Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Do we really need in-game tutorials?

Sure, some tutorial to learn controls and such before jumping into the game, but linear "in-game" tutorials have always been a turn-off to me.  Replaying the same old script each time you re-roll a character can get old fast.

Comments

  • desj16desj16 Member Posts: 22

    I agree. Going through a tutorial the very first time you start up the game may be helpful, but I really hope that there is also some sort of option to just skip the tutorial in order to save yourself from having to repeat it for every character.

  • HengistHengist Member RarePosts: 1,316

    No definitive info, but the there has been dev discussion in various interviews and forum threads that there could be a way to either speed up, or remove parts of the 1-20 experience if you were to roll a 2nd character of the same archtype as one you've already done.

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

    Im pretty sure I remember them saying you could skip some parts and leave Tortage at some point quicker for an alt.

     



  • NazarosNazaros Member Posts: 215

    If a game is built properly with a decent learning curve, you shouldn't need any tutorial. Period.

    What deserves to be done, deserves to be "well" done...

  • ZorvanZorvan Member CommonPosts: 8,912

    The tutorial is only on your first time. you can skip iy on subsequent characters.

     

    And yes, there should be a tutorial in all games. So I don't feel bad putting the guy spamming  "How do I move?" on immediate ignore.

  • SonofSethSonofSeth Member UncommonPosts: 1,884

    Yes, we realy do need tutorials. If the tutorial is set up like WoW where you play and don't even realise you're in a tutorial then turning of tips is enough, but if the tutorial is a separate part of the game, ofcourse you need to be able to skip it.

    image

Sign In or Register to comment.