Again not a flameing war here but vince you really need to read the fine print under subscription totals for WoW it says includes trial accounts.
You read it wrong. WoW totals do NOT include trial accounts. It includes accounts that are within their free month after purchasing the box, that's NOT a trial account. A trial account is a free promotional subscription and it's clearly NOT counted. See below.
World of Warcraft's Subscriber Definition
World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.
I feel like the genre has always been like this and it always will be like this. There were Pre-World of Warcrafts and with all popular games, players are cycled through. People join the game, but people leave to go to other games (or they spend more time playing other games) because the fact is that you can only get so many [cap level]s before it gets a tad bit boring.
WoW is the mmorpg genre? Geez what planet do you come from... Long before WoW, thousand of players played different games, these games was for many, still the best, cause it was their first! I myself have played wow since beta, yet I dont see it as the best game at all! Actually I find wow rather repedititve and boring! Im simply waiting for the next big thing to come out! When LOTRO came, I jumped away from wow right away, and joined that game, however I didnt like it cause it looked alot like wow, so actually Im the opposite, trying to get away from the wow element!
Well, that is YOUR opinion. WOW gets a 93% on metacritics.com. I found it fun and engaging. Repetition is not necessary bad when it is fun.
True, World of Warcraft has the highest metacritic score for any MMORPG that came before and after. However, many reviewers do not return to rate an MMORPG once they reach endgame. If they did, perhaps the score might waver a bit (downwards) like this site did
Initially mmorpg.com gave WoW a high score But after they hit endgame yeah that score flew down
Alas, it still has the highest scores for any MMO so that is that. I think it was a good game but I hate how it changed the genre like it has. It's just too popular and now many mmorpgs will be too much like it.
<edit> What is the score for WoW: TBC? It's probably high too so maybe I'm wrong about the scores flying down at endgame. grrrrr
WoW is made by 1 lone company. it is competing against god knows how many other companies. those other companies are trying their best to make a better game. odds are stacked heavily in favour of those other companies at the present time.
the genre is not dead and it wont die and something will come along to smash WoW, we just dont know when it will come along 1 year, 5 years, 20 years. who knows.
Considered the size of Blizzard and the size of their bank account, I disagree that the odds are stacked heavily towards em! Alot of the game companies are only a 10th the size of blizzard, meaning blizzard alone, are just as well set, as if you combined 10 of the medium sized companies out there. This is also why those companies, cant go ahead and spend 7-8 years on devoloping a game, and making it cloes to perfect, so instead they only use 1-2 years, realise a half finnished game, which people wont play.
My hope is that the success of WoW will motivate gaming companies (present and future) to try their hand at creating MMOs. Dispite the size of the list on this site, I'm very surprised at how few MMOs actually exist. If I was the CEO of a gaming company, whether it was brand new or well established, I would be working on an MMO for all of the people that are getting introduced to the genre through games like WoW and EQ.
Now is the perfect opportunity to start working on high quality MMOs, hopefully gaming companies will realize this and we'll start seeing some good ones. Maybe in about 10 years you'll see one that I make .
LOL...hell Martuk, I'd say make it even simpler. Use a PnP setting and create a dice based campaign that could occupy 4 of your friends for 160 hours this month. No? How about 100 hours. No? How about 60 hours.
I'd be astonished if anyone could succeed at that challenge, and then keep it up every month for years to come...and that's without dealing with a single line of code!!!
I know the example you were trying to make for Martuk but...
I think you just issued a challenge there that would far surpass the challenge of "learning to code" to be honest.
You take your average MMO player... that never played a PnP game.
Then try to get them to sit still and roll dice for 160 hours a month? Ya good luck with that.
I know what you were trying to say.. but I mean.. c'mon... Just ask them to walk on water or something that would at least be... possible.
10 years from now there will be 12 year olds that have never played an MMORPG before (they are two years old right now), and they will try the latest MMORPG and find it wonderful and fascinating, just like the first time you played EQ1 or UO.
There will be more people than ever that have computers in thier homes, and broadband connections.
There will be new, latest and greatest graphics, and a new WoW for these new players.
You won't play these games, but nobody cares, because others will replace you.
i was hoping to see a interesting thread about the future of mmos , and i got a wow thread ... crap
why dont you talk about new interfaces like the wii console , that is where the future of online gameing is going. virtual reality , brain waves readers , wireless movement sencible controls. we are playing with mouse and keybourd for some time now , i think yes games will still be able to play with mouse and keybourd , but like we have controlers for car race games , and plastic guitars , etc i believe wierd mmo interfaces are on the way.
also what came to my mind reading this topic , is that in 10 years maybe mmorpgs wont be games anymore. thats why this might be true , nothing to do with wow millions acounts.
we look at sony ps3 home for exemple , you can call it a 3D virtual chat room , but then you have a house you can upgrade and change stuff , then you have progression caracter depending on the games you play online and get ranks etc. ps3 home is not a mmorpg , but can be seen as one.
the morphing of softwares brings new genres of media , but still mmorpgs will always have a place , like single player games have , or 3rd person shoters , or real time stratagie .. i mean , new stuff doesnt kill old stuff most of the time.
we still have radio and newspaper even with internet.
An MMO can only remain on top until either something more appealing comes along, or the developers make a mistake and ruin an important aspect of the game.
Back in the day UO and EQ were the giants. Considering the number of people that actually knew about the MMORPG genre back then, I'd say UO/EQ held roughly the same proportion of the market as WoW currently does (let's not forget the market has increased in size massively over the past several years). In UO's case, OSI was bought out by EA and the game underwent drastic, devastating changes which soon ushered the end of the game's popularity. In EQ's case, bigger, better MMORPGs came along (namely WoW) and stripped it of its fanbase.
WoW will fall, one day. Whether it'll be to another MMO created by Blizzard, or a rival company, it will happen.
...and this website will be shut down. Here is why. If you total up all of the people playing MMO's worldwide, you still will not get the kind of numbers WoW has. Being that there is such a heavy concentration in one game, the game itself has come to define our beloved "genre", and all MMO games since have tried replicating WoW's success in one way or the other. This is why there is so much angst online whenever you bring up WoW.
If I read beyond this part, will I come to a conclusion that is diferent from: narrowminded and ill informed views breed shalow and inacurate opinions with no backing in any kind of real logic or sense. ?
10 years from now there will be 12 year olds that have never played an MMORPG before (they are two years old right now), and they will try the latest MMORPG and find it wonderful and fascinating, just like the first time you played EQ1 or UO.
There will be more people than ever that have computers in thier homes, and broadband connections.
There will be new, latest and greatest graphics, and a new WoW for these new players.
You won't play these games, but nobody cares, because others will replace you.
WOW! that was perfect! I myself have been trying to hold onto mmo's but really feel like they all miss the boat when actually the boat has left and i guess iam on it .
maybe I have matured to the point that for whatever reason i get bored with mmo now very easily , they dont have the shiny feeling they used to .
(years from now)hello my name is sinent and Iam from the mmo 1.0 era everquest was the best mmo ever created period!
(walks away with his cane and whispers about young wippersnappers with there holodecks in the 21st century dont know what mmo is!)
Some lead and some follow I prefer to stand beside!
Comments
WoW doesen't mean anything about this. You realise if you compare WoW with the average MMO in China, WoW has hardley any members.
_________
Currently playing: Black Desert Korea (Waiting for EU)
Always hating on instances in MMOs! Open worlds, open PvP, territory control and housing please. More persistence, more fun.
You read it wrong. WoW totals do NOT include trial accounts. It includes accounts that are within their free month after purchasing the box, that's NOT a trial account. A trial account is a free promotional subscription and it's clearly NOT counted. See below.
World of Warcraft's Subscriber Definition
World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.
I feel like the genre has always been like this and it always will be like this. There were Pre-World of Warcrafts and with all popular games, players are cycled through. People join the game, but people leave to go to other games (or they spend more time playing other games) because the fact is that you can only get so many [cap level]s before it gets a tad bit boring.
True, World of Warcraft has the highest metacritic score for any MMORPG that came before and after. However, many reviewers do not return to rate an MMORPG once they reach endgame. If they did, perhaps the score might waver a bit (downwards) like this site did
Initially mmorpg.com gave WoW a high score
But after they hit endgame yeah that score flew down
Alas, it still has the highest scores for any MMO so that is that. I think it was a good game but I hate how it changed the genre like it has. It's just too popular and now many mmorpgs will be too much like it.
<edit> What is the score for WoW: TBC? It's probably high too so maybe I'm wrong about the scores flying down at endgame. grrrrr
Considered the size of Blizzard and the size of their bank account, I disagree that the odds are stacked heavily towards em! Alot of the game companies are only a 10th the size of blizzard, meaning blizzard alone, are just as well set, as if you combined 10 of the medium sized companies out there. This is also why those companies, cant go ahead and spend 7-8 years on devoloping a game, and making it cloes to perfect, so instead they only use 1-2 years, realise a half finnished game, which people wont play.
My hope is that the success of WoW will motivate gaming companies (present and future) to try their hand at creating MMOs. Dispite the size of the list on this site, I'm very surprised at how few MMOs actually exist. If I was the CEO of a gaming company, whether it was brand new or well established, I would be working on an MMO for all of the people that are getting introduced to the genre through games like WoW and EQ.
Now is the perfect opportunity to start working on high quality MMOs, hopefully gaming companies will realize this and we'll start seeing some good ones. Maybe in about 10 years you'll see one that I make .
This thread is so ridiculous it isn't even worth more than a single sentence response.
I know the example you were trying to make for Martuk but...
I think you just issued a challenge there that would far surpass the challenge of "learning to code" to be honest.
You take your average MMO player... that never played a PnP game.
Then try to get them to sit still and roll dice for 160 hours a month? Ya good luck with that.
I know what you were trying to say.. but I mean.. c'mon... Just ask them to walk on water or something that would at least be... possible.
wow destroyed the MMORPG scene =(
I disagree with you and your logic is seriously flawed.
10 years from now there will be 12 year olds that have never played an MMORPG before (they are two years old right now), and they will try the latest MMORPG and find it wonderful and fascinating, just like the first time you played EQ1 or UO.
There will be more people than ever that have computers in thier homes, and broadband connections.
There will be new, latest and greatest graphics, and a new WoW for these new players.
You won't play these games, but nobody cares, because others will replace you.
i was hoping to see a interesting thread about the future of mmos , and i got a wow thread ... crap
why dont you talk about new interfaces like the wii console , that is where the future of online gameing is going.
virtual reality , brain waves readers , wireless movement sencible controls. we are playing with mouse and keybourd for some time now , i think yes games will still be able to play with mouse and keybourd , but like we have controlers for car race games , and plastic guitars , etc
i believe wierd mmo interfaces are on the way.
also what came to my mind reading this topic , is that in 10 years maybe mmorpgs wont be games anymore. thats why this might be true , nothing to do with wow millions acounts.
we look at sony ps3 home for exemple , you can call it a 3D virtual chat room , but then you have a house you can upgrade and change stuff , then you have progression caracter depending on the games you play online and get ranks etc. ps3 home is not a mmorpg , but can be seen as one.
the morphing of softwares brings new genres of media , but still mmorpgs will always have a place , like single player games have , or 3rd person shoters , or real time stratagie .. i mean , new stuff doesnt kill old stuff most of the time.
we still have radio and newspaper even with internet.
Guild - http://lightness.goodforum.net/
Blog - http://www.pierrecarlier.com/
I disagree.
An MMO can only remain on top until either something more appealing comes along, or the developers make a mistake and ruin an important aspect of the game.
Back in the day UO and EQ were the giants. Considering the number of people that actually knew about the MMORPG genre back then, I'd say UO/EQ held roughly the same proportion of the market as WoW currently does (let's not forget the market has increased in size massively over the past several years). In UO's case, OSI was bought out by EA and the game underwent drastic, devastating changes which soon ushered the end of the game's popularity. In EQ's case, bigger, better MMORPGs came along (namely WoW) and stripped it of its fanbase.
WoW will fall, one day. Whether it'll be to another MMO created by Blizzard, or a rival company, it will happen.
omg your comparing all the other mmo's in the world to a crap mmo like WoW. Wow sucks!
If I read beyond this part, will I come to a conclusion that is diferent from: narrowminded and ill informed views breed shalow and inacurate opinions with no backing in any kind of real logic or sense. ?
maybe I have matured to the point that for whatever reason i get bored with mmo now very easily , they dont have the shiny feeling they used to .
(years from now)hello my name is sinent and Iam from the mmo 1.0 era everquest was the best mmo ever created period!
(walks away with his cane and whispers about young wippersnappers with there holodecks in the 21st century dont know what mmo is!)
Some lead and some follow I prefer to stand beside!