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Yes it is officially confirmed that when Wrath of the Lich King is released, it will be the same scenario that happened when The Burning Crusade was released. Everyone will be replacing their epics, like <linky to funny pic about epix>.
More about that --> here.
No annoying animated GIF here!
Comments
They will be replacing their epics yes...and get ones too probably.I think there will still be a lot of people playing and I dont think its the end^^
It didn't kill WoW when they released TBC, it won't kill them now.
The only thing that can kill World of Warcraft is World of Warcraft 2!
Currently Playing: Tabula Rasa
Gaming History: EQ, EQ2, SWG, EVE, Anarchy Online, CoX, GW, SRO, Rakion, Ryzom, WoW, Rappelz, Shadowbane, 9Dragons, DAoC, Dungeon Runners, DnD Online, Space Cowboy, LotRO, Vanguard, Fury, Hellgate
Wanting to Play: WAR, TCoS, Darkfall, Aion
Did you really expect them to do anything else? Their last expansion set records for sales, why would they change their formula for success?
Now, if this next expansion were to tank (it won't) then they'd have to consider changing things a bit, but for now they've rightly discerned that their target market wants to replace their epics, so they'll give them the opportunity to do so.
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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If it worked once, might as well do it again.
A topic saying that WoW will die because in the expansion you will be replacing epic items with greens?
Didn't we have one of these last week? No wait, just checked. It was posted on January 4th.
I guess that works, there has to be a 10 day grace period between similar "WoW will die because ....." topics.
Man you would think some of these people would get tired of posting these types of posts.
Here is an idea.. how about bitching to game developers to pull their head out of their asses and actually be creative and make something good enough to bring down WoW. The reason so many play the game is because there is nothing else out there right now that runs as smooth, casual friendly and just plain fun.
Sure you have those bitching its boring or complaining about a grind and I guarantee those peeps rush to max and have to have all epic gear. The reason we play these games is to have fun, plenty of things to do other then running shit over and over, if you do that then your doing it by choice.
Out of every 100 men, 10 should not be there,
80 are nothing but targets, 9 are the real fighters.
Ah, but one, ONE of them is a warrior,
and he will bring the others home.
-Heraclitus 500BC
This game is alomst perfect the only thing it lacks is good pvp. T%he pvp in wow sucks horribly. I hate doing av wsg ab and eots. Theyre all so annoying. I have about 15k kills atm cause i need em for gear and stuff for arena and stuff but now if they took the pvp from dark age of camelot and combined it with wow then we would have the best game ever.
a decline in the number of subcibers is inevitable untill the lich king is released , i ve given up after two and a half years of play simply because i dont want to play for another 12 months ( a rough guess )before the lich king is released . the servers seam busy still in europe and i m sure theres plenty of new subscibers coming along to replace ones that are leaving like me . at this point i intend to return a month before lich king is released . but that could all change if i m happily playing conan or warhammer by then . the same is proberbly true of a lot of players . of course warcraft will end at some point but i can see it still going in ten years much like ultima is now .unless of course warcaft 2 is out by then and blizzard shuts down all the warcraft one servers .
If you really think about it Blizzard is in a perfect position to evolve WoW along with the community. If the community gets tired of gear whoring and wanted to move on to more of something else, Blizzard could easily transition the game towards that. Unlike many MMOs WoW is malleable enough to put in those changes, for better or worse.
Unlike TBC, WotLK has competition for gamers in the form of WAR and AoC.
Let's say you've capped out, you've got a fair amount of the end content done, and your now faced with two decisions, purchase the Xpac and grind to 80 to grind through the content or you try out one or both of the new games.
I see Blizz losing people to both AoC and WAR. Why slog through, albeit NEW content but really nothing "new" in terms of what you know about the game, or start fresh in a new world, a new game?
Personally, I won't bother with the Xpac, SHOULD WAR be a flop I might, MIGHT come back, but my wife and I will both say goodbye to WoW when WAR launches.
And that's why I think WotLK will not have the effect that TBC had on WoW. There is REAL competition this time, no kidding AAA MMO's about to launch each with a draw on the Blizz fan base. Sure, plenty of gamers will say "I cannot give up my character, but many will not want to go through the same thing they did with TBC all over again. I know I sure won't.
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If games like Anarchy Online, Shadowbane, and World War II Online can hang around with this long with their dismal subscription numbers, WoW should be around for about , oh 40 to 50 years at least
I think it's comical that anyone would believe that any one upcoming game will "kill" WoW any time soon.
Lets just say for chuckles that WAR "steals" 500,000 subscribers from WoW, which would make it a raging success. In approxiate numbers, instead of the $135 million WoW is taking in gross every month, they would now be taking about $128 million a month. I think they can struggle along on that...barely, but they will manage to get by.
I don't even like the game all that much, but can still see the appeal it has to the masses. Stability, ease of use, solid, casual/hardcore attraction, etc etc.
Dunno man, of the 20ish people i really know that play WoW there are just 3 thinking about sticking with it when either AoC or WAR come out... That doesn't look good for Bliz in my book. People are just fed up with the way the game's been evolving and even those 3 say they won't buy "Wrath of the Grind King" out of sheer principle.
As for WoW 2... I'm so disappointed with Blizzard's design "philosophy" that this would really have to be The Second Coming and I'd have to grow reeeally tired of the next gen mmogs coming out now.
It's called WAR, you know.. tho a lot of people will say otherwise. If WAR doesn't make the mistake of trying to reinvent the wheel and sticks with WoW-type UI which has proven to be the most natural for players then it will most surely put a large dent in WoW numbers.
A similar thing happened with FPSs when they were first coming out - no one knew how exactly you were supposed to interact with the game and a lot of weirdness ensued.. (DOOM for example didn't have mouse look and default keyboard commands were turning and not strafing) It took quite some time until the WSAD mouse-look scheme evolved and now it is taken for granted.
IMO the only good thing WoW really did for MMORPGs is that it introduced an UI standard. Imo good old DAoC would still be a healthy game if the UI and controls were copied from WoW.
As for AoC.. I don't know how it will fare. The main gripe people who had a hand at playing is weird control scheme and strange UI - Funcom postponed the game's release to make the controls "more familiar to new players".. in essence more similar to WoW.
Didn't the number of players increase shortly after the Burning Crusade was launched. How is a player's response like that to the Wrath of the Lich King going to equal ;the death of WoW?
Hmmm, I am trying to think of a good way to explain this. Ok,I think I have it. You say its the "Beginning of the end" Let me put it this way. Do you know how many subs WoW has? If WoW looses 1mil players a year (Which is more than the population of most games) how long is the game going to last? Oh, and thats not counting the new people signing up.
-Currently looking forward to FFXIV
-Currently playing EvE and Global Agenda
Yep dont play it (WoW) but truely the only thing i can see taking it out of the number one spot is WoW2. Blizzard came along with the right product at the right time...and it has connected with more people and countries than any other game has done. Lucky blizzard, and well done, now get to work on WoW2 so you can do it again.
Well WoW did create a market. Where this market will go is anybody's guess at the moment. I'd suggest thinking in percentages rather than flat subscription numbers. Players who had WoW as their first MMORPG tasted blood and a certain percentage of them will move on. Since WoW increased the number of MMORPG players by an order of magnitude the number of players comprising said percentage rises by an order of magnitude as well. So... 20% player loss for an 80,000 player game is 100 times less than the same percentage for an 8,000,000 player game.
See what I'm gaining at? WoW created the players and the future games will have those players as a potential market. Those are players that simply weren't there before.
Your estimate of one million players lost might seem impressive in terms of pre-WoW player populations, but it translates to just 10% of what exists now.. Which is a very conservative estimate imho considering that there are some pretty attractive games in the works atm with strong corporate backings, new technologies and a not-so-hidden agenda of adressing WoW's glaring faults.
Exactly... people are just plain silly. They bash the game and talk a bunch of smack when we all know they LOVED it and they have a lvl 70 lock waiting to gank some N00b pally. They just don't want all their fanboys to know how much they loved WOW....
Looking forward to getting rid of my epics.
Bring it on.
Getting rid of pre expansion epics is the same exact formula that every MMO uses. Burning crusade was just more drastic than most games because they changed some of the basic foundations of the game. Increasing stamina on all items and reducing the "build cost" of certain attributes when they balance them made just about everything in BC superior to old world stuff.
The same will be true to some extent in the next expansion, but that is just now gear centric games work. It isn't so different anywhere else as far as I see it.
Wow is going to lose subs for sure when Warhammer and Conan come out. There is nothing Blizzard can do to stop that. They can however release a new expansion at a critical time if either of those games starts to stumble and regain people who rush to the level cap only to find end game unfinished or people who just don't want to do 70 more levels of the same thing they got in WoW. (not that I'm saying either is a WoW clone or easy to level in, just made up reasons for sake of discussion)
The key is to get back people who don't find what they were looking for in the new games.
I don't think most people will leave, in fact very little will, to play another grind game like warhammer or aoc. On the other hand a game like darfall might take a large number of players since it offers something new.
Think about it. When you played EQ did you like wow or daoc? Chances are you didn't. Most people who played EQ in its hayday don't play mmorpgs anymore. The natural cycle of an mmorpg player is to play one game for a while and get highly addicted. Then after that dries up they pretty much roam from game to game never staying with one or another for too long. It happens with all mmorpg players. Including uo players such as myself. That's why we come here and bitch.
I don't think people are afraid of starting a new game and leveling a new character. In fact there are plenty of EQ/EQ2/Etc players in WoW to support that. The problem is that for the last 3 years there hasn't been much worth leaving for.
Plenty of people will leave for new pastures and some will just go back. The amount of each depends on the attraction of the new games and how blizzard reacts with its offerings.
I played EQ from 35 days after launch until DAoC came out, I tried it because I wanted a break and never returned. So did my entire guild. I've played most MMO's since. Your theory is highly flawed by reality.
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