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Just a heads up. Very positive changes and improvements.
Here are the Patch Notes for 11.19.07 from the test server.
Changes I find particularly welcome (see the full list for everything):
You can now buy and sell items from/to other players via Military Surplus. At this early stage you should be able to browse exisiting sales, make a purchase, and place an item for sale.
Military Surplus Vendor Locations:
- Wilderness: Twin Pillars
- Palisades: Cumbria Research
- Plateau: Fort Defiance
- Plains: Irendas Colony
- Thunderhead: Thunderhead Base
UI Updates
Comments
How long until this patch makes it live?
I like this known issue
That must be one @#$%$# of a map.
Well, they have said that they are on a strict 2 week update schedule.
Test server 11.06.07 went live on 11.16.07.
So I would assume that 11.19.07 will be live sometime around 11.30.07 if everything goes according to plan.
Yup, sounds right every other week TR gets patched and the inbetween weeks the PTS gets patched, so techically theres a 'patch' weekly it's just the case of which patch ay for what server
Bring on the WARRRRGGHH!
If DG truly does stick to their guns and release a bi-weekly update as they say... by the time some of these other games come around it will be by far a hard game to compete with.
So far I'm liking what I am seeing, and its addressing some of my concerns or issues with every coming patch. Quest Logs to 30 was one, and the other two being UI toggle and Screenshots being address now.
Hope the Military surplus *cough*AH*cough* works well....at least I'll be able to work out how my gears going and what I can get in the future or work towards..
The AH seems to work pretty well from what I have been able to test. Granted my testing was limited because of my lack of gear/funds, but it looked good.
They can adjust a game all day, but they can't help the issue between the keyboard and the chair.
Played: UO, DAoC, AC, WoW, EVE, TR, WAR, Aion, Rift, SWTOR, GW2, TSW, ESO, Elite:D
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I hope they adjust the experience given per kill a bit in a future patch... I love the combat and all but getting ridiculously horrible experience for straight combat and only being able to reasonably level off of questing is a little disappointing. Otherwise, RG has me hooked .
Yea seriously I was on a kill streak with 250% exp bonus for quite a long time today and I didnt get much exp at all. I do agree they need to reaise the exp gained by at least double, cause leveling is rediculous, and im not saying that because I think its too hard, im just syaing it because it honestly is too tedious no matter who you are.
-Jive
Yea seriously I was on a kill streak with 250% exp bonus for quite a long time today and I didnt get much exp at all. I do agree they need to reaise the exp gained by at least double, cause leveling is rediculous, and im not saying that because I think its too hard, im just syaing it because it honestly is too tedious no matter who you are.
-Jive
I agree about the exp adjust but not for the lower levels. The exp curve needs to be adjusted. it works fine up into the lower 20's then it just seems to get painfully slow after that.
the problem with upping the exp on the mobs is that the people who do all the quests will level way too fast and since thees no end game content really... it would be a mistake i think
is there anywhere i can read up on upcoming content,such as the mech suits? Thanks.