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Why can't I dodge attacks by moving out of the way?

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  • What, all Turbine's games must have the same features?  2/3 Turbine games have this feature.  LOTRO doesn't big whoop.  Silly topic.

  • wjrasmussenwjrasmussen Member Posts: 1,493
    Originally posted by greenstumps


     
    Originally posted by elvenangel


    Most games haven't attempted to make online based games more 'real time' collision based with hits due to ... well honestly lag.   The more accurate you try to make your hit the more FPS / lag based the game becomes. 
    Some games supplement with a sort of mix between collision, stats, & gear to determine if a hit lands.  That way there's less chance of the NPC being half way across the area hitting you because the server still thinks your in the same place (has had this happen in Everquest 1 back in the days of dial up and it really really sucked when the server was lagged up but you weren't ).
    Other games such as DDO are heavily instance so the packet needs & rates between you and the server are more complete & faster.  This allows for more collision based mathmatics to take place but the game still has to take into account latency, stats, & etc.  Not to forget that instanced games the server then knows exaclty which part of the map to check for you since the instance area is going to be relatively small compared to an entire world where the server then has to decide what part of the world your in and break it down from there (works with this sort of math all the time in real time simulations and its always a nightmare trying to make your math accurate but extremely fast so that it can cover several hundred meters of land at once).
    In more open world games like Lord of the Rings its going to be decidedly harder to make such things work fairly between the computer, the player, and other players.   Honestly frame rate based games just aren't that popular for MMOs, I'm not saying it can't work or won't ever work just that currently because alot of people are still on dial up (yes more than you can imagine are unable to get cable or dsl) developers prefer a more stat based percentage based math instead of real time accuracy (plus its just way cheaper when its not true real time).  
    More instanced based games on the other hand are able to handle real time accuracy somewhat better, though its still going to lean more infavor of who has the faster connection.

     

    The lag argument is old I mean Planetside done it perfectly with no lag in the days when you'd have more people on screen at once than anyother mmorpg out there.

    So is the limit on the speed of light. 

  • KroggKrogg Member Posts: 480

    Originally posted by Hrothmund


     
    Originally posted by Krogg


     
    Originally posted by Hrothmund

    Originally posted by Vrika

    Most of Lotro players probably wouldn't like the idea of real-time dodging.

    Which is kind of sad. People prefer the easy, care-bear style of playing, and I think this is one of the pitfalls that has caused much of the decline in the quality of recent MMO releases.

     

    It's not sad at all, I wouldn't want it because it's not a dependable action.  I want to play on as even a playing ground as possible, and allowing movement to escape attacks would not be fair as not all players are capable of smooth, lag-free motion.

    Nothing care-bear about it, but nice try.

    Right. Like someone posted before, even ground regarding what, dependaböe regarding what? Explain this and I might be able to give you and answer.

     

    If you are stuck on 56k modem, upgrade. If your computer is not adequate enough, upgrade. Most people are able to move their characters efficiently, and if you don't have any disability that is barring you from doing so, I suggest learning to move properly.

    haha, is this thread still kicking?

    I don't want you to give me an answer, I didn't even realize I had asked you a question..and I don't need to explain myself twice, just read the bleeding thread jimmy.

    For the record I have a great system, and a top connection, don't worry about me.

    I just think this idea is beyond stupid, and then you come in and throw out a nice little internerd term like 'care-bear' which has nothing at all to do with the mechanic we are talking about.  By your standards EVERY game is care-bear.  If you try telling me planetside wasn't I'm going to laugh even harder.  Oooh no I died!  Good thing the truck is ten feet away so I can die again and again and again with no consequence...And while we are at it, get your head out of your arse and realize not everyone has the $ to upgrade upgrade upgrade!  And thanks for your suggestion about 'learning to move properly", LOL!  You're funny.

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