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What was Richard Garriot thinking?

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Comments

  • ThasriThasri Member UncommonPosts: 90

    Every time I see this kind of tread it makes me laugh, it's obvious that they have nothing better to do, they played beta and didn't like it and try to make it their personal mission to save the world from what “they think” is a crap game. Well, FYI, it's not a crappy game, a lot of things have been added over the last month and more is going to be added in the near future, so there is no need for you trolly people to be here, you’re not playing the game why should you care at all? If you put as much time and energy into say the cure for cancer that would be done and you would be working on world piece by now.

  • kovacevdkovacevd Member Posts: 9

    That's fine, This is a Forum dont expect to get the Answers you want to hear! People say what they like and what they dont like, There is honestly nothing i like about Tabula Rasa that is my experiance with the game, They give me a 3 Day trial to test there game out, this is there choice.

    In those 3 Day's neither of it was interesting. Btw you mentioned that people who are injoying this game would not post on forum's becuase there enjoying it, well then how does someone like you defend the title and say that inside the Forum ?? hmm.



    anyone for "making sense" ??

  • jnesmithjnesmith Member Posts: 8

    I haven't played TR yet, but it seems from all the screenshots I've seen the landscapes sorta look the same as GW, minus some trees. Maybe it uses the same game engine or something.

    In any case I find it a bit.. boastful and vain.. when you decide to add your name to the front of a game's title. The level of pretensiousness in that just astounds me, in that a game is created by many thousands of dedicated individuals, many of them lucky to even get a listing somewhere in the credits if at all. Surely we have *ahem* all learned from Daikatana's sorry fate by now, but then again perhaps not.

    The whole Garriot-Origin-Ultima industrial complex is overrated anyway, as most of what has been produced in the course of 20 years I've found to be rather dull and unexciting, the same bland formula copying on its past successes. I didn't expect much from TR for this very reason, which is the same reason I haven't bought it, and probably won't now.

    Gaming today is not what it used to be at all. It's very corporate and structured now, deadlines and profits matter more than the players, its all about gettin in and gettin out while the gettin's good. Slap it up on the shelves, market it to death, and pray people will be ignorant enough to buy it and believe its a work of art, or worse, fun. I long for the good old days, when there was meaning attached behind a game, not just snazzy graphics, collectible hats or items.

    Honestly I can't wait to see what Van Caneghems latest creation is, he never disappoints. Now there's one creative genius for you.

  • CavadusCavadus Member UncommonPosts: 707

    Y'know, I keep hearing this "lack of content" crap and y'know what?  I call B.S. on everyone.  I'm a level 43 grenadier currently.  I'm not yet out of Ashen Desert.  I still have a solid three or four entire zones to do and this does not even count all of the stuff they've just recently added to low level zones for higher level players.

    And it's buggy?  Ummm, sorry, but no, TR really isn't buggy.  The only frustrating issue I've had is footlockers which they fixed just yesterday.  Only two quests in the entire game we're bugged for me and they were both in Mires (Flight Salvage and Little Bit Crazy).  Everything else has worked perfectly.

    Don't listen to clowns around here.  I doubt 3/4 of the people in this forum have even played the game, let alone set foot out of the first zone. 

    I think what they're really upset about is that there aren't any major issues in TR worth bitching about which presents them with the paradox of having nothing to cry about on these forums.  Guess the next logical step is just make it all up.

    image

  • JMadisonIVJMadisonIV Member Posts: 282
    Originally posted by lkavadas



     I doubt 3/4 of the people in this forum have even played the game, let alone set foot out of the first zone. 
     

    I'd disagree with that.  I think a lot of the complainers in this forum played TR Beta, and they are basing their opinions on their Beta Experience, which could very well have been subpar.  I didn't get into the Beta, so I can't say for sure.

    image

  • jayheld90jayheld90 Member UncommonPosts: 1,726
    Originally posted by ProfRed


    It is a pretty polished game, but content bugs and lack of content are unforgiveable.  You test the content/story of your game in house if you are making a game like this.  You make your players in god mode where 1 shot kills enemies and they have endless armor, you have in house testing of the quests and story line where XP is rewarded as normal and quests give normal rewards before you get feedback from beta testers who 90% of the time just want to play a free game they are excited about. 
    How could someone like Richard Garriot not say, "Hmm, well a good bit of the content at launch is buggy, and once you level up a bit the content is hardly acceptable."?  They had to know that they would lose players who played for over a month or two once the content fell off.  Either make a skill based sandbox game, a quest driven PVE game, or some mix but do it right.  If you make a quest driven PVE game you need content for your players.  I am really in shock that someone with as popular of a name as this to not test the content themselves and say...  You know what this isn't acceptable.  We need to spend a few months on content since this is a content based game.
    Instead they release early thinking they will add it early?  After a release technical bugs take months to iron out and priority by that time the dedicated player base has found out how unfinished the game is.  This stuff doesn't take a rocket scientist, and obviously it doesn't take Richard Garriot either.
    Sorry if this is too much but this trend is getting really lame and all of you should expect more.  The worst part is this really had a chance to be something unique and interesting. 
     **Edit:  I forgot to mention that they hardly even listened to their beta testers anyway.  So don't test it out yourselves, but leave it up to the beta testers and then after that ignore 97% of what they say and respond with 'It is working as designed.' and then release an unfinished game.  I love how much that insults me.

    he was thinking he could make a pile of dung, and it would sell, just because it had his name stamped on the box. apparently he was incorrect.

     

    EDIT: and to the guy above, i played in beta up to release, it wasnt worth paying for.

  • olddaddyolddaddy Member Posts: 3,356

    I'm not at all sure what he was thinking either, he left out the most important element that would have made the game successful....how could he make a MMORPG without hookers?

     

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