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10 Day Trial Experiences (Not Pleasant)

DarkenedDarkened Member Posts: 183

The Fury 10 Day Trial Offer, why not right!?

Well, heres a few good reasons to save your time:

I played for over 8 hours straight today (had a day off, why not entertain myself), decided the trial was worth a shot, I mostly staggered matches between Elimination and Bloodbath.

For starters, why do they advertise a Matchmaking System, when there is no such system implemented? as well as queue times for matches that are never anywhere near the estimate (almost always says around 1minute to 1minute 20seconds wait, and is always 4-5 minutes longer than shown estimated time).

During my playtime in Elimination I played roughly 30 matches, of those 25 at least were Premade zergfests against me and my PuG teammates.

During my playtime in Bloodbath I played near the same amount of matches as Elimination, with the same result, friends or guildmates blatently working together, in order to share wins during free for all matches.

The system currently blackballs a new player, where the players that already have established themselves just have to set there "own your face secret build" and then get 2 friends and your royally screwed, with literally zero chance for victory.

No amount of personal skill will allow you to take multiple players, openly working together in a free for all match, using a set of planned builds made to work in conjunction with each others builds. Period.

I'm an optomist, and really think the game has potential, but at the moment its far too raw - and how it ever went retail in such a battered and bruised mechanical state is beyond me.

I even had the displeasure of watching an ingame CS Rep laugh openly in general chat at a rude comment that was directed towards a new player by a veteran player, stunned and in a slight state of awe at this show of unprofessionalism, I was even more dumbfounded when the same CS Rep then made his own comment (of a rude nature) directed at the same new player.

Community concerns are almost always an issue with mmorpgs, but the company staff itself acting no better than the teenage demographic the game is aimed at? shocking and appalling to be frank.

I've never experienced anything like Fury, thats for damn sure, the sad part is that around ninety percent of my experience was horrible, and definetly not worth buying a retail box for.

I'm sure Auran reps will dispute this, as all I ever see Auran staff do is dispute opinions and substitute there own PR, but frankly the word of Auran is looking pretty poor before it ever had a chance to look good, and anyone foolish enough to buy into this steaming pile of garbage is wasting there hard earned green.

I heard a player today ingame quote the game as "The Next Gen Elitist PvP Game", this was a veteran player who plays on a regular basis, however in over 8 years experience playing mmorpgs with player vs player as the focus I have never seen a game with as little real pvp as this one. Elitist PvP Game? no doubt about it, but is it any good? not at the moment, unless your a veteran player or a player with friends who already play to show you the ropes and help you gangbang your way to victory.

 

Comments

  • DarkenedDarkened Member Posts: 183

    30+ views and not one response.

    The lack of care expressed for this particular title is astounding, and further solidifies my views on the game and the community/staff members.

    Cant believe not one fanboi has responded or trolled this thread, amazing.

  • Dan_GrayDan_Gray Member Posts: 74

     

    Originally posted by Darkened

    For starters, why do they advertise a Matchmaking System, when there is no such system implemented? as well as queue times for matches that are never anywhere near the estimate (almost always says around 1minute to 1minute 20seconds wait, and is always 4-5 minutes longer

    than shown estimated time).

    There is indeed a very robust matchmaking system in place, however it relies on throughput. It can't make a good match if there aren't the players there to make one. A side effect of low population that isn't helping peoples view on the game, sadly.
    I even had the displeasure of watching an ingame CS Rep laugh openly in general chat at a rude comment that was directed towards a new player by a veteran player, stunned and in a slight state of awe at this show of unprofessionalism, I was even more dumbfounded when the same CS Rep then made his own comment (of a rude nature) directed at the same new player.
    I'm sorry to hear that, and will be following this up with our contracted Customer Service company to investigate. If possible please PM me any more details you can remember, such as the name of the CS Rep, or the time you experienced this.

     

  • HricaHrica Member UncommonPosts: 1,129

    This one is a free to play game isn't it? even with it being free to play..I don't see it going to well

  • PepsipwnzgodPepsipwnzgod Member Posts: 203

    it's actually a P2P game right?

    -----------------------------
    IVE PLAYED WOW AND LIKED IT SO IM A FANBOI PLZ FLAME MY THREADS CUZ I MIGHT MENTION WOW

  • A55A5INA55A5IN Member Posts: 175

    No its not p2p or f2p
    Its a buy the game and play.

    You do have to buy the game to play it but subscription is optional.
    You get an extra roll for loot and some other small quirks.
    Other than that, non-subbers have access to exactly the same amount of abilities.

  • DarkenedDarkened Member Posts: 183

     

    Originally posted by Dan_Gray


     
    Originally posted by Darkened


    For starters, why do they advertise a Matchmaking System, when there is no such system implemented? as well as queue times for matches that are never anywhere near the estimate (almost always says around 1minute to 1minute 20seconds wait, and is always 4-5 minutes longer

    than shown estimated time).
    There is indeed a very robust matchmaking system in place, however it relies on throughput. It can't make a good match if there aren't the players there to make one. A side effect of low population that isn't helping peoples view on the game, sadly.
    I even had the displeasure of watching an ingame CS Rep laugh openly in general chat at a rude comment that was directed towards a new player by a veteran player, stunned and in a slight state of awe at this show of unprofessionalism, I was even more dumbfounded when the same CS Rep then made his own comment (of a rude nature) directed at the same new player.
    I'm sorry to hear that, and will be following this up with our contracted Customer Service company to investigate. If possible please PM me any more details you can remember, such as the name of the CS Rep, or the time you experienced this.

     

     

    Sorry for the late response, I've been away on business.

    (1)  That makes perfect sense, I can definetly understand how the low population would effect the system - and this was not something I had considered.

    Nevertheless, the problem still exists and needs a solution that isn't detrimental to your playerbase or game itself.

    (2) All I can really recall regarding the CS Rep in question was that they had the server name "Haldralas (sp?)" in there name.

    It was 11/22/07 when I had this occur, and it was probably between 10:00am and 2:00pm PST, thats about the most narrowed timeframe I can give (estimated of course).

    I believe the rep's ingame handle started with an L, but I cannot be 100% sure because I was so disgusted that I logged off very shortly after watching the other player being treated in such a way by ingame staff (the long string of pink name text defining CS staff could be much clearer).

    Unrelated, I was reading about the new free content expansion coming out, and I think that the 1v1 feature will really improve the game - because the only fun I had ingame was when I was lucky enough to get a 1v1, where I could show my skills without getting mollested by the opposing zerg.

  • TillerTiller Member LegendaryPosts: 11,485

     I was just about  to try this trial, thanks for saving me from wasting my time.

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • A55A5INA55A5IN Member Posts: 175

    I want to straighten a few things out here in response to the OP.

    1> Matchmaking is implemented but it is player population reliant to work properly. And due to the current playerbase population you can end up getting matched against higher ranked players. This will get better gradually and currently as you rank up you are less likely to face players that totally overwhelm you.

    2> If you queue for a game like Vortex as a solo player, don't expect to get a match fast this way. Everyone knows the best way to get a match going is to first get a group together. Vortex is a 8 vs 8 Team match so queuing up solo is actually gonna take you longer to get a match going.
    Same thing goes for Elimination (4 vs 4 Team match). The best way to prepare for this match type is to get a 4 man team together making sure you all have buffs that benefit each other and making sure theres at least 1 member that can heal/cure your teams. Anything less than this preparation will result in you getting rolled by pugs that know how to prepare.

    3> In Bloodbath (free for all match type) there are no rules. Therefore if clannies end up in the same match there are no rules that say they have to attack each other. This inevitably ends up (sometimes - not all clans have to do this to cover up their lack of skill) with some teaming going on in a free for all environment. Noone likes it but this can happen in ANY free for all type game environment. Ever played a FPS where you and your mates are on the same server? Yeh well its like that. Its probably the worst thing you'll have to put up with and even so I still enjoy this game type as its even more satisfying when you come first.
    Furthermore a 1vs1 game type is coming which will reduce the amount of teaming going on in Bloodbath. Players have openly stated that they like Bloodbath because of the 1vs1 element to it. So this new gametype will probably replace Bloodbath in popularity.

    4> Anyone that rushes through the tutorial and jumps straight into the Veteran arenas is gonna get smashed. Thats for sure. This is not down to gear alone (gear is also getting toned down in the next content update). There are Bloodbath Training grounds (4 Players free for all with 4 Bots in there too) which are there to provide a place for practice for newcomers. This is where you should be trying out your new build and abilities, not in the Veterans arenas. Ranking is not affected in the Training Grounds and any veterans found in there are usually just trying out builds not grinding noobs.

    However again Auran has responded with an even more indepth tutorial and a practice arena (rather than the BB training arena) where you can try out your build against bots until you are familiar with your capabilities and THEN join the vet arenas for ranking. This will be in the next content update coming soon.

    5> What the OP witnessed regarding a CSR was a rare occurrence and I can honestly say as a player of Fury since Beta that I have never personally seen such behaviour from a CSR rep ever.

    If you are thinking of trying out Fury, I'd wait until the new content update hits and this way you will get teh benefit of a more indepth tutorial and practice zones.

    View the full details of the upcoming content patch here:
    http://www.unleashthefury.com/ageofthechosen/

    Good Luck!

  • ladyattisladyattis Member Posts: 1,273

    The game is middling in execution, imho, but I'm going to finish my trial before I make this my final opinion of the game. One thing I did notice is that load times are pretty long, but the over all frame rate is good, but the network response was iffy at times (I suspect it's my ISP since they've been working out some backbone issues recently). Anyways, the biggest hurdle the developers need to get over is the total lack of persistent environments. People like to fight over something, not just fight each other. Ranks are one thing, and there are plenty of FPSes that cover ranked combat for teams and individual players, but none of them have persistent environments. That's what is the hallmark of all MMOs: persistent environment, persistent action/consequence.

    -- Brede

  • TinybinaTinybina Member Posts: 2,130

    Originally posted by ladyattis


     People like to fight over something, not just fight each other. -- Brede
    The fact that so few MMORPG developers/Staff actually understand this concept is insane.

    Then they turn around and wonder why their game bombed... I'm pretty sure they say to themself but WOW's pvp is like that, ignoring the fact that WOW had a built in population from previous titles to work off of.

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • ZorvanZorvan Member CommonPosts: 8,912

    Well, at least the game has shown how well a PvP only game can succeed.

     

    Not very well.

  • ArcheusCrossArcheusCross Member Posts: 793

    Originally posted by ladyattis


    The game is middling in execution, imho, but I'm going to finish my trial before I make this my final opinion of the game. One thing I did notice is that load times are pretty long, but the over all frame rate is good, but the network response was iffy at times (I suspect it's my ISP since they've been working out some backbone issues recently). Anyways, the biggest hurdle the developers need to get over is the total lack of persistent environments. People like to fight over something, not just fight each other. Ranks are one thing, and there are plenty of FPSes that cover ranked combat for teams and individual players, but none of them have persistent environments. That's what is the hallmark of all MMOs: persistent environment, persistent action/consequence.
    -- Brede

    I fullheartedly agree. Why even fight? Ladders? Oh yeah thats really some purpose there.... especially when groups of friends can gang up on you to keep you out of the higher tiers. (bloodbath)

    In any case, im uninstalling it tonight, not any real skill is associated with this game, you just have to know which skills are better that others.

    Meh, next game.... give us territory to fight over game devs! give us content, dont just give us simon says button mashing.

     

    "Do not fret! Your captain is about to enter Valhalla!" - General Beatrix of Alexandria

    "The acquisition of knowledge is of use to the intellect, for nothing can be loved or hated without first being known." - Leo da Vinci

  • LionexxLionexx Member UncommonPosts: 680

    Yeah, i agree i beta tested this game and it came out nothing like it was being made out to be, it was a pretty sweet game if you were able to a decent even match, but it was almost like finding a needle in a haystack, It never happens.

     

    Overall i would rate this game a 6.5 to an 7.5 at max.

    Playing: Everthing
    Played: DAoC,AC2,EvE,SWG,WAR,MXO,CoX,EQ2,L2,LOTRO,SB,UO,WoW.
    I have played every MMO that has ever come out.

  • SlampigSlampig Member UncommonPosts: 2,342

    "...of those 25 at least were Premade zergfests against me and my PuG teammates."

     

    Cause, you know, we can't have YOU advance or anything...

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • TonevTonev Member Posts: 462

    I'm gonna give you some advice about this game as I have it (friend got it for me to play with him). Take the trial completely off your computer and go buy yourself "Guild Wars". I hate to be a troll and respond like this to you but you will be a lot happier if you are looking for the PvP aspect in a game that you have a chance at winning using "skill".

    This game is pretty much run by professional gamers, I'm just glad I don't have to pay for this each month as it would have been off my computer in the first  hour of me playing it.

    Originally posted by Zorvan


    Well, at least the game has shown how well a PvP only game can succeed.
     
    Not very well.

    Yep, Mythic and Funcom have already stated they won't be trying this formula out as it was too risky.

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