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I have been watching both of these games, and a lot of questions that I have had about TCoS are answered with Darkfall. It may look like Darkfall has my vote simply because there is more depth from their skill system, even though it is PvP focused.
I don't like the fact that TCoS has classes (albeit cool sounding classes!). Darkfall is the kind of game where you can invent your own "class" so to speak.
Another thing I like about Darkfall is that they are very far along in the production process, and haven't announced a release date that they have to push back again and again.
TCoS sounds like an awesome game, and if it comes out before Darkfall, I'll definitely be checking it out.
A lot of people have been comparing Darkfall to Age of Conan, but I think TCoS and Darkfall will be in closest competition. Any thoughts?
Comments
This is a joke thread..isnt it??
No disrespect but you saying that "darkfall is very far along in the production and havent announced a release date that has to be pushed back" has to be some sort of a joke.
Anyway if(and I did say if) darkfall is released this year or next year it will be sometime after TCoS so then people will know what this game is about and can make up there own minds,For me personally I havent seen 1 thing to make me believe darkfall is going anywhere fast,I gave up waiting on it about 2 years ago but you never know...
The 1 thing I do agree with you is that both TCoS and Darkfall have quite a few nice and new ideas,which makes them stand out.
If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"
http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8
lol....mmorpg needs a new forum category on the left.... Released Games, Games in Development, and Games to be released after the Second Coming of Christ. They can then put TCOS and Darkfall in that last grouping.
So yea, major similarities between the two games.
Darkfall is a practical joke made by some kids in another country to create another game...a real one. Its called the forum fan game.
Right now, I think you just killed a raid boss. Be sure to send links of your epic lewt for us. I've been grinding for my "People who actually believe this is real" title for some time now...to no avail. Alas, it seems I am not l33t enough for this game. Far too much time investment for me.
How come you say that? Spellborn is going to be released in Q1in Europe while it may be later in America it is most certainly not Vaporware.
The uninformed claim their right to have an opinion too.
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Delanor
How come you say that? Spellborn is going to be released in Q1in Europe while it may be later in America it is most certainly not Vaporware.
Some kind of loose association... I remember winning a closed beta invite to this game over a year ago, and tcos kept pushing the date back ... "we will start in one month" then "it will definately be next month" etc. Took around 5 months to finally happen. And it was set to be released that spring (2007).
I guess it was the month to month push of the CB that stuck in my mind. Not as crazy as DF of course (year to year push for a decade?)... was just joking around; why so serious? who cares?
Ultimately I'd like to play a classless game, where you make your own class with the skills you pick but, even so, I'm very much looking foreward to TCoS. I'm really interested in trying out the skill deck system they will use and seeing how differently one class will play with different deck setups.
TCoS is the game i'm looking most foreward to of any mmo atm.
Darkfall is currently in a developmental sweet spot. You can promise the sun, the moon, and all the stars in the sky, as long as you never have to deliver it. With its patented release date of "6 days after the zombie apocolypse" they're quite safe.
In every country and in every age, the priest has been hostile to liberty. He is always in alliance with the despot, abetting his abuses in return for protection to his own.
-Thomas Jefferson
How come you say that? Spellborn is going to be released in Q1in Europe while it may be later in America it is most certainly not Vaporware.
Some kind of loose association... I remember winning a closed beta invite to this game over a year ago, and tcos kept pushing the date back ... "we will start in one month" then "it will definately be next month" etc. Took around 5 months to finally happen. And it was set to be released that spring (2007).
I guess it was the month to month push of the CB that stuck in my mind. Not as crazy as DF of course (year to year push for a decade?)... was just joking around; why so serious? who cares?
Guess what....
Last month i played TCoS for 3 hours at a testingsession...
Can't say more about that because of NDA.
Darkfall has never ever showed up at any gametradeshow.... Spellborn has showed up on some and will even be on this months game developers convention. Darkfall could be vaporware, spellborn is certainly not....
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Darkfall might be a good game but until it has a release date there is no point in comparisons.
TCoS is the best MMO to "soon be relesed", so that is what i will be playing. But if the heaven fall down and dogs and cats begin to hang out and Darkfall is released.....thats the MMO i really want to play.
And i wouldent call this "DF vs TCoS"....but i like that both developers are european and are trying something new.
TCOSB is like a fantasy version of City of Heroes when it comes to character customization. Not that fun to me, I like items.
Yes, it is similar to the customization of CoH, but it isn't the same. I guess if you really like item based games this isn't for you. CoH is one of the best character customization MMO's so I personally think they made a good choice making TCoS similar.
TCoS keeps promoting itself as not being item based, but Sigils will be the equivalent of items. I imagine some will be rare and harder to get and drop from specific mobs so nothing will change in that regard.
That depends. Sigils will not have any effect on the look of your outfit. And there will be no über-Sigils that will be dominating the outcome of combat. So, although you have a point, we will have to see how much impact Sigils will have on combat and determine whether SIL is correct by claiming that the game is not item based.
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Delanor
I think that having better sigils will give you an advantage....
But even with worse sigils , but when choosen the right sigils for your strategy, you might be at an advantage allready. The Sigils you equip are much more part of choosing your playstyle then adding to your stats.
Even tough you will get an advantage when you have better sigils, you can never win from a player that is much more skilled then you, just because of the fact that your sigils are better.
Importance for combat in this order..
-Player skill (combat action)
-Player tactics (Choosing skillsets)
-Class choice/Sigils and other gear influencess
This game is just different, but because power gamers want nothing but the best even if the influence is just marginall, they will be attracted to the endgame too.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
No doubt, but Sigils may also be supportive for certain types of game play. Some Sigils may support melee for instance and others spell casting (offensive or defensive). So the trick will be to get the Sigils that support your game play. Sigils will not necessarily make you better than the next guy that also has access to Sigils, but different eventhough you happen to be the same class. Sigils may allow you to diversitise or to specialise within your class.
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Delanor
Are we comparing the two games chances of actually releasing?
I'd say TCoS is closer, since they, at least have a Eupoean publisher. They claim they do, anyways.
Also deals for China and the USA are near.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
No doubt, but Sigils may also be supportive for certain types of game play. Some Sigils may support melee for instance and others spell casting (offensive or defensive). So the trick will be to get the Sigils that support your game play. Sigils will not necessarily make you better than the next guy that also has access to Sigils, but different eventhough you happen to be the same class. Sigils may allow you to diversitise or to specialise within your class.
I like the non item based system of TCoS. You put the sigils on the items you like. And then you load the sigils with the effects you like........you want to be faster, cause more damage or get more health......you choose.
What this have to do with TCoS vs Darkfall....i have no idea.
In the red corner we have TCOS.... in the blue corner we have Dar..... pssst.. hey guys where's Darkfall? Dark what? Oh they called and said it wont be ready for another 5 years.
This is a funny comparison. Darkfall wins hands down.
Now if you want to argue that Darkfall is vaporware, that's a different argument. But based on what each game is supposed to be, Darkfall reigns supreme.
- Phos
AAH! A troll fire! Quick, pour some Kool-Aid on it!!!