This is becoming such a witch hunt. The forums become less and less constructive. Nobody argues, nobody has valid points, its bickering. TrueN, get off your soap box. Destroying EQ = opinion
Destroying SWG = opinion
allowing gold sellers = only a small part of the story
introducing card game = How was pokemon cards worse. Your on a witch hunt against SOE, and god only knows why.
People still love EQ People enjoy the new SWG, the old version will always be romaticized about because its not comming back, just like pre-trammel UO. They allow gold sellers, in an attempt to legitimize the industry and stop the scamming and spamming. Its been working so far Its a bloody card game. It gives cosmetic or minor bonuses ingame at most. Its just a bloody card game. Why arent you holding riots about magic cards, or pokemon cards. They charge money for those two.. its called capitalism.
Ill give you a hint TrueN, they arent selling to India. If you know about Sony's operations, you'd also know that SOE is whats keeping Sony afloat. The PS3 is sucking them dry, where do you think that money comes from. Cameras have very little mark up... DVD players?
They need SOE - selling that would be like a runner selling his legs. Its a rumour that got out of control and is perpetuated by people who have no understanding of whats going on. The card game has been around for a long time, and happens to be a lot of fun. I quit EQ2 but I still play legends of norrath, its a fun trading card came. At only 2 bucks a pack its a steal compaired to MTG. Dont even get me started on the gold selling, Ive already argued all your points atleast twice. Thats why I cant deal with you. You complain, whine and moan, yet when sombody explains a counter point to you. You ignore it. Why bother trying to argue if you just shut your eyes and refuse to even aknowledge the other side of the argument. Give up on your witch hunt, your getting old.
I read what the opposition writes to my post. It is one of my two favorite things: 1) compliments and 2) opposition writing. My opinion is not only subject but open to change. I regret, overall, making this topic and I am not on a witch hunt.
My premise, I think, is fair, simple, and useful for SOE:
Less card games and gold selling, more 1) world immersion, 2) character customization, 3) deep Questing, and 4) varied content (solo, small group, full group, raid, epic, task, Quest, fun stuff, etc.)
And I never shut my eyes, close my ears to what people write.
----- WoW and fast food = commercial successes. I neither play WoW nor eat fast food.
True: to be honest there's a snowball's chance in Hell that SOE will give up on what is popular worldwide (RMT and card games are starting to outsell the current P2P MMOs at this time approximately 49% for P2P and 51% for RMT), even though I suspect that's about to shift the other direction in a significant way (especially since there's many developers who have actually learned what one shouldn't do to create a proper MMO...). But I digress, the idea of boycotting would be acceptable if we could find something that would be clearly unethical on their part. Being mediocre isn't really unethical, it's stupid, it's retarded, it's insulting, but not unethical. So, no amount of calls for a boycott will garner one. If you could show SOE was a sexist/racist/etc-bigot-ism then you'd have legs on this one as well.
None the less, I think SOE will effectively get wiped out by the competition in North America, and Sony proper knows this. How can they face against juggernauts like Activision-Blizzard or EA-Bioware (which basically is since Bioware-Pandemic CEO is actually the same CEO for EA)? They're shifting their market base elsewhere, where both their direct competitors have little, if any, presence. It's in Sony's best interest to move east, as they've pissed off a boat load (and then some) of NA/EU players with the NGE and the EQ1 expansions alone. All in all, SOE will move on, and so shall we when better games come up or at least games worth our time and money.
I stopped reading when you said I am on the SOE is evil bandwagon.
I have, at the time of writing, a station pass (30 bucks) plus another account (15 bucks).
SOE is the only publisher of games that I give money to... 45.00 bucks a month.
Funny thing is I myself stop reading your OP when you mentioned boycott.
Ditto. If you like the game, buy it, if you don't like it, don't buy it. Until SOE starts skinning homeless children to wear as pelts, I think the word "boycott" just makes me think you're yound and/or naieve.
MMO games played or tested: EQ, DAoC, Archlord, Auto Assault, CoH, CoV, EQ2, EVE, Guild Wars, Hellgate: London, Linneage II, LOTRO, MxO, Planetside, SWG, Sword of the New World, Tabula Rasa, Vanguard, WWIIOL, WOW, Age of Conan
My premise, I think, is fair, simple, and useful for SOE:
Less card games and gold selling, more 1) world immersion, 2) character customization, 3) deep Questing, and 4) varied content (solo, small group, full group, raid, epic, task, Quest, fun stuff, etc.)
Less card games and gold selling, how? its not going to stop, no matter how hard you boycott and no matter how many posts to make.
There are 100's of thousands of people who put down the money and will never read your posts or even know that its againsed the rules because they dont read the rules.
Atleast Sony is making attempts to remedy and work with the situation rather than others who are doing nothing but the same old in-effective tactics.
Varied content. Games dont have an unlimited budget. The desginers don't leave parts out cause they want to. They do it cause the money runs dry.
SWG has LOADS of content, as does EQ. Planetside has lots to do. They've had time to put out content. To say a new game doesnt have enough variety is like telling a 6 yearold they are stupid because they don't have enough experience. They need time to grow into those kinds of things.
Deep questing? Less and less people actually read those quests, so why invest 10 people writing quest after quest when they could be putting that money towards the other things your asking for?
World immersion? They tried that... Sadowbane... Vanguard... Notice a trend? Shadowbane Died, and Vanguard had to remove most of the immersion to make it playable. Just now they are recovering from "immersion" with their new "practicality" approach.
Why I call your eyes shut is simply because every time I argue a point with you, you keep saying the same arguments. You don't refute anything I have to say, yet you continue to say the same things. You have no defence for your statements and claim to understand how games and the industry work better than the people who work in it.
after 6 or so years, I had to change it a little...
SOE's philosophy of "if you can't beat 'em, join 'em" is a major flaw.
Gold-sellers must be stopped.
I cannot be any more plain than that. They ruin the
Economy World Immersion Fairness for those that earned their gold and are just plain annoying
Shame on YOU ===> SOE, Gold sellers, and Gold buyers.
Why don't you drop it and realize this post is all stemming from old SOE hate. If you really felt this way you'd be boycotting MMORPG.com for promoting gold sellers, but you're not. So stop being such a big baby.
When SOE screws up every game in their lineup then I will boycott. They still have some very good mmos that actually have been improved, not ruined, so I don't see the point to this thread unless you're just an SOE hater. The reality is that they've destroyed 1 game on their list and they've doen some fixing on one that wasn't theirs originally (but that still doesn't excuse them for SWG).
No, it's nearly 2008 - and many mature, balanced and multi-faceted players are still lobbying for the return of the best sandbox MMO ever produced. Only SOE cannot see that the best way to proceed is to relaunch a set of pre-CU+JTL servers immediately.
SOE's philosophy of "if you can't beat 'em, join 'em" is a major flaw. Gold-sellers must be stopped. I cannot be any more plain than that. They ruin the
Economy World Immersion Fairness for those that earned their gold and are just plain annoying
Shame on YOU ===> SOE, Gold sellers, and Gold buyers.
Here is where your confused.
They arent joining them.
You can speculate how the economy would be effected by legitimizing gold selling. Or you can just log onto EQ2 and check.
The two servers that allow gold farming sales on EQ2. You may have no logged onto those servers to see whats up, but I sure have. Heres what I found.
The economy is MUCH more stable.
The prices dont fluxuate because the gold farmers found a new hack
NO goldfarmer spam
Even through their prices are usually better, nobody uses them because who wants to risk giving their CC# to sombody who doesnt speak english and then having to follow some elaborate ritual to get the gold to you under the dev's radar.
People on that server love it. The kids with extra time, or that found a good farming spot can make a few extra bucks, while the old farts who like to raid but have a job and family can pop in an extra 10 bucks a month to get all their raid mats. Everyones happy.
When the system is like this, people arent buying HUGE amounts of gold to cripple the balance of the economy. Right now gold sellers sell the gold dirt cheap because they get is by the billions when they find a good hack/exploit.
The money players sell is the money they worked hard to get. It usually goes for more, and is not as mass produced at gold sellers.
In conclution it would be nice if everyone stopped buying chinese gold.. it would also be nice if everyone just got along, didnt use guns. Didnt smoke, didnt drink, didnt do drugs. But we live in reality and sometimes the best you can do is control it. (See prohibition.)
after 6 or so years, I had to change it a little...
So getting back to the original post...who said SOE was being sold to India? I suggest you visit EQ2flames. Smedley himself has dismissed this as totally false.
So getting back to the original post...who said SOE was being sold to India? I suggest you visit EQ2flames. Smedley himself has dismissed this as totally false.
You have overlooked a basic flaw in your premise. Smedley is a proven confirmed liar.
So getting back to the original post...who said SOE was being sold to India? I suggest you visit EQ2flames. Smedley himself has dismissed this as totally false.
You have overlooked a basic flaw in your premise. Smedley is a proven confirmed liar.
I have crossed it out and even made a post, that was locked by moderators, that debunked the rumor spread by Shayde and others about SOE's sale to India.
----- WoW and fast food = commercial successes. I neither play WoW nor eat fast food.
SOE getting sold to India ain't bad at all, i mean Germany got allot of Green Cards for them because they know what to do . I hope they start the Micro Payment method soon, and i hope it will fail miserably, so it will be a good sign for other developers like Funcom, who wanna do the same bullshit.
SOE getting sold to India ain't bad at all, i mean Germany got allot of Green Cards for them because they know what to do .
I hope they start the Micro Payment method soon, and i hope it will fail miserably, so it will be a good sign for other developers like Funcom, who wanna do the same bullshit.
2 problems with this
Sony isnt sold to India, its hillarious to think they would sell one of their only profitable divisions, especially for the amazingly small sum suggesting in the rumour
Micro payment works. Fact. So get used to it.
after 6 or so years, I had to change it a little...
SOE getting sold to India ain't bad at all, i mean Germany got allot of Green Cards for them because they know what to do .
I hope they start the Micro Payment method soon, and i hope it will fail miserably, so it will be a good sign for other developers like Funcom, who wanna do the same bullshit.
2 problems with this
Sony isnt sold to India, its hillarious to think they would sell one of their only profitable divisions, especially for the amazingly small sum suggesting in the rumour
Micro payment works. Fact. So get used to it.
1. I agree.
2. I disagree. Micropayments are only profitable traditionally in the asian marketplace. They generally tank in the US/Europe. If you want micropayments to fail, and i do, do not give publishers any money on DLC on services like MMOs and Xbox lives. They will wake up real fast if we refuse to be nickel and dimed to death. I just wish more folks had the principle to put their money where their mouth is.
Sony isnt sold to India, its hillarious to think they would sell one of their only profitable divisions, especially for the amazingly small sum suggesting in the rumour Micro payment works. Fact. So get used to it.
1. I agree.
2. I disagree. Micropayments are only profitable traditionally in the asian marketplace. They generally tank in the US/Europe. If you want micropayments to fail, and i do, do not give publishers any money on DLC on services like MMOs and Xbox lives. They will wake up real fast if we refuse to be nickel and dimed to death. I just wish more folks had the principle to put their money where their mouth is.
Maplestory... FlyFF... Fiesta... Travian...
lotsa lower budget games have done the micro payment system and are doing GREAT.
look at acclaim, they've revived their gaming with micro payment games targeted at a younger audience.
Habbo Hotel.. Club Penguin... Project Entropia... Second Life...
Micro payment enjoys much success in western markets.
Mu Online... Puzzle Pirates... Rappelz... There... Fury (I beleive)
Lotsa success.
after 6 or so years, I had to change it a little...
Originally posted by Munki Originally posted by Acapella75 Originally posted by Munki 2 problems with this [*]Sony isnt sold to India, its hillarious to think they would sell one of their only profitable divisions, especially for the amazingly small sum suggesting in the rumour Micro payment works. Fact. So get used to it.
1. I agree.
2. I disagree. Micropayments are only profitable traditionally in the asian marketplace. They generally tank in the US/Europe. If you want micropayments to fail, and i do, do not give publishers any money on DLC on services like MMOs and Xbox lives. They will wake up real fast if we refuse to be nickel and dimed to death. I just wish more folks had the principle to put their money where their mouth is. Maplestory... FlyFF... Fiesta... Travian... lotsa lower budget games have done the micro payment system and are doing GREAT. look at acclaim, they've revived their gaming with micro payment games targeted at a younger audience. Habbo Hotel.. Club Penguin... Project Entropia... Second Life... Micro payment enjoys much success in western markets. Mu Online... Puzzle Pirates... Rappelz... There... Fury (I beleive) Lotsa success.
You lost any and all credibility when you mentioned Flyff and second life, since as far as I'm concerned, they're not considered "real games" what's a real game in my opinion? one with an actual sale box at Best Buy, gets real advertisement an oh, you also have to pay for it. Remember that old adage that anything worth having has a price? I know I'm kind of being very loose with the terminology, but it applies. Another adage I was taught as a kid was that nothing worth having is free and since I think a lot of the games you mentioned are literally free, then I don't really consider them "real games" or rather "games with any real credibility" When you have evidence of the sort of "WoW has a legal RMT/Micropayment system and it works" or any REAL game worth mentioning, then maybe I'll give you the benefit of the doubt. Obviously you haven't seen what gold sellers have done to games like Lineage 2 or FFXI where they almost completely shattered the economy, At least Square did something before it got too out of hand. SWG's economy is also on the verge of collapse thanks to gold seller's ridiculous prices. Sorry pal, but you're argument is too full of loopholes and puppy dog fantasies.
A boycott would means that if, for any reason, SoE would produce the best MMO ever in the future, you would be missing it...
My hate/love relationship with SoE is far from perfect, but I am never going to close the door permanently, I kinda enjoy locking them on the balcony during the winter! :P
- "If I understand you well, you are telling me until next time. " - Ren
lotsa lower budget games have done the micro payment system and are doing GREAT.
look at acclaim, they've revived their gaming with micro payment games targeted at a younger audience.
Habbo Hotel.. Club Penguin... Project Entropia... Second Life...
Micro payment enjoys much success in western markets.
Mu Online... Puzzle Pirates... Rappelz... There... Fury (I beleive)
Lotsa success.
You lost any and all credibility when you mentioned Flyff and second life, since as far as I'm concerned, they're not considered "real games" what's a real game in my opinion? one with an actual sale box at Best Buy, gets real advertisement an oh, you also have to pay for it. Remember that old adage that anything worth having has a price? I know I'm kind of being very loose with the terminology, but it applies. Another adage I was taught as a kid was that nothing worth having is free and since I think a lot of the games you mentioned are literally free, then I don't really consider them "real games" or rather "games with any real credibility" When you have evidence of the sort of "WoW has a legal RMT/Micropayment system and it works" or any REAL game worth mentioning, then maybe I'll give you the benefit of the doubt. Obviously you haven't seen what gold sellers have done to games like Lineage 2 or FFXI where they almost completely shattered the economy, At least Square did something before it got too out of hand. SWG's economy is also on the verge of collapse thanks to gold seller's ridiculous prices. Sorry pal, but you're argument is too full of loopholes and puppy dog fantasies.
Are you aware that according to your definition of a "real game" there exists no micro payment games? So how can you even discuss micro payment when your "games with any real credibility" dont even include the genre in discussion.
Let me help you to understand my strange language of "English" with all its "loop holes" and "puppy dog fantasies"
First off, its start at the top. Second Life, not a game? ah well, those 6.74 million people who play it must be really confused them. You should tell them they arent playing a real game... Im sure they would be crushed. But lets not forget your "definition of a real game." One with an actual sale box at best buy.
EvE isnt a real game?!? wow, thats a shocker, last I checked EvE was no longer sold on the shelves. How unfortunate for EvE.
While were using cliche ohrases and solid evidence, Id like to remind you that "the best things in life are free." By this logic of using sentences by grandfather used to say, the free games are the best things in life! WOW! cant be that!
To address your issue of games that dont cost money arent legit. Heres a list of games which cost no money to buy, and their subscription numbers.
Dofus - 3.47 million
Knight Online - 4.25 million
Fallen Sword - 1 million
Runescape - 1.08 million
Entropia Universe - 632 thousand
But ofcourse these illegitimate non-games have nothing on the following "bought in a box at best buy" gems.
The Matrix Online - 12 thousand
Dungeons and Dragons Online - 20 thousand
City of Heroes - 139 thousand
Star Wars Galaxies - 54 thousand
Lord of the Rings online - 300 thousand
Im thinking you should give these games that dont sell in the stores a fair chance. They seem to be doing a lot better than your traditional box sales with the exception of WOW,and Lineage 2 (in eastern countries).
I played FFXI, the gold sellers didnt do much for the economy, but thats outside the scope of this arguement. But I have seen what gold sellers have done to the EQ2 servers that use Sonys marketplace to exchange gold. The economy is much more stable and gold sellers don't even bother trying to sell there. There isnt gold spam and the people who are their love it.
But back on the topic of micropayment systems. They work. The games I listed make very cushy money. As I said, Acclaim has totally done a 360 with their games and instead of pumping out little closet gems like "constructor" they are now taking less known asian games. Adapting them to an american marker and selling them with a cash shop or "micro payment system."
They've been going strong for well over a year now. They've even been expanding.
Maple story is attempting to take the leap to MTV and take habbo hotels spot as the cool thing to do when your 8 years old and have a computer. Knight online was a mediocre game at best, but with a micro payment system people are playing it, and they are in the green!
So forgive me, but I fail to see the little puppy dogs and loopholes in my argument. Last I checked my arugment for the validity of Micro-payment systems seems pretty solid.
after 6 or so years, I had to change it a little...
Comments
My premise, I think, is fair, simple, and useful for SOE:
And I never shut my eyes, close my ears to what people write.
-----
WoW and fast food = commercial successes.
I neither play WoW nor eat fast food.
True: to be honest there's a snowball's chance in Hell that SOE will give up on what is popular worldwide (RMT and card games are starting to outsell the current P2P MMOs at this time approximately 49% for P2P and 51% for RMT), even though I suspect that's about to shift the other direction in a significant way (especially since there's many developers who have actually learned what one shouldn't do to create a proper MMO...). But I digress, the idea of boycotting would be acceptable if we could find something that would be clearly unethical on their part. Being mediocre isn't really unethical, it's stupid, it's retarded, it's insulting, but not unethical. So, no amount of calls for a boycott will garner one. If you could show SOE was a sexist/racist/etc-bigot-ism then you'd have legs on this one as well.
None the less, I think SOE will effectively get wiped out by the competition in North America, and Sony proper knows this. How can they face against juggernauts like Activision-Blizzard or EA-Bioware (which basically is since Bioware-Pandemic CEO is actually the same CEO for EA)? They're shifting their market base elsewhere, where both their direct competitors have little, if any, presence. It's in Sony's best interest to move east, as they've pissed off a boat load (and then some) of NA/EU players with the NGE and the EQ1 expansions alone. All in all, SOE will move on, and so shall we when better games come up or at least games worth our time and money.
-- Brede
Funny thing is I myself stop reading your OP when you mentioned boycott.
Ditto. If you like the game, buy it, if you don't like it, don't buy it. Until SOE starts skinning homeless children to wear as pelts, I think the word "boycott" just makes me think you're yound and/or naieve.
MMO games played or tested: EQ, DAoC, Archlord, Auto Assault, CoH, CoV, EQ2, EVE, Guild Wars, Hellgate: London, Linneage II, LOTRO, MxO, Planetside, SWG, Sword of the New World, Tabula Rasa, Vanguard, WWIIOL, WOW, Age of Conan
There are 100's of thousands of people who put down the money and will never read your posts or even know that its againsed the rules because they dont read the rules.
Atleast Sony is making attempts to remedy and work with the situation rather than others who are doing nothing but the same old in-effective tactics.
Varied content. Games dont have an unlimited budget. The desginers don't leave parts out cause they want to. They do it cause the money runs dry.
SWG has LOADS of content, as does EQ. Planetside has lots to do. They've had time to put out content. To say a new game doesnt have enough variety is like telling a 6 yearold they are stupid because they don't have enough experience. They need time to grow into those kinds of things.
Deep questing? Less and less people actually read those quests, so why invest 10 people writing quest after quest when they could be putting that money towards the other things your asking for?
World immersion? They tried that... Sadowbane... Vanguard... Notice a trend? Shadowbane Died, and Vanguard had to remove most of the immersion to make it playable. Just now they are recovering from "immersion" with their new "practicality" approach.
Why I call your eyes shut is simply because every time I argue a point with you, you keep saying the same arguments. You don't refute anything I have to say, yet you continue to say the same things. You have no defence for your statements and claim to understand how games and the industry work better than the people who work in it.
after 6 or so years, I had to change it a little...
SOE's philosophy of "if you can't beat 'em, join 'em" is a major flaw.
Gold-sellers must be stopped.
I cannot be any more plain than that. They ruin the
Shame on YOU ===> SOE, Gold sellers, and Gold buyers.
-----
WoW and fast food = commercial successes.
I neither play WoW nor eat fast food.
Why don't you drop it and realize this post is all stemming from old SOE hate. If you really felt this way you'd be boycotting MMORPG.com for promoting gold sellers, but you're not. So stop being such a big baby.
When SOE screws up every game in their lineup then I will boycott. They still have some very good mmos that actually have been improved, not ruined, so I don't see the point to this thread unless you're just an SOE hater. The reality is that they've destroyed 1 game on their list and they've doen some fixing on one that wasn't theirs originally (but that still doesn't excuse them for SWG).
Is it still 2005?
No, it's nearly 2008 - and many mature, balanced and multi-faceted players are still lobbying for the return of the best sandbox MMO ever produced. Only SOE cannot see that the best way to proceed is to relaunch a set of pre-CU+JTL servers immediately.
They arent joining them.
You can speculate how the economy would be effected by legitimizing gold selling. Or you can just log onto EQ2 and check.
The two servers that allow gold farming sales on EQ2. You may have no logged onto those servers to see whats up, but I sure have. Heres what I found.
People on that server love it. The kids with extra time, or that found a good farming spot can make a few extra bucks, while the old farts who like to raid but have a job and family can pop in an extra 10 bucks a month to get all their raid mats. Everyones happy.
When the system is like this, people arent buying HUGE amounts of gold to cripple the balance of the economy. Right now gold sellers sell the gold dirt cheap because they get is by the billions when they find a good hack/exploit.
The money players sell is the money they worked hard to get. It usually goes for more, and is not as mass produced at gold sellers.
In conclution it would be nice if everyone stopped buying chinese gold.. it would also be nice if everyone just got along, didnt use guns. Didnt smoke, didnt drink, didnt do drugs. But we live in reality and sometimes the best you can do is control it. (See prohibition.)
after 6 or so years, I had to change it a little...
So getting back to the original post...who said SOE was being sold to India? I suggest you visit EQ2flames. Smedley himself has dismissed this as totally false.
You have overlooked a basic flaw in your premise. Smedley is a proven confirmed liar.
You have overlooked a basic flaw in your premise. Smedley is a proven confirmed liar.
I have crossed it out and even made a post, that was locked by moderators, that debunked the rumor spread by Shayde and others about SOE's sale to India.-----
WoW and fast food = commercial successes.
I neither play WoW nor eat fast food.
SOE getting sold to India ain't bad at all, i mean Germany got allot of Green Cards for them because they know what to do .
I hope they start the Micro Payment method soon, and i hope it will fail miserably, so it will be a good sign for other developers like Funcom, who wanna do the same bullshit.
after 6 or so years, I had to change it a little...
1. I agree.
2. I disagree. Micropayments are only profitable traditionally in the asian marketplace. They generally tank in the US/Europe. If you want micropayments to fail, and i do, do not give publishers any money on DLC on services like MMOs and Xbox lives. They will wake up real fast if we refuse to be nickel and dimed to death. I just wish more folks had the principle to put their money where their mouth is.
2. I disagree. Micropayments are only profitable traditionally in the asian marketplace. They generally tank in the US/Europe. If you want micropayments to fail, and i do, do not give publishers any money on DLC on services like MMOs and Xbox lives. They will wake up real fast if we refuse to be nickel and dimed to death. I just wish more folks had the principle to put their money where their mouth is.
Maplestory... FlyFF... Fiesta... Travian...
lotsa lower budget games have done the micro payment system and are doing GREAT.
look at acclaim, they've revived their gaming with micro payment games targeted at a younger audience.
Habbo Hotel.. Club Penguin... Project Entropia... Second Life...
Micro payment enjoys much success in western markets.
Mu Online... Puzzle Pirates... Rappelz... There... Fury (I beleive)
Lotsa success.
after 6 or so years, I had to change it a little...
2. I disagree. Micropayments are only profitable traditionally in the asian marketplace. They generally tank in the US/Europe. If you want micropayments to fail, and i do, do not give publishers any money on DLC on services like MMOs and Xbox lives. They will wake up real fast if we refuse to be nickel and dimed to death. I just wish more folks had the principle to put their money where their mouth is.
Maplestory... FlyFF... Fiesta... Travian...
lotsa lower budget games have done the micro payment system and are doing GREAT.
look at acclaim, they've revived their gaming with micro payment games targeted at a younger audience.
Habbo Hotel.. Club Penguin... Project Entropia... Second Life...
Micro payment enjoys much success in western markets.
Mu Online... Puzzle Pirates... Rappelz... There... Fury (I beleive)
Lotsa success.
You lost any and all credibility when you mentioned Flyff and second life, since as far as I'm concerned, they're not considered "real games" what's a real game in my opinion? one with an actual sale box at Best Buy, gets real advertisement an oh, you also have to pay for it. Remember that old adage that anything worth having has a price? I know I'm kind of being very loose with the terminology, but it applies. Another adage I was taught as a kid was that nothing worth having is free and since I think a lot of the games you mentioned are literally free, then I don't really consider them "real games" or rather "games with any real credibility" When you have evidence of the sort of "WoW has a legal RMT/Micropayment system and it works" or any REAL game worth mentioning, then maybe I'll give you the benefit of the doubt. Obviously you haven't seen what gold sellers have done to games like Lineage 2 or FFXI where they almost completely shattered the economy, At least Square did something before it got too out of hand. SWG's economy is also on the verge of collapse thanks to gold seller's ridiculous prices. Sorry pal, but you're argument is too full of loopholes and puppy dog fantasies.
A boycott would means that if, for any reason, SoE would produce the best MMO ever in the future, you would be missing it...
My hate/love relationship with SoE is far from perfect, but I am never going to close the door permanently, I kinda enjoy locking them on the balcony during the winter! :P
- "If I understand you well, you are telling me until next time. " - Ren
lotsa lower budget games have done the micro payment system and are doing GREAT.
look at acclaim, they've revived their gaming with micro payment games targeted at a younger audience.
Habbo Hotel.. Club Penguin... Project Entropia... Second Life...
Micro payment enjoys much success in western markets.
Mu Online... Puzzle Pirates... Rappelz... There... Fury (I beleive)
Lotsa success.
You lost any and all credibility when you mentioned Flyff and second life, since as far as I'm concerned, they're not considered "real games" what's a real game in my opinion? one with an actual sale box at Best Buy, gets real advertisement an oh, you also have to pay for it. Remember that old adage that anything worth having has a price? I know I'm kind of being very loose with the terminology, but it applies. Another adage I was taught as a kid was that nothing worth having is free and since I think a lot of the games you mentioned are literally free, then I don't really consider them "real games" or rather "games with any real credibility" When you have evidence of the sort of "WoW has a legal RMT/Micropayment system and it works" or any REAL game worth mentioning, then maybe I'll give you the benefit of the doubt. Obviously you haven't seen what gold sellers have done to games like Lineage 2 or FFXI where they almost completely shattered the economy, At least Square did something before it got too out of hand. SWG's economy is also on the verge of collapse thanks to gold seller's ridiculous prices. Sorry pal, but you're argument is too full of loopholes and puppy dog fantasies.
Are you aware that according to your definition of a "real game" there exists no micro payment games? So how can you even discuss micro payment when your "games with any real credibility" dont even include the genre in discussion.
Let me help you to understand my strange language of "English" with all its "loop holes" and "puppy dog fantasies"
First off, its start at the top. Second Life, not a game? ah well, those 6.74 million people who play it must be really confused them. You should tell them they arent playing a real game... Im sure they would be crushed. But lets not forget your "definition of a real game." One with an actual sale box at best buy.
EvE isnt a real game?!? wow, thats a shocker, last I checked EvE was no longer sold on the shelves. How unfortunate for EvE.
While were using cliche ohrases and solid evidence, Id like to remind you that "the best things in life are free." By this logic of using sentences by grandfather used to say, the free games are the best things in life! WOW! cant be that!
To address your issue of games that dont cost money arent legit. Heres a list of games which cost no money to buy, and their subscription numbers.
But ofcourse these illegitimate non-games have nothing on the following "bought in a box at best buy" gems.
Im thinking you should give these games that dont sell in the stores a fair chance. They seem to be doing a lot better than your traditional box sales with the exception of WOW,and Lineage 2 (in eastern countries).
I played FFXI, the gold sellers didnt do much for the economy, but thats outside the scope of this arguement. But I have seen what gold sellers have done to the EQ2 servers that use Sonys marketplace to exchange gold. The economy is much more stable and gold sellers don't even bother trying to sell there. There isnt gold spam and the people who are their love it.
But back on the topic of micropayment systems. They work. The games I listed make very cushy money. As I said, Acclaim has totally done a 360 with their games and instead of pumping out little closet gems like "constructor" they are now taking less known asian games. Adapting them to an american marker and selling them with a cash shop or "micro payment system."
They've been going strong for well over a year now. They've even been expanding.
Maple story is attempting to take the leap to MTV and take habbo hotels spot as the cool thing to do when your 8 years old and have a computer. Knight online was a mediocre game at best, but with a micro payment system people are playing it, and they are in the green!
So forgive me, but I fail to see the little puppy dogs and loopholes in my argument. Last I checked my arugment for the validity of Micro-payment systems seems pretty solid.
after 6 or so years, I had to change it a little...
*cough* Mozilla *cough*