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Clan of Conan #11 Now Live < Link
Character development in detail < Click for further explanation.
“Our feat trees aren't being designed to define the character or character roles as much as they are there to help you customize your character somewhat and enhance elements you already have,” says game designer Evan Michaels. “We don’t want to punish you for making the choices that you want. We don’t want to make it so that you feel like you are less effective because you trained a certain series of feats.”
Combos and spells can increase in effectiveness, for instance by investing in certain feats. For instance, the Glowing Embers feat for the Demonologist will make the Flamestrike spell do more damage, while the Boiling Blood feat for the Barbarian will make all his Berserk combos do even more devastating damage than usual.
The Black Ring Citadel < link
New Screenshots < link
New Wallpaper< link
Black Ring Citadel Video New < Must See!
Awesome update!
Ps. Cheers Berge!
Comments
Great update btw!
Do you know if the latest screenshots are done with DX10? They look awesome! Still out on how humans are drawn but the scenery and mobs are fantastic.
And thanks for posting the info over here.
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Promote what you love instead of bashing what you hate.
'Scuse me while I wipe the drool off my laptop.
This game just keeps getting more, and more entriguing. And it's so damn pretty.
Thanks Avery for posting these!
I really like the way they came out and explained the who combo/feats in a better way than ever before.
No Worries
In the Character in development in detail link at the top there was this picture, which was rather smallish showing us stances:
I brightened the pic up a bit - that below the waist clothing on that Guardian is a bit high is that male or female? lol what do you think?
This game's looking sooo good.
Still waiting for HQ trailer version of 'Black Ring Citadel' but the other is on Youtube now: http://www.youtube.com/watch?v=gUHh41HbTsE