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Hello!
Well I decided to try out D&D since it sounds/looks different than all the MMORPG's out there... I used to play Ultima Online back ages ago, since it used to be a good RPG game.... I do like to role-play, and I was wondering if the game is hard to learn I mean, can I learn everything in the 10 day trial... I'm planning on playing as a Cleric....
Comments
As you go, just pop up your questisons here! One thing to check out is the combat summary I posted a few threads down, it'll give you some idea of how that works at least.
ive seen some movies n it looks like they have millions of skills on their bars lol, twice as much as wow
Just wait till you have your first spin on the combat engine
is the game overally good and different than all of those mmorpgs out there?
zzz went down from 900kb/s to 200kb/s
IMO, 100% so.
1. Combat is literally active, close to an FPS than most MMOs. You hit your mouse, you swing your sword at what you're facing, etc.
2. Quests are real quests. Even the simplest quest in the game means an NPC tells you a story, you then enter a dungeon or house and a custom map, filled with monsters and traps and treasure specific to just that quest. There's no "kill 50 beavers" here.
3. Character customization is truly unique, between feats, enhancements, skills, stats, spells, equipment, and most importantly multi-classing, you can literally have 100's of totally different...yet totally viable...characters to play.
Thanks, Is cleric a good class to start the game?
Well, yes and no. It's a very strong class, no doubt...but because this game is very grouping focused, the clerics are often looked on as the "group healer" so you end up being kind of responsible for the health of the entire group
You can get a good feel for the game in 10 days. Can you learn everything you need to know for a cleric? Not really because in some ways DDO is more tactile, ie. you need to feel out how some effects work.
For example you can read and watch people use the Grease spell, but until you use it it won't be full understood. Greease can knockdown, but it also causes slipping and sliding and slowing. It also is one of those rare spells that affects both monsters and players.
So using grease (not that its an important spell, but its a good expample) well is simply something that must be tired.
Basically the game itself is fairly easy to learn, but there are many many details that can be taken advantage of to make yourself considerably more effective for various circumstances.
Its not really ever necessary to take advantage of everything, if you play in groups on normal or hard. But if you wanted to say solo on elite there is the potential there to squeeze out a lot of performance from the details.
But the support for solo play is pretty bad so in that case, yes, being able to solo well and at a decent pace and not use the pathetic solo difficulty level (which has crap rewards and is trivially easy even in Mod6) that would take a number of resources and quite a bit of knowledge that you are unlikely to get in the 10 day trial.
For me the hardest thing about DDO is the rules. I do not know at all the D&D ruleset. Having to figure out if this gives a penalty or what good feat to train just arrgh!!
Good example was when I first started DDO I put a sword in my left hand because I thought you could dual wield if it just fit. I was expecting it to be like other games if you can't dual wield you won't be able to slot it an item in the off hand. Not here, sure you can put it in there, but you get a penalty. No wonder I was dying a lot.
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Promote what you love instead of bashing what you hate.
However you CANNOT respec SKILLS. So be aware of that. If you want to have a great trapmonkey rogue or whatnot you must plan ahead and find some posts about what kind of skills and equipment you will need.
In this regard a class like Cleric is nice, because you have no real spell choice or skill concerns unless you multi-class of course.
If you're new, it's a good idea to let people know you are new. That way they not only expect less from you, but you might just get a few very helpful players to hold your hand. Sometimes when I've been on with nothing particular in mind to do and some low-level guys need help blowing through a quest or just learning something or whatever, I'd bring in one of my high-level characters and babysit for awhile because sometimes it's fun seeing other people have fun.
If you're a cleric, you really need to let people know you are new or else they'll probably expect you to be on the ball with healing them.
At low levels, there's not a whole lot of difference between characters and builds, so go with what you like and have fun. You almost certainly will reroll your main character later after you learn what works and what doesn't, but once you know more you'll also know the best way to blow through quests and gain xp to powerlevel if that's what you want to do.
Role-playing... you probably will have to join a roleplay-specific guild to get much of that in. They do exist, but the average pickup group people probably aren't going to roleplay much. Sure, someone might yuck it up by using a different voice and talking like their character sometimes, but much more than that just isn't going to happen unless you're in a specific group for it. Those groups do exist, though.
Speaking of voices, you'll want to make sure your voicechat is turned on in the settings. Few people mind if you don't talk, but most people, at least at higher levels, mind if you can't hear when they talk. And people who play trapfinding characters but who don't have a mic... ugh.
It depends on the type of player you are. You can really underpower your character during creation. Ask yourself what you envision your goal to be and focus on that, stat/skill/feat wise.
Also, get a character to lvl 3-4 then when you have a good feel of what early game is like, reroll. I gimped my first character badly both stat and skill wise and rerolled at lvl 3 when it became apparant. Now im having a blast.
As others have said identify yourself as a new player, and dont join run groups. They rush through quests for the exp for thier alts. You really do yourself harm by not exploring quests and dungeons at your pace just to explore, and not to get the most exp/time you can.
I have no life.
Agreed, DDO is like a fine wine, gulp it down and you will miss the many flavours, textures and aromas. After playing for over 18 months there are still things in dungeons or the open areas that I did not know were there.
You must not leave until you free Arlos and have gathered your party safely in this hallway.