Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Comments

  • CaesarsGhostCaesarsGhost Member, Newbie CommonPosts: 2,136

    Been around for ages.  Since 2006 actually...

    - CaesarsGhost

    Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
    "When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."

  • DhaemanDhaeman Member Posts: 531

    The beta for this game was more fun and interesting than the finished products for the modern MMORPGs available. Graphics not all that impressive but I was really excited about the game after my beta playthrough.

  • VegettaVegetta Member Posts: 438

    I beta tested it - I really liked the crafting system in it. It was a very good game actually but I think they put too much on the client (you could find resource nodes easily with 3rd party apps) I remember whn it got axed the day or so they left the forums up they turned into a complete cesspit..

    They tried to have a dynamic economy & npcs ran out of money and you couldn't sell any items (people sold stuff to the wrong npcs...) that is the one thing that annoyed me in the game.

    I also didn't like how if you died you could respawn all the way across the map. (random respawn locations)

    I still dont know why the game got axed...

    image

Sign In or Register to comment.