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For Matt_NZ or any other NGE'r. about my last day in SWG..RIP

RazotRazot Member Posts: 81

Today i was bored and decided to jump into the SWG forums and i find it ironic in a pathetic way how so many people like Badgesmaker and others are bent on this forced group thingy since chapter 6 and yet they do see a problem with low population servers and what not.

I left the NGE a few weeks after chapter 7 and a few weeks before chapter 7 hit i transfered my mains to Bria from Eclipse. as an elder jedi i lost my 3rd slot and vast amounts of space loot and rares plus it seems as if my quest journal wasnt empty when i switched and while on Bria every non repeatable quest bugged and completed with no reward mainly alot of musty quests went boom! filed a ticket and CSR didnt do anything but tell me i completed the quest's it all went down hill from there!!

Now i was reading the forums and there is talk about how to get new players into game and yet every single one of those posts fail!!! i am not a new player but i was new to server and ill say i havnt been much into chasing the new big item like +35's but i do know how to play.. and so looking to to join a guild  and got a bunch of hate from many different types of people, the Jedi Haters,the NGE Respec Jedi, and hardcore loot farmer guilds as being more of a part time player i soon found i was not welcomed on Bria unless i was a Hard Core PVP with all the leet thingys....

So anyway i just kinda went about my business and then chapter 7 hit and i actually made a few friends on the server but that all went to crap real fast as well.. you see everyone is loot paranoid even though i didnt care much about the loot i just wanted to try out the new instances it was like asking them for a trillion credits... you see having an 8 man group is cool and such but that means its up to 7 others to decide if ya go or not as i found out all my new buds where all like hey lets do the new quests im like cool!! id show up we would group and no matter what some Ahole would be like who are you? i dont want him in group and the guy who invited is like hes cool man and is prolly gonna join the guild it didnt matter they would ask what gear i had and one dude even called me a Noob!! lol funny i killed him anyway just to here him bitch about the elder robe my reply was stop sucking at jedi!! needless to say i was not welcomed into that guild either!!

So after all the paranoid and hostile kiddies that i met i killed my account and now im wondering everyone in the game knows it need new people and yet how can there be any room for new people when everyone is so too paranoid to get with new people?

I remember back in the Pre Cu days how we would buff noobs and take them to squill cave or Warren just to help em get XP and credits and have an adventure it was fun watching them freak out..now its all gone its all loot,loot and mine,mine..

I need to ask this.. but how can you come in here and try to sell that game or change our minds while the whole game is broken with its 36+ buffs,endless mindless grinds and everyone trapped in this loot economy affraid of the new guy who might ninja loot(OMG!!!) Your game is doomed to fail the way its going and cannot be avoided or saved!!

 SWG was once about people now its just about buffs and Items this is why the NGE will never even be close to the Pre CU..

funny on a side note i was messing around in a wrong part of space in EVE and ran into a group of pirates man i put up a fight and we actually had a nice battle going on but i was podded..... a few minutes later one of the pirates invites me to chat.. said nice fight m8 no hard feeling just business right! i wasnt worried about it i gave him and his crew congrats and how much to buy my stuff back and he replied join our corp and ill let ya have it for half price!!!! LOL i had to join that group of people!!!! :) now thats what SWG used to be like and this is why we the vets have left!!

 

 

Comments

  • Darth_PeteDarth_Pete Member Posts: 559

    You have probably meet the NGE target audience...

    I too tried to go back to the game 3-4 months ago. Started new character and got called as noob and whatever also noone wanted to help with anything or even give directions. I managed to level 35 with commando and just quit because the legacy(or what ever) questline bored me to tears and the gameplay is just horrible. I really gave it a chance but if even the animations don't get fixed in 2 years then im out for good.

  • saaysaay Member Posts: 455

    Endless mindless grind? sounds like jedi Pre-NGE to me. Im not sure which grind you're talking about now. Levelling is sitll a little screwed up il give you taht but i recently leveled up a toon to 90, wasnt too hard i joined quest groups etc - was quite fun in the end. Buffs were central in the old systems as well.

  • AlboinAlboin Member Posts: 64

    Wrong company. I won't speak for all. My guild (running from 2003 with some crash points at CU and NGE launches) is full of new players and transfered players from other galaxies who receive all the help they need from vets guildies. it's not about the game, it' about ppl you hang out with

  • RevenaughtRevenaught Member Posts: 13

    Wow you really had a bad experience.  I can't say I blame you for being down on it.  I do have to say it's not always like that.  I play on both Surnunner and Gorath and am part of excellent guilds that enjoy helping people out.  Yes the game is buff and grind heavy now but it was pre cu as well.  I hope you have better times in your new game.

  • BurntvetBurntvet Member RarePosts: 3,465

    Originally posted by Revenaught


    Wow you really had a bad experience.  I can't say I blame you for being down on it.  I do have to say it's not always like that.  I play on both Surnunner and Gorath and am part of excellent guilds that enjoy helping people out.  Yes the game is buff and grind heavy now but it was pre cu as well.  I hope you have better times in your new game.

    Unless you played SWG pre-cu, you don't know how grind heavy the game wasn't. For any non-jedi profession, except BH (and that is another story) you could "grind" to mastery in a week or less. A good many, a matter of hours. And that includes all the craft skills. The jedi grind was the only grind that compares to the NGE today, and that was totally VOLUNTARY (and yes, I did it, about half pre-9 and half post 9). Don't want jedi, no grind, at all. And alot of people "played" jedi back then, didn't "grind them (what a concept!!!) BH took a long time for the single reason that the BH missions were so bugged, that 50% or more were not completable, and doing them on foot in the pre-mount/vehicle was hard too I suppose, as the targets moved the same speed as you.

    As for buffs, yes, just about everyone PvPd with buffs, but there were a total of 6 you got from a doc in one place at one time. Later, an entertainer mind buff was added, for a total of 7 buffs. That's it. None of this 20+ I be uberest buff crap that is going on now. There is no comparison, and I can't understand how people can compare the necessity of buffs then and now. I went and did PvE all the time with no buffs, and so did a lot of people. Because you could... strategy was actually important then, vice button mashing.

  • saaysaay Member Posts: 455

    Originally posted by Burntvet


     
    Originally posted by Revenaught


    Wow you really had a bad experience.  I can't say I blame you for being down on it.  I do have to say it's not always like that.  I play on both Surnunner and Gorath and am part of excellent guilds that enjoy helping people out.  Yes the game is buff and grind heavy now but it was pre cu as well.  I hope you have better times in your new game.

     

    Unless you played SWG pre-cu, you don't know how grind heavy the game wasn't. For any non-jedi profession, except BH (and that is another story) you could "grind" to mastery in a week or less. A good many, a matter of hours. And that includes all the craft skills. The jedi grind was the only grind that compares to the NGE today, and that was totally VOLUNTARY (and yes, I did it, about half pre-9 and half post 9). Don't want jedi, no grind, at all. And alot of people "played" jedi back then, didn't "grind them (what a concept!!!) BH took a long time for the single reason that the BH missions were so bugged, that 50% or more were not completable, and doing them on foot in the pre-mount/vehicle was hard too I suppose, as the targets moved the same speed as you.

    As for buffs, yes, just about everyone PvPd with buffs, but there were a total of 6 you got from a doc in one place at one time. Later, an entertainer mind buff was added, for a total of 7 buffs. That's it. None of this 20+ I be uberest buff crap that is going on now. There is no comparison, and I can't understand how people can compare the necessity of buffs then and now. I went and did PvE all the time with no buffs, and so did a lot of people. Because you could... strategy was actually important then, vice button mashing.


    Most regular PvP'ers now have 3-6 medic buffs and an entertainer buff, so its the same - sure if you are trying to make a big push against a superior force, you apply every buff you can, but other wise its no more dependant on buffs than it was before.

    Secondly, you are saying the only thing that compares to the NGE grinding-wise is Jedi - Jedi is more grinding than anything in the NGE (with the exception of maybe mando, but thats always been there). So what in now is such a bad grind? Proffession grinding isnt hard if you know what to do and have a guild helping you (as most do). So what then? Collections? GCW? as you so aptly applied to the jedi grind, they are voluntary and non essential.

  • AnastaziousAnastazious Member Posts: 18

    Rebel or Imp Razot?

  • DvolDvol Member Posts: 273

    Originally posted by saay


     
    Originally posted by Burntvet


     
    Originally posted by Revenaught


    Wow you really had a bad experience.  I can't say I blame you for being down on it.  I do have to say it's not always like that.  I play on both Surnunner and Gorath and am part of excellent guilds that enjoy helping people out.  Yes the game is buff and grind heavy now but it was pre cu as well.  I hope you have better times in your new game.

     

    Unless you played SWG pre-cu, you don't know how grind heavy the game wasn't. For any non-jedi profession, except BH (and that is another story) you could "grind" to mastery in a week or less. A good many, a matter of hours. And that includes all the craft skills. The jedi grind was the only grind that compares to the NGE today, and that was totally VOLUNTARY (and yes, I did it, about half pre-9 and half post 9). Don't want jedi, no grind, at all. And alot of people "played" jedi back then, didn't "grind them (what a concept!!!) BH took a long time for the single reason that the BH missions were so bugged, that 50% or more were not completable, and doing them on foot in the pre-mount/vehicle was hard too I suppose, as the targets moved the same speed as you.

    As for buffs, yes, just about everyone PvPd with buffs, but there were a total of 6 you got from a doc in one place at one time. Later, an entertainer mind buff was added, for a total of 7 buffs. That's it. None of this 20+ I be uberest buff crap that is going on now. There is no comparison, and I can't understand how people can compare the necessity of buffs then and now. I went and did PvE all the time with no buffs, and so did a lot of people. Because you could... strategy was actually important then, vice button mashing.


    Most regular PvP'ers now have 3-6 medic buffs and an entertainer buff, so its the same - sure if you are trying to make a big push against a superior force, you apply every buff you can, but other wise its no more dependant on buffs than it was before.

     

    Secondly, you are saying the only thing that compares to the NGE grinding-wise is Jedi - Jedi is more grinding than anything in the NGE (with the exception of maybe mando, but thats always been there). So what in now is such a bad grind? Proffession grinding isnt hard if you know what to do and have a guild helping you (as most do). So what then? Collections? GCW? as you so aptly applied to the jedi grind, they are voluntary and non essential.

    Im curious Saay were you part of the old system? Did you hide out in remote areas? Did you even play in precu? My jedi grind was my choice not forced upon me by anyone. It was something i did cause it was fun for me. So a choice vs forced to get 90 to do any thing...Hmm in Precu you didnt need to master anything too survive. I knew many templates that had no masteries in them. They did well in pvp an pve an were quite happy playing as they wanted. Unlike now were one must grind for months to be viable in anything. Back then your template was your choice an took a few days too a few weeks. So how is the two games comparable? They arent even close except in name only. One was about choice an one is a Bad WoWclone...Either way doesnt matter.. The NGE isnt a good game at all. It needs more polish less WoW for me to continue to PAY for it.

  • BurntvetBurntvet Member RarePosts: 3,465

     

    Originally posted by saay


     
    Originally posted by Burntvet


     
    Originally posted by Revenaught


    Wow you really had a bad experience.  I can't say I blame you for being down on it.  I do have to say it's not always like that.  I play on both Surnunner and Gorath and am part of excellent guilds that enjoy helping people out.  Yes the game is buff and grind heavy now but it was pre cu as well.  I hope you have better times in your new game.

     

    Unless you played SWG pre-cu, you don't know how grind heavy the game wasn't. For any non-jedi profession, except BH (and that is another story) you could "grind" to mastery in a week or less. A good many, a matter of hours. And that includes all the craft skills. The jedi grind was the only grind that compares to the NGE today, and that was totally VOLUNTARY (and yes, I did it, about half pre-9 and half post 9). Don't want jedi, no grind, at all. And alot of people "played" jedi back then, didn't "grind them (what a concept!!!) BH took a long time for the single reason that the BH missions were so bugged, that 50% or more were not completable, and doing them on foot in the pre-mount/vehicle was hard too I suppose, as the targets moved the same speed as you.

    As for buffs, yes, just about everyone PvPd with buffs, but there were a total of 6 you got from a doc in one place at one time. Later, an entertainer mind buff was added, for a total of 7 buffs. That's it. None of this 20+ I be uberest buff crap that is going on now. There is no comparison, and I can't understand how people can compare the necessity of buffs then and now. I went and did PvE all the time with no buffs, and so did a lot of people. Because you could... strategy was actually important then, vice button mashing.


    Most regular PvP'ers now have 3-6 medic buffs and an entertainer buff, so its the same - sure if you are trying to make a big push against a superior force, you apply every buff you can, but other wise its no more dependant on buffs than it was before.

     

    Secondly, you are saying the only thing that compares to the NGE grinding-wise is Jedi - Jedi is more grinding than anything in the NGE (with the exception of maybe mando, but thats always been there). So what in now is such a bad grind? Proffession grinding isnt hard if you know what to do and have a guild helping you (as most do). So what then? Collections? GCW? as you so aptly applied to the jedi grind, they are voluntary and non essential.

     

    Ummm.... no. I agree that the NGE is grind heavy. In fact, it is so grind heavy there is no comparison to the current NGE in the pre-cu, except jedi.  Now ALL character grinds are long, tedious and suck, so much so, that many people quit in the 50-70 level range. That is what many other people have posted multiple times, not me. In the pre-cu, no one quit for this reason. And what is all of this new "content" that people like you brag about all the time, is all one long grind for loot, collections and drops. And you say these are optional and you don't have to do them in the current NGE? There is NOTHING else to do, lacking the desire to go "raid" WoW style. And "profession grinding isn't so bad if you know what to do" Pfft. Right..... Everything in the NGE is now grinding, to keep people paying and not notice the lack of other players, bugs, and everything else in there that is crap. Difference now is you can't access much of the games content until you finish the 90 lvl grind for all characters. In pre-cu, this was not even close.

    7 buffs eh? Go to any Restus and see people will full bars all day long. It's all about buffs now, and that's it. Buffs and button mashing and particle effects. Whooptie freaking do. That's a good substitute for a good core gaming system.

    It's hard for you to defend SWG, when the truth is there for anyone to see, about how bad things are now.

     

     

     

  • saaysaay Member Posts: 455

    Originally posted by Burntvet


     
    Originally posted by saay


     
    Originally posted by Burntvet


     
    Originally posted by Revenaught


    Wow you really had a bad experience.  I can't say I blame you for being down on it.  I do have to say it's not always like that.  I play on both Surnunner and Gorath and am part of excellent guilds that enjoy helping people out.  Yes the game is buff and grind heavy now but it was pre cu as well.  I hope you have better times in your new game.

     

    Unless you played SWG pre-cu, you don't know how grind heavy the game wasn't. For any non-jedi profession, except BH (and that is another story) you could "grind" to mastery in a week or less. A good many, a matter of hours. And that includes all the craft skills. The jedi grind was the only grind that compares to the NGE today, and that was totally VOLUNTARY (and yes, I did it, about half pre-9 and half post 9). Don't want jedi, no grind, at all. And alot of people "played" jedi back then, didn't "grind them (what a concept!!!) BH took a long time for the single reason that the BH missions were so bugged, that 50% or more were not completable, and doing them on foot in the pre-mount/vehicle was hard too I suppose, as the targets moved the same speed as you.

    As for buffs, yes, just about everyone PvPd with buffs, but there were a total of 6 you got from a doc in one place at one time. Later, an entertainer mind buff was added, for a total of 7 buffs. That's it. None of this 20+ I be uberest buff crap that is going on now. There is no comparison, and I can't understand how people can compare the necessity of buffs then and now. I went and did PvE all the time with no buffs, and so did a lot of people. Because you could... strategy was actually important then, vice button mashing.


    Most regular PvP'ers now have 3-6 medic buffs and an entertainer buff, so its the same - sure if you are trying to make a big push against a superior force, you apply every buff you can, but other wise its no more dependant on buffs than it was before.

     

    Secondly, you are saying the only thing that compares to the NGE grinding-wise is Jedi - Jedi is more grinding than anything in the NGE (with the exception of maybe mando, but thats always been there). So what in now is such a bad grind? Proffession grinding isnt hard if you know what to do and have a guild helping you (as most do). So what then? Collections? GCW? as you so aptly applied to the jedi grind, they are voluntary and non essential.

     

    Ummm.... no. I agree that the NGE is grind heavy. In fact, it is so grind heavy there is no comparison to the current NGE in the pre-cu, except jedi.  Now ALL character grinds are long, tedious and suck, so much so, that many people quit in the 50-70 level range. That is what many other people have posted multiple times, not me. In the pre-cu, no one quit for this reason. And what is all of this new "content" that people like you brag about all the time, is all one long grind for loot, collections and drops. And you say these are optional and you don't have to do them in the current NGE? There is NOTHING else to do, lacking the desire to go "raid" WoW style. And "profession grinding isn't so bad if you know what to do" Pfft. Right..... Everything in the NGE is now grinding, to keep people paying and not notice the lack of other players, bugs, and everything else in there that is crap. Difference now is you can't access much of the games content until you finish the 90 lvl grind for all characters. In pre-cu, this was not even close.

    7 buffs eh? Go to any Restus and see people will full bars all day long. It's all about buffs now, and that's it. Buffs and button mashing and particle effects. Whooptie freaking do. That's a good substitute for a good core gaming system.

    It's hard for you to defend SWG, when the truth is there for anyone to see, about how bad things are now.

     

     

     

    Yes, 7 buffs, perhaps a couple of permanent buffs you get from quest rewards (mainly from mustafar - so not just an NGE thing). Theres always gonna be people who pile on the buffs - but they're certainly not essential. I, as a BH, have killed many jedi with more buffs than me. Its not hard for me to defend the game now, its hard for me to address the 100s of lies you guys pull out of thin air.

    I can understand how you think everything is a grind in the NGE? what would you suggest? honestly, whats ideal for your perfect MMO. Tell me what you were able to do other than grinding that you cant do now in SWG  in some form or another.

    And to the above poster, i began playing at the start of the CU so my knowledge of Pre-CU is not perfect, but i did use to watch friends play Pre-CU alot etc

  • Rodnee42Rodnee42 Member Posts: 41
    Originally posted by saay


     
    Originally posted by Burntvet


     
    Originally posted by saay


     
    Originally posted by Burntvet


     
    Originally posted by Revenaught


    Wow you really had a bad experience.  I can't say I blame you for being down on it.  I do have to say it's not always like that.  I play on both Surnunner and Gorath and am part of excellent guilds that enjoy helping people out.  Yes the game is buff and grind heavy now but it was pre cu as well.  I hope you have better times in your new game.

     

    Unless you played SWG pre-cu, you don't know how grind heavy the game wasn't. For any non-jedi profession, except BH (and that is another story) you could "grind" to mastery in a week or less. A good many, a matter of hours. And that includes all the craft skills. The jedi grind was the only grind that compares to the NGE today, and that was totally VOLUNTARY (and yes, I did it, about half pre-9 and half post 9). Don't want jedi, no grind, at all. And alot of people "played" jedi back then, didn't "grind them (what a concept!!!) BH took a long time for the single reason that the BH missions were so bugged, that 50% or more were not completable, and doing them on foot in the pre-mount/vehicle was hard too I suppose, as the targets moved the same speed as you.

    As for buffs, yes, just about everyone PvPd with buffs, but there were a total of 6 you got from a doc in one place at one time. Later, an entertainer mind buff was added, for a total of 7 buffs. That's it. None of this 20+ I be uberest buff crap that is going on now. There is no comparison, and I can't understand how people can compare the necessity of buffs then and now. I went and did PvE all the time with no buffs, and so did a lot of people. Because you could... strategy was actually important then, vice button mashing.


    Most regular PvP'ers now have 3-6 medic buffs and an entertainer buff, so its the same - sure if you are trying to make a big push against a superior force, you apply every buff you can, but other wise its no more dependant on buffs than it was before.

     

    Secondly, you are saying the only thing that compares to the NGE grinding-wise is Jedi - Jedi is more grinding than anything in the NGE (with the exception of maybe mando, but thats always been there). So what in now is such a bad grind? Proffession grinding isnt hard if you know what to do and have a guild helping you (as most do). So what then? Collections? GCW? as you so aptly applied to the jedi grind, they are voluntary and non essential.

     

    Ummm.... no. I agree that the NGE is grind heavy. In fact, it is so grind heavy there is no comparison to the current NGE in the pre-cu, except jedi.  Now ALL character grinds are long, tedious and suck, so much so, that many people quit in the 50-70 level range. That is what many other people have posted multiple times, not me. In the pre-cu, no one quit for this reason. And what is all of this new "content" that people like you brag about all the time, is all one long grind for loot, collections and drops. And you say these are optional and you don't have to do them in the current NGE? There is NOTHING else to do, lacking the desire to go "raid" WoW style. And "profession grinding isn't so bad if you know what to do" Pfft. Right..... Everything in the NGE is now grinding, to keep people paying and not notice the lack of other players, bugs, and everything else in there that is crap. Difference now is you can't access much of the games content until you finish the 90 lvl grind for all characters. In pre-cu, this was not even close.

    7 buffs eh? Go to any Restus and see people will full bars all day long. It's all about buffs now, and that's it. Buffs and button mashing and particle effects. Whooptie freaking do. That's a good substitute for a good core gaming system.

    It's hard for you to defend SWG, when the truth is there for anyone to see, about how bad things are now.

     

     

     

    Yes, 7 buffs, perhaps a couple of permanent buffs you get from quest rewards (mainly from mustafar - so not just an NGE thing). Theres always gonna be people who pile on the buffs - but they're certainly not essential. I, as a BH, have killed many jedi with more buffs than me. Its not hard for me to defend the game now, its hard for me to address the 100s of lies you guys pull out of thin air.

     

    I can understand how you think everything is a grind in the NGE? what would you suggest? honestly, whats ideal for your perfect MMO. Tell me what you were able to do other than grinding that you cant do now in SWG  in some form or another.

    And to the above poster, i began playing at the start of the CU so my knowledge of Pre-CU is not perfect, but i did use to watch friends play Pre-CU alot etc

    Start addressing thoes LIES you say we pull out of thin air. This is going to be good.

  • AvosAvos Member Posts: 69

    Originally posted by saay


     
    Originally posted by Burntvet


     
    Originally posted by saay


     
    Originally posted by Burntvet


     
    Originally posted by Revenaught


    Wow you really had a bad experience.  I can't say I blame you for being down on it.  I do have to say it's not always like that.  I play on both Surnunner and Gorath and am part of excellent guilds that enjoy helping people out.  Yes the game is buff and grind heavy now but it was pre cu as well.  I hope you have better times in your new game.

     

    Unless you played SWG pre-cu, you don't know how grind heavy the game wasn't. For any non-jedi profession, except BH (and that is another story) you could "grind" to mastery in a week or less. A good many, a matter of hours. And that includes all the craft skills. The jedi grind was the only grind that compares to the NGE today, and that was totally VOLUNTARY (and yes, I did it, about half pre-9 and half post 9). Don't want jedi, no grind, at all. And alot of people "played" jedi back then, didn't "grind them (what a concept!!!) BH took a long time for the single reason that the BH missions were so bugged, that 50% or more were not completable, and doing them on foot in the pre-mount/vehicle was hard too I suppose, as the targets moved the same speed as you.

    As for buffs, yes, just about everyone PvPd with buffs, but there were a total of 6 you got from a doc in one place at one time. Later, an entertainer mind buff was added, for a total of 7 buffs. That's it. None of this 20+ I be uberest buff crap that is going on now. There is no comparison, and I can't understand how people can compare the necessity of buffs then and now. I went and did PvE all the time with no buffs, and so did a lot of people. Because you could... strategy was actually important then, vice button mashing.


    Most regular PvP'ers now have 3-6 medic buffs and an entertainer buff, so its the same - sure if you are trying to make a big push against a superior force, you apply every buff you can, but other wise its no more dependant on buffs than it was before.

     

    Secondly, you are saying the only thing that compares to the NGE grinding-wise is Jedi - Jedi is more grinding than anything in the NGE (with the exception of maybe mando, but thats always been there). So what in now is such a bad grind? Proffession grinding isnt hard if you know what to do and have a guild helping you (as most do). So what then? Collections? GCW? as you so aptly applied to the jedi grind, they are voluntary and non essential.

     

    Ummm.... no. I agree that the NGE is grind heavy. In fact, it is so grind heavy there is no comparison to the current NGE in the pre-cu, except jedi.  Now ALL character grinds are long, tedious and suck, so much so, that many people quit in the 50-70 level range. That is what many other people have posted multiple times, not me. In the pre-cu, no one quit for this reason. And what is all of this new "content" that people like you brag about all the time, is all one long grind for loot, collections and drops. And you say these are optional and you don't have to do them in the current NGE? There is NOTHING else to do, lacking the desire to go "raid" WoW style. And "profession grinding isn't so bad if you know what to do" Pfft. Right..... Everything in the NGE is now grinding, to keep people paying and not notice the lack of other players, bugs, and everything else in there that is crap. Difference now is you can't access much of the games content until you finish the 90 lvl grind for all characters. In pre-cu, this was not even close.

    7 buffs eh? Go to any Restus and see people will full bars all day long. It's all about buffs now, and that's it. Buffs and button mashing and particle effects. Whooptie freaking do. That's a good substitute for a good core gaming system.

    It's hard for you to defend SWG, when the truth is there for anyone to see, about how bad things are now.

     

     

     

    Yes, 7 buffs, perhaps a couple of permanent buffs you get from quest rewards (mainly from mustafar - so not just an NGE thing). Theres always gonna be people who pile on the buffs - but they're certainly not essential. I, as a BH, have killed many jedi with more buffs than me. Its not hard for me to defend the game now, its hard for me to address the 100s of lies you guys pull out of thin air.

     

    I can understand how you think everything is a grind in the NGE? what would you suggest? honestly, whats ideal for your perfect MMO. Tell me what you were able to do other than grinding that you cant do now in SWG  in some form or another.

    And to the above poster, i began playing at the start of the CU so my knowledge of Pre-CU is not perfect, but i did use to watch friends play Pre-CU alot etc

    Well I know in Pre-CU half of the fun of the game was hunting in teams of 20.  Professions like Ranger were fun to just play, not grind, just being out in the wilderness didn't "SEEM" like a grind.  The professions WERE the fun.  The game didn't seem like a grind until the holos, and that was for those who chose to pursue them.

    Pre-CU was fun because you were living in a world with a character you had 100% control over.  You weren't restricted, you weren't boxed in by minimized parameters, you were FREE to do what you wanted, when you wanted, and how you wanted. 

    History has shown us that man will ALWAYS fight when his freedom is taken away.

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