cannot talk myself to loggin in when its free, I would not feel convinced about buying it.

    I really do not know why I lost interest in TR.  Its substantially different from other MMOs out there.  Its a gun feast, and there are no more 1000 elves vs 2200 dwarves.  Someone the game lacked the magic that keeps me going back.  Or maybe I was too tired during the beta.  I really do not know why.

  • KyleranKyleran Member LegendaryPosts: 44,093

    I've got mixed feelings about TR.... reports have been mixed so far....and it might be a game that I have to try for myself to determine if I'm going to like it or not.  (usually ends up being the case)

    A lot of the negative publicity stems from the fact that people expected a game championed by Lord British to be an improved version of UO, especially in the PVP department.  For TR to come out with a more limited PVP model is something they'll never forgive.  Also they were hoping for a sandbox type, open world type game, and I'm guessing from reports that TR is far from this model.

    Also, I've read that TR was originally designed a certain way, and some folks liked it...others didn't, and decision was made to change it to its current form.  Many poster view this change as a "dumbing" down of the original model, while others claim its an improvement.  The world will never know what TR might have been, we'll just have to play it the way it is now.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • LinnaLinna Member Posts: 387

    I never had any preconceptions about the game when I entered closed beta. I was bored, and was interested on the basis that a) it was a SF game and b) some friends playing closed beta seemed to have fun. Mind you, they played BEFORE June. I've never played WoW (hatred at first screenshot), and I had no idea who mr. Garriot is.

    I played from closed beta till the last part of open beta. Couldn't bring myself to log in anymore. Storyline is pretty lame, the killing got old after a (pretty short) while. Which is totally beside the fact I dislike some aspects of the design intensely, think the amount of content past 25 is lacking, and think there are still too many bugs.

    I had FOUR jedi pre-NGE (one of them pre-CU even, and no, I didn't 'nade'), so I think I can honestly say my boredom treshhold is pretty high. In SWG the reward made the grind worth it. In TR... in the end I just logged in for a minute, and then back out again. I do not consider this to be a good sign  for any game.

    Linna

  • Originally posted by Linna




    I played from closed beta till the last part of open beta. Couldn't bring myself to log in anymore. Storyline is pretty lame, the killing got old after a (pretty short) while. Which is totally beside the fact I dislike some aspects of the design intensely, think the amount of content past 25 is lacking, and think there are still too many bugs.

    Exactly.

    It just petered out, in a very short time.

    Nothing to keep me logging in, the combat is simplistic just an FPS with Autoaim.

    No social aspects and the population seemed to be dominated by young smacktards that think killing the same stuff over and over is cool because they never got to play Doom on God mode.

    Killing the bane with a shotgun at level 9, killing the bane with a shotgun at level 25.

    The story is laughable, not even fit for the back of a cereal box.

     

  • TymoraTymora Member UncommonPosts: 1,295

    Originally posted by Experimemt13


     
    Originally posted by Kremlik


    Simple question here - How much do players who 'didn't like' TR actally know about the game besides what they've seen of the beta?
    I've noticed a lot of negivite posts (not all of them some do have good reasons) state certain comments that are not exactaly wrong but more like misinformated about TR...
    just the case of lack of 'in your face' information? Have players fallen into the common' beta = all content as will never change until expantion' trap? Or is everyone just trolling again?
    I think TR has a lot going for it I think many just can't see past the beta product..

     

    I would say that I have never before seen so many inaccuracies spread so vehemently by so few... and so consistently!

    Is TR the "second coming of Christ"? Uhhhh.... NO!

    Is it the remake of UO? Nope! (and if you look at the post history and statements of some detractors, this is a real issue)

    So what is it???

    In my eye a relatively good base to build on and very fun.

    Most of the innacuracies spread as "gospel" are pretty obviously intentional.... All one has to do is look at the posters post history to divine what chip they happen to have on their shoulder.

     

    Good point Experiment13.  I used to try and read peoples opinions about mmos here, but I stopped doing that because I get few real opinions and just alot of this "gospel" you mentioned.

    I thought the beta for TR was fun, too.  Enough for me to pre-order the game.  It has nothing to do with Richard Garriot or anything else, it was just fun. 

  • geldonyetichgeldonyetich Member Posts: 1,340

    I think that this is an interesting thread because I'm seeing two things here:

    • A lot of 'mixed feelings' about Tabula Rasa.
    • A lot of impressions based off of earlier beta stages of the game.

    I can say with some certainly that in this scenario there is a definite lack of information.

    In the end, I'm thinking that believing that, 'Tabula Rasa is good' or 'Tabula Rasa is bad' is simply not getting to the truth of the matter.  Neither is believing that the game is totally innovative or does not innovate at all: I've done the comparison and have established it does innovates in a few key places even as it does a lot of things that aren't entirely new.

    From my own impressions based off of the very last day of the beta, I feel that it's safe to establish that Tabula Rasa is a competently made game.  It might not blow your mind, but it's better than a lot of the tripe out there.  You'll either like it or you won't - no sense getting bent out of shape about it, such has always been the nature of entertainment.  If you really, really wanted to like this game, you should be willing to bend a bit, instead of holding it under the expectations it'll be Battletech, StarGate, Ultima Online 3, ect.

  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by Zorvan

    Originally posted by Kremlik


    Another very common complaint was the game is too easy but that was made clear that it's intended to support casual play but also stale instance content to reward group play by adding to the 'risk and reward' of PVE

    It's not too easy because of casual gamers, it's too easy because then they think you'll cough up the dough to subscribe so you can have harder modes of combat. What if Blizzard had decided to make Diablo easy, and then told you that you had to pay for "hard mode"? Then again, Blizzard didn't charge people to play Diablo. imagine that.



    Well, I feel like a fool. I had thought I was replying to a Hellgate thread. So, disregard my above comments, as I was apparently suffering a brain fart.

  • vizaviza Member Posts: 204

     

    Warning: If you are a WoW player, stop here.
    Originally posted by Kremlik


    Simple question here - How much do players who 'didn't like' TR actally know about the game besides what they've seen of the beta?

    A better question is, how many made it past level 5 and understand how the game works.

    I thought the first hour sucked. after 5 it got interesting and now I'm hooked.

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    As a beta tester that has been there since the beginning (or a few months after the beginning of beta) i can sincerely tell you that TR has gone from being too easy to too hard to almost extremely balanced although there are still a few bugs to be fixed the devs of TR have been really forthcoming with there promises, they expanded the backpack which was a small problem but they changed it and made it larger, crafting was a no no when i started the beta but now i'm crafting almost every time i find something, money was readily available when i started the beta but now i find myself watching my expenses...the list may stop there for some and may go on for most but all in all i have faith in TR.

    NCsoft hasn't let me down on Guild wars or city of heroes, we'll just have to see if they're going to let me down on TR because they are promising somethings that sound very interesting.

    Most people that played TR and gave it a bad review walked into the game with an MMO state of mind, it's mostly better get into games like TR with an expectation that doesn't border into the impossible. TR won't blow your mind and leave splatters of brain in your skull but it would surely show you that it is something different. I think people should judge the game based on its own merit not on a short playsession that only tells them the game is not built for them, if you've played the game as long as i have you would understand what i mean.

    This is not a game.

  • DisastormDisastorm Member Posts: 318

    The above poster is right.  Alot of people that start playing TR try to play it like an MMO and get.. well owned.  Im not sure when some of the previous posters played as one of them said they killed everything with a shotgun all the time.  Shotgun is great but it has been gimped massively since the very old versions of the game (although it still owns with Rage).  The game is alot harder now, and thus much more strategic to take out enemies.  When my brother and cousin started playing they died over and over many times because they didnt try to hide behind trees or anything like that.  So some people that play the game might not realize the changes in gameplay from the standard mmo if they only play it for a short time.

  • urbanmechurbanmech Member UncommonPosts: 200

    Originally posted by Disastorm


    The above poster is right.  Alot of people that start playing TR try to play it like an MMO and get.. well owned.  Im not sure when some of the previous posters played as one of them said they killed everything with a shotgun all the time.  Shotgun is great but it has been gimped massively since the very old versions of the game (although it still owns with Rage).  The game is alot harder now, and thus much more strategic to take out enemies.  When my brother and cousin started playing they died over and over many times because they didnt try to hide behind trees or anything like that.  So some people that play the game might not realize the changes in gameplay from the standard mmo if they only play it for a short time.
    People play it as an MMO, because they're charging a monthly fee like an MMO. This would be a great F2P games, log in and blow things up for a bit. But no way is it worth $15/month.

    There is nothing new or fancy about this game. They took several standards of game play from a few different games, and mashed them together into one. With enough content, this may be a decent game in 6 months, if they can't deliver that, it wont be a game in 6 months.

  • Die_ScreamDie_Scream Member Posts: 1,785

    TR is ok, not for me, but I hope it does well because I'm tired of non-fantasy MMOs failing. More variety is good, and any game that can offer something besides another Orc/Dwarf/Hobbit experience is good.

  • kjfettkjfett Member UncommonPosts: 234

    Prelaunch has begun and many of the guys I know, including myself, are having a blast.    Everything has gone very well and so far, lvl 11 with no bugs, no lag, no QQing and a whole lot of Bane killing. 

    Looks to me like all you QQers going on about how bad the launch would be, etc will be getting your own words for dinner tonight.

     

  • Die_ScreamDie_Scream Member Posts: 1,785
    Originally posted by kjfett


    Prelaunch has begun and many of the guys I know, including myself, are having a blast.    Everything has gone very well and so far, lvl 11 with no bugs, no lag, no QQing and a whole lot of Bane killing. 
    Looks to me like all you QQers going on about how bad the launch would be, etc will be getting your own words for dinner tonight.
     



    Whats a "QQer"?

  • My favorite little piece of misinformation is the

    "TR sells it's beta invites *cough* Matrix online *cough*"

    I must have been lucky cause fileplanet forgot to sell me my invite.  :D

  • LinnaLinna Member Posts: 387

    Originally posted by joegio13


    My favorite little piece of misinformation is the
    "TR sells it's beta invites *cough* Matrix online *cough*"
    I must have been lucky cause fileplanet forgot to sell me my invite.  :D
    Those  who bought a pre-order, paid $5 and got access to beta, even when it was still CLOSED beta. Which is what people were probably referring to. So no, it's not misinformation, they WERE, at one point, selling beta access. Fileplanet access was only in the last two or three weeks.

    Linna

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