Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title. "When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."
The beta for this game was more fun and interesting than the finished products for the modern MMORPGs available. Graphics not all that impressive but I was really excited about the game after my beta playthrough.
I beta tested it - I really liked the crafting system in it. It was a very good game actually but I think they put too much on the client (you could find resource nodes easily with 3rd party apps) I remember whn it got axed the day or so they left the forums up they turned into a complete cesspit..
They tried to have a dynamic economy & npcs ran out of money and you couldn't sell any items (people sold stuff to the wrong npcs...) that is the one thing that annoyed me in the game.
I also didn't like how if you died you could respawn all the way across the map. (random respawn locations)
Comments
Been around for ages. Since 2006 actually...
- CaesarsGhost
Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
"When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."
The beta for this game was more fun and interesting than the finished products for the modern MMORPGs available. Graphics not all that impressive but I was really excited about the game after my beta playthrough.
I beta tested it - I really liked the crafting system in it. It was a very good game actually but I think they put too much on the client (you could find resource nodes easily with 3rd party apps) I remember whn it got axed the day or so they left the forums up they turned into a complete cesspit..
They tried to have a dynamic economy & npcs ran out of money and you couldn't sell any items (people sold stuff to the wrong npcs...) that is the one thing that annoyed me in the game.
I also didn't like how if you died you could respawn all the way across the map. (random respawn locations)
I still dont know why the game got axed...