Ok well i will throw my 2 cents in IMO the other titles look good but still bring nothing new to the table in terms of adding a new spin on the genre, again IMO AoC looks to me like a Hack and slash RPG in a MMO world and WAR looks to me like a Much better version of WoW i am not flaming but these 2 titles give me little to desire of them both BUT Aion Atleast attempts to overstep the Boundaries a little by introducing some new features to the Genre. Well ok PW has wingkind but i think that Aion will perfect this feature and thus give it an edge that people will truly enjoy there are so many other features that will make this title stand out and there is no need to mention them as every 1 that will post here will more than likely know what i am talking about so here's to Aion giving these other tiles a run for there money.
Aion has my Vote for the next great MMO Not a WOW sub breaking killer but it will hold it's own and make it's mark on the MMORPG Community World wide.
Yea the whole PW flying really wasn't to great imo, it seemed very stiff. Aion just has beautiful graphics, a unique world, and the flying looks to be quite smooth. Im really interested in the whole inverse world and how moving around it is going to be.
aion will rip apart any of the new mmos, i know this for a fact trust me, if im into it then everyone will be
Well someones full of thereself lol. But, no it really does look like the best one we have to wait for right now. The summons are teh shweet, they blow all other games ive had a summoner class in out of the water. Although im afraid elementalists might have a disadvantage in pvp if summons can't hit ppl in the air as it seems with some of the stuff ive seen. The attack animations are also awesome, the one assassin move that throws the mob into the air then he jumps and attacks until it falls is soooo cool.
I cant wait for Aion to come out, it will be atleast 6 months maybe longer though. I have no doubts that its going to be a very good game, but dont be to quick to sale short NCsoft's other title thats just been released. Tabula Rasa, the game is good, im currently playing it now and it'll hold me over until Aion is released. TR is so good i might be forced to play both once Aion is released :S.
If your looking for some thing to hold you over until Aion is released try TR, you wont be disappointed.
______________________________ Currently Playing: Tabula Rasa Waiting to play: Aion Games played: Lineage, Lineage 2, WoW, Guild Wars, City of Heroes, Archlord, Espa Grenada ______________________________ System Specs: Windows Vista Home Premium (x64) AMD X2 5200 (OC-2.8ghz) 4gb Corsair XMS2 ddr2-800 mem. Crossfire 2 x (ATI 2600xt HD)
I cant wait for Aion to come out, it will be atleast 6 months maybe longer though. I have no doubts that its going to be a very good game, but dont be to quick to sale short NCsoft's other title thats just been released. Tabula Rasa, the game is good, im currently playing it now and it'll hold me over until Aion is released. TR is so good i might be forced to play both once Aion is released :S. If your looking for some thing to hold you over until Aion is released try TR, you wont be disappointed.
Haha. Letss not over-sell the game, shall we? :P
Im also playing TR, though. Its a good game. Aion is of course going to be lengths better, tho still good for killing time until then.
This game doesn't seem to offer that much in the way of new things to the MMO scene. Maybe im just over looking things, maybe not. All in all, i doubt any game will show something new and innovative while also getting huge sub numbers until people just get over World of Warcraft. WAR, AoC, Aion, TCoS and everything else between basically repeats the same old rpg traditions with new and stunning graphics as if thats the only thing gamers care about. Until a game breaks from that, and starts to weed out things like traditional leveling, skills and spells and comes up with a new system for implementing those things, then nothing will change. To be honest, online gaming is coming to a point, atleast for me, of boredom. Hopefully some game can take me back to the feeling I had when playing my first MMO. But i doubt that will happen unless everything about it is new.
You hope - just like for every Asian title that comes out - you keep hoping it's going to be the "one". First it was Archlord, then it was RF Online, then... (insert any Asian mmo name here).
I've heard this dog and pony show before.
Until the Asian dev's actually make a good game, I'm not holding my breath.
As the title suggests, it's all hype. You hope - just like for every Asian title that comes out - you keep hoping it's going to be the "one". First it was Archlord, then it was RF Online, then... (insert any Asian mmo name here). I've heard this dog and pony show before. Until the Asian dev's actually make a good game, I'm not holding my breath.
Like NCSoft's Lineage I/II which are some of most successfull mmorpgs in the world?
Lineage II North America/Europe Fun Facts
Number of free major content updates: 6
Number of contests and events: 42
Number of players who have tried Lineage II worldwide: Over 17 million
Number of characters at level 80 (highest level): 33
Number of clans: 57,285
Number of Striders: 7,233
Number of Chrono souvenir items: 2,418,054
Number of pets (Hatchlings, Wolf, Baby pets): 128,898
Number of characters created since launch: 3,821,773
As the title suggests, it's all hype. You hope - just like for every Asian title that comes out - you keep hoping it's going to be the "one". First it was Archlord, then it was RF Online, then... (insert any Asian mmo name here). I've heard this dog and pony show before. Until the Asian dev's actually make a good game, I'm not holding my breath.
Don't. There's nobody forcing you. If you think it looks like a good game, it'll come to you naturally. Of course, you would have to do some research before that.
Let us without overly pessimistic assumptions do the anticipation. We have done the research and like what we see. It's as simple as that.
As the title suggests, it's all hype. You hope - just like for every Asian title that comes out - you keep hoping it's going to be the "one". First it was Archlord, then it was RF Online, then... (insert any Asian mmo name here). I've heard this dog and pony show before. Until the Asian dev's actually make a good game, I'm not holding my breath.
Don't. There's nobody forcing you. If you think it looks like a good game, it'll come to you naturally. Of course, you would have to do some research before that.
Let us without overly pessimistic assumptions do the anticipation. We have done the research and like what we see. It's as simple as that.
oh, No that's just Zigmund. Zigmund has a huge cultural bias, even if Aion turns out to be the best game ever made, he would still claim it's trash.
But the Hype probably won't start untill NCsoft starts releasing more information.
This game doesn't seem to offer that much in the way of new things to the MMO scene. Maybe im just over looking things, maybe not. All in all, i doubt any game will show something new and innovative while also getting huge sub numbers until people just get over World of Warcraft. WAR, AoC, Aion, TCoS and everything else between basically repeats the same old rpg traditions with new and stunning graphics as if thats the only thing gamers care about. Until a game breaks from that, and starts to weed out things like traditional leveling, skills and spells and comes up with a new system for implementing those things, then nothing will change. To be honest, online gaming is coming to a point, atleast for me, of boredom. Hopefully some game can take me back to the feeling I had when playing my first MMO. But i doubt that will happen unless everything about it is new.
why would a mmorpg need to bring new things in order to succeed ? you realise WoW didnt bring anything new right ?
you think the genre need to change, but i beleive its you instead.. its probably not you're genre anymore.. progression is what makes a mmorpg... if there isnt any then its jsut a MMO.. if you dont have anything to develop then its just a normal game online.
MMORPG nowdays dotn ahve that sandbox feeling anymore.. but i cant say if its me as player or the games that changed.
As the title suggests, it's all hype. You hope - just like for every Asian title that comes out - you keep hoping it's going to be the "one". First it was Archlord, then it was RF Online, then... (insert any Asian mmo name here). I've heard this dog and pony show before. Until the Asian dev's actually make a good game, I'm not holding my breath.
Like NCSoft's Lineage I/II which are some of most successfull mmorpgs in the world?
Lineage II North America/Europe Fun Facts
[*]Number of free major content updates: 6 [*]Number of contests and events: 42 [*]Number of players who have tried Lineage II worldwide: Over 17 million [*]Number of characters at level 80 (highest level): 33 [*]Number of clans: 57,285 [*]Number of Striders: 7,233 Number of Chrono souvenir items: 2,418,054
Number of pets (Hatchlings, Wolf, Baby pets): 128,898
Number of characters created since launch: 3,821,773
Number of castle sieges since launch: 2,228
Number of deaths since launch: 618,978,656
Number of chaotic characters: 86,176
You're stats are over what a 5 year period and seem to include worlwide stats in them. The population of L2 players in the US is pitifully at best compared to the behemoth in the US called WoW. L2 has never been a big contender in the Untied States for the time it's launched in the US.
For Aion to succeed if it is not going to provide anything earth shattering new in the US it will need the polish of WoW/LoTRO and the depth of content of found in EQ2 with the PvP/RVR prowess of DAOC. US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
You hope - just like for every Asian title that comes out - you keep hoping it's going to be the "one". First it was Archlord, then it was RF Online, then... (insert any Asian mmo name here).
I've heard this dog and pony show before.
Until the Asian dev's actually make a good game, I'm not holding my breath.
Like NCSoft's Lineage I/II which are some of most successfull mmorpgs in the world?
Lineage II North America/Europe Fun Facts
[*]Number of free major content updates: 6
[*]Number of contests and events: 42
[*]Number of players who have tried Lineage II worldwide: Over 17 million
[*]Number of characters at level 80 (highest level): 33
[*]Number of clans: 57,285
[*]Number of Striders: 7,233
Number of Chrono souvenir items: 2,418,054
Number of pets (Hatchlings, Wolf, Baby pets): 128,898
Number of characters created since launch: 3,821,773
Number of castle sieges since launch: 2,228
Number of deaths since launch: 618,978,656
Number of chaotic characters: 86,176
You're stats are over what a 5 year period and seem to include worlwide stats in them. The population of L2 players in the US is pitifully at best compared to the behemoth in the US called WoW. L2 has never been a big contender in the Untied States for the time it's launched in the US.
For Aion to succeed if it is not going to provide anything earth shattering new in the US it will need the polish of WoW/LoTRO and the depth of content of found in EQ2 with the PvP/RVR prowess of DAOC. US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
I just love it when people don't do their research on the game, yet they assume the worse. If you'll research a little about Aion you will find out what I'm talking about anti-fanboi.
You hope - just like for every Asian title that comes out - you keep hoping it's going to be the "one". First it was Archlord, then it was RF Online, then... (insert any Asian mmo name here).
I've heard this dog and pony show before.
Until the Asian dev's actually make a good game, I'm not holding my breath.
Like NCSoft's Lineage I/II which are some of most successfull mmorpgs in the world?
Lineage II North America/Europe Fun Facts
[*]Number of free major content updates: 6
[*]Number of contests and events: 42
[*]Number of players who have tried Lineage II worldwide: Over 17 million
[*]Number of characters at level 80 (highest level): 33
[*]Number of clans: 57,285
[*]Number of Striders: 7,233
Number of Chrono souvenir items: 2,418,054
Number of pets (Hatchlings, Wolf, Baby pets): 128,898
Number of characters created since launch: 3,821,773
Number of castle sieges since launch: 2,228
Number of deaths since launch: 618,978,656
Number of chaotic characters: 86,176
You're stats are over what a 5 year period and seem to include worlwide stats in them. The population of L2 players in the US is pitifully at best compared to the behemoth in the US called WoW. L2 has never been a big contender in the Untied States for the time it's launched in the US.
For Aion to succeed if it is not going to provide anything earth shattering new in the US it will need the polish of WoW/LoTRO and the depth of content of found in EQ2 with the PvP/RVR prowess of DAOC. US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
Lineage 2 isnt 5 years old in the first place.
secondly yes it was a big contender when it was released,
again why does any mmorpg have to bring womething new ? did wow bring anytuthing new ?
as matter of facts aion does bring some new features although that not the reason i m hyped about it.
WoW is polish as ANY mmorpg released for so long time that still has large comunauty.. was it that polished at release ? hell no.
do you represent the US players ? how do you know what everyone wants ? more what is a grind a thon game ? a get facion points to get items ? rush BG's to get ranks ? grind to learn languages ? ( EQ and WOW for those you dont know wihc games i m referring too) .. but yea right .
DAOC has the best rvr system so far indeed .. and the best unbalance issues also, plus its old and pve is tedious at best. PLus rvr in daoc can be improved a lot.
EQ2 depth ? if you say so.. guess that why it sooooo succefull
You are an ignorants that all i can say when i read your last comments. there is only 1 major asian mmorpg that made it in the west and that is lineage2..
last but not least most of the wow subscribers are in asia, wich makes the 8 or 9 m WAYYYYYY less if you only count US subscribers.
I dont think it will be like all the other asian games, like archlord etc. I think this one will really be the one! The one who is better than all that was before!
Because its using the ideas from wow + removing the bad things in wow = the perfect game
And until now it really looks like it would be great!
Great Soundtrack, great Graphic, great styl, great gameplay all seems to be perfect in my eyes.
You hope - just like for every Asian title that comes out - you keep hoping it's going to be the "one". First it was Archlord, then it was RF Online, then... (insert any Asian mmo name here).
I've heard this dog and pony show before.
Until the Asian dev's actually make a good game, I'm not holding my breath.
Like NCSoft's Lineage I/II which are some of most successfull mmorpgs in the world?
Lineage II North America/Europe Fun Facts
[*]Number of free major content updates: 6
[*]Number of contests and events: 42
[*]Number of players who have tried Lineage II worldwide: Over 17 million
[*]Number of characters at level 80 (highest level): 33
[*]Number of clans: 57,285
[*]Number of Striders: 7,233
Number of Chrono souvenir items: 2,418,054
Number of pets (Hatchlings, Wolf, Baby pets): 128,898
Number of characters created since launch: 3,821,773
Number of castle sieges since launch: 2,228
Number of deaths since launch: 618,978,656
Number of chaotic characters: 86,176
You're stats are over what a 5 year period and seem to include worlwide stats in them. The population of L2 players in the US is pitifully at best compared to the behemoth in the US called WoW. L2 has never been a big contender in the Untied States for the time it's launched in the US.
For Aion to succeed if it is not going to provide anything earth shattering new in the US it will need the polish of WoW/LoTRO and the depth of content of found in EQ2 with the PvP/RVR prowess of DAOC. US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
Every MMORPG in the US is pitfully at best in the US compared to WoW.
US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
That's just annoying. You make it sound as if Aion is heading that way. Take a look at the game (interviews, presentations, demonstrations) instead, to be enlightened. From what I have seen, the risk is equal or larger for "western games" in development (even tho i hate generalization) to become "grinders".
Originally posted by Anti-Fanboi US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
That's just annoying. You make it sound as if Aion is heading that way. Take a look at the game (interviews, presentations, demonstrations) instead, to be enlightened. From what I have seen, the risk is equal or larger for "western games" in development (even tho i hate generalization) to become "grinders".
Money talks a and BS walks. Until they release and prove that it's "Not Yet Another Asian Grind MMO." it won't mean anything. So far Korean developers have not proven they can break out of the stereotype they themselves built in regards to MMO design. As for L2 well..Again you can hype it up all you want but L2 was not and is not what US players want in a MMO. Numbers speak volumes as to what U.S. players want and are looking for period. Asian MMO Grind-o-thon's never do well in the U.S. and that is just a fact.
US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
That's just annoying. You make it sound as if Aion is heading that way. Take a look at the game (interviews, presentations, demonstrations) instead, to be enlightened. From what I have seen, the risk is equal or larger for "western games" in development (even tho i hate generalization) to become "grinders".
Money talks a and BS walks. Until they release and prove that it's "Not Yet Another Asian Grind MMO." it won't mean anything. So far Korean developers have not proven they can break out of the stereotype they themselves built in regards to MMO design. As for L2 well..Again you can hype it up all you want but L2 was not and is not what US players want in a MMO. Numbers speak volumes as to what U.S. players want and are looking for period. Asian MMO Grind-o-thon's never do well in the U.S. and that is just a fact.
No, it's not a fact becuase unfortunatly you didn't check if your facts were right. Maple Story, Silkroad, Final Fantasy XI andLineage 2 have all done well and better than many western MMORPG's. They also have proven they can get out of the common stereotype but again this is a lack of knowledge on your part.
Originally posted by Anti-Fanboi US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
That's just annoying. You make it sound as if Aion is heading that way. Take a look at the game (interviews, presentations, demonstrations) instead, to be enlightened. From what I have seen, the risk is equal or larger for "western games" in development (even tho i hate generalization) to become "grinders".
Money talks a and BS walks. Until they release and prove that it's "Not Yet Another Asian Grind MMO." it won't mean anything. So far Korean developers have not proven they can break out of the stereotype they themselves built in regards to MMO design. As for L2 well..Again you can hype it up all you want but L2 was not and is not what US players want in a MMO. Numbers speak volumes as to what U.S. players want and are looking for period. Asian MMO Grind-o-thon's never do well in the U.S. and that is just a fact.
No, it's not a fact becuase unfortunatly you didn't check if your facts were right. Maple Story, Silkroad, Final Fantasy XI andLineage 2 have all done well and better than many western MMORPG's. They also have proven they can get out of the common stereotype but again this is a lack of knowledge on your part.
Take away the Asian market and the F2P games with item malls and what do you have? Sorry your point is moot and irrelevant. Again strictly speaking about the US Pay2Play MMO market Asian MMO's have never dominated or done all that great in the U.S. The dominate MMO's in the us have been EQ1 and WoW with Daoc and EQ2 being considered runner up's. FXII and L2 in the U.S. were never popular and I could care two turds about how they did in the Asian market. For Aion to penetrate and do will into the U.S. market they will need to drop their Korean MMO habits or else face the grave yard of Asian MMO's that failed and/or did poorly over the long haul.
US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
That's just annoying. You make it sound as if Aion is heading that way. Take a look at the game (interviews, presentations, demonstrations) instead, to be enlightened. From what I have seen, the risk is equal or larger for "western games" in development (even tho i hate generalization) to become "grinders".
Money talks a and BS walks. Until they release and prove that it's "Not Yet Another Asian Grind MMO." it won't mean anything. So far Korean developers have not proven they can break out of the stereotype they themselves built in regards to MMO design. As for L2 well..Again you can hype it up all you want but L2 was not and is not what US players want in a MMO. Numbers speak volumes as to what U.S. players want and are looking for period. Asian MMO Grind-o-thon's never do well in the U.S. and that is just a fact.
No, it's not a fact becuase unfortunatly you didn't check if your facts were right. Maple Story, Silkroad, Final Fantasy XI andLineage 2 have all done well and better than many western MMORPG's. They also have proven they can get out of the common stereotype but again this is a lack of knowledge on your part.
Take away the Asian market and the F2P games with item malls and what do you have? Sorry your point is moot and irrelevant. Again strictly speaking about the US Pay2Play MMO market Asian MMO's have never dominated or done all that great in the U.S. The dominate MMO's in the us have been EQ1 and WoW with Daoc and EQ2 being considered runner up's. FXII and L2 in the U.S. were never popular and I could care two turds about how they did in the Asian market. For Aion to penetrate and do will into the U.S. market they will need to drop their Korean MMO habits or else face the grave yard of Asian MMO's that failed and/or did poorly over the long haul.
Final Fantasy XI had over 600k subscribers at it's peak time, considering the popularity of Final Fantasy XI and the fact Japan isn't the largest MMO country in the world, it's very safe to assume that Final Fantasy XI had around 200k ~ 300k subscribers in the west, which would rank it right up there with Dark age of Camelot and Everquest 2. Lineage 2 has around 100k ~ 120k subscribers in the US and it's subscriber base doesn't seem to be dropping over the years, which is more than can be said about many western MMORPG's.
Originally posted by Anti-Fanboi US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
That's just annoying. You make it sound as if Aion is heading that way. Take a look at the game (interviews, presentations, demonstrations) instead, to be enlightened. From what I have seen, the risk is equal or larger for "western games" in development (even tho i hate generalization) to become "grinders".
Money talks a and BS walks. Until they release and prove that it's "Not Yet Another Asian Grind MMO." it won't mean anything. So far Korean developers have not proven they can break out of the stereotype they themselves built in regards to MMO design. As for L2 well..Again you can hype it up all you want but L2 was not and is not what US players want in a MMO. Numbers speak volumes as to what U.S. players want and are looking for period. Asian MMO Grind-o-thon's never do well in the U.S. and that is just a fact.
No, it's not a fact becuase unfortunatly you didn't check if your facts were right. Maple Story, Silkroad, Final Fantasy XI andLineage 2 have all done well and better than many western MMORPG's. They also have proven they can get out of the common stereotype but again this is a lack of knowledge on your part.
Take away the Asian market and the F2P games with item malls and what do you have? Sorry your point is moot and irrelevant. Again strictly speaking about the US Pay2Play MMO market Asian MMO's have never dominated or done all that great in the U.S. The dominate MMO's in the us have been EQ1 and WoW with Daoc and EQ2 being considered runner up's. FXII and L2 in the U.S. were never popular and I could care two turds about how they did in the Asian market. For Aion to penetrate and do will into the U.S. market they will need to drop their Korean MMO habits or else face the grave yard of Asian MMO's that failed and/or did poorly over the long haul.
Final Fantasy XI had over 600k subscribers at it's peak time, considering the popularity of Final Fantasy XI and the fact Japan isn't the largest MMO country in the world, it's very safe to assume that Final Fantasy XI had around 200k ~ 300k subscribers in the west, which would rank it right up there with Dark age of Camelot and Everquest 2. Lineage 2 has around 100k ~ 120k subscribers in the US and it's subscriber base doesn't seem to be dropping over the years, which is more than can be said about many western MMORPG's.
Again am I am talking about U.S. numbers here. The Western market also includes Europe and the Aussies but strictly speaking the U.S. numbers were never that great compared to other well established US based MMO's period as I stated. EQ1 had around 1 million US players at it's hieght and DAOC reached around 500,000 so FXII never really had that great of a following in the West period in relation to other US based MMO's.
Also separate the Euro and Aussie subscribers from your remark and you'll see your comment in a whole different light. US numbers for FXII once you take out European subs and Aussie subs were not that great overall compared to other US based MMO's.
L2 at one time had 100k-120k I'll grant you that but those were in the hey day when it first launched. US numbers now I'd wager are no where near the 100k mark period. I'd like to see where you got those numbers anyways to see if they have not just lumped in Aussie and European subscribers into the US stats.
Even now though those numbers are meaningless because FXII and L2 have all taken huge hits from American MMO's. U.S. players have grown bored of the Korean grinders and bots that infest them. The majority of U.S. players who once played those games have long since moved onto other MMO's and only the hardcore players remain. These being people who have invested to much time to call it quits.
Comments
Ok well i will throw my 2 cents in IMO the other titles look good but still bring nothing new to the table in terms of adding a new spin on the genre, again IMO AoC looks to me like a Hack and slash RPG in a MMO world and WAR looks to me like a Much better version of WoW i am not flaming but these 2 titles give me little to desire of them both BUT Aion Atleast attempts to overstep the Boundaries a little by introducing some new features to the Genre. Well ok PW has wingkind but i think that Aion will perfect this feature and thus give it an edge that people will truly enjoy there are so many other features that will make this title stand out and there is no need to mention them as every 1 that will post here will more than likely know what i am talking about so here's to Aion giving these other tiles a run for there money.
Aion has my Vote for the next great MMO Not a WOW sub breaking killer but it will hold it's own and make it's mark on the MMORPG Community World wide.
Yea the whole PW flying really wasn't to great imo, it seemed very stiff. Aion just has beautiful graphics, a unique world, and the flying looks to be quite smooth. Im really interested in the whole inverse world and how moving around it is going to be.
Geh Perfect World and Aion have nothing in common... No really.
(,,,)=^__^=(,,,)
aion will rip apart any of the new mmos, i know this for a fact
trust me, if im into it then everyone will be
Well someones full of thereself lol. But, no it really does look like the best one we have to wait for right now. The summons are teh shweet, they blow all other games ive had a summoner class in out of the water. Although im afraid elementalists might have a disadvantage in pvp if summons can't hit ppl in the air as it seems with some of the stuff ive seen. The attack animations are also awesome, the one assassin move that throws the mob into the air then he jumps and attacks until it falls is soooo cool.
I cant wait for Aion to come out, it will be atleast 6 months maybe longer though. I have no doubts that its going to be a very good game, but dont be to quick to sale short NCsoft's other title thats just been released. Tabula Rasa, the game is good, im currently playing it now and it'll hold me over until Aion is released. TR is so good i might be forced to play both once Aion is released :S.
If your looking for some thing to hold you over until Aion is released try TR, you wont be disappointed.
______________________________
Currently Playing: Tabula Rasa
Waiting to play: Aion
Games played: Lineage, Lineage 2, WoW, Guild Wars, City of Heroes, Archlord, Espa Grenada
______________________________
System Specs: Windows Vista Home Premium (x64)
AMD X2 5200 (OC-2.8ghz)
4gb Corsair XMS2 ddr2-800 mem.
Crossfire 2 x (ATI 2600xt HD)
Im also playing TR, though. Its a good game. Aion is of course going to be lengths better, tho still good for killing time until then.
This game doesn't seem to offer that much in the way of new things to the MMO scene. Maybe im just over looking things, maybe not. All in all, i doubt any game will show something new and innovative while also getting huge sub numbers until people just get over World of Warcraft. WAR, AoC, Aion, TCoS and everything else between basically repeats the same old rpg traditions with new and stunning graphics as if thats the only thing gamers care about. Until a game breaks from that, and starts to weed out things like traditional leveling, skills and spells and comes up with a new system for implementing those things, then nothing will change. To be honest, online gaming is coming to a point, atleast for me, of boredom. Hopefully some game can take me back to the feeling I had when playing my first MMO. But i doubt that will happen unless everything about it is new.
imo, warhammer just looks like another wow
hellgate london looks awesome, but dusnt seem like the game that will last long (get bored easily)
tabula rasa looks very good and creative
and aion, im just very hyped for the asian styled graphic - western game play of the game...
so right now im waiting to get tabula rasa and aion, GO NCSOFT
As the title suggests, it's all hype.
You hope - just like for every Asian title that comes out - you keep hoping it's going to be the "one". First it was Archlord, then it was RF Online, then... (insert any Asian mmo name here).
I've heard this dog and pony show before.
Until the Asian dev's actually make a good game, I'm not holding my breath.
Like NCSoft's Lineage I/II which are some of most successfull mmorpgs in the world?
Lineage II North America/Europe Fun Facts
Let us without overly pessimistic assumptions do the anticipation. We have done the research and like what we see. It's as simple as that.
Let us without overly pessimistic assumptions do the anticipation. We have done the research and like what we see. It's as simple as that.
oh, No that's just Zigmund. Zigmund has a huge cultural bias, even if Aion turns out to be the best game ever made, he would still claim it's trash.But the Hype probably won't start untill NCsoft starts releasing more information.
you think the genre need to change, but i beleive its you instead.. its probably not you're genre anymore.. progression is what makes a mmorpg... if there isnt any then its jsut a MMO.. if you dont have anything to develop then its just a normal game online.
MMORPG nowdays dotn ahve that sandbox feeling anymore.. but i cant say if its me as player or the games that changed.
You're stats are over what a 5 year period and seem to include worlwide stats in them. The population of L2 players in the US is pitifully at best compared to the behemoth in the US called WoW. L2 has never been a big contender in the Untied States for the time it's launched in the US.
For Aion to succeed if it is not going to provide anything earth shattering new in the US it will need the polish of WoW/LoTRO and the depth of content of found in EQ2 with the PvP/RVR prowess of DAOC. US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
Lineage II North America/Europe Fun Facts
[*]Number of free major content updates: 6
[*]Number of contests and events: 42
[*]Number of players who have tried Lineage II worldwide: Over 17 million
[*]Number of characters at level 80 (highest level): 33
[*]Number of clans: 57,285
[*]Number of Striders: 7,233
Number of Chrono souvenir items: 2,418,054
Number of pets (Hatchlings, Wolf, Baby pets): 128,898
Number of characters created since launch: 3,821,773
Number of castle sieges since launch: 2,228
Number of deaths since launch: 618,978,656
Number of chaotic characters: 86,176
You're stats are over what a 5 year period and seem to include worlwide stats in them. The population of L2 players in the US is pitifully at best compared to the behemoth in the US called WoW. L2 has never been a big contender in the Untied States for the time it's launched in the US.
For Aion to succeed if it is not going to provide anything earth shattering new in the US it will need the polish of WoW/LoTRO and the depth of content of found in EQ2 with the PvP/RVR prowess of DAOC. US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
I just love it when people don't do their research on the game, yet they assume the worse. If you'll research a little about Aion you will find out what I'm talking about anti-fanboi.
Lineage II North America/Europe Fun Facts
[*]Number of free major content updates: 6
[*]Number of contests and events: 42
[*]Number of players who have tried Lineage II worldwide: Over 17 million
[*]Number of characters at level 80 (highest level): 33
[*]Number of clans: 57,285
[*]Number of Striders: 7,233
Number of Chrono souvenir items: 2,418,054
Number of pets (Hatchlings, Wolf, Baby pets): 128,898
Number of characters created since launch: 3,821,773
Number of castle sieges since launch: 2,228
Number of deaths since launch: 618,978,656
Number of chaotic characters: 86,176
You're stats are over what a 5 year period and seem to include worlwide stats in them. The population of L2 players in the US is pitifully at best compared to the behemoth in the US called WoW. L2 has never been a big contender in the Untied States for the time it's launched in the US.
Lineage 2 isnt 5 years old in the first place.For Aion to succeed if it is not going to provide anything earth shattering new in the US it will need the polish of WoW/LoTRO and the depth of content of found in EQ2 with the PvP/RVR prowess of DAOC. US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
secondly yes it was a big contender when it was released,
again why does any mmorpg have to bring womething new ? did wow bring anytuthing new ?
as matter of facts aion does bring some new features although that not the reason i m hyped about it.
WoW is polish as ANY mmorpg released for so long time that still has large comunauty.. was it that polished at release ? hell no.
do you represent the US players ? how do you know what everyone wants ? more what is a grind a thon game ? a get facion points to get items ? rush BG's to get ranks ? grind to learn languages ? ( EQ and WOW for those you dont know wihc games i m referring too) .. but yea right .
DAOC has the best rvr system so far indeed .. and the best unbalance issues also, plus its old and pve is tedious at best. PLus rvr in daoc can be improved a lot.
EQ2 depth ? if you say so.. guess that why it sooooo succefull
You are an ignorants that all i can say when i read your last comments. there is only 1 major asian mmorpg that made it in the west and that is lineage2..
last but not least most of the wow subscribers are in asia, wich makes the 8 or 9 m WAYYYYYY less if you only count US subscribers.
I dont think it will be like all the other asian games, like archlord etc. I think this one will really be the one! The one who is better than all that was before!
Because its using the ideas from wow + removing the bad things in wow = the perfect game
And until now it really looks like it would be great!
Great Soundtrack, great Graphic, great styl, great gameplay all seems to be perfect in my eyes.
Lineage II North America/Europe Fun Facts
[*]Number of free major content updates: 6
[*]Number of contests and events: 42
[*]Number of players who have tried Lineage II worldwide: Over 17 million
[*]Number of characters at level 80 (highest level): 33
[*]Number of clans: 57,285
[*]Number of Striders: 7,233
Number of Chrono souvenir items: 2,418,054
Number of pets (Hatchlings, Wolf, Baby pets): 128,898
Number of characters created since launch: 3,821,773
Number of castle sieges since launch: 2,228
Number of deaths since launch: 618,978,656
Number of chaotic characters: 86,176
You're stats are over what a 5 year period and seem to include worlwide stats in them. The population of L2 players in the US is pitifully at best compared to the behemoth in the US called WoW. L2 has never been a big contender in the Untied States for the time it's launched in the US.
For Aion to succeed if it is not going to provide anything earth shattering new in the US it will need the polish of WoW/LoTRO and the depth of content of found in EQ2 with the PvP/RVR prowess of DAOC. US players don't want another grind-a-thon MMO with lack luster features/content that Korean devs are famous for period.
Every MMORPG in the US is pitfully at best in the US compared to WoW.
Money talks a and BS walks. Until they release and prove that it's "Not Yet Another Asian Grind MMO." it won't mean anything. So far Korean developers have not proven they can break out of the stereotype they themselves built in regards to MMO design. As for L2 well..Again you can hype it up all you want but L2 was not and is not what US players want in a MMO. Numbers speak volumes as to what U.S. players want and are looking for period. Asian MMO Grind-o-thon's never do well in the U.S. and that is just a fact.
No, it's not a fact becuase unfortunatly you didn't check if your facts were right. Maple Story, Silkroad, Final Fantasy XI andLineage 2 have all done well and better than many western MMORPG's. They also have proven they can get out of the common stereotype but again this is a lack of knowledge on your part.Money talks a and BS walks. Until they release and prove that it's "Not Yet Another Asian Grind MMO." it won't mean anything. So far Korean developers have not proven they can break out of the stereotype they themselves built in regards to MMO design. As for L2 well..Again you can hype it up all you want but L2 was not and is not what US players want in a MMO. Numbers speak volumes as to what U.S. players want and are looking for period. Asian MMO Grind-o-thon's never do well in the U.S. and that is just a fact.
Take away the Asian market and the F2P games with item malls and what do you have? Sorry your point is moot and irrelevant. Again strictly speaking about the US Pay2Play MMO market Asian MMO's have never dominated or done all that great in the U.S. The dominate MMO's in the us have been EQ1 and WoW with Daoc and EQ2 being considered runner up's. FXII and L2 in the U.S. were never popular and I could care two turds about how they did in the Asian market. For Aion to penetrate and do will into the U.S. market they will need to drop their Korean MMO habits or else face the grave yard of Asian MMO's that failed and/or did poorly over the long haul.
Money talks a and BS walks. Until they release and prove that it's "Not Yet Another Asian Grind MMO." it won't mean anything. So far Korean developers have not proven they can break out of the stereotype they themselves built in regards to MMO design. As for L2 well..Again you can hype it up all you want but L2 was not and is not what US players want in a MMO. Numbers speak volumes as to what U.S. players want and are looking for period. Asian MMO Grind-o-thon's never do well in the U.S. and that is just a fact.
No, it's not a fact becuase unfortunatly you didn't check if your facts were right. Maple Story, Silkroad, Final Fantasy XI andLineage 2 have all done well and better than many western MMORPG's. They also have proven they can get out of the common stereotype but again this is a lack of knowledge on your part.
Take away the Asian market and the F2P games with item malls and what do you have? Sorry your point is moot and irrelevant. Again strictly speaking about the US Pay2Play MMO market Asian MMO's have never dominated or done all that great in the U.S. The dominate MMO's in the us have been EQ1 and WoW with Daoc and EQ2 being considered runner up's. FXII and L2 in the U.S. were never popular and I could care two turds about how they did in the Asian market. For Aion to penetrate and do will into the U.S. market they will need to drop their Korean MMO habits or else face the grave yard of Asian MMO's that failed and/or did poorly over the long haul.
Final Fantasy XI had over 600k subscribers at it's peak time, considering the popularity of Final Fantasy XI and the fact Japan isn't the largest MMO country in the world, it's very safe to assume that Final Fantasy XI had around 200k ~ 300k subscribers in the west, which would rank it right up there with Dark age of Camelot and Everquest 2. Lineage 2 has around 100k ~ 120k subscribers in the US and it's subscriber base doesn't seem to be dropping over the years, which is more than can be said about many western MMORPG's.
Again am I am talking about U.S. numbers here. The Western market also includes Europe and the Aussies but strictly speaking the U.S. numbers were never that great compared to other well established US based MMO's period as I stated. EQ1 had around 1 million US players at it's hieght and DAOC reached around 500,000 so FXII never really had that great of a following in the West period in relation to other US based MMO's.
Also separate the Euro and Aussie subscribers from your remark and you'll see your comment in a whole different light. US numbers for FXII once you take out European subs and Aussie subs were not that great overall compared to other US based MMO's.
L2 at one time had 100k-120k I'll grant you that but those were in the hey day when it first launched. US numbers now I'd wager are no where near the 100k mark period. I'd like to see where you got those numbers anyways to see if they have not just lumped in Aussie and European subscribers into the US stats.
Even now though those numbers are meaningless because FXII and L2 have all taken huge hits from American MMO's. U.S. players have grown bored of the Korean grinders and bots that infest them. The majority of U.S. players who once played those games have long since moved onto other MMO's and only the hardcore players remain. These being people who have invested to much time to call it quits.